Why is Premiere so dum?
Ok, maybe its me, and there is a magic, quick method to resolving this that I'm oblivious to (if so, I put this down to poor, unintuative software!!), anyway (for my sins - it seemed like a good idea at the time!!) all my video projects are on external USB drives. I also have external DVD drives etc. Also I recently added a blu-ray drive to my PC.
If I then try and open an existing Premiere project it asks me to locate all my project files!!! (because the drive letter has been changed or re-assigned)
What kills me is that you can't just point to a root folder and Premiere will then find all necessary files and sub folders (aren't computers suppost to be good at this sort of stuff?), no, you have to point the dum software to every single differnt file location (hey, I thought I was being organised and put all audio in an "audio" folder etc. etc.) With a BIG project this can be very tedious task. To cap it all when you've done all this timewasting hoop jumping Premiere will then re-conform and index ALL the files AGAIN!!!!!! (can take hours).
Wow, is this to inspire all those artistic thoughts that you may have had before you started??!!
Go on, tell me I'm stupid and there's a super simple way of dealing with this major pain . . . . ;-))
PS: Using CS3 (had CS4 and gave up!!)
Jeff,
Your example, post 23, is a good one, and should be worth noting. I inherited a Project that had been partially done on another platform. There were sub-folders with many of the same file names, but the files were different, often VERY different. I had to re-Link 1400+ still image files (plus 100+ AV files) by hand, and also verify that I was getting the exact file (remember that the file naming was the same, except for the exact location) for each one. PP was good at figuring out many of the files, when they were in the same sub-Folder (I still had to check each one via a "test" set of DVD's though). Had PP just gone for the file names, I would have been SOL. Once the Links were reestablished, the drive letter assigned in all machine OS's, these Links have held, though the external has been swapped about for about 6 mos.
Yes, it would be nice if PP could
i somehow
know which version of Image_001.JPG (out of more than a dozen in various sub-folders) was required for Sequence X, but heck, I didn't know until I studied the DVD, and used Bridge to look at all of the Image_001.JPG's. At least the JPG's were easy. There were over a hundred .MOV files in the Project, and the original external had up to 12 files with the same file names, but totally different files. In addition, all of the .MOV's had a fade from black, so Bridge displayed a black frame for all of them, and I had to play each one to see what the heck was in it, then re-Link to the correct one.
Much of the blame can be placed on the initial editor for really poor housekeeping and file naming. PP did its best, as did I. Still, if it had just gone to the disk and had chosen one version, based on file name, I would have had 10x the work to do.
I believe that this could be one of those "be careful what you ask for... " situations. A can of worms could well become a barrel of vipers!
Just like doing a flowchart,
b BEFORE
one starts an Encore Project, planning the layout for a Project,
b BEFORE
one Imports the first Asset, and taking into account all possibilities, like moving the Project to another machine, can really pay dividends later. File naming conventions, and folder layout are very, very important.
Hunt
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1. Why does Premiere eat up space on my C drive whenever it conforms the video files I import into my project?
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Okay, that's five questions.hello,
i think you need to relocate you media cache files to a separate drive other than your c: drive.
in the hardware forum, Harm has done a wonderful job at advising on HDD setup, i think it mentions relocation
of swap file, media cache, etc. all which are defaulted to your c: in your user profile
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Generic Guideline for Disk Setup by harm
hope this helps til someone else answers more
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Why is Premiere outputting whole clip..?!?
Hi - fairly new so I apologise if this is a stupid question, though I have searched hard online before posting here.
I am reading a clip from a DVD of which I only want to export a short segment. I have created 'in points' and 'out points' in the program console, but despite this it's rendering *the entire clip* on export. It's driving me to drink (which admittedly is a short journey).
Any ideas?
Thanks
donChristian... many thanks for taking the time to reply. Much appreciated. I'll let you know how I get on.
Rgds
don
Date: Thu, 7 Jul 2011 07:36:44 -0600
From: [email protected]
To: [email protected]
Subject: why is Premiere outputting whole clip..?!?
Definitely use the work area. There are shortcuts (ALT+ for the end)
Also use the work area to limit your render area when previewing clips on the timeline. You can render just the RED sections of the timeline, or render RED and YELLOW all within the range of the work area bar.
Setting in and out points in the sequence/timeline/program designates a spot for laying in footage from the program or source panels. Very useful for that, but not useful for setting your export or render sections.
Also, in the export dialog box, you have the option of using the work area or the entire sequence. It's set to work area by default, but just be aware that when/if you want to export the entire sequence, you'll either need to expand the work area on your timeline or select the entire sequence option from the dropdown box in the export dialog.
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(CS4) Why is Premiere CS4 modifying TIFF files in a sequence?
Hello,
decided to post here, because I didn't find any old postings of this subject anywhere.
I'm composing 2-d drawn animation on AE and editing in Premiere, then importing to
Avid media composer for exporting to Sony Digital Beta tape via SDI. When working in
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deselect recompress, select best quality and optimize stills. File sizes were the same,
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Now in CS4, something fundamental has changed. AE CS4 still makes perfect TIFF
animation frames (at 1024x576 same as CS3, about 1730kB and at 1050x576 about
1770kB).
