TypeError: Error #2022: Class DS0$ must inherit from DisplayObject to link to a symbol

Hello,
When I tried AIR 3.7.0.1410 (ASC 2.0) to make an instance of a class that has AS linkage compiled as swc by Flash Pro,  it fails on
TypeError: Error #2022: Class DS0$ must inherit from DisplayObject to link to a symbol
at flash.display::Sprite/constructChildren()
    at flash.display::Sprite()
    at flash.display::MovieClip()
    at flash.display::Sprite/constructChildren()
    at flash.display::Sprite()
    at (AS-linkaged class name)
while it's OK with AIR 3.6.0.6090.
I'm on Windows 7 and Flash Builder 4.7. Does anyone see this issue?
As for bug I put it here (Bug 3520793)
https://bugbase.adobe.com/index.cfm?event=bug&id=3520793

Hi Colin,
Can you show me how you're embedding the asset in ASC 2.0?
In Flash Pro, I imported a wav file into my library, configured the sound's linkage properties to export the asset, using the class name "ding". I then published the project as a .swc.
In Flash Builder 4.7 Beta 1 (updated to ASC 2.0 Preview 3, though I don't think this is necessary for this particular test case), I created a new ActionScript Project, added the swc to my project library path, and then instantiated an instance of ding and played it. It seemed to work fine:
package
    import flash.display.Sprite;
    import flash.media.Sound;
    public class SoundTest extends Sprite
        public function SoundTest()
            var s:Sound = new ding();
            s.play(0, 10);

Similar Messages

  • AIR 3.7 Beta: TypeError: Error #2022 occurs for an unrelated class

    On AIR SDK 3.7.0.1240, the error "TypeError: Error #2022: Class (flash.text.Font-derived class) must inherit from DisplayObject to link to a symbol" occurs when instantiating an unrelated class when launched in the Flash Builder debugger.
    Include an swc with a linkage built with Flash Pro and instantiate a class (ClassA) in the swc results in:
    TypeError: Error #2022: ClassB must inherit from DisplayObject to link to a symbol.
    at flash.display::Sprite/constructChildren()
    at flash.display::Sprite()
    at ClassA()
    Does anyone see this? Because of this problem, I can't evaluate AIR 3.7 Beta at all.
    I entered the bug here.
    https://bugbase.adobe.com/index.cfm?event=bug&id=3520793

    no, i try to install air app on desktop that was build month ago, and was succefully installed previously
    but now, said that there is a problem, and i need to send request to this app developer (me)
    problem was with certification, it was expired, generate new one, compile app, and it installed
    sry for bad english

  • TypeError: Error #2007: Parameter child must be non-null.

    Hello,
    I am new to actionscript 3.0, I have Adobe Flash Builder 4.7 installed and I am creating a ActionScript project (File -> New -> ActionScript Project) named as Test. As you know flash builder does not include fl.controls package by default. I have added this package to my project as source path or swc file so that I can use the default components (e.g. Buttons, RadioButtons, Checkboxes) and now I am writing the following code.
    package
              import flash.display.Sprite;
              import fl.controls.Button;
              [SWF(width = "640", height = "480", frameRate = "60", backgroundColor = "#FFFFFF")]
              public class Test extends Sprite
                             private var btn:Button;
           public function Test()
                                  btn = new Button();
                                  btn.label = "CLICK ME!";
                                  btn.x = 100;
                                  btn.y = 100;
                   addChild(btn);
    I am creating a fl.controls.Button instance in Test class and trying to add it on stage. When I run the project, it always gives me the following error for the bold red line.
    TypeError: Error #2007: Parameter child must be non-null.
              at flash.display::DisplayObjectContainer/addChildAt()
              at fl.controls::BaseButton/drawBackground()[C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\BaseButton.as:615]
              at fl.controls::LabelButton/draw()[C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\LabelButton.as:724]
              at fl.controls::Button/draw()[C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\controls\Button.as:191]
              at fl.core::UIComponent/callLaterDispatcher()[C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\Common\Configuration\Component Source\ActionScript 3.0\User Interface\fl\core\UIComponent.as:1511]
    Pleae help me out to get rid of this problem. Thanks in advance.
    Thanks,
    momersaleem

    I know you are talking about Flash Builder but the same has to be true of Flash Builder as far as having the objects that go with the classes, especially if they are the objects that Flash Pro utilizes.
    I do not use Flash Builder so I can't answer from experience how you go about getting the components into the library.  What I normally do to find answers to desgn issues is to start looking thru Google.
    If I search Google using the terms "Flash Builder use AS3 components" I get several results that might provide a solution.  Here's one...
    http://stackoverflow.com/questions/5602962/getting-flash-ui-components-into-builder
    See if the answer for that one works for you, and if not, try some of the others in that search's results.

  • Voting poll using PHP & MySQL TypeError: Error #2007: Parameter text must be non-null.

