The periphery of the picture on the clip is cropped? Smaller on the exported clip?

When I take a clip to the project liberary it becomes cropped and the periphery of the exported clip is cropped, can you help please?
Thank you

This is probably the Image Stabilization, which works by zooming in.
You can turn it off by clicking the little gear icon in your project clip and going to the Clip tab of the Inspector. Turn off image stabilization, or reduce the zoom level.

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    2 libdispatch.dylib             0x00007fff8a0b5152 _dispatch_mgr_thread + 52
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    6 com.adobe.PlayerMediaCore.framework          0x0000000121275171 PrPlayModule<AdobePlayer::PlayerMain>::PlayEntry(int, pmStdParms*, void*, void*) + 241
    7 com.adobe.PlayerMediaCore.framework          0x0000000121275000 xPlayEntry + 16
    8 com.adobe.PlayerHost.framework         0x0000000105465535 ML::CallPlayerModuleGuarded(int (*)(int, pmStdParms*, void*, void*), int, pmStdParms*, void*, void*, int*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 277
    9 com.adobe.PlayerHost.framework         0x0000000105463319 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
    10 com.adobe.PlayerHost.framework        0x0000000105488da6 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
    11 com.adobe.PlayerHost.framework        0x000000010547720d ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
    12 com.adobe.PlayerHost.framework        0x000000010546a90d ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 333
    13 com.adobe.PlayerHost.framework        0x0000000105469824 ML::PlayModuleThreadQueue::ServiceQueue() + 340
    14 com.adobe.dvacore.framework             0x000000010038324f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
    15 com.adobe.dvacore.framework             0x000000010037534c boost::function0<void>::operator()() const + 28
    16 com.adobe.dvacore.framework             0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    17 com.adobe.boost_threads.framework   0x00000001002928ae thread_proxy + 158
    18 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    19 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    20 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 6:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 7:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2   libclh.dylib                        0x00007fff8e83ade9 0x7fff8e22b000 + 6356457
    3   libclh.dylib                        0x00007fff8e2f0d42 0x7fff8e22b000 + 810306
    4   libclh.dylib                        0x00007fff8e83bc39 0x7fff8e22b000 + 6360121
    5 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    6   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    7 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 8:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a56 semaphore_wait_trap + 10
    1 libsystem_platform.dylib             0x00007fff91329451 _os_semaphore_wait + 16
    2 libdispatch.dylib             0x00007fff8a0b999a _dispatch_barrier_sync_f_slow + 310
    3 com.apple.opencl                         0x00007fff8ae6ddb0 clFlush + 80
    4 com.adobe.GPUFoundation.framework 0x000000010910e3dd GF::OpenCLCommandQueue::CreateRecordedEvent() + 77
    5 com.adobe.GPUFoundation.framework 0x0000000109122167 GF::LowPass(boost::shared_ptr<GF::Device> const&, float4*, float4*, int, dvamediatypes::PixelFormat, int, int, float, float) + 5943
    6   com.adobe.GPUFoundation.framework 0x0000000109127bb4 GF::Motion(boost::shared_ptr<GF::Device> const&, void const*, int, int, int, int, int, int, int, void*, int, int, int, int, int, int, int, dvamediatypes::PixelFormat, float, float, float, float, float, float, float, float, IR_BlendMode, bool, bool, dvamediatypes::RenderQuality) + 1380
    7 com.adobe.RendererGPU.framework    0x00000001112f9486 RendererGPU::ApplyIntrinsics(boost::shared_ptr<GF::Device> const&, RendererGPU::IntrinsicParameters const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, dvamediatypes::RenderQuality) + 1446
    8 com.adobe.RendererGPU.framework    0x00000001112bc8ff RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 4447
    9 com.adobe.RendererGPU.framework    0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    10 com.adobe.RendererGPU.framework   0x00000001112f5d04 RendererGPU::IntrinsicNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 756
    11 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    12 com.adobe.RendererGPU.framework   0x00000001112c69a3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
    13 com.adobe.RendererGPU.framework   0x00000001112cdcf3 RendererGPU::NestedTimelineSource::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 19
    14 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    15 com.adobe.RendererGPU.framework   0x00000001113499bc RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
    16 com.adobe.RendererGPU.framework   0x00000001112bf1f2 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 930
    17 com.adobe.RendererGPU.framework   0x00000001112c69a3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
    18 com.adobe.RendererGPU.framework   0x00000001112c46d8 RendererGPU::MediaNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 24
    19  com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    20 com.adobe.RendererGPU.framework   0x00000001112bbd5b RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1467
