System.IO.File.Exists And set IIS

Hi all.
I want Check file exists in SharePoint webpart.
So I found class the System.IO.File.Exists.
---source---
string path = @"\\nar-cla500s3\memo\test\skill\print-001.xls";  <-- return only false
            try
                if (System.IO.File.Exists(path))
                    Label.Text = "true";
                else
                    Label.Text = "false";
            catch { }
----source-----
If i wirte LocalPath(@"C:\memo\test\skill\print-001.xls), I Can get True.
My all APP's processID is win\lx13040020, And win\lx13040020 can access <\\nar-cla500s3\memo\test\skill\print-001.xls>
But I got only false...
is this double hope problem? I want check exists from file server.
I need your help, Thank you.

Hi,
I will not recommend to change the settings from IIS. This fixes your problem but might create more. Setting the value to 'disable' means impersonation not in action and all resources will be accessed using app pool account instead of currently logged in
user. If you would run your code inside SPSecurity.RunWithElevatedPrivil... then you could bypass the impersonation without changing IIS settings. Now disabling the impersonation you add the risk of security breach as all users can access what app pool can
access. For SharePoint site, I don't think you should change settings from IIS.
Some useful links: 
http://stackoverflow.com/questions/1061857/sharepoint-and-identity-impersonate-false
http://extreme-sharepoint.com/2012/05/30/impersonation-elevation-of-privileges/
Thanks,
Sohel Rana
http://ranaictiu-technicalblog.blogspot.com

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    At the end, Step 6 should send an email to confirm that the 6 steps of the deployment was completed without errors.
    Any idea how to do it ?
    Many many thanks for all the help !
    A desperate guy :)
    This is what i have
    'This script will look if an .exe file exist for a specific application.
    '=============================================================================================
    path = WScript.Arguments.Item(0)
    set objFSO = CreateObject("Scripting.FileSystemObject")
    If objFSO.FileExists(C:\Inetpub\wwwroot\Enterprise\EnterpriseWS\web.config) = true then
        exitCode = 0
    else
        exitCode = 1
    End If
    Wscript.Quit exitCode

    Since you are not a scripting guy here is a very good place to start:
    http://technet.microsoft.com/en-us/scriptcenter/dd793612.aspx
    ¯\_(ツ)_/¯