    I am getting this back:
    TypeError: Error #2007: Parameter text must be non-null.
    at flash.text::TextField/set text()
    at AS3_Flash_Poll_PHP_MySQL_fla::WholePoll_1/completeHandler()
    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()
    at flash.net::URLLoader/onComplete()
    PHP code:
    <?php
    // ---------------------------------------- Section 1 -----------------------------------------------
    //  IMPORTANT!!!! Connect to MySQL database here(put your connection data here)
    mysql_connect("ginaty05.fatcowmysql.com","fall2010","@regina") or die (mysql_error());
    mysql_select_db("poll_2010") or die (mysql_error());
    // When Flash requests the totals initially we run this code
    if ($_POST['myRequest'] == "load_numbers") {
    // Query the totals from the database
        $sql1 = mysql_query("SELECT id FROM votingPoll WHERE choice='1'");
        $choice1Count = mysql_num_rows($sql1);
        $sql2 = mysql_query("SELECT id FROM votingPoll WHERE choice='2'");
        $choice2Count = mysql_num_rows($sql2);
        $sql3 = mysql_query("SELECT id FROM votingPoll WHERE choice='3'");
        $choice3Count = mysql_num_rows($sql3);
        echo "choice1Count=$choice1Count";
        echo "&choice2Count=$choice2Count";
        echo "&choice3Count=$choice3Count";
    // ---------------------------------------- Section 2 -----------------------------------------------
    // IF POSTING A USER'S CHOICE
    if ($_POST['myRequest'] == "store_choice") {
        //Obtain user IP address
        $ip = $_SERVER['REMOTE_ADDR'];
        // Create local variable from the Flash ActionScript posted variable
        $userChoice = $_POST['userChoice'];
        $sql = mysql_query("SELECT id FROM votingPoll WHERE ipaddress='$ip'");
        $rowCount = mysql_num_rows($sql);
        if ($rowCount == 1) {
    $my_msg = "You have already voted in this poll.";
    print "return_msg=$my_msg";
        } else {
    $sql_insert = mysql_query("INSERT INTO votingPoll (choice, ipaddress) VALUES('$userChoice','$ip')")  or die (mysql_error());
    $sql1 = mysql_query("SELECT * FROM votingPoll WHERE choice='1'");
    $choice1Count = mysql_num_rows($sql1);
    $sql2 = mysql_query("SELECT * FROM votingPoll WHERE choice='2'");
    $choice2Count = mysql_num_rows($sql2);
    $sql3 = mysql_query("SELECT * FROM votingPoll WHERE choice='3'");
    $choice3Count = mysql_num_rows($sql3);
    $my_msg = "Thanks for voting!";
            echo "return_msg=$my_msg";
            echo "&choice1Count=$choice1Count";
    echo "&choice2Count=$choice2Count";
    echo "&choice3Count=$choice3Count";
    ?>
    AS3 code:
    stop(); // Stop the timeline since it does not need to travel for this to run
    // Assign a variable name for our URLVariables object
    var variables1:URLVariables = new URLVariables();
    //  Build the varSend variable
    var varSend1:URLRequest = new URLRequest("parse_my_poll.php");
    varSend1.method = URLRequestMethod.POST;
    varSend1.data = variables1;
    // Build the varLoader variable
    var varLoader1:URLLoader = new URLLoader;
    varLoader1.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader1.addEventListener(Event.COMPLETE, completeHandler1);
    // Set variable to send to PHP here for the varloader below
    variables1.myRequest = "load_numbers";  
    // Send data to php file now, and wait for response using the COMPLETE event
    varLoader1.load(varSend1);
    function completeHandler1(event:Event):void{
        count1_txt.text = "" + event.target.data.choice1Count;
        count2_txt.text = "" + event.target.data.choice2Count;
        count3_txt.text = "" + event.target.data.choice3Count;
    // hide the little processing movieclip
    processing_mc.visible = false;
    // Initialize the choiceNum variable that we will use below
    var choiceNum:Number = 0;
    // Set text formatting colors for errors and success messages
    var errorsFormat:TextFormat = new TextFormat();
    errorsFormat.color = 0xFF0000; // bright red
    var successFormat:TextFormat = new TextFormat();
    successFormat.color = 0x00FF00; // bright green
    // Button Click Functions
    function btn1Click(event:MouseEvent):void{
        choiceNum = 1;
        choice_txt.text = choice1_txt.text;
    function btn2Click(event:MouseEvent):void{
        choiceNum = 2;
        choice_txt.text = choice2_txt.text;
    function btn3Click(event:MouseEvent):void{
        choiceNum = 3;
        choice_txt.text = choice3_txt.text;
    // Button Click Listeners
    btn1.addEventListener(MouseEvent.CLICK, btn1Click);
    btn2.addEventListener(MouseEvent.CLICK, btn2Click);
    btn3.addEventListener(MouseEvent.CLICK, btn3Click);
    // Assign a variable name for our URLVariables object
    var variables:URLVariables = new URLVariables();
    //  Build the varSend variable
    var varSend:URLRequest = new URLRequest("parse_my_poll.php");
    varSend.method = URLRequestMethod.POST;
    varSend.data = variables;
    // Build the varLoader variable
    var varLoader:URLLoader = new URLLoader;
    varLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader.addEventListener(Event.COMPLETE, completeHandler);
    // Handler for PHP script completion and return
    function completeHandler(event:Event):void{
        // remove processing movieclip
        processing_mc.visible = false;
        // Clear the form fields
        choice_txt.text = "";
        choiceNum = 0;
        // Load the response from the PHP file
        status_txt.text = event.target.data.return_msg;
        status_txt.setTextFormat(errorsFormat);
        if (event.target.data.return_msg == "Thanks for voting!") {
            // Reload new values into the count texts only if we get a proper response and new values
            status_txt.setTextFormat(successFormat);
            count1_txt.text = "" + event.target.data.choice1Count;
            count2_txt.text = "" + event.target.data.choice2Count;
            count3_txt.text = "" + event.target.data.choice3Count;
    // Add an event listener for the submit button and what function to run
    vote_btn.addEventListener(MouseEvent.CLICK, ValidateAndSend);
    // Validate form fields and send the variables when submit button is clicked
    function ValidateAndSend(event:MouseEvent):void {
        //validate form fields
        if(!choice_txt.length) {  
            // if they forgot to choose before pressing the vote button
            status_txt.text = "Please choose before you press vote.";  
            status_txt.setTextFormat(errorsFormat);
        } else {
            status_txt.text = "Sending...";
            processing_mc.visible = true;
            // Ready the variables for sending
            variables.userChoice = choiceNum;
            variables.myRequest = "store_choice";  
            // Send the data to the php file
            varLoader.load(varSend);
        } // close else after form validation
    } // Close ValidateAndSend function ////////////////////////

