Xinput - mouse acceleration (none)

I want to set my mouse so that there is no acceleration. I've read that you use xinput and xset. I've (I think...) successfully gotten rid of the acceleration where the gui tools were largely useless...but it's a property that is pretty difficult to "sense" whether or not I've fully turned it off. I made a script to set the values...
//set rival-mouse (10) property (set-prop) acceleration profile (268) to "limited" (7)
xinput set-prop 10 268 7
//set mouse (m) acceleration (0) threshold (0)
xset m 0 0
The mouse does feel pretty good now, but I've also read that it's slightly more complicated than just turning the acceleration off. A few sources say that just turning off acceleration turns off velocity scaling, and that it has an undesirable effect on actually getting the pointer across the screen: it's pixel-by-pixel. My mouse dpi is set very high, around 800, so it's not a problem for me, but what about people with lower-dpi mice? I wish there was a tool that let you set anything you want, while providing a no-acceleration option (or a few varied ones), and had some type of feedback to tell you how the mouse pointer will respond to any settings...maybe a depiction of mouse movement to cursor movement, and a movement curve? And although this might be too much, a dpi setting that could control the dpi setting in the mouse. Not sure if that's possible...
I think that this Is pretty important...with valve pushing gaming on linux, having (any kind of) option for setting up a comfortable configuration for the mouse that's the very best configuration for what you're doing could be a real boon.

I use, in /etc/X11/xorg.conf.d/50-razer.conf:
Section "InputClass"
Identifier "Razer Razer Abyssus"
# From lsusb
MatchUSBID "1532:001c"
MatchDevicePath "/dev/input/event*"
Option "GrabDevice" "On"
Driver "evdev"
# http://www.x.org/wiki/Development/Documentation/PointerAcceleration
Option "AccelerationProfile" "-1"
Option "ConstantDeceleration" "3.6"
Option "AccelVelocityScaling" "1.0"
Option "Resolution" "1800"
Option "SampleRate" "1000"
Option "Emulate3Buttons" "False"
EndSection
And in the bootloader for cmdline, to mean 1000-times-per-sec polling:
usbhid.mousepoll=1

Similar Messages

  • [SOLVED] Disabling Mouse Acceleration / Mouse unresponsive

    Hi,
    I play CSGO and need my mouse to be responsive with no mouse acceleration. Everything works find under Ubuntu 15.04 using the old xinput method of disabling mouse acceleration. However under Arch my mouse is really sensitive and unresponsive when making very small movements at slow speed (moving slightly to get a headsot at range in CSGO requires some presision)
    I've read the wiki page a coule of times and tried two different configs. Looking at diffs of my Xorg log the configs are getting picked up but seems to do very little. There doesnt appear to be any errors in Xorg log.
    I installed the full Xorg group am I missing a component of Xorg or a mouse driver?
    My Mouse is Gigabyte M6900
    http://www.gigabyte.com/products/produc … id=3616#ov
    Name           : xorg-server
    Version        : 1.17.1-5
    uname -a
    Linux desktop 4.0.4-1-ARCH #1 SMP PREEMPT Mon May 18 06:43:19 CEST 2015 x86_64 GNU/Linux
    First mouse accelleration config file as described in the wiki
    /etc/X11/xorg.conf.d/50-mouse-acceleration.conf
    Section "InputClass"
    Identifier "Areson USB Device"
    MatchIsPointer "yes"
    Option "AccelerationProfile" "-1"
    Option "AccelerationScheme" "none"
    EndSection
    The very first example of the wiki shows some settings for disabling mouse accelleration but still no joy
    Section "InputClass"
    Identifier "Areson USB Device"
    MatchIsPointer "yes"
    Option "AccelerationProfile" "-1"
    Option "AccelerationScheme" "none"
    Option "AccelerationNumerator" "1"
    Option "AccelerationDenominator" "1"
    Option "AccelerationThreshold" "0"
    EndSection
    A Diff of these Xorg log between the two config files
    < [ ] (==) Log file: "/var/log/Xorg.0.log", Time: Fri May 22 15:53:29 2015
    > [ ] (==) Log file: "/var/log/Xorg.0.log", Time: Fri May 22 17:45:05 2015
    346,347c346,350
    < [ ] (**) Areson USB Device: (accel) acceleration factor: 2.000
    < [ ] (**) Areson USB Device: (accel) acceleration threshold: 4
    > [ ] (**) Option "AccelerationNumerator" "1"
    > [ ] (**) Option "AccelerationDenominator" "1"
    > [ ] (**) Option "AccelerationThreshold" "0"
    > [ ] (**) Areson USB Device: (accel) acceleration factor: 1.000
    > [ ] (**) Areson USB Device: (accel) acceleration threshold: 0
    egrep -i 'error|fail|firmware' /var/log/Xorg.0.log
    (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
    [ 112.912] (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory)
    [ 114.973] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon
    Last edited by fixles (2015-05-22 20:34:45)

