Why do AME exports look worse than Premiere exports?

Has anyone else come across the situation where AME exports don't look as good compared to exporting straight out of Premiere?
I'm encoding the videos to H.264 MP4 files. The stills (JPEGs) in the video is where I'm having the problem. I've created a sort of slide show with 4 pictures in a short ~10 second part of the video using Scale keyframes and Cross Dissolve transitions.
When I queue the sequence for export straight out of Premiere, these parts of the video created from the stills look fine. However, when I queue them up in AME, these parts of the video look harsh and have jagged edges (the image quality is greatly reduced on the stills).
The export settings are identical, as I am using a Preset for H.264 / MP4 / 720p / 23.976 fps / Square pixels / NTSC / Profile: Main / Level: 3.2 / Render at Maximum Depth (checked) / VBR, 1 pass / Target 6 Mbps / Max 10 Mbps / Use Maximum Render Quality (checked)
Audio (if this would affect anything???) is AAC / 48000 Hz / Stereo / High Quality / 192 kbps / Precedence: Bitrate
Here are my system specs:
- The latest versions of CS6 through the Cloud membership (Premiere CS6 6.0.2 / AME 6.0.2.81)
- Mac OS X Lion 10.7.4 / 2 x 2.26 GHz Quad-Core Intel Xeon / 32 GB 1066 MHz DDR3 / NVIDIA Quadro 4000 2048 MB
- Video footage is AVCHD in MP4 (but that's not where the issue appears to be)
- Still images are large JPEG files (roughly 6000x6000 px); 300ppi / Bit Depth 8 / RGB Color Mode / Adobe RGB (1998)
My Premiere sequence is based off of the AVCHD footage:
AVCHD 1080p square pixel
23.976 frames/second
48000 Hz
Previews are I-Frame Only MPEG, but when I export I do not use Previews (unchecked).
So…any idea why the exports look crappy coming out of AME as opposed to straight out of Premiere? It would be nice to use AME in the background while working on other projects or when large batches of exports need to be done, but not if the quality is going to suffer (at least when still images are involved). One work around seems to be replacing the still with an After Effects composition. Any idea why this would make a difference?
Thanks in advance for your help!

I also had the Use Maximum Render Quality box checked in my export settings
This should carry over to the AME when you send it to the queue, but you should double-check in the AME.
So I guess the difference is in the GPU rendering vs software rendering?
In theory, software MPE with MRQ and Max Bit Depth enabled should produce (nearly) identical results to hardware MPE.
I had originally understood that this is for rendering previews, but looks like it's also used during final exports?
For exporting, video frames have to be rendered before they can be transcoded to the final format/codec.  So hardware MPE helps rendering previews, but it also helps the rendering step of the export process.
That's unfortunate that AME does not utilize the GPU as well. What is the reason for excluding this feature?
That's a question only an Adobe engineer can answer!  NB: I know for sure that the scaling-using-software-MPE limitation in the AME applied to CS5 and CS5.5.  It may be fixed in CS6, or it may not.  I don't have time to properly research that right now.
I don't really understand how something as simple as rendering a scaled JPEG image turns out looking bad, while AME can render full-on After Effects comps...???
If differences in scaling methods don't apply here, there may be system issues or a software bug at work.
Jeff

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    Oh yes, but the menus looked so cool. Funny I've never heard a restaurant review that was so excited about how the menus looked. It's usually about the food.

    ...If someone asks me, how such and such a restaurant was last Saturday, I cannot really give a truthful answer as I only, passed by and smelt how bad it was. What I didnt know was what else was cooking inside...but based on that single smell, I made my mind up and told my friends it was horrible...
    P.S. a VCR is easily bought on ebay for 50 cents, however, atm, you won't find an AppleTV for quite that cheap...

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