    This error means that you are trying to set the text field but there is no data in the variable. As a first step, try to identify where this is happening, eg Is it the first call, or once you have submitted your data or only if you try to submit data second time?
    Trace out the data that is returned for both completeHandlers to see if there is a missing var. Try this for "load_numbers" and "store_choice". Do it twice for "store_choice". Do you get back what you expected?
    You could also try altering the php to return some fixed dummy variables, eg  choice1Count=11&choice2Count=22&choice3Count=33, etc. If this works then you know that the error is in the PHP.
    It looks to me like the issue is when you submit the data a second time and just get back the return_msg - the handler then tries to assign the choice1Count etc but doesn't have any count data back from the poll.php.
    Test that there is data before assigning it, eg
        if(event.target.data.choice1Count){
            count1_txt.text =  event.target.data.choice1Count;
            count2_txt.text =  event.target.data.choice2Count;
            count3_txt.text =  event.target.data.choice3Count;

  • ActionScript 3 + PHP: TypeError: Error #2007: Parameter text must be non-null.

    Hi - Still new to flash as3 and php -
    it is a contact form page - user puts in information - i am to receive it in an email address their information
    as well the variables get sent back from the php to the .swf file.
    I am receiving these errors and not knowing how to fix them.
    any help would be much appreciated. thank you in advance really.
    below are the errors in flash - as3 code - and php code setup.
    errors:
    ActionScript 3 + PHP: TypeError: Error #2007: Parameter text must be non-null:
      at flash.text::TextField/set text()
              at kwangjaekim_fla::wholeform_16/completeHandler()
              at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
              at flash.events::EventDispatcher/dispatchEvent()
              at flash.net::URLLoader/flash.net:URLLoader::onComplete()
    my as3 code is the following:
    // build variable name for the URL Variables loader
    var variables:URLVariables = new URLVariables();
    //Build the varSend variable
    var varSend:URLRequest = new URLRequest("contact_parse.php");
    varSend.method = URLRequestMethod.POST;
    varSend.data = variables;
    //Build the varLoader variable
    var varLoader:URLLoader = new URLLoader;
    varLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader.addEventListener(Event.COMPLETE, completeHandler);
    //handler for the PHP  script completion and return of status
    function completeHandler(event:Event):void{
              //value is cleared at ""
              name_txt.text = "";
              contact_txt.text = "";
              msg_txt.text = "";
              //Load the response PHP here
              status_txt.text = event.target.data.return_msg;
    //Add event listener for submit button click
    submit_btn.addEventListener(MouseEvent.CLICK, ValidateAndSend);
    //function ValidateAndSend
    function ValidateAndSend(event:MouseEvent):void{
              //validate fields
              if(!name_txt.length){
                        status_txt.text = "Please Enter Your Name";
              }else if(!contact_txt.length){
                        status_txt.text = "Please Enter Your Contact Detail";
              }else if(!msg_txt.length){
                        status_txt.text = "Please Enter Your Message";
              }else {
              // ready the variables in form for sending
      variables.userName = name_txt.text;
              variables.userContact = contact_txt.text;
              variables.userMsg = msg_txt.text;
              // Send the data to PHP now
    varLoader.load(varSend);
    submit_btn.addEventListener(MouseEvent.CLICK, function(){MovieClip(parent).gotoAndPlay(151)});
              } // Close else condition for error handling
    } // Close validate and send function
    my php code is the following:
    <?php