    brebs wrote: Here is the libinput bug report re acceleration - it ain't fully disabling acceleration.
    So it doesnt work but its not broken? lol
    as for AccelSpeed -1, you're correct that it currently does some deceleration below the threshold. having said that, the pointer accel code isn't finished yet either, e.g. it doesn't do any constant deceleration, so the -1 setting is a bit off anyway.
    I can't promise you a timeline or whether this will get fixed in the way you want it to. we're trying to simplify a couple of things, pointer acceleration is one of those, and that means that not every configuration that was previously possible will be possible in the future.
    Followed up by a pretty funny response.
    Honestly that sounds a bit like "we know what you want better than you know what you want". libinput isn't secretly a Gnome project is it?

  • Disabling mouse acceleration temporarily?

    With older versions of the X server I could disable mouse acceleration temporarily using "xset m 0 0", but as the wiki says it doesn't have the same effect anymore: https://wiki.archlinux.org/index.php/Mo … celeration
    I'd like to reconfigure the exact same behavior as the previous mouse algorithms. Is this possible?
    Thank you!

    See AccelerationProfile in xorg wiki.
    You probably want:
    0. classic (the default) similar to old behaviour, but more predictable
    E.g. I use:
    xinput set-prop Mouse "Device Accel Profile" -1
    xinput set-prop Mouse "Device Accel Constant Deceleration" 7.0
    (I defined "Mouse" in xorg.conf)

  • Anyone have an xorg mouse acceleration profile that is close to Win7?

    Full disclosure I'm using Fedora but have a base install with only X11 and icewm (arch has better wiki). I'm trying to configure everything through the xserver. Right now I'm using the settings that are supposed to disable mouse acceleration completely found here: https://wiki.archlinux.org/index.php/Mouse_acceleration
    /etc/X11/xorg.conf.d/50-mouse-acceleration.conf
    Section "InputClass"
    Identifier "My Mouse"
    MatchIsPointer "yes"
    Option "AccelerationProfile" "-1"
    Option "AccelerationScheme" "none"
    EndSection
    It's better than what it was with no configuration file (evdev defaults?) but I think I would like to tweak it a little. Since I'm most used to Windows mouse acceleration I was wondering if anybody knew of settings close to that I could use?

    Well since there are many variables to contend with, I thought I might try asking for some sane defaults first that were comparable to those on Windows. I've tried configuring mouse acceleration before via 3rd party drivers and always have to rely on trial and error which is not very productive. That's why I just decided to disable everything as a baseline.

