Trouble loading images in Lightroom 2

I am using lightroom 2 and have had no trouble loading (Raw format) images from my Cannon 50D but I picked up the Cannon G12 and lightroom 2 will not accept images from the G12 in Raw format. It will accept them as jpegs. Any ideas where the problem could be? Would it make a difference to upgrade to lightroom 3?

Mike,
Lightroom didn't support the G12 until Version 3.3, so you'll have to do one of two things to use its raw files in LR:
--Like WW says, you can upgrade. If you're American, I think the upgrade price is about $100.
--Or you can download Adobe's free DNG converter and convert your raw files to DNGs (which are also raw) that your Version 2 will be able to import.
Hal

Similar Messages

  • Trouble Exporting Images from Lightroom 3

    I am having trouble exporting images from Lightroom 3 with my User Presets. Error Message: The file could not be written. (1). It has always worked in the past but I just bought a new Mac and had everything transfered to it. Everything else seems to be workin fine. Any solutions?

    Sometimes on new computers, the permissions in certain folders are not set up to allow you (the only user) to write files. It's worth a check.

  • Trouble loading images from XML files using AS

    I am creating a slideshow and found a script that will load
    the images via an XML document, but I believe the script is for an
    absolute references image such as <a href="
    http://www.myimages.com/image1.jpg">
    and I want to be able to have them in a file and reference the file
    in the XML such as :
    <pic>
    <image>images/04_02.jpg</image>
    <caption>Soleil Center 4</caption>
    </pic>
    When I test movie I get an error
    Error opening URL "path_to_image/01_02.jpg"
    Is there something I need to change in the AS to be able to
    reference a folder on my desktop (in the same directory as .fla
    file).
    here is the AS code:
    function loadXML(loaded) {
    if (loaded) {
    xmlNode = this.firstChild;
    image = [];
    description = [];
    total = xmlNode.childNodes.length;
    for (i=0; i<total; i++) {
    image
    = xmlNode.childNodes.childNodes[0].firstChild.nodeValue;
    description
    = xmlNode.childNodes.childNodes[1].firstChild.nodeValue;
    firstImage();
    } else {
    content = "file not loaded!";
    xmlData = new XML();
    xmlData.ignoreWhite = true;
    xmlData.onLoad = loadXML;
    xmlData.load("images.xml");
    listen = new Object();
    listen.onKeyDown = function() {
    if (Key.getCode() == Key.LEFT) {
    prevImage();
    } else if (Key.getCode() == Key.RIGHT) {
    nextImage();
    Key.addListener(listen);
    previous_btn.onRelease = function() {
    prevImage();
    next_btn.onRelease = function() {
    nextImage();
    p = 0;
    this.onEnterFrame = function() {
    filesize = picture.getBytesTotal();
    loaded = picture.getBytesLoaded();
    preloader._visible = true;
    if (loaded != filesize) {
    preloader.preload_bar._xscale = 100*loaded/filesize;
    } else {
    preloader._visible = false;
    if (picture._alpha<100) {
    picture._alpha += 10;
    function nextImage() {
    if (p<(total-1)) {
    p++;
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function prevImage() {
    if (p>0) {
    p--;
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function firstImage() {
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[0], 1);
    desc_txt.text = description[0];
    picture_num();
    function picture_num() {
    current_pos = p+1;
    pos_txt.text = current_pos+" / "+total;
    }