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    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
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    using System.IO
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    public partial class Form1 : Form
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    ///Health icon textures(Normal)
    FileInfo HealthIcon = new FileInfo(@"Holo\Normal\pd2\hud_health.texture"); ///Health icon Normal
    FileInfo ArmorIcon = new FileInfo(@"Holo\Normal\pd2\hud_shield.texture"); ///Armor icon Normal
    FileInfo RadialBG = new FileInfo(@"Holo\Normal\pd2\hud_radialbg.texture"); ///Radial bg icon Normal
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    FileInfo HudIcons = new FileInfo(@"Holo\Normal\textures\hud_icons.texture"); ///hud icons Normal
    FileInfo Thermite = new FileInfo(@"Holo\Normal\gui\thermite_indicator_df.texture");
    FileInfo Saw = new FileInfo(@"Holo\Normal\gui\sawblade_indicator_df.texture");
    FileInfo Plank = new FileInfo(@"Holo\Normal\gui\plank_indicator_df.texture");
    FileInfo Lockpick = new FileInfo(@"Holo\Normal\gui\lockpick_indicator_df.texture");
    FileInfo LockpickG = new FileInfo(@"Holo\Normal\gui\lockpick_ghost_indicator_df.texture");
    FileInfo Brackets = new FileInfo(@"Holo\Normal\gui\gui_brackets_df.texture");
    FileInfo GPS = new FileInfo(@"Holo\Normal\gui\gps_indicator_df.texture");
    FileInfo Glasscut = new FileInfo(@"Holo\Normal\gui\glasscutter_indicator_df.texture");///All gui icons
    FileInfo File = new FileInfo(@"Holo\Normal\gui\file_indicator_df.texture");
    FileInfo ECM = new FileInfo(@"Holo\Normal\gui\ecm_indicator_df.texture");
    FileInfo Drill = new FileInfo(@"Holo\Normal\gui\drill_indicator_df.texture");
    FileInfo Cutter = new FileInfo(@"Holo\Normal\gui\cutter_indicator_df.texture");
    FileInfo Camera = new FileInfo(@"Holo\Normal\gui\camera_indicator_df.texture");
    FileInfo C4 = new FileInfo(@"Holo\Normal\gui\c4_indicator_df.texture");
    //Hud icons Blue
    FileInfo HudIconsB = new FileInfo(@"Holo\Blue\textures\hud_icons.texture"); ///hud icons Blue
    FileInfo ThermiteB = new FileInfo(@"Holo\Blue\gui\thermite_indicator_df.texture");
    FileInfo SawB = new FileInfo(@"Holo\Blue\gui\sawblade_indicator_df.texture");
    FileInfo PlanBk = new FileInfo(@"Holo\Blue\gui\plank_indicator_df.texture");
    FileInfo LockpickB = new FileInfo(@"Holo\Blue\gui\lockpick_indicator_df.texture");
    FileInfo LockpickGB = new FileInfo(@"Holo\Blue\gui\lockpick_ghost_indicator_df.texture");
    FileInfo BracketsB = new FileInfo(@"Holo\Blue\gui\gui_brackets_df.texture");
    FileInfo GPSB = new FileInfo(@"Holo\Blue\gui\gps_indicator_df.texture");
    FileInfo GlasscutB = new FileInfo(@"Holo\Blue\gui\glasscutter_indicator_df.texture");///All gui icons
    FileInfo FileB = new FileInfo(@"Holo\Blue\gui\file_indicator_df.texture");
    FileInfo ECMB = new FileInfo(@"Holo\Blue\gui\ecm_indicator_df.texture");
    FileInfo DrillB = new FileInfo(@"Holo\Blue\gui\drill_indicator_df.texture");
    FileInfo CutterB = new FileInfo(@"Holo\Blue\gui\cutter_indicator_df.texture");
    FileInfo CameraB= new FileInfo(@"Holo\Blue\gui\camera_indicator_df.texture");
    FileInfo C4B= new FileInfo(@"Holo\Blue\gui\c4_indicator_df.texture"); ///
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    FileInfo WayPointsB = new FileInfo(@"Holo\Blue\pd2\pd2_waypoints.texture");///Way points Blue
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    FileInfo ProgressB = new FileInfo(@"Holo\Blue\pd2\hud_progress_active.texture");///Interaction Circle active Blue
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    FileInfo ProgressRedB = new FileInfo(@"Holo\Blue\pd2\hud_progress_invalid.texture");///Interaction Circle invalid Blue
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    FileInfo PickupsB = new FileInfo(@"Holo\Blue\pd2\hud_pickups.texture");///Pickup icons Blue
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    private void button1_Click(object sender, EventArgs e) ///Hud health normal
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    ///Health icon textures(Normal)
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    ///Health icon textures(Blue)
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    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_health.texture"); ///Health icon Normal
    HealthIconB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_health.texture");
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    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_shield.texture"); ///Armor icon Normal
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    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_radialbg.texture"); ///Radial bg icon Normal
    RadialBGB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_radialbg.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_radial_rim.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_radial_rim.texture"); ///Radial rim icon Normal
    RadialRIMB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_radial_rim.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_swansong.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_swansong.texture"); ///Swansong icon Normal
    SwansongIconB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_swansong.texture");
    private void button3_Click(object sender, EventArgs e)///Hud icons Blue
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture"); ///Hud icons Normal
    HudIconsB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture");
    private void button4_Click(object sender, EventArgs e)///Hud icons Normal
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture"); ///Hud icons Normal
    HudIcons.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\hud_icons.texture");
    private void button5_Click(object sender, EventArgs e)///Holohud reset
    ///Search for a way..
    private void button6_Click(object sender, EventArgs e)///Holohud reset Blue
    ///Search for a way..
    private void button7_Click(object sender, EventArgs e)///Waypoints normal
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture"); ///Hud icons Normal
    WayPoints.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture");
    private void button8_Click(object sender, EventArgs e)///Waypoints blue
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture"); ///Hud icons Blue
    WayPointsB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\pd2_waypoints.texture");
    private void button9_Click(object sender, EventArgs e) ///Interaction circle Normal
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture"); ///Interaction circle active Normal
    Progress.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture"); ///Interaction circle invalid Normal
    ProgressRed.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture"); ///Interaction circle bg Normal
    ProgressBG.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture");
    private void button10_Click(object sender, EventArgs e) ///Interaction circle Blue
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture"); ///Interaction circle active Blue
    ProgressB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_active.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture"); ///Interaction circle invalid Blue
    ProgressRedB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_invalid.texture");
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture"); ///Interaction circle bg Blue
    ProgressBGB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_progress_bg.texture");
    private void button11_Click(object sender, EventArgs e) ///Pickups normal
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture"); ///Pickup icons Normal
    Pickups.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture");
    private void button12_Click(object sender, EventArgs e) ///Pickups blue
    ///Overwrite
    if (File.Exists(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture"))
    File.Delete(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture"); ///Pickup icons Blue
    PickupsB.CopyTo(@"C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\mod_overrides\HoloHud\guis\textures\pd2\hud_pickups.texture");
    private void button13_Click(object sender, EventArgs e)
    private void button14_Click(object sender, EventArgs e)///Hud frame color
    private void button15_Click(object sender, EventArgs e)
    I feel like those are random errors 
    Non-invocable member 'System.IO.FileSystemInfo.Exists'
    No overload for method 'Delete' takes 1 arguments
    System.IO.FileInfo.Exists' is a 'property' but is used like a 'method'
    Something like a hour ago it worked without any problems just randomly without me changing anything it happened
    How do i fix it? 

