Wierd painting behaviour with menus and cardlayout

I am using a menu to select a panel in a card layout. What happens is that objects on the panels in the card layout do not get drawn in the right place. For example clicking on an item in a table highlights the item but the highlighted item gets drawn outside of the table area (up and left by a few pixels). Similarly a combo box on one of the panels is drawn out of place by a few pixels when another window on the display comes to the top.
Has anyone experienced this before?
public class MyProgram extends JFrame {
* Entry point - create an application window
public static void main(String args[]){
     JFrame frame = new JFrame("MyProgram");
     ContentFrame a = new ContentFrame(frame,args);
     JMenuBar mainBar = a.getMainMenu();
     frame.getContentPane().setLayout(new FlowLayout());
     frame.setJMenuBar(mainBar);
     frame.getContentPane().add(a);
     frame.setDefaultCloseOperation(3);
     frame.pack();
     frame.setVisible(true);
ContentFrame extends JPanel {
ContentFrame () {
JScrollPane sp = new JScrollPane(new CardFrame());
setLayout BorderLayout()
add(sp, CENTER}
CardFrame extends JPanel {
CardFrame() {
JPanel cards = new Jpanel();
setLayout(new BorderLayout());
cards = new HJPanel();
cards.setLayout(new CardLayout());
addSomeJPanelsToCards();
add(cards,BorderLayout.CENTER);

1. Some of your code is missing
2. It's not a good idea to extend every class unless you need to add some functionality which doesn't exist in the class you are extending. You aren't doing that. Here's a better way to code it.import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Test extends JFrame {
    String[] cardNames = {"Card One", "Card Two", "Another Card",
               "Yet Another", "Final Card"};
    CardLayout clo = new CardLayout();  // accessed from inner class
    JPanel cardPanel = new JPanel(clo);
    public Test() {
     super("MyProgram");
     setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
     Container content = getContentPane();
     content.add(cardPanel, BorderLayout.CENTER);
     JMenuBar jmb = new JMenuBar();
     setJMenuBar(jmb);
     JMenu jm = new JMenu("Pick Card");
     jmb.add(jm);
     for (int i=0; i<cardNames.length; i++) {
         JPanel card = new JPanel();
         final String cardName = cardNames;
     card.add(new JLabel("Card Label("+cardName+")"));
     cardPanel.add(cardName,card);
     JMenuItem jmi = new JMenuItem(cardName);
     jm.add(jmi);
     jmi.addActionListener(new ActionListener() {
          public void actionPerformed(ActionEvent ae) {
          clo.show(cardPanel,cardName);
     setSize(300,200);
     show();
public static void main(String[] args) { new Test(); }
}This is just a sample because I don't know what you are doing. Try running it before you tell me its not exactly what you wanted.

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    Edward,
    That's the price of having a gazillion pixels!
    You have two options - send less pixels to the display or change each application (Including the finder) to show larger fonts and icons.
    The lower the resolution option is easy and fast. The downside of "zoom"-ing the display is it may look blocky at certain resolutions and the fonts and fine details in photos and movies may be lost if the mac has to alias or scale the video. If you do this - you might want to enable the menu bar item for display preferences to quickly switch between the setting you prefer. I use one setting for actually using the mac and another setting for playing movies and showing slides in FrontRow.
    The change the preferences to make the fonts and icons larger is more of a pain but yields the most crisp display and you don't have to change things up. I would start with Finder Preferences (select an icon on your desktop and on the View menu - show view options - crank up the icon size and font size.) Unfortunately - you have to do this in each application you use. It also won't change the menu font sizes - you might need an "extension" from a developer to change that.

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