    // Create local PHP variables from the info the user gave in the Flash form
    $senderName   = $_POST['userName'];
    $senderEmail     = $_POST['userContact'];
    $senderMessage = $_POST['userMsg'];
    // Strip slashes on the Local variables
    $senderName   = stripslashes($senderName);
    $senderContact     = stripslashes($senderContact);
    $senderMessage   = stripslashes($senderMessage);
    //!!!!!!!!!!!!!!!!!!!!!!!!!     change this to my email address     !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                              $to = "put iny me email address";
         // Place sender Email address here
        $from = "$senderContact ";
        $subject = "Contact from your site";
        //Begin HTML Email Message
        $message = <<<EOF
    <html>
      <body bgcolor="#FFFFFF">
    <b>Name</b> = $senderName<br /><br />
    <b>Contact</b> = <a href="mailto:$senderContact">$senderEmail</a><br /><br />
    <b>Message</b> = $senderMessage<br />
      </body>
    </html>
    EOF;
       //end of message
        $headers  = "From: $from\r\n";
        $headers .= "Content-type: text/html\r\n";
        $to = "$to";
        mail($to, $subject, $message, $headers);
    exit();
    ?>
    thank you once again
    jay

    thank you Ned -
    i put in the trace line as you mentioned -
    and this is what i received -
    returns: undefined
    TypeError: Error #2007: Parameter text must be non-null
              at flash.text::TextField/set text()
              at kwangjaekim_fla::wholeform_16/completeHandler()
              at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
              at flash.events::EventDispatcher/dispatchEvent()
              at flash.net::URLLoader/flash.net:URLLoader::onComplete()
    what does this mean exactly?
    thank you for the help really

  • UIComponent+Button=TypeError: Error #2007: Parameter child must be non-null.

    I have created a super-simple Flash Component, -just a Button and TextArea together. These are both placed in 'assets' layer frame 2, with avatar in Frame 1, etc, and tied this to an ActionScript3 class, TestComponent.
    When I use this component, in say, Tester.fla, I get the following error,
    TestComponent1 Constructor called
    TypeError: Error #2007: Parameter child must be non-null.
        at flash.display::DisplayObjectContainer/addChildAt()
        at fl.controls::BaseButton/drawBackground()
        at fl.controls::LabelButton/draw()
        at fl.controls::Button/draw()
        at fl.core::UIComponent/callLaterDispatcher()
    If I include the 'Button' in Tester.fla library, the error goes away. But I don't have to do this for the TestArea.
    It appears that 'Button' need special treatment in Flash. I have seen this question asked several times before in different ways, and never answered.
    I would appreciate some explanation for this strange behavior, or if I designed my TestComponent incorrectly, then please advise on the correct design.
    Thanks
    Andrew

    click file/publish settings/flash and tick "permit debugging".   retest.  if you're lucky the line number of the problematic line of code will be in your error message.

  • HT1725 I am unable to download app updates.  Error windows said I must order from the Canadian iTines Store.  How do I switch from the US Store to the Canadian Store?

    I am unable to download app updates.  Error windows said I must order from the Canadian iTines Store.  How do I switch from the US Store to the Canadian Store? Using iPad2.

    Settings > iTunes & App Stores > tap your Apple ID: > View Apple ID > Country/Region
    Regards.
    Forum Tip: Since you're new here, you've probably not discovered the Search feature available on every Communities page, but next time, it might save you time (and everyone else from having to answer the same question multiple times) if you search a couple of ways for a topic, both in the relevant forums and in the Apple Knowledge Base, before you post a question.

  • Retrieving the COM class factory for component with CLSID {479A1AAC-C148-40BB-9868-A9773DA66AF9} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).