    something is still amiss here becuase I placed the xml and
    images at the root level and the images still do not load. I don't
    get any kind of error and Trace tells me the file is being loaded.
    took out the /images/ part so that in the XML it's now :
    <pic>
    <image>07_02.jpg</image>
    <caption>Image Description</caption>
    </pic>
    and here is the AS code:
    var image:Array = new Array();
    var description:Array = new Array();
    function loadXML(loaded) {
    if (loaded) {
    var xmlNode:XMLNode = this.firstChild;
    var total:Number = xmlNode.childNodes.length;
    for (var i:Number = 0; i<total; i++) {
    image.push(xmlNode.childNodes
    .childNodes[0].firstChild.nodeValue);
    description.push(xmlNode.childNodes.childNodes[1].firstChild.nodeValue);
    trace('File Name Value: '+xmlNode.childNodes);
    xmlData = new XML();
    xmlData.ignoreWhite = true;
    xmlData.onLoad = loadXML;
    xmlData.load("images.xml");
    listen = new Object();
    listen.onKeyDown = function() {
    if (Key.getCode() == Key.LEFT) {
    prevImage();
    } else if (Key.getCode() == Key.RIGHT) {
    nextImage();
    Key.addListener(listen);
    previous_btn.onRelease = function() {
    prevImage();
    next_btn.onRelease = function() {
    nextImage();
    p = 0;
    this.onEnterFrame = function() {
    filesize = picture.getBytesTotal();
    loaded = picture.getBytesLoaded();
    preloader._visible = true;
    if (loaded != filesize) {
    preloader.preload_bar._xscale = 100*loaded/filesize;
    } else {
    preloader._visible = false;
    if (picture._alpha<100) {
    picture._alpha += 10;
    function nextImage() {
    if (p<(total-1)) {
    p++;
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function prevImage() {
    if (p>0) {
    p--;
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function firstImage() {
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[0], 1);
    desc_txt.text = description[0];
    picture_num();
    function picture_num() {
    current_pos = p+1;
    pos_txt.text = current_pos+" / "+total;
    }

  • Trouble loading images

    ok i have a java application in which i use multiple images
    here is an example of the method i use to load an image:
    jlabel.setIcon(new ImageIcon(GridSquare.class.getResource("../images/background.gif")));this works fine when i run it through eclipse, but when i try to package it into a jar, i get a nullpointer from the imageicon.
    i assume the problem is in the way i specify the path, but i cant figure out the problem, no matter how much i tweak the url
    here is my file system:
    (dir)game
    ---18 classes (all in package game)
    (dir)images
    ---31 images
    thanks for the help.

    never mind i figured it out.
    the problem is somewhere else.

  • Trouble Loading Images in Mail

    When I open an email from a PC user in mail, there is a question mark (blue boxed) in a white box where it appears that there should be an image.
    Thanks!

    Is it marked as "Junk"? If it is, click on "not junk" and the images will load
    LN

  • Loading images using java server page

    I am using NetBeans 4.1 with the latest versions of both the SDK and j2EE sdk.
    OK, all of the JSP and servlets I've done so far have been text only. I am now having trouble loading images.
    I used <img src="images/IMG_0072.jpg" height="50%" width="50%"> to try to load the image, but it isn't working. I have tried various things such as moving the images directory (between having the directory in the same folder as the jsp source files and in the WEB-INF folder)and placing a '/' at the beginning of the path, but to no avail. On viewing the http monitor in Netbeans, I saw no surprises in the request data.
    I have verified that the required images are in the right places, including the war file that Netbeans creates.
    Now I am wondering if the fact that Netbeans puts all the files for the distribution into a war file is complicating my life here.
    It seems to me that my use of the html img tag should not be affected by whether I am using JSP or servlets or plain old html, since in all cases the result sent to the browser is ordinary html (possibly with other, client side stuff that isn't relevant here).
    Can anyone tell me how to solve this particular problem?
    Thanks,
    Ted

    Thanks for the suggestions.
    I tested both, but no joy. I'll have to double check my html.
    I observe that neither test had any impact on the behaviour of the web application. The URI was unaffected, and I still get the 404 not found error. Since I know the image files are there, I don't know why the server isn't finding them, unless I have to do something special because NetBeans 4.1 is putting them into the web applications war file. While I'd expect this to be a faq, as I don't believe I am the first to run into trouble with this, it is an important issue having implications for use of development environments and deploying web applications once development and testing have progressed to the point where deployment is warranted.
    Any other ideas?
    Thanks again,
    Ted

  • Loading images inside the package structure

    i am having trouble loading images that are imbedded into the package structure. I am assuming this is possible(99.9% sure)
    the classes are
    cardgameframework/CardGame.class
    cardgameframework/cardsupport/Card.class
    cardgameframework/cardsupport/images/2D.GIF
    cardgameframework/cardsupport/images/2C.GIF
    how do i load 2D.gif and 2C.gif from CardGame
    i tried
    Image i = Toolkit.getDefaultToolkit.getImage(
    "/cardgameframe/cardsupport/images/2C.GIF");
    and
    Image i = Toolkit.getDefaultToolkit.getImage(getClass().getResource(
    "/cardgameframe/cardsupport/images/2C.GIF"));
    but neither of these seem 2 work
    any help would be appreciated