    You have posted in the VB forum, but your code is C#.
    I think the problem is that you have created a FileInfo object called File. Your button click handlers appears to be trying to use System.IO.File.Exists and System.IO.File.Delete, but as you only code File.Exists and File.Delete, the compiler thinks you
    are refering to the FileInfo object that you named File. I suggest you pick a less confusing name for the FileInfo object. It would also help if you fully qualify the Exists and Delete methods (System.IO.File.Exists and System.IO.File.Delete)

  • File.exists()  returs false even the file is present in the specified path

    Hi,
    When i try to run the following program which checks whether the file exists in the given path or not
    public class FileCheck {
    public static void main(String[] a){
    String str = a[0];
    File f = new File(str);
    if(f.exists())
    System.out.println("File Exists ");
              else
         System.out.println("File does not Exists ");
    So on solaris 10(korean) we have file named in korean language under "usr" directory. When i try to run the above program on solaris 10(Korean) using the default jre (1.5)with the parameter "/usr/file name in korean language" .The output of the program is "File Exists"
    And when i run the same class file using the jre (1.6) which is installed in our application which is an english version with the same parameter ""/usr/file name in korean language"
    The output of the program is "File does not exists".
    And this problem is only with the files which contain the name in korean language.
    So do we need to set any properties for the jre in our application to work for files which are named in korean language. Any help will be highly appreciated.
    Thanks,
    GPK
    Edited by: gpk_04 on Nov 11, 2008 1:46 PM
    Edited by: gpk_04 on Nov 11, 2008 1:57 PM

    My guess is that Java 5 and 6 are picking up the file system encoding differently. As a consequence, the JVM is either:
    1. reading and converting your command line argument incorrectly, or
    2. reading and converting the file name from the file system incorrectly.
    Write a quicky, short app that prints out the file encoding of your host. Run this under 5 and then 6. Do you see different outputs?

  • Operations on file: Deleting and get size

    Hi,
    I'm triying to delete a file. I use the following code:
    File found = new File (directoryOutputFileWriter+f);
                   boolean deleted = found.delete();But when I execute it the boolean deleted it's always false and the file is not deleted.
    Then I try to get the size of another file in this way:
    File produced = new File(directoryOutputFileWriter+file[0]);
    long size = produced.length();but I receive a null value (the file exists and its dimension is over 0 of course).
    Why?
    How can I solve?
    Thanks, bye bye.

    Hello,
    in my experience the absolute #1 source of astonishment with file operations is loose manual checking (mistyping or misreading).
    I suggest you use those traces:
    File found = new File (directoryOutputFileWriter+f);
    System.out.println("File path is"+found.getAbsolutePath());
    System.out.println("Does this file exists? "+found.exists());
    System.out.println("Is this file really a file? "+found.isFile()); // You may not be able to delete a directory on all platforms
    System.out.println("Is this file deleted now? "+found.delete());#2 is developers not reading the javadoc (that states that delete may not succeed), but I acknowledge you have read it, as you're investigating why it hasn't, and not complaining that it has.
    #3 is people overlooking OS-specific file management. E.g. Unix-Linux-Window file permissions management all may let you read a file but not delete it (with the unices having a richer set of combinations than windows). The rules for directory deletion are different between Unices and Windows. Etc...
    Edited by: jduprez on Jul 5, 2010 9:44 AM
    @Mel: I sometimes wish I was that much connected to my wife's mind ;o)
    @Joachim: nice catch! Loose manual checking indeed (both on my part and on OP's)...

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