    Hi,
    I tried to use the
    SWFToImageObject Objswfobj = new SWFToImageObject(); for Capturing the Chart as Image using SWFToImage.dll
    But whenever creating the object as above firsrt line of the code i am getting the below error. 
    Retrieving the COM class factory for component with CLSID {479A1AAC-C148-40BB-9868-A9773DA66AF9} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
    if required any components or any solutions.
    Thaks in advance.
    Regards
    Ravikumar

    Hi,
    I am not able to find sharepoint word in your post so can you please confirm that your question is related to sharepoint?
    > Class not registered
    For you issue, this error usually comes if you don't have DLL in proper place so add SWFToImage.dll in GAC and then add this assembly reference in your project from GAC. 
    Hemendra: "Yesterday is just a memory,Tomorrow we may never see"
    Whenever you see a reply and if you think is helpful, click "Vote As Helpful"! And whenever
    you see a reply being an answer to the question of the thread, click "Mark As Answer

  • TypeError: Error #2007: Parameter text must be non-null

    I am new to AS period, but I am following some training videos for AS 3.0 to create a portfolio site where the images and text are loaded by xml.
    I have followed the instructions to the letter; however I am getting the #2007 Parameter text must be not-null error.
    I have pasted my code below:
    var titleArray:Array = new Array();
    var descriptionArray:Array = new Array();
    var largeImageArray:Array = new Array();
    var thumbnailImageArray:Array = new Array();
    var imageNum:Number=0;
    var totalImages:Number;
    //XML
    //load in XML
    var XMLURLLoader:URLLoader = new URLLoader();
    XMLURLLoader.load(new URLRequest("assets/portfolio/portfolio.xml"));
    XMLURLLoader.addEventListener(Event.COMPLETE, processXML);
    function processXML(event:Event):void {
    var theXMLData:XML=new XML(XMLURLLoader.data);
    totalImages=theXMLData.title.length();
    for (var i:Number = 0; i < totalImages; i++) {
    titleArray.push(theXMLData.title[i]);
    descriptionArray.push(theXMLData.description[i]);
    largeImageArray.push(theXMLData.largeImage[i]);
    thumbnailImageArray.push(theXMLData.thumbImage[i]);
    loadThumbnail();
    myScrollPane.source=allThumbnails;
    //LOAD THE THUMBNAILS
    function loadThumbnail():void {
    trace(imageNum);
    var thumbLoader:Loader = new Loader();
    thumbLoader.load(new URLRequest(thumbnailImageArray[imageNum]));
    thumbLoader.x = 90*imageNum;
    //stores the appropriate info for thumbnail
    var thisLargeImage:String = largeImageArray[imageNum];
    var thisTitle:String = titleArray[imageNum];
    var thisDescription:String = descriptionArray[imageNum];
    thumbLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, thumbLoaded);
    function thumbLoaded(event:Event):void {
    //add the thumbnails to the allThumbnails instance
    allThumbnails.addChild(thumbLoader);
    allThumbnails.buttonMode = true;
    myScrollPane.update();
    thumbLoader.addEventListener(MouseEvent.CLICK, loadMainImage1);
    function loadMainImage1(event:MouseEvent):void {
    largeUILoader.source=thisLargeImage;
    selectedTitle.text=thisTitle;
    selectedDesc.text=thisDescription;
    //add to imageNum (1);
    imageNum++;
    if (imageNum<totalImages) {
    loadThumbnail();
    I know my error has something to do with this part of the code:
    //stores the appropriate info for thumbnail
    var thisLargeImage:String = largeImageArray[imageNum];
    var thisTitle:String = titleArray[imageNum];
    var thisDescription:String = descriptionArray[imageNum];
    but I can't figure out what's wrong. When I test my movie, everything functions correctly except when I click on a different thumbnail, the proper description does not load. My xml file is set up correctly. Here is a bit of that code:
    <?xml version="1.0" encoding="UTF-8"?>
    <portfolio>
    <!--Image 1-->
    <title>Spark Your Imagination Ad</title>
    <![CDATA[<description>These black & white ads were designed to run in the trade publication The Green Sheet in the Merchant Acquiring Industry</description>]]>
    <largeImage>assets/portfolio/lg/1.jpg</largeImage>
    <thumbImage>assets/portfolio/thumbs/1.jpg</thumbImage>
    <!--Image 2-->
    <title>Corporate Business Card - iMax Bancard</title>
    <![CDATA[<description>This full color double-sided business card is the current standard card being used by employees and agents of iMax Bancard</description>]]>
    <largeImage>assets/portfolio/lg/2.jpg</largeImage>
    <thumbImage>assets/portfolio/thumbs/2.jpg</thumbImage>
    </portfolio>
    The only thing different with my xml code is that in the tutorial I am following, the <description></description> tags are on the outside of the CDATA tags (which I have seen examples of both)... but when I put the code that way, it causes breaks in my code at the first special character I use.
    Any help is appreciated. Thanks, Jen

    click file/publish settings/flash and tick "permit debugging".  retest.  the line number with the non-existant object will be in the error message.

  • Error while downloading SolarisSPARC os patches from the below link.

    http://java.sun.com/j2se/1.5.0/download.jsp
    We are getting the following error when trying to download:
    Error: Invalid target.
    kindly do the needful as soon as possible.