So far, so good.
In Premiere 2.0 and 3.0, you could select a preselection 720*576 pal widescreen
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TIFF material.
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widescreen square pixel image sequences, Adobe Media Encoder chops off 330
square pixels and stretches the image horizontally for blurred, sad results.
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Why on earth does Adobe want to add a huge amount of useless bits, in animation
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EXPORT MOVIE option?
I'm asking should I just edit in Premiere 3 if I want unchanged, superb AE quality
TIFF sequences? Premiere gives it when I export only 1 frame, but as soon as I tick
"Export as sequence" it starts Adobe Media encoder which affects all frames, even
those with no Premiere effects on them. Premiere 3 preserved original IQ even in
PAL editing mode (export movie uncompressed) but Encoder in CS4 either
loses 30% of the pixels or adds about 600kB more air!?!?!
1050*576 is not a must for me because I want web movies to be 16:9 sqpix and
the Avid where I work in prefers 1024*576 over 1050*576 in Digital Betacam tape
exporting for uncompromised broadcasting results.
This issue is affecting many animatiors here in Finland, in CS3 and earlier there
were no problems because Premiere respected AE quality work, but now this Media
Encoder has messed things up, not selecting Custom-desktop-1024/1050 will ruin any
animation movie image sequence and selecting it makes files A LOT bigger without any
improvement in IQ.
I hope someone from Adobe could explain what on earth is going on in Premiere
development? Many animation professionals in Finland are awaiting your kind reply.
Anyone with a clue what's going on in the altering can give a hand!
Olli Laamanen, FinlandI did additional testing by comparing exported frames from Premiere
to the AE frames. Only when I delete all render files before export, do I get
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So if you are using AE and Premiere to make animation and want to
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Why does Premiere Pro CS5 process audio source before exporting clip in AME CS5?
Hello everyone, my first post here. I am currently trying out the trial CS5 Master Collection on my MacBook Pro. I've been using Premiere Pro CS5 to put together family videos. I select a certain portion of a sequence and queue it for export in Media Encoder CS5 in the format H.264 for iPod with video and audio.
Now in AME I have a queue list of about 5 clips from the sequence. But when I hit the Start Queue button, the bottom left of the progress bar states "Adobe Premiere Pro processing audio source from [then file name]" for all 5 clips from the sequence then creates the first output file.
Then it moves to encode the second and again states "Adobe Premiere Pro processing audio source from [then file name]" for all 5 clips of mt sequence then spits out only the second output file.
This continues for the remaining 3 output files. The total sequence length is ~32 minutes with transitions and it takes about 35 minutes to export which is all consumed by the process audio source of the 5 clips in my sequence for 5 separate times.
Is there a certain reason why Media Encoder or Premiere Pro does this process of audio source? Is this process necessary or needed? I experimented with choosing different output formats but the results are the same. Any help would be appreciated, thanks.Now that's pretty good follow-up to your first post, and quickly too! Nice detective work.
As you have found, there is basically a Render/Replace operation going on in PrPro, to get the material in the correct form for AME.
Thank you for reporting, as it saved me, and others, from basically saying what you said.
Good luck, and sorry that you beat us to the punch.
Hunt -
Why does Premiere render the same sequence sometimes fast and sometimes really slow?
I use Premiere Pro CC 2014.
I have a Nvidia GTX 590
Intel Core i7 X990 @ 3.47GHz
24GB RAM
Windows 7 (64)
200GB free space on an SSD drive and 2 more drives with each 1TB free.
I'm having trouble with performance when rendering sequences.
The sequences themselves are pretty simple. They contain MOV files from my Canon EOS 5D Mark III and transparent PNG files as overlays for titles and additional graphics.
I also use lumetri looks and have turned on Cuda rendering. As a codec for exporting I use H264 (fullhd, 25fps, 20mbits, 2pass, max render quality, max depth)
Whether or not I export in Premiere or via AME doesn't matter, the problem stays the same.
Now, when I start exporting, at one point, which is seemingly random (sometimes at 35%, sometimes at 60%, sometimes at 2% - I'm talking about the same sequence!) rendering becomes really really slow (~1 hour for a 3min video), and I don't understand why. I keeps slow until the whole sequence is finished. But before that, rendering was fast!
But sometimes, I'm lucky, and - after restarting my computer and Premiere, the same sequences render in whole, in under 2 minutes!
So obviously my computer is able to render fast. But it does not always do that. Sometimes - even after a fresh reboot, I'm out of luck and the same sequence renders in an hour - but only after a random point in the sequence.
It's as if Premiere stumbles and can't get up again. The only thing that CAN help (though does not alway), is rebooting the system and hoping for the best.
Where does this strange behaviour come from? I use ordinary footage, ordinary filters and an ordinary export codec. I have lots of RAM and lots of disk space
I have not found a topic in this forum with a similar problemSimilar problem here but on a Mac. AME is always much slower than directly exporting from Premiere, but if I start to get slow renders a reboot always sorts the issue out.
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