About CPU share increase.

When I move mouse point on stage of a swf file which has many MovieClip symbols.
The more MoiveClip symbols on stage or the more depth which MoveClip symbol has other MoveClip,
CPU share increase more.
I wonder the reson, and I'd like to know soultion to make lower CPU share.
Thanks.

if I'm to understand your code and description, you're adding 1000 movie clips each with a circle shape drawn in it.  If this really is the case, I can imagine that it's pegging your CPU.  My solution to that problem would be to either cacheAsBitmap, or render off stage then BitmapData.draw() the container movie clip and add the bitmap to the stage.

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