  • Can't adjust Logitech mouse acceleration, mouse is too fast

    Hi.
    I have setup Arch with XFCE. Almost everything works fine, except mouse. I have Logitech M185 wireless mouse and it is too fast. I have tried to set mouse acceleration and sensitivity in Xfce mouse settings (without any affect) and via xset or xinput as described in this article, but nothing happened - it still goes way too fast.
    Here is an output of xinput list (don't know why, but there is two different "Logitech USB Receiver" devices):
    $ xinput --list
    ⎡ Virtual core pointer id=2 [master pointer (3)]
    ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
    ⎜ ↳ Logitech USB Receiver id=10 [slave pointer (2)]
    ⎜ ↳ Logitech USB Receiver id=11 [slave pointer (2)]
    ⎜ ↳ bcm5974 id=13 [slave pointer (2)]
    ⎣ Virtual core keyboard id=3 [master keyboard (2)]
    ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
    ↳ Power Button id=6 [slave keyboard (3)]
    ↳ Video Bus id=7 [slave keyboard (3)]
    ↳ Power Button id=8 [slave keyboard (3)]
    ↳ Sleep Button id=9 [slave keyboard (3)]
    ↳ Apple Inc. Apple Internal Keyboard / Trackpad id=12 [slave keyboard (3)]
    And devices properties:
    $ xinput list-props 10
    Device 'Logitech USB Receiver':
    Device Enabled (133): 1
    Coordinate Transformation Matrix (135): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000
    Device Product ID (251): 1133, 50479
    Device Node (252): "/dev/input/event9"
    Evdev Axis Inversion (266): 0, 0
    Evdev Axes Swap (268): 0
    Axis Labels (269): "Rel X" (143), "Rel Y" (144), "Rel Horiz Wheel" (260), "Rel Vert Wheel" (261)
    Button Labels (270): "Button Left" (136), "Button Middle" (137), "Button Right" (138), "Button Wheel Up" (139), "Button Wheel Down" (140), "Button Horiz Wheel Left" (141), "Button Horiz Wheel Right" (142), "Button Side" (255), "Button Extra" (256), "Button Forward" (257), "Button Back" (258), "Button Task" (259), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254), "Button Unknown" (254)
    Evdev Middle Button Emulation (271): 0
    Evdev Middle Button Timeout (272): 50
    Evdev Third Button Emulation (273): 0
    Evdev Third Button Emulation Timeout (274): 1000
    Evdev Third Button Emulation Button (275): 3
    Evdev Third Button Emulation Threshold (276): 20
    Evdev Wheel Emulation (277): 0
    Evdev Wheel Emulation Axes (278): 0, 0, 4, 5
    Evdev Wheel Emulation Inertia (279): 10
    Evdev Wheel Emulation Timeout (280): 200
    Evdev Wheel Emulation Button (281): 4
    Evdev Drag Lock Buttons (282): 0
    $ xinput list-props 11
    Device 'Logitech USB Receiver':
    Device Enabled (133): 1
    Coordinate Transformation Matrix (135): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000
    Device Accel Profile (262): 0
    Device Accel Constant Deceleration (263): 1.000000
    Device Accel Adaptive Deceleration (264): 1.000000
    Device Accel Velocity Scaling (265): 10.000000
    Device Product ID (251): 1133, 50479
    Device Node (252): "/dev/input/event10"
    Evdev Axis Inversion (266): 0, 0
    Evdev Axes Swap (268): 0
    Axis Labels (269): "Rel X" (143), "Rel Y" (144), "Rel Horiz Wheel" (260)
    Button Labels (270): "Button 0" (283), "Button Unknown" (254), "Button Unknown" (254), "Button Wheel Up" (139), "Button Wheel Down" (140), "Button Horiz Wheel Left" (141), "Button Horiz Wheel Right" (142)
    Evdev Middle Button Emulation (271): 0
    Evdev Middle Button Timeout (272): 50
    Evdev Third Button Emulation (273): 0
    Evdev Third Button Emulation Timeout (274): 1000
    Evdev Third Button Emulation Button (275): 3
    Evdev Third Button Emulation Threshold (276): 20
    Evdev Wheel Emulation (277): 0
    Evdev Wheel Emulation Axes (278): 0, 0, 4, 5
    Evdev Wheel Emulation Inertia (279): 10
    Evdev Wheel Emulation Timeout (280): 200
    Evdev Wheel Emulation Button (281): 4
    Evdev Drag Lock Buttons (282): 0
    I have played around with "Device Accel Constant Deceleration" property, but it does not affect anything.
    How can I slow down my mouse?
    Last edited by ch1p (2013-08-13 09:34:34)

