Textures and file formats

Now I have a silly questions,
I'm testing the try out, to make sure this is the software I want to publish my models with. I would like to create a 3D PDF from a textured 3D model that I created in Maya.
The DXF exported from Maya show an error " there is no displayable object".
I exported the model in obj ans in wrl, but the paths to the textured are apperently not loaded in Acrobat3D.
Do I really have to reassign each texture to its object in the 3D Toolkit. Is there another file format that I can use in which the paths to the textures are saved?
I have 3dsMax, so the only solution I found is to go from Maya to 3ds and then export an .ase . But it seems quite ridiculous.
I figure there is a way to do this directly. I am sorry for the stupidity of my question and thanks for your help,
Steph

I was told that, if you're using an OpenGL graphics card in OpenGL mode, a 3D capture from inside your application to the 3D Toolkit would capture both model and textures but I've yet to try it myself. Hope this helps. Iam

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