    21 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    22 com.adobe.RendererGPU.framework   0x00000001112ac35d RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1981
    23 com.adobe.PlayerMediaCore.framework         0x000000012127a8f0 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
    24 com.adobe.PlayerMediaCore.framework         0x000000012125121f AdobePlayer::GPUAcceleratedRenderer::RenderImpl(boost::shared_ptr<AdobePlayer::RenderRequ est> const&) + 303
    25 com.adobe.dvacore.framework             0x000000010038324f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
    26 com.adobe.dvacore.framework             0x000000010037534c boost::function0<void>::operator()() const + 28
    27 com.adobe.dvacore.framework             0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    28 com.adobe.boost_threads.framework   0x00000001002928ae thread_proxy + 158
    29 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    30 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    31 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 9:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1   libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 10:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 11:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8 com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 12:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc77 _pthread_cond_wait + 787
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9e7 TSWaitOnConditionTimedRelative + 148
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    4 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    5 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    6 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    7   com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    8   com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    9 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    10 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    11 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 13:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc199dc TS_exception_listener_thread + 100
    3 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    4 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    5 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 14:
    0 libsystem_kernel.dylib                 0x00007fff8ac2da3a __semwait_signal + 10
    1 libsystem_c.dylib             0x00007fff90f84dc0 nanosleep + 200
    2 com.adobe.ScriptLayerPPro.framework            0x0000000106b06c58 ScObjects::Thread::wait(unsigned int) + 56
    3   com.adobe.ScriptLayerPPro.framework            0x0000000106af213e ScObjects::BridgeTalkThread::run() + 174
    4 com.adobe.ScriptLayerPPro.framework            0x0000000106b067f5 ScObjects::Thread::go(void*) + 165
    5 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    6 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    7 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 15:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d91a __recvfrom + 10
    1 ServiceManager-Launcher.dylib            0x000000011b54e1a1 0x11b536000 + 98721
    2 ServiceManager-Launcher.dylib            0x000000011b54d4bc 0x11b536000 + 95420
    3 ServiceManager-Launcher.dylib            0x000000011b54c55e 0x11b536000 + 91486
    4 ServiceManager-Launcher.dylib            0x000000011b54c5cc 0x11b536000 + 91596
    5 ServiceManager-Launcher.dylib            0x000000011b5471c4 0x11b536000 + 70084
    6 ServiceManager-Launcher.dylib            0x000000011b547bde 0x11b536000 + 72670
    7 ServiceManager-Launcher.dylib            0x000000011b547aeb 0x11b536000 + 72427
    8   ServiceManager-Launcher.dylib 0x000000011b54b24e 0x11b536000 + 86606
    9 ServiceManager-Launcher.dylib            0x000000011b54b392 0x11b536000 + 86930
    10 ServiceManager-Launcher.dylib           0x000000011b54b14d 0x11b536000 + 86349
    11 ServiceManager-Launcher.dylib           0x000000011b54b0c6 0x11b536000 + 86214
    12 ServiceManager-Launcher.dylib           0x000000011b5397d6 0x11b536000 + 14294
    13 ServiceManager-Launcher.dylib           0x000000011b53d9c5 0x11b536000 + 31173
    14 ServiceManager-Launcher.dylib           0x000000011b54bd2c 0x11b536000 + 89388
    15  ServiceManager-Launcher.dylib 0x000000011b54de63 0x11b536000 + 97891
    16 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    17 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    18 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 16:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8 com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 17:
    0 libsystem_kernel.dylib                 0x00007fff8ac2e64a kevent + 10
    1 com.adobe.MediaFoundation.framework          0x000000010129eca0 MF::DirectoryChangeMonitor::(anonymous namespace)::EventQueueThreadProc(void*) + 688
    2   libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    3 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    4 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 18:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AppKit                         0x00007fff87ac416e _NSEventThread + 144
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 19:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 20