    My initial thought is that you've got the package wrong in your two examples - you've got cardgameframe and not cardgameframework.
    Anyway, I tend to use the latter of your approaches - getClass().getResource("/cardgameframework/cardsupport/images/2D.GIF").
    Be careful of case in your URLs.
    Note that if getResource can't find your file it will return null - ensure that you're getting back a non-null URL:
    URL url = getClass().getResource("/cardgameframework/cardsupport/images/2D.GIF");
    System.out.println("URL: " + url);
    ...If your URL is non-null then the problem will be with the format of your image file (if it is null then you'll get a NullPointerException eventually).
    Hope this helps.

  • Problem Loading Images

    I am having a little trouble loading images to a slideshow. I
    have all of my paths correct and all of my images named correctly.
    Can anyone help me out on this one. I get this error:
    Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL
    Not Found.
    The code I am using is attached.
    Andy

    I'm not able to see your code. could you please upload it as an online link and send me the link?

  • Using Javascript to rotate images with the style.backgroundImage property & I leave the onload pg & return, the images have trouble loading.

    I'm using Javascript to rotate background images -->
    function rotateImages() {
    setInterval("startRotator()", 7000);
    var counter = 0;
    function startRotator() {
    var images = ["images/finance1.jpg","images/finance2.jpg","images/finance3.jpg","images/finance4.jpg","images/finance5.jpg","images/finance6.jpg"];
    if( counter >= images.length ) {
    counter = 0;
    var image = "url('" + images[counter] + "')";
    counter++;
    document.body.style.backgroundImage=image;
    The script is triggered by the load event when the homepage loads and the script only runs on the homepage. Everything works fine upon opening the homepage.
    If I leave the home page and return, the images will have trouble loading for about 3 to 5 cycles and I'll get white backgrounds for part of the time. The same thing happens if I enter the site from a page other than the homepage and then go to the homepage.
    I discovered, however, that if I enter the site at the homepage and then leave the homepage and return using the back button, everything runs fine. Apparently it then accesses a cached version of the homepage? Seems having two cached versions creates a conflict?
    This problem only happens with Firefox (I have ver 29.0.1). It does not happen on IE ver 11, Chrome ver 34, or Safari ver 5.1.7.
    I get the same problem with XP, Win7, and Win8 but, only on Firefox.
    Can you please fix this?

    Hey, I am trying to reproduce this here: [http://jsfiddle.net/u3TLb/]
    Mozillazine forums and the [http://webcompat.com] are more specialized in Web Compatibility, please ask there as well.

  • Hi, I have trouble loading my iPhone 5 photos into Aperture. The iPhone icon appears in the import window, but the images won't show up in the loading window.

    Hi, I have trouble loading my iPhone 5 photos into Aperture. The iPhone icon appears in the import window, but the images won't show up in the loading window

    The iPhone icon appears in the import window, but the images won't show up in the loading window
    Do your images show, if you disable the option "Do not import duplicates"? If yes, then check, if the images have already been imported, eg. using Photo Stream, if you are using Aperture 3.3 or later.
    Aperture 2, Mac OS X (10.6.8)
    Is your profile signature above still current?

  • I have a macbook air and have trouble getting images to load on ebay, many blogs

    i have a macbook air and have trouble getting images to load on ebay, many blogs and also pinterest. What can I do to improve performence?

    this is not normal but try to see the multiples accounts in the mail check if his account is not connected yet

  • Problems with importing images into Lightroom cc

    Problems with importing images into Lightroom cc
    I have installed lightroom cc and having trouble imortera images from my Canon 1DX.
    Lightroom starting the capture, but then nothing happens more, if I turn off the camera, I get error message photo 100-200 could not be loaded.
    Now I have left lightroom 5 and where the input port works fine.
    What happened to the upgrade from Lightroom 5 to lightroom cc?
    The camera has the latest software.

    I've now tested in various ways.
    First, I have images on both memory cards in the camera.
    Test1) Selects Not all of the photos in the camera at the input port bearings, it seems to work fine.
    Test 2) selects all cards in the camera and then get the following, Lightroom starts inportera short but stops and nothing happens (Fig.1).
    I turn the camera off after a while and get the next meddelnade (picture 1)
    Which can be translated:
    "The following files were not imported because they could not read (351)
    Property 1-100
    etc. "
    Picture 1.
    Picture 2

  • How do I get my catalog of images on lightroom 2 when it says assertion failed?