    Hello RJ,
    Check CRM I /B and O / B (txn:SMQ2 and SMQ1) and also R/3 I /B and O / B queue, for the presence of
    R3AI_DNL_CUST_PROD*.
    Also, abort the running load in txn:R3AM1 for object DNL_CUST_PROD0.
    Then try to re-load the object.
    I do not see any other reasons for the above error message.
    Best Regards,
    Shanthala Kudva.

  • Python/C# class inherit from Labview Class

    Hello everyone,
    Is there any way to subclass a labview object with a class written in another langauge say python or a .net language?
    For example, I have a generic Camera.lvclass that I would like to implement for a specific camera. However, I would like to code the subclass in python. 
    My first thought was to write the python code, and then wrap it in the labview subclass using the labPython tool. Is there a better way?
    Thanks
    labjunky.

    no. a class can only inherit from one class. you can implement multiple interfaces.

  • How to solve the error Type Error #2007: Parameter hitTestObject must be non-null.

    When I combine the storytelling part(storytelling that run frame by frame) with platform game, this error appear:
    TypeError: Error #2007: Parameter hitTestObject must be non-null.
    at flash.display:: DisplayObject/_hitTest()
    at flash.display:: DisplayObject/hitTestObject()
    at SaveMyBaby4_fla::Background_27/frame1()
    at flash.display::MovieClip/gotoAndPlay()
    at SaveMyBaby4_fla::Mainmenu_20/clickStart()
    How can i solve it? As i use this coding:
    var leftDown:Boolean = false;
    var rightDown:Boolean = false;
    var upDown:Boolean = false;
    var downDown:Boolean = false;
    var leftBumping:Boolean = false;
    var rightBumping:Boolean = false;
    var upBumping:Boolean = false;
    var downBumping:Boolean = false;
    var leftBumpPoint:Point = new Point(0, 0);
    var rightBumpPoint:Point = new Point(0, 0);
    var upBumpPoint:Point = new Point(0, 0);
    var downBumpPoint:Point = new Point(0, 0);
    var scrollX:Number = 500;
    var scrollY:Number = 0;
    var xSpeed:Number = 0;
    var ySpeed:Number = 0;
    var speedConstant:Number = 2;
    var frictionConstant:Number = 0.9;
    var gravityConstant:Number = 1.5;
    var jumpConstant:Number = -35;
    var maxSpeedConstant:Number = 18;
    var doubleJumpReady:Boolean = false;
    var upReleasedInAir:Boolean = false;
    var door:Boolean = false;
    var currentLevel:int = 1;
    var animationState:String="rest";
    function loop(e:Event):void{
    if(back.block.hitTestPoint(player.x + leftBumpPoint.x, player.y + leftBumpPoint.y, true)){
    //trace("leftBumping");
    leftBumping = true;
    } else {
    leftBumping = false;
    if(back.block.hitTestPoint(player.x + rightBumpPoint.x, player.y + rightBumpPoint.y, true)){
    //trace("rightBumping");
    rightBumping = true;
    } else {
    rightBumping = false;
    if(back.block.hitTestPoint(player.x + upBumpPoint.x, player.y + upBumpPoint.y, true)){
    //trace("upBumping");
    upBumping = true;
    } else {
    upBumping = false;
    if(back.block.hitTestPoint(player.x + downBumpPoint.x, player.y + downBumpPoint.y, true)){
    //trace("downBumping");
    downBumping = true;
    } else {
    downBumping = false;
    if(leftDown){
    xSpeed -= speedConstant;
    player.scaleX = -1;
    } else if(rightDown){
    xSpeed += speedConstant;
    player.scaleX = 1;
    /*if(upPressed){
    ySpeed -= speedConstant;
    } else if(downPressed){
    ySpeed += speedConstant;
    if(leftBumping){
    if(xSpeed < 0){
    xSpeed *= -0.5;
    if(rightBumping){
    if(xSpeed > 0){
    xSpeed *= -0.5;
    if(upBumping){
    if(ySpeed < 0){
    ySpeed *= -0.5;
    if(downBumping){ //if we are touching the floor
    if(ySpeed > 0){
    ySpeed = 0; //set the y speed to zero
    if(upDown){ //and if the up arrow is pressed
    ySpeed = jumpConstant; //set the y speed to the jump constant
    //DOUBLE JUMP
    if(upReleasedInAir == true){
    upReleasedInAir = false;
    if(doubleJumpReady == false){
    doubleJumpReady = true;
    } else { //if we are not touching the floor
    ySpeed += gravityConstant; //accelerate downwards
    //DOUBLE JUMP
    if(upDown == false && upReleasedInAir == false){
    upReleasedInAir = true;
    //trace("upReleasedInAir");
    if(doubleJumpReady && upReleasedInAir){
    if(upDown){ //and if the up arrow is pressed
    //trace("doubleJump!");
    doubleJumpReady = false;
    ySpeed = jumpConstant; //set the y speed to the jump constant
    if(door == false)
    if(player.hitTestObject(back.door))
    door = true;
    if(xSpeed > maxSpeedConstant){ //moving right
    xSpeed = maxSpeedConstant;
    } else if(xSpeed < (maxSpeedConstant * -1)){ //moving left
    xSpeed = (maxSpeedConstant * -1);
    xSpeed *= frictionConstant;
    ySpeed *= frictionConstant;
    if(Math.abs(xSpeed) < 0.5){
    xSpeed = 0;
    scrollX -= xSpeed;
    scrollY -= ySpeed;
    back.x = scrollX;
    back.y = scrollY;
    sky.x = scrollX * 0.2;
    sky.y = scrollY * 0.2;
    if((leftDown||rightDown||xSpeed>speedConstant||xSp eed<speedConstant*-1)&&downBumping){
    animationState="playerrun";
    else if(downBumping){
    animationState="rest";
    else{
    animationState="jump";
    if(player.currentLable!=animationState){
    player.gotoAndStop(animationState);
    function nextLevel():void{
    currentLevel++;
    gotoAndPlay(4, "Scene 1");
    door = false;
    function keyDownHandler(e:KeyboardEvent):void
    if(e.keyCode == Keyboard.LEFT)
    leftDown = true;
    else if(e.keyCode == Keyboard.RIGHT)
    rightDown = true;
    else if(e.keyCode == Keyboard.UP)
    upDown = true;
    else if(e.keyCode == Keyboard.DOWN)
    downDown= true;
    if(player.hitTestObject(back.door))
    //proceed to the next level if the player is touching an open door
    door = true;
    gotoAndPlay(5, "Scene 1");
    function keyUpHandler(e:KeyboardEvent):void{
    if(e.keyCode == Keyboard.LEFT){
    leftDown = false;
    } else if(e.keyCode == Keyboard.RIGHT){
    rightDown = false;
    } else if(e.keyCode == Keyboard.UP){
    upDown = false;
    } else if(e.keyCode == Keyboard.DOWN){
    downDown = false;

