VM crashes with big class files generated of JSPs

          Hi,
          When calling certain JSP pages with WebLogic Server 5.1 (SP 6) the HotSpot Virtual Machine (JDK1.3) crashes with a core dump.
          Using WebLogic as the JSP engine produces of every JSP page one java file which
          is compiled with javac to one class file. Each generated java file consists of
          just one method: _jspService(...){...}. One method is allowed to be of 64 K
          (the dynamic part 32 K as maximum). As we include other JSP pages and
          components and use taglibraries, the WebLogic JSP engine generates a very big
          java file (more than 1 MB). Javac compiles this to a class file which only
          method exceeds the 64 K limit. As the javac compiler does not reject the class
          file with the to big method the virtual machine crashes.
          Running the same JSP page on Windows NT 4 with WebLogic Server 5.1 (Service Pack 6)
          and JDK 1.3 BUT using the java option -classic works.
          Unfortunately it seems that there is no -classic option for java on Solaris for JDK1.3.
          Using JDK1.2 (JDK_1.2.2_05a) on Solaris or the jikes compiler of Jakarta
          causes an exception instead of a core dump but still does not work.
          Using solaris jdk1.2.2_05a the same page request results in the following exception:
          Tue Nov 21 09:08:16 CET 2000:<I> <WebAppServletContext-maxblue> Generated java file:
          /opt/tadevw/maxblue/weblogic/maxblue_cluster/maxblue_server/public_html/WEB-INF/_tmp_war/jsp_servlet/_portfolio/_PortfolioMyportfolio.java
          Tue Nov 21 09:08:24 CET 2000:<E> <WebAppServletContext-maxblue> Servlet failed with Exception
          java.lang.VerifyError: (class: jsp_servlet/_portfolio/_PortfolioMyportfolio, method:
          _jspService signature: (Ljavax/servlet/http/HttpServletRequest;Ljavax/servlet/http/HttpServletResponse;)V) Illegal target of jump or branch
          Is there a way that the JSP engine of WebLogic creates/generates
          more than one function? (Without reengineering of the source code?)
          Regards,
          Boris
          

Thank you! I had no idea. But what is a FAT32 drive? Is it the work bench in the Mac, that is used for the transfering between the external hard drives? Is there any way around this then?
I thought in these HD home movie days, that this was an easy thing dealt with everyday. I still need to understand what practical solutions I can find. The files are .mov - quicktime files.
It couldn't be the case that files larger than 4BG should be locked in the hard drive forever?
Sverre

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    I have issues with PS CS6 and much smaller program files (less than 100mbs) but your problems may have less to do with programming bugs, many though there be, in PS CS6, than basic computer/OS issues.
    Your files are so large (7gbs?) that you may be incurring problems with memory handling on your system due to hardware issues, OS issues or both.
    In the real world most motherboards cannot stably use more than 16gbs of memory. Try removing RAM down to 16gbs and see if that improves stability. Google that if you do not believe me. You will not lose any performance, any may actually gain stability, going to dual channel memory using two instead of three slots.
    Run a memory diagnostic, a complete version that may take several hours to run, to see if any of your RAM is defective. Before doing that make sure all your RAM modules are properly seated in their slots.
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    In truth in the real world neither Windows or Mac OSancient can use more than 8gbs RAM--and motherboards rarely are stable with more than 16gbs of installed RAM-- so contiguous hard drive space remains important, particularly for very large files. Also regardless of how much hardware RAM you have Windows will preferentially default to the hard drive for virtual memory for some routine processes. If all your RAM is functioning well you may want to completely turn off virtual memory in Windows but overall machine stability may be problematic. Fortunately, unlike Photoshop, Windows will run stably with virutal memory on a secondary hard drive.
    You have way too much RAM. Most studies show that Photoshop performance does not change once you get past just 4gbs of RAM, regardless of whether the OS or program is 32 or 64 bits.
    So many Photoshop processes are single threaded so that regardless of how much RAM you have all the image data has to pass through one of the processor cores of your CPU. If you do not believe me look up those tests of performance with varying the RAM and varying the CPU: PS is a CPU dependent program despite Adobe's laudable but unstable use of the GPU to attempt parallel processing of image data.
    All versions of Windows have finite resources for handling memory which files of your size may exceed. You should turn off any and all un-needed background programs and processes, including antivirus (unplug the network cable if you are paranoid). You may have to go to System Configuration to make sure memory/resource hogging programs don't load (e.g. anything referring to Itunes, Adobe reader, Microsoft Office). Look at the processes running with Task Manager and research what you can safely shut down.
    Finally consider the fundamental cause of most repeated system crashes: failing power supply or failing hard drive (if your RAM passes tests).

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