    Kevin-
    If I split my sequence into 2, first using only a couple min with 4k footage and NO high res stills, it takes nearly 3 hours, seems to want to crash mid way through  again - but doesn't.
    Then exporting the final 90 seconds of the sequence, with a couple small 4k clips and about 2000 high res stills (I left them at 6000 pixels) renders in about 40 min and doesn't hiccup whatsoever.
    it does not seem to be related to the stills.
    most 4k footage is mjpeg from Canon 1dc
    This was on a second machine - a new Macbook pro i7- (if I try to render sequence all at once- same crash as on iMac)
    R

  • So what's the export quality like???

    Hi, after the 'pain' of i-movie 8, what's the view on the export quality in 9?
    Does it export high enough quality to look good when burnt to dvd and played back on tv?

    Welcome to Apple Discussions!
    It looks the same as iMovie 08.
    I did a compare one day using the same clip burned to DVD from iMovie 06 and from iMovie '08.
    The iMovie 06 clip looked like it came from the DV camera directly and the iMovie 08 clip looked much worse. The difference is the single field processing used by iMovie 08/09 and the fact that it throws out every other horizontal line.
    Because the two softwares handle the imported video differently - single field processing is how iMovie 08 / 09 handles the video, meaning that one of every two lines of the image is ignored. iMovie 06 uses ALL of the image to form the video.
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  • Sound has no valid device sound path although exporting device sounds was requested in the export settings. This sound will be ignored.

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    I am running Flash Professional CS6 On an Acer Aspire. 4 Gigs of RAM, 500 Gigs of HD.
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    I've moved your question to the Flash Pro CC forum.

  • Problems with captions in the exported file

    I export my sequence as a quicktime file and the captions should be embedded in the export file. But the exported quicktime file doesn't show the captions. Who can help?

    Exactly what version of Premiere are you running?
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    How are you checking for captions in the exported clips? What player? Have you enabled caption display in it?

  • Help! I'm going crazy with the Export function!

    I've spent all day googling and trying different methods but I keep having issue with the Export to Movie function in CS3. I have a short 2-minute long movie made of several video clips, cross dissolve transitions, and an mp3 for background music. Everytime I try to export it through File/Export/Movie, it fails with the "Error compiling video...". This happens to many formats available (Microsoft AVI, Microsoft DV AVI, Quicktime, etc.). The weird thing is that I was able to export it through Adobe Media Encoder. I tried several file formats this way sucessfully with the same project. I uninstalled and reinstalled a few times and it's doing the same thing. I'd really appreciate any advice to help me solve this problem.

    Please provide
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    Cheers
    Eddie
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  • When exporting, PP renders audio that wont be in the export.

    Hello folks.
    For my project I basically have a giant, like 10h long timeline filled with audio, that as time goes by becomes shorter and shorter.
    With that (and some video footage I add to it) I have export-videos of several minutes of length.
    The thing that disturbs me is that when I start exporting, PP renders all of the audio from the timeline, even if its not going to be in the export.
    More visually:
    Say I load 5min of music and 5min of video into PP and then I export it, it needs e.g. 5min
    Say I then load 10h of music and 10h of video into PP and just select the first 5minutes of that huge thing to export, it needs 10h instead of 5min.
    How to deactivate that? I know its useful to pre-render the audio like that if I was to work with all of the music during one PP session.
    Bbut in my case just little amounts of video footage goes into PP per day, so it is just disturbing to render all that audio again and again...

    Hi Tavados,
    tavados wrote:
    How to deactivate that? I know its useful to pre-render the audio like that if I was to work with all of the music during one PP session.
    Bbut in my case just little amounts of video footage goes into PP per day, so it is just disturbing to render all that audio again and again...
    That's a little strange. What you might try is to make sure that the sample rate of your clips match the sample rate of your sequence settings. I hope that helps you.
    Thanks,
    Kevin

  • What is the best settings to use in the export manager when exporting from Aperture 3.5 to Photoshop cc.  tiff? psd? 16bit? dpi?