    I am unable to get to my images in lightroom 2.  It is telling me assertion failed.  I need some assistance. I had no trouble with it yesterday.  Someone was on my computer and they may have renamed a file. I need these images.

    Give #navbar a width that is wide enough to hold all of the buttons within it.
    #navbar {
         width:####px;
    Replace #### with a pixel number large enough to hold the nav buttons.

  • My Images won't open in Photoshop CS5 when I click on Edit in Lightroom - even though this option has been selected?  To edit in Photoshop I have to export image from Lightroom then import into Photoshop.  I have other programmes such as NIK and if I wish

    My Images won't open in Photoshop CS5 when I click on Edit in Lightroom - even though this option has been selected?  To edit in Photoshop I have to export image from Lightroom then import into Photoshop.  I have other programmes such as NIK and if I wish to edit in these everything works fine.

    Same here. I've never had trouble with this function before.
    It opens the Photoshop application with all the menus/windows, but it never opens the actual image I chose to work on.
    I'm on a Mac, using OS X Yosemite, 10.10.1  Lightroom is version 5.7  Photoshop is CS5, version 12.0.4
    FWIW, I also can't automate>Photomerge ... . Makes me think Photoshop, not Lightroom, is all wacky. I tried dumping PS preferences

  • Internet Explorer 7 - Trouble loading iWeb 08 Pages

    Is anyone else having trouble with iWeb 08 pages not loading properly when viewed in Internet Explorer 7?
    Everything loads fine on a Mac (Firefox 2.0) and even on a PC using Firefox but when viewing the site from IE7 it seems like pages containing photos (ie photo pages and blog entries) are having trouble loading completely. The images never appear or some images appear or some thumbnails fail to appear in the new photo gallery page.
    Solutions? Work arounds? Or is this just a bug that needs to be repaired in an upgrade?
    I love the Mac but the new iWeb and iPhoto seem a little glitchy out of the box.

    mtd,
    I tested your site on my PC with IE 7. No problems. In fact I tested load times for both Safari (Mac) and IE (PC) and they were almost identical. I compared screens side by side and they looked the same. Some of you may not have updated versions of IE. Additionally the IE browser settings can be a bit tricky. You know, it's MS so troubleshooting is a given! One suggestion is to delete all the cookies currently running in IE 7 and give it another viewing.
    I have noticed that some themes slow down both browsers. It's a matter of complexity of the theme.
    All the Best,
    http://artotems.com/default.aspx
    http://web.mac.com/catucker/InsideOutside/Blog/Blog.html

Maybe you are looking for

  • ABNAN- Posting not possible (Asset does not manage postable areas)

    Hi Experts, I am trying to do a post capitalization creating a new asset  using transaction ABNAN with the transaction type 400. I get the Error " Posting not possible (Asset does not manage postable areas) " Can some one help me with this. Thanks in

  • Error building blink Win IoT

    Cannot find forum for Win IoT so added to the closest I could find. Hi anyone experienced this error when building the Blinky example ? 1>------ Build started: Project: Galileo Wiring App1, Configuration: Debug Win32 ------ 1>A task was canceled. 1>A

  • IChat AV 3.1.9 (v446) HOW 2 USE IT? - NEVER USED IT - I'D LIKE 2 USE IT!

    Till today, I separately use msn messenger and yahoo messenger. I'd like to only use iChat AV 3.1.9 (v446) I already have installed but got no idea how to use it. When I click iChat the Buddy List window opens together with AOL Instant Messenger Logi

  • Keyboard portrait view, some letters won't work. Help?

    When I'm on the keyboard using my iPod touch 8gb 3rd generation, on portrait view, the letters B, H, J, and U won't work. Buut when I have it on landscape view the work fine. Also when I try to unlock it, it takes a view slides before it will actuall

  • How to run application as Windows Service

    I have developed an appl using Java Swing. I want to run the application as Windows Service. How can I do that? Along with that, I also want to start Tomcat Server as a separate Windows service. Kindly Suggest some solutino to this!!