Terminate state machine

Attachment is the simple state machine i did and for ur better understanding.
I have a state machine and which initially is at case "wait". After pressed the start button, it go to case "First" which sum the values and then got to case "Second" which subtract the values. And it will back to the wait again.
Wait i wish to is
1) I wish the state machine to stop after the case "Second" or after subtract the 2 values and switch on the LED (2nd Sequence) in the second flat sequence frame.
2) I only want the loop to run for one time only and do not repeat.
Thanks for ur help and time or reading.
Attachments:
Simple State Machine.vi ‏18 KB

neiviv wrote:
Hi Mathan,
Is it possible to save the VI in labview 8.0 version
You don't need it. Pnt's solution is better because it does not use local variables.
neiviv wrote:
I added a TRUE to stop the loop but it did not stop and continue back.
Are you using the "continuous run" button to run the VI???   Don't!
Use the plain Run button!.
LabVIEW Champion . Do more with less code and in less time .

Similar Messages

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    Solved!
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    I'm not sure exactly what you are asking, but it sounds like you want to script a bunch of tests and if the user says stop, to immediately stop the current test and abandon the others?  I'm going to assume that you know how to clear the array so that it will abandon the others, so I'm guessing that you are having trouble abandoning the current test?  If this is indeed the case, then the problem is that you are not able to propagate the message from the main VI FP which is the GUI to the sub vi which is the test, where the test may or may not have a GUI (FP visible) of it's own.  Threading was the first thing to come to mind, but this may not be necessary using events.
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    Attachments:
    mainvi.vi ‏17 KB
    subvi.vi ‏33 KB

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  • Allow state machine while loop to end only in 1 of the states?

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    Attachments:
    State machine.vi ‏21 KB

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  • Data acquisition & state machine

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    Attachments:
    Program.llb ‏433 KB

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  • How can I keep a state machine readable when using large amounts of in/outputs

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    Solved!
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    Attachments:
    daq assistance thermocouple(sate machine raj).vi ‏436 KB

    Rajab84 wrote:
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    Attachments:
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    Solved!
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    Attachments:
    Relay Test State Machine.vi ‏207 KB
    Relay Test State Machine.vi ‏207 KB

    Hi James,
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    Attachments:
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    Solved!
    Go to Solution.
    Attachments:
    next state.jpg ‏75 KB

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    Attachments:
    forum nov 12 red green blue.vi ‏7 KB
    forum nov 12 red green blue.ctl ‏5 KB

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    In the attachments, I have given a diagram (with errors, of course, because of unlinked controls), for each of the approach, plus the original application's diagram.
    I hope this is sufficient for anybody to understand my case and give suggestions.
    I am looking for suggestions about which is a better model for my type of case. I have been to discussions like this one and saw that there are many issues regarding dequeue in PC model. So I am curious to know if SSM is a better and latest model or it's more primitive? Which looks better for my application's performance?
    Thanks ahead!
    Vaibhav
    Attachments:
    OldDesign.vi ‏41 KB
    PCDesign.vi ‏42 KB
    SSMDesign.vi ‏46 KB

    Vaibhav wrote:
    @ Harold
    Thanks. Any suggestion how can I start and stop that loop in parallel with other loops? Like, if some event occurs, the loop should start execution, and keep on moving, while other events are being traced and executed.
    In those examples where you had a while loop inside a case structure, that bit of code will only execute one time.  It will immediately read the boolean at the start of the program, if the value was true before the porgram started, then the while loop will run.  Once that while loop stops, the case structure will end.  It will never execute again unless you completely stop and restart your program.  If the boolean is false before the program starts, the false case will execute immediately.  Nothing happens since it is empty and it is done, never to run again (unless you stop and restart your VI)  You should turn the structure around.  Put the case structure in the while loop.  Make sure you put a small wait statement in the loop so that it doesn't run full speed eating up CPU cycles just polling the status of the boolean.
    @ Ravens
    Thanks for the detailed comment.
    One thing I would clarify. The user will not be able to switch between the pages using the tab control. The program will direct appropriate page to the user. I kept the tabs visible just for your idea of the pages. Sorry, I didn't mention that.
    Do you think it's still a bad design?
    If the tabs will be hidden or disabled, you will probably be okay.  I wouldn't call it a bad design.  I wouldn't do it that way.  But as long as you understand the possibility of problems and prevent that.  Especially some time down the road when you modify the program in some other way that could lead to a problem because you forgot about the dependencies of the event structures on the state of the state machine. 
    Yes, I agree about only one event structure to handle all the events. But since the user will not be able to click somewhere else, other than those possible controls, I thought to keep it like this.
    I thought the events are captured only if we are in that case. I think I am wrong, right? Events are captured at any time, even if the case has never executed before, or will never execute.  Ok, The events will be captured, but will not be executed until in that case.
    And that's the reason why I have two separate event structures, in two separate phases of the program.
    Because, prior to page 6, the events will occur sequencially. The user will click somewhere, then some message will be transmitted over DataSocket, then some message may come , then again some user action and so on. But, when the user starts using page 6, there will be parallel process of user controls events and actions, and incoming messages and corresponding actions. For this, in the page 6, I need a different kind of execution. So I separated the two event structures.
    At first I thought to have SSM, and then I thought to PC, just because I can have two separate parallel processes - one for user events, and another for messages (because that way I can take maximum advantage of message tracking). But looking at other complexities, I find SSM more appropriate. Can you please tell me how can I have my message loop and events loop parallel to each other and just one event structure?
    You can have a dequeue function in your state machine loop and have it be a consumer loop.  Use a timeout on the Dequeue.  If there is a timeout, have the statemachine execute normally after that perhaps just passing the enum wire straight into the case structure of the state machine.  If it doesn't timeout meaning you got a message, then look at the message that is dequeued and act on it.  Perhaps it means ignoring the enum coming in from the shift register and changing the enum to something else to feed into the case structure of the state machine.  Attached is an example
    Attachments:
    PCDesign[1]_BD.png ‏6 KB