    ch1p wrote:two different "Logitech USB Receiver" devices
    See thread.
    Haven't used it in a while, but my xorg.conf contained:
    Section "InputClass"
    # Logitech VX Nano, 800 DPI
    # http://forums.gentoo.org/viewtopic.php?p=6676035
    Identifier "USB wireless receiver for mouse"
    Driver "evdev"
    Option "AccelerationProfile" "-1"
    Option "ConstantDeceleration" "3.1"
    Option "Resolution" "800"
    Option "SampleRate" "500"
    # Posted at http://forums.gentoo.org/viewtopic-p-7265410.html#7265410
    # From lsusb
    MatchUSBID "046d:c526"
    MatchDevicePath "/dev/input/event*"
    EndSection
    So use lsusb and tweak it.
    Or even easier, use xinput to tweak on-the-fly.

  • Mouse Acceleration Curve Discussion

    First, let me say that I'm familiar with the differences in the Mac OS mouse acceleration curve versus the more linear curve in Windows and X11. I'm a very happy Switcher and am loving my new iMacs and laptop (yes, I have several), except for that darned mouse acceleration curve. (A quick search on Google with "Mac mouse acceleration curve" and you'll see what I mean.)
    I have been trying for a few months to get used to it, and it's okay, but I definitely feel the difference when switching back and forth between Mac and Windows at work.
    I am familiar with SteerMouse, MouseFix, and USBoverdrive, as well as the Microsoft mouse drivers. However, I'm disappointed that none of them feel exactly like my trusty Logitech on Windows (I'm using the wireless Mighty Mouse at home). To be exact, the low end of the acceleration curve requires to much movement, and the Mac curve creates jerky wrist motions.
    I'm not sure I understand why the curve cannot be optionally adjusted to be exactly the same as on other operating systems, and not just a kludged approximation thereof.
    I will continue to try to adapt to switching back and forth between the platforms, but I'm always looking for solutions to this.
    Does anyone out there have any advice on the matter? Any stories about switching back and forth? Do I just need to continue to be patient and adjust? Any word of perhaps an acceleration adjustment option coming in Snow Leopard? I'd like to see some constructive technical discussion on this.

    Unfortunately, mouse acceleration curve is not the only problem with Leopard's mouse handling. I'm very satisfied with my Mac Pro and OS X in general, not a fetishist though. There are always positive and negative things around a particular platform, the Mac is not an exeption either. Every minor issue with the Mac I have stumbled upon so far, however, either admitted straightforward (and cheap) solution, or was simply a matter of taste, not a real headache at all. Not the case for the mouse.
    To say the least, the acceleration curve is not ergonomic, what is more, it is fixed. You can't even switch it off completely unless you make do with the lowest speed (i.e resolution) setting. This behavior is hard wired into the kernel. On the other hand, mouse pointer has a shaky movement (on every Mac and every mouse I assume), with distinct feel of lack of precise control over the pointer. Try a high precision laser mouse (Logitech, Razer, etc.) in OS X (Leopard) and in XP and you'll know what I'm talking about.
    I know there are 3rd party utilities like SteerMouse and USB Overdirve, but 1) they don't resolve the issue completely, 2) the are not freeware. I'm sure that if the same problem had been found in Windows, in no time there would have been around 10 freeware utilities to be found that offer a solution. Why even these 3rd party utilities can't fix the problem? Strange enough when considering the fact that the core of OS X is open source (Darwin) and well documented. Hasn't anybody recognized yet that mouse in OS X doesn't behave the way it should (not even considering the acceleration problem).
    Is the Apple USB HID driver the culprit? My Razer mouse has an OEM driver, not for the better, though. Is the bug in the kernel? Maybe the case. I hope one day a programmer can tell me what kind of OS workings are responsible for the shaky cursor movement. In the ideal and most simple case, the mouse sensor coordinates, which are very precise, high resolution and reliable in case of any professional mouse, would be polled by an USB HID driver with reasonable (and user settable) frequency, and these coordinates would than be forwarded to the graphics routines that map them to screen coordinates. If the user like, the mapping should be 1-to-1 and "realtime". In OS X anything is easier to achive than 1-to-1 and low latency mapping.
    I can set totally useless sensitivity and acceleration values, but how can I set that if I move my 100$ mouse 1/2000 inch to the left, the cursor move exactly(!) one pixel to the left. Let me tell you what I mean by "advanced" in the 21. century: if a modern "cool looking" OS running on a multicore, multigigahertz, multigigabyte, multigeneration, multi1000dollar worth machine is able to track my moderate hand movements with 1/2000 precision with less than noticeable latency and inaccuracy, if I like it to. Talking about professional work...
    And for me the question remains: why the "most advanced OS" struggles with a problem that has never been a problem in any of the less advanced OSs?