    What are the best settings to use in the export manager when exporting from Aperture 3.5 to Photoshop cc for editing? 
    Should I use tiff or psd?
    8bit or 16bit?
    How many dpi?

    That will depend on the photometric resolution of your originals. For jpegs it would be a waste of space to convert them to a higher resolution than 8bit, but if your images actually have already more than 8bit, you will want to preserve this quality. Then he 16bit format will help to prevent color clipping.
    Both tiff and psd will preserve the lossless workflow. With Photoshop as external editor I would use he psd format for better support of layers and transparency, e.g., when you want to create watermark files.
    The dpi will only matter, when you export the file for printing.

  • Premiere Pro CS6 - video noise in the exported file

    Hi everyone,
    Im trying to make the transition from FCP7 to Premiere Pro CS6. I edited my first project with Premiere Pro and exported the sequence. However I noticed that the exported file had more video noise than the original clips.
    The material is shot by Canon 5D Mark III and edited natively in the Premiere's timeline. Then they are exported to ProRes 422. After noticing the noise I exported the sequence as "match the sequence settings" and it created the .mpeg file. Same thing, there was noise. I then tried another other formats of that same clip and transcoded the Mark III footage to Xdcam EX 1080p before sending to premiere. Same thing, no matter what I did.
    The only way i got the exported file to look the same as original file, was to convert the files before sending to ProRes 422, then edit those files in Premiere in the sequence thats settings are XDCAM EX 1080p and then to export it to ProRes422.
    Do you have any thoughts for this. The noise I'm talking about is not a huge amount of noise but definitely noticeable if you look the FULL-HD material.
    I really hope there is some setting I missed. Im using Mac pro 2009 and Macbook pro 2011.
    Thanks
    Thomas
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    Hi Thomas
    Try exporting by enabling "Render at maximum depth" and " Use maximum render quality" in the export dialogue window.

  • Export function crashes Windows Explorer or at least the exported images do.

    This is the first time that I have used the Export function since upgrading to version 2 so believe that it is tied in with the upgrade somehow.
    When I choose an image > Export > Temp folder on the Desktop the image does indeed appear in the temp folder. Double clicking on the folder displays the contents and so long as I take no further action nothing more happens. However, as soon as I move the mouse over the image icon this causes Windows Explorer to crash.
    With LR closed down, I navigate to the folder where the image is located and by right-clicking > copy I then save a copy to another temporary folder on the desktop. Moving the mouse over the image icon does NOT this time cause Windows Explorer to crash.
    I have tried the Export function with RAW, DNG and JPG files to see if the problem was related to any one particular file or file format but it makes no difference - the same problem as described above occurs.
    Has anyone else experienced this or can advise on how to possibly isolate this problem?
    Windows XP2 SP3

    Thanks for that John. Having done as you suggested, the problem appears to be with a dll file associated with another application I used for displaying cr2 and crw thumbnails in Windows Explorer. In the applications (dpMagic) preferences if I uncheck jpg and jpeg from the file associations Windows Explorer does not crash following Export from Lightroom and in this situation, double-clicking on the exported jpg/jpeg file now results in it opening in Windows Fax and Picture Viewer.
    Even uninstalling the application followed by manually searching for any trace of remaining files prior to a fresh install does not cure the problem and I suspect that not all files from this application are being removed.
    Anyway, I have now emailed dpMagic support for advice but am happy that the cause of this crash does not now appear to lie with Lightroom.
    Thanks again for your advice, regards and have a nice day.

  • How do I change the export frame rate?

    How do I change the export frame rate?

    my video came out super twitchy when i exported it and was told i need to change to export frame rate.
    here is an 8 sec  clip of what i am talking about. 
    http://www.youtube.com/watch?v=cuQ5VduBUK
    where is quick time conversion
    sorry im kind of a noob
    still trying to figure everything out

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