ACR backward compatibility - why not?

I currently use Adobe CS3 (ACR 4.6) and the latest LR (3.4.1/ACR 6.4.1). I've been using a Kodak DCS SLR/n and LR/ACR to process my RAW files. I recently bought a Nikon D3s and have found that I can't open the NEF files in Bridge or PS, primarily because my PS ACR 4.6 can't read them, and PS informs me that the file is of the wrong kind. I don't even have the "Open in Camera Raw..." option in the context menu in Bridge for NEF.
My question is, then, is there an insurmountable technical reason that ACR can't be built so that it can 'degrade gracefully' for earlier versions of PS? I understand that new features and capabilities are added to ACR peirodically, but why can't the interface be designed such that an older version of PS can use the latest ACR (which, most importantly in this case, contains capabilities for newer cameras). PS doesn't care once the file is processed by ACR. It seems ACR could be easily written to determine what version of PS it should process for and, more importantly, why is it even tied to a specific version of PS anyway (other than perhaps 'smart objects').
Luckily, I have LR and can work around this newfound lack of capability with my upgraded camera. However, what I come away with from this experience is that this is a well-designed force-fed upgrade requirement for Adobe PS customers that don't appear to be truly necessary. If there is a valid techinical reason that this is not possible I will understand, but as a career SW architect/engineer, personally, I just don't see it. It appears that if Adobe has taken the path that if it can't create upgrades that stimulate mass upgrades (which haven't happened with CS4 or CS5, and shareholders know it), then they rely on HW updates to make their products obsolete. Not a good business practice. (Just ask Microsoft and the millions of people still using Windows XP Pro).
I would appreciate any input anyone might have on why ACR is designed in this way.

I can't find the official documentation, but 10 minute's googling found this in a forum ...
Command Line Support in the Adobe DNG Converter
Introduction
Previous versions of the Adobe DNG Converter always displayed a UI,  which required human interaction to convert propriety raw files into DNG  format. This made DNG conversion difficult to include as part of  automated raw processing workflows.
Adobe DNG Converter 3.2 has added command line parameter support, which  allows it to be run by automation systems without displaying a UI. This  allows DNG converter to be included in automated raw processing  workflows.
Running the Adobe DNG Converter from the Command Line
Under Windows, you can run the DNG converter from the command line by  just typing the path to the executable file, followed by the parameters.  For example, assuming the DNG Converter is installed at the standard  location, type:
“C:\Program Files\Adobe DNG Converter.exe”
followed by the parameter list.
Note: Under Windows, you need to include at least one option in the  parameter list to prevent the DNG Converter from displaying its UI. If  you don’t have any non-default options to specify, just in use the “-c”  option, which is a default option.
Under Mac OS X, you need to type to entire path to executable file,  which is inside the Application bundle. For example, assuming the DNG  Converter is installed at the standard location, type:
“/Applications/Adobe DNG Converter.app/Contents/MacOS/Adobe DNG Converter”
followed by the parameter list.
Parameter List
The parameters list consist of options followed by the names of raw  files to convert. Options must precede the names of any raw files that  they apply to, and apply to all the remaining raw files on the command  line.
Command Line Options
The Adobe DNG Converter supports