  • Is there a way to disable mouse acceleration in OSX Yosemite?

    i have used my dads iMac and MBP in the past and always noticed how bad the mouse response was in my opinion. Mind you, some people like the way the mouse responds in OSX and will probably have no idea what my issue is. That is mouse acceleration and the lack of option to disable it in the mouse settings panel. Here is a good explanation about what it is, also in the video is a visual example.
    "Mouse or cursor acceleration, to put it simply, makes the travel distance of your cursor on the screen reliant of the velocity of your physical mouse movement rather than just the distance that you move your mouse. So making one movement of the same distance at two different speeds will cause two different relative cursor movements, with quick movement causing the cursor to travel a greater distance."
    source:
    https://www.youtube.com/watch?v=16diwK6HWbI
    So the thing i want to accomplish, is making the physical mouse movement one-to-one with the cursor speed on the screen. As an example: moving my mouse 10 cm would always make my mouse on the screen go 1000 pixels, no matter how fast i move my mouse.
    I've had my mouse set up like that in windows and linux for quite some time now and i hope there is an easy way to set the mouse response like that in OSX as well.
    I want to make clear that this isn't just an issue in games where you want to have great mouse precision. I have become really accustomed to this way of mouse response in any type of application. So the problem lies not in any mouse settings of any game/program. The problem lies in how OSX translates physical mouse movement to cursor movement.
    Anyway, i ran into this issue about a year ago when i was using my dad's computer. i've had my own windows computer for some time now. An option to disable mouse acceleration in OSX Yosemite might have been implemented properly in the mean time. I have searched this community and found some old posts of people who had this same problem as me, but never read about any fix for it. The main reason i am asking this is because i am considering buying a Macbook.
    I'd rather not use any third party software, but if there is any out that that just works and is easy to use, let me know.

    Please don't be obnoxious to people like tbirdvet trying to help; nobody here owes you an answer, or anything else for that matter.
    Anyway, Yosemite seems to enable mouse acceleration by default. You can disable it to get a constant pixels pointer moves / meters mouse moved ratio by typing this in terminal:
         defaults write .GlobalPreferences com.apple.mouse.scaling -1
    you'll need to logout and log back in for changes to take effect. To restore the standard behaviour:
         defaults write .GlobalPreferences com.apple.mouse.scaling 2
    should do the trick.
    C.

  • Do you use mac's default mouse acceleration?

    I know there are billions of Mac users and if you use Apple's mouse, do you ALL turn OFF mouse acceleration or you get used to it?
    I find it weird, but my mouse is not moving as precisely as I want. Because when I move it slower, the mouse is not moving as I expect. It is changing its speed and it is hard to predict it.
    When I follow the general recommendation and turn the acceleration off by this command: defaults write .GlobalPreferences com.apple.mouse.scaling -1
    I don't like it either, because it is becoming too sensitive: when I move it a little, it is jerky.
    So, my question to all mouse users, do you really use default mouse acceleration? Or what do yuo do? Will I get used to it?

