Yosemite takes up so much RAM!

I have a MacBook Air 13", bought August 2014 (4GB RAM).
Just updated to Yosemite, and suddenly I hardly have any RAM! I've had Memory Clean installed on my machine for a while, but never had to use it, until this update, and now it's on all the time trying to save me some memory. Also, the mouse pointer disappears, predominantly when using Safari.
Currently under the info given by Memory Clean, "App Memory" is taking up 1.06GB (this has reduced from around 2GB earlier. Over the past few hours, "File Cache" has been at around 2GB. The "kernel_task" appears to be taking up a good 700-900MB, is this normal?
It's been running Mavericks without breaking a sweat, I've been able to message people via Facebook whilst also playing games. Yet after this update which is supposed to be "Every bit as powerful as it looks", it isn't!
What do I do?

I have same issue with the same model laptop. Very irritating that supposedly high end laptop in 2013 now struggling to do basic things thanks to Yosemite requiring so much RAM and the macbook air not able to upgrade RAM.
Main issues have been very slow internet operations, as well as blips when running apps. I notice it always happens when available ram running low. Took it to Apple store to ask why so many issues and that was where I was told about the RAM thing
I use memory clean running in the background and it has helped quite a bit so surprised about the other comments here. But have had to be more efficient in not having a bunch of stuff open at the same time.
My wife is now better off with my older macbook pro with a cheap RAM upgrade that she inherited from me than I am with my newer macbook air!!! Not the sort of progress I anticipated...
Not impressed with Apple over all this though...def seems to be a post Jobs situation happening in their efficiency (not that it was perfect before...)

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    SMALL and LARGE with content-aware fill and then radial blur (this takes a while to run). this step is purely optional.
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    SMALL and LARGE with radial blur (this takes a while to run). hit F1 if you don't know how or refer to this: http://ksimonian.com/Blog/2010/02/24/improved-photoshop-benchmark-cpu-speed-test-for-both- mac-pc-free-radial-blur-filter-test/
    SMALL and LARGE with content-aware fill and then radial blur (this takes a while to run). this step is purely optional.
    32-bit ps ext CS6:
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    SMALL and LARGE with 2 layers
    SMALL and LARGE with content-aware fill, like taking out a telephone pole. hit F1 if you don't know how.
    SMALL and LARGE with radial blur (this takes a while to run). hit F1 if you don't know how or refer to this: http://ksimonian.com/Blog/2010/02/24/improved-photoshop-benchmark-cpu-speed-test-for-both- mac-pc-free-radial-blur-filter-test/
    SMALL and LARGE with content-aware fill and then radial blur (this takes a while to run). this step is purely optional.
    SMALL and LARGE with content-aware move
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    SMALL and LARGE with 2 layers
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    SMALL and LARGE with radial blur (this takes a while to run). hit F1 if you don't know how or refer to this: http://ksimonian.com/Blog/2010/02/24/improved-photoshop-benchmark-cpu-speed-test-for-both- mac-pc-free-radial-blur-filter-test/
    SMALL and LARGE with content-aware fill and then radial blur (this takes a while to run). this step is purely optional.
    SMALL and LARGE with content-aware move
    if you know of a more memory-intensive operation, such as radial blur (maybe that's only cpu-intensive), I would be interested in knowing about this.
    if you know of a more memory-intensive operation, such as radial blur (maybe that's only cpu-intensive), I would be interested in knowing about this.
    the number of layers seem to multiply the RAM required in CS5. I think.  the amount of RAM required to do photoshop seems to be a much-talked about subject and the subject of much variableness, and I wanted to nail it down a little. 
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    I am making it here: http://Jesusnjim.com/calculators/photoshop-ram-usage.html
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    Jim Michaels
    something automatically hit the send button before I could finish.
    Message was edited by: jmichae1

    the numbers basically would form a linear graph in memory usage when it comes to things like
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    image size
    I am not throwing away my data because someone is poo-pooing it.
    CAF is just an 11x multiplier in every case I have used it. I am curious what the cs6 new content-[fill-in-the-blank] features use for memory. and I probably can't get anyone else to test it for me, because nobody seems to know how that I have met on the forums except me (I have been doing testing for 27 years and design/development for as long as I can remember - am I getting that old?).
    the numbers in these cases are linear, for initial operations (I should qualify that on the page). as you said (according to my numbers), subsequent ops cause increased memory usage. I see this in soundbooth, to the point of out of memory error and crash.
    I didn't do graphs because I didn't think it was worth it. I have proved my point to myself.
    I think looking back I should have expressed more of what I found (and you guys have just stated it). page editing takes a lot of thought. I guess I missed that 1 necessary thing I noticed and didn't pay enough attention to - ps RAM usage growth from ops doesn't quit until you close it.
    found out ps ram usage is not a compendium of all the features (maybe the major ones). the filters use pretty much no noticeable RAM.
    adjustments don't either I don't think (haven't tested that).
    I just want to help others who are trying to size a new box and don't know how much RAM to get if they are doing a 40x27 poster. and which type of machine: a desktop, laptop, or workstation (which can handle more memory). and which OS (windows 8 handles 512GiB max, windows 7 handles 192GiB max, windows server standard handles multi-terabytes of RAM). why? because I have to size one for myself! and I have some large images I will be working with.
    Memory Limits for Windows Releases (Windows)
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