    The code I say to add is to troubleshoot the problem, it will not solve it, but it could help lead to solving it if the file is able to compile.  Does the trace show up in your output panel?  If so, what does it indicate?
    You should also go into your Flash section of the Publish Settings and select the option to Permit Debugging... that can help by adding a line number to the error message.
    What is the 'door' object that is associated with the 'back' object?  Does it exist in a frame that is not present when you try to run the file?  If so, check to make sure that it has its instance name assigned in every keyframe it occupies.

  • CS3 All Buttons give error #2007: Parameter child must be non-null

    Using CS3 actionscript all buttons give the following code. I
    have tried it myself and used the examples with CS3 and on
    livedocs.
    Here is the button code:*************************
    import fl.controls.Button;
    var myButton:Button = new Button();
    myButton.toggle = true;
    myButton.move(10, 10);
    myButton.addEventListener(Event.CHANGE, changeHandler);
    addChild(myButton);
    function changeHandler(event:Event):void {
    trace("Button toggled (selected:" +
    event.currentTarget.selected + ")");
    **************Error ***************************
    TypeError: Error #2007: Parameter child must be non-null.
    at flash.display::DisplayObjectContainer/addChildAt()
    at
    fl.controls::BaseButton/fl.controls:BaseButton::drawBackground()
    at fl.controls::LabelButton/fl.controls:LabelButton::draw()
    at fl.controls::Button/fl.controls:Button::draw()
    at fl.core::UIComponent/::callLaterDispatcher()
    Button toggled (selected:true)
    Can anyone help me with correcting this problem. I can't find
    it by googling, searching livedocs, help, etc.

    Thanks that worked. I didn't add other components directly to
    the library, just called them in the actionscript. Do you know why
    the button would be different?

  • Parse errors while creating a Web service from Java class!

    Can anybody tell me please, is it possible to create a Web Service from java class where the input from user is required ?
    I have the following program, which is successfully compiled, but when I'm trying to make a web service in JDeveloper, the following error occurs:
    "Validation failed.
    The implementation class primePackage.isPrime ofport type MyWebService contains parse errors."
    import java.io.*;
    import java.util.*;
    class isPrime
    public static void main (String args[])
    Scanner reader = new Scanner(System.in);
    int n;
    System.out.println ("Enter a number you want to know is it prime or not");
    n=reader.nextInt();
    if (isPrime(n))
    System.out.println ("True");
    else
    System.out.println ("False");
    static boolean isPrime (int n)
    int i=2;
    while (i<=n-1)
    if (n%i==0)
    return false;
    i++;
    return true;
    }

    Hi,
    Can anybody tell me please, is it possible to create
    a Web Service from java class where the input from
    user is required ?Yes, the parameters of your method will be mapped in WSDL.
    But i've some considerations about your code.
    I suggest you change the name of isPrime do Prime, its a good code convention to put the name of class starting with Upper case. and isn't good the name of class equals to name of method.
    I suggest you to change the "static boolean isPrime (int n)" to "public boolean isPrime(int n)" to publish a method as a WebService method it's must be public and not static. After this change try to generate your Web Service.
    Regards.