    No, sorry, I don't know if this is possible. But here in this forum people who know the Mac product won't see it.

  • I can't get rid of mouse acceleration like Windows

    Hello,
    We can't change mouse acceleration (turn on/off) like Windows, i tried with 3 different logitech mouse and 1 razer. Moreover, softwares like steer mouse doesn't really turn off it.

    Moreover, softwares like steer mouse doesn't really turn off it.
    <http://plentycom.jp/en/steermouse/support.cfm>
    "SteerMouse does not have the same cursor movement as Windows, however, setting the value of the Tracking Speed to 0 approximates to the cursor movement of Windows. In this case, you can adjust the cursor speed by changing the 'Sensitivity'."

  • Mouse Acceleration woes

    Hi there. I've been a long time Windows user, and recently purchased a Core Duo Mac Mini to put in my car, but it's still in the office while I play with it a bit.
    I put Windows on it for a couple of reasons, and if someone, somewhere out there could help me alleviate this main one, I'd definitely give OS X the chance to give Windows a run for its money as my primary OS.
    Mouse Acceleration. I absolutely can not stand it. I'm using a Logitech G7 wireless USB mouse, and it feels incredible when used in Windows, acceleration disabled. When I use it in OS X, it feel sluggish, responds awkwardly, and flies past my goals when it really gets going. Is there any way to turn this acceleration off? A friend of mine found a freeware "patch" that supposedly copied the "Windows acceleration model," but it didn't seem to make a difference... If there is a way to disable and you could enlighten me how to do so, I would be eternally grateful.
    Mini Core Duo + Self Built PC   Windows XP  

    Read this page:
    http://Gnarlodious.com/Computer/MacOsx/MouseSensitivity
    Oh hey, I have a Mac in my car too!

  • Please fix mouse acceleration issue

    Is Apple doing anything to fix the mouse acceleration issue? Do they know and care? I found Windows 7 even XP mouse acceleration to be great. I really wish Apple can fix something so basic.

    I have adapted this advice from a post by nycruza
    "VOLUME Control Procedure"
    http://discussions.apple.com/thread.jspa?threadID=1020767&tstart=1065
    1. Obvious but indeed there are some that forget to remove the plastic covering.
    2. Go into settings and move the volume software sliders all the way to the RIGHT. These can cap the max volume allowed of various sound outputs. If you've capped the max output, then attempt to turn your earpiece up...it won't be too loud.
    3. AFTER you have done step 2 above, use the rocker switch on the left side of the phone and push the upper side of switch. (this is ringer volume)
    4. DURING A CALL, use the rocker switch on the left side of the phone and push the upper side of switch. (this is earpiece volume)
    Note that the behavior in #3 and 4 is standard to how many cell phones operate.
    IF after doing all 4 above and your earpiece or speaker is still low or muffled you probably have a defective device.

  • Mouse acceleration is horrible on my new Mac Mini

    I'm brand new to Mac, just got my Intel Mac Mini today. The very first thing I noticed is that the mouse speed is quite slow, so I found the mouse settings in the system preferences and cranked it up to max. This seemed to make the speed of the mouse much faster when I move the mouse fast, but when I move the mouse slow, it still goes really slow (almost like I'm moving it through quicksand...). How can I make the speed of the mouse more consistent??? It seems like the acceleration curve is extremely sharp. I'd like something more linear.
    If I can't fix this, it's a dealbreaker for me and the Mac is going back to Apple.

    The mouse surface isn't the problem, I tried three different mice, one of which was non-optical.
    Seems the acceleration curve in OS X is just horribly designed. I downloaded Steermouse which fixed the problem (it provides an acceleration adjustment).
    Seems pitiful that Apple doesn't provide an acceleration setting in the stock OS.
    Unfortunately, steermouse costs $20... I'm somewhat annoyed that I had to fork out $20 just to fix a stupid problem with the OS.

  • BI Accelerator  - Non Cumulative cube

    Experts,
    I have to create BIA on inventory cubes which is non cumulative..will the performance work in case of non cumulative cubes for BI acceleraot indexes??