  • Producer Consumer with a state machine within the consumer

        Hi All,
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    1.  Build Array - build an array from the dequeue element and if there is any left over data from the parsing states it will build an array with the left over data and the dequeued data
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    3 packet type 1 parsing - parse data and store the remaining data it leftOver array.  Go to exit state.
    4 packet type 2 parsing - "" ""
    5 packet type 3 parsing - "" ""
    6 exit - leave this state machine and fall back to the consumer while loop.
    After it exit I think it should fall back to the consumer while loop and dequeue more data and enter the state machine again to build a new array with the dequeued data and leftover data.  It seems to work when I trace the execution using the Highlight execution feature, however when I run this all at full speed, it seems to go into the consumers 1st and 2nd states back and forth and not completely go through the state machine.
    I tried adding in a delay in the producer loop to give the consumer loop time, but I didnt notice any difference.  Is it possible that my dequeue element is retreiving more data while im still in the state machine, causing the execution to leave the state machine before it finished all states?
    Is there a better approach to take to solve this problem. Basically I need to read data at a 1,000,000 baudrate and parse it as quickly as possible so that I can break it up into 3 different packet types, write the data to a file, and graph the actual data (header info removed) in realtime.  I need to also ensure that I am not losing any of the collected data.  Data loss cannnot occur.

    A couple of things more to go along with Ben's pointers:
    You convert your data from a string, to a U8 array, to a Hex string array in the producer loop, then convert back to a integer to determine what to do with it.  In the process, you create two or three copies of your data, slowing yourself down quite a bit.  The code would be quite a bit more efficient if you left the data as a U8 array.  You can change the format of the controls and indicators to show hex values instead of integer by right clicking on them and selecting Format and Precision...
    Your search code is fairly inefficient.  I made a whack at making it a bit better.  See attachment below.
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    Don't let your lack of format LabVIEW training stop you.  The biggest thing to get is the data flow paradigm (aka data is wires, not registers).  Once you get past that and learn how to pass data around using shift registers, queues, events, etc, you are most of the way to mastering LabVIEW.  The rest is just learning the plethora of functionality LabVIEW gives you (yes, I have reimplemented LabVIEW native code more than once in the process of learning).
    Let us know if you need more help.
    This account is no longer active. Contact ShadesOfGray for current posts and information.
    Attachments:
    serialUtil_V3_DFG.zip ‏137 KB

  • State machine VS producer consumer architecture - Time Analysis

    After learning various methods to program efficiently and learn how to use SM and Producer consumer. I built a program to control stepper motor in both these techniques.
    Here is the RESULT. As we can see a simple state machine without any complicated producer consumer technique performs faster than the second one.
    I am not sure which is still the best based on performance and optimization. Please advise which one should I keep and why.
    Abhilash S Nair
    Research Assistant @ Photonic Devices and Systems lab
    [ LabView professional Development System - Version 11.0 - 32-bit ]
    LabView Gear:
    1. NI PXI-7951R & NI 5761
    2. The Imaging Source USB 3.0 monochrome camera with trigger : DMK 23UM021
    OPERATING SYSTEM - [ MS windows 7 Home Premium 64-bit SP-1 ]
    CPU - [Intel Core i7-2600 CPU @ 3.40Ghz ]
    MEMORY - [ 16.0 GB RAM ]
    GPU - [ NVIDIA GeForce GT 530 ]

    This is with state machine alone
    Abhilash S Nair
    Research Assistant @ Photonic Devices and Systems lab
    [ LabView professional Development System - Version 11.0 - 32-bit ]
    LabView Gear:
    1. NI PXI-7951R & NI 5761
    2. The Imaging Source USB 3.0 monochrome camera with trigger : DMK 23UM021
    OPERATING SYSTEM - [ MS windows 7 Home Premium 64-bit SP-1 ]
    CPU - [Intel Core i7-2600 CPU @ 3.40Ghz ]
    MEMORY - [ 16.0 GB RAM ]
    GPU - [ NVIDIA GeForce GT 530 ]
    Attachments:
    Control 1.ctl ‏6 KB
    Control 2.ctl ‏6 KB
    Motor-UNI_Directiona Dev 3-TIME_ANALYSIS-2.vi ‏54 KB

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