  • TypeError: Error #1006 - Removing MovieClip from the stage

    I have a movie clip that is called to the stage and once the movieclip is finished it calls a function that removes it from the stage. The code works but I get an error message about 4 seconds after the movie clip ends.
    Here’s the error message:
    TypeError: Error #1006: exitWordMicroscopic is not a function.
                    at ASvocabulary_microscopic/frame110()[ASvocabulary_microscopic::frame110:1]
    Here’s the stage code:
    //************************Removes the movieclip from the stage and enables the button.*************************
    function exitWordMicroscopic():void
                    bnt_vocab_microscopic.mouseEnabled = true;
                    removeChild(word_Microscopic);
    //******************************Stage buttons**************************************
    stage.addEventListener(MouseEvent.MOUSE_DOWN, goButtonsHomeRead_1);
    function goButtonsHomeRead_1(event:MouseEvent):void
                    //Vocabulary buttons
                    if (event.target == bnt_vocab_microscopic)
                                    bnt_vocab_microscopic.mouseEnabled = false;
                                    SoundMixer.stopAll();
                                    addChild(word_Microscopic);
                                    word_Microscopic.x = 47;
                                    word_Microscopic.y = 120;
    Here’s the code inside the movie clip. This is what the error message is referring to:
    //****************** Calls function to remove itself from the stage****************************
    Object(parent).exitWordMicroscopic();
    What am I doing wrong?

    Here' how the code looks now:
    Objective: To remove the current movieclip while it's playing so that it does not show on the next (or previous) frame.
    Here’s the stage code:
    var word_Microscopic:ASvocabulary_microscopic = new ASvocabulary_microscopic();
    //Removes the movieclip from the stage and enables the button.
    function exitWordMicroscopic():void
        bnt_vocab_microscopic.mouseEnabled = true;
        removeChild(word_Microscopic);
    //******************************Stage buttons**************************************
    stage.addEventListener(MouseEvent.MOUSE_DOWN, goButtonsHomeRead_1);
    function goButtonsHomeRead_1(event:MouseEvent):void
        //Vocabulary buttons
        if (event.target == bnt_vocab_microscopic)
            SoundMixer.stopAll();
            bnt_vocab_microscopic.mouseEnabled = false;
            addChild(word_Microscopic);
            word_Microscopic.x = 47;
            word_Microscopic.y = 120;
            word_Microscopic.play();
    //This button takes the user to the Main Screen
        if (event.target == bnt_ReadGoHome_1)
           // exitWordMicroscopic(); [If I use this function I get this error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.]
            SoundMixer.stopAll();
            gotoAndPlay("1","Main");
            stage.removeEventListener(MouseEvent.MOUSE_DOWN, goButtonsHomeRead_1);
    //This takes the user to the next frame.
    if (event.target == GoNext_1)
            SoundMixer.stopAll();
            gotoAndPlay("2");
            stage.removeEventListener(MouseEvent.MOUSE_DOWN, goButtonsHomeRead_1);
    Here’s the code inside the movie clip.
    //****************** Calls function to remove itself from the stage****************************
    Object(parent).exitWordMicroscopic();

Maybe you are looking for

  • Firefox window will not shrink

    Since I upgraded to Firefox 31 clicking on the shrink button causes only minimal reduction in window size, while windows open in other programmes reduce to half size. In addition, the task bar disappears. This is more than annoying. Is there a fix?

  • How to validate a date in xquery transformation

    i am doing the xquery transformation for mfl(non-xml) and xml i have a date-pickup and i should validate this field as my datatype is date , instead of date i am getting the data as 00000000 ,my date-pickup format is yyyymmdd can we do a validation f

  • ITunes 11.2.2 keeps crashing after starting itunes match

    After starting iTunes match on my macbook pro it starts, looks through all the files, then states it is uploading the informatio to apple. At which point it then freezes with the spinning wheel of color. I have no idea why it won't sync to my itunes

  • How do I tell if I have Photoshop Extended Edition

    I just installed Adobe Creative Suite 5.5 Premium with both the 32 and 64 bit versions of PhotoShop. The promotional material said that the product is supposed to be PhotoShop Extended Edition. However, there is nothing when the program loads that in

  • Creative Zen Stone Plus with speaker FirmWare editi

    Hi, I recently bought a Zen Stone, I'm happy with this purchase, but there are a few things that I didn't like, little things like, not showing current song number in folder, or not showing ID3 artist tag. And I was wondering if maybe Zen firmware is