    Check the latest...
    https://www.sdn.sap.com/irj/sdn/developerareas/bi?rid=/library/uuid/11c4b71d-0a01-0010-5ca0-aadc2415b137
    Question
    Are there any restrictions for InfoCubes that are not appropriate for the BI Accelerator?
    Answer
    No. All InfoCubes can be used in conjunction with the BI Accelerator. The former restrictions for non-cumulative key figures do not exist anymore.
    Hope it Helps
    Chetan
    @CP..

  • Apple mouse ball non-functional

    Is there a way to disassemble Apple Mouse to clean out the roller ball? Tried rolling it on cloth many times but no longer works.

    I have a later USB Apple mouse, and the roller collects enough dust to become annoyingly non-functional in one direction or another within a period of 4-6 months. After the first time it happened, I realized that since the outer bezel was glued on, Apple did not intend for me to service the mouse, even though I knew exactly what was wrong. I took it in and the Apple Store gave me another one. The same thing happened again, but I am now nowhere near an Apple store, and the mouse is out of warranty anyway, so I fixed it myself. What a nightmare. Unlike the mouse shown in the video, the cables connecting one circuit board to the other are much shorter, and unplugging and re-plugging them is like trying to add mustard to a fully assembled ham sandwich without removing the bread.
    In the good old days of user-serviceable mousies, all you had to do to clean the tracking ball and its contacts was turn a bezel 1/4 turn with your fingers and out popped the ball. Now of course since the Apple mouse uses a laser instead of a ball to track movement, that's no longer necessary. But the scrolling ball could easily be designed for simple removal. Having to break open a glued-together component and go through the virtual equivalent of micro surgery just to clean a ball and rollers (in a ridiculously complex assembly) that are just going to get dirty and start malfunctioning within months is absolutely ridiculous. The scroll wheel, being on top, will collect dust internally no matter how operating-room clean you keep your office.
    This mouse is obviously designed to be non-user serviceable. And frankly, what computer service technician would go through all that hassle without charging you $50 (the cost of the mouse) anyway? So essentially the mouse has a tricky bit of built-in obsolescence that would force all but the most determined do-it-yourselfer to just go out and buy another one. I thank you for the video anyway, but this operation is not for the faint of heart, so I'm quite sure that very few people will actually try to clean their scroll wheel assembly, which is a shame and a waste.

  • Mouse Acceleration Problem...

    http://db.tidbits.com/article/8893
    Yeah I have a Macbook. But at school, for web design, they use Pc's and for graphics they use iMacs. I have noticed the different in the pc and mac mouse accuracy. I feel like on the PC, I dont really have to work so hard on the mouse for it to move were I want it. I can like, just move it around and it feels very smooth. On a Mac, it seems like its too accurate, idk how to explain it. It feels slow, even if you change the settings, it doesn't feel so smooth as the PC. If I speed it up, it goes way to fast and jumpy. But if I slow it down, it is accurate but slow, and it moves too slow or too fast and its all about the acceleration. I like how the PC has it, its very smooth and fluent for me. Try it out for your self. I have to switch to using PC at school and then Mac at home. I've tried downloading those other programs to fix it like steermouse:
    http://www.apple.com/downloads/macosx/drivers/steermouse.html
    but it still doesn't feel right.
    If I buy a Microsoft Mouse and get that Intellipoint thing, will it use the PC's mouse driver thing, so it will control more like a PC mouse.

    If I buy a Microsoft Mouse and get that Intellipoint thing, will it use the PC's mouse driver thing, so it will control more like a PC mouse.
    I believe that will help. With their software you will get more control and functionality. I use a 5-button Kensington mouse. It cuts my productivity in half.
    Dave M.
    MacOSG Founder/Ambassador  An Apple User Group  iTunes: MacOSG Podcast
    Creator of 'Mac611 - Mobile Mac Support' (designed exclusively for an iPhone/iPod touch)

Maybe you are looking for