Targeting multiple screen resolutions

Hello,
I'm creating my first ios app and I'm unsure of the best way to handle the fact that there are 3 different potential target screen resolutions (iPhone3, iPhone4 & iPad).
Do I need to create optimised assets for all three resolutions and then detect the full screen stage size of the device and adjust accordingly? Or is there a better approach than that?
Thanks

Does this help?
http://www.adobe.com/devnet/flash/articles/authoring_for_multiple_screen_sizes.html
http://www.adobe.com/devnet/air/articles/multiple-screen-sizes.html
Roy

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    any trick or work around to be able to view my screen on the laptop as large as his monitor (1920 x 1200)
    Hope I explained well.
    Thanks!
    Jennifer

    Toggling the "fit screen in window" button will change between a scaled and a scrolling view of the target machine.

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    I have four files that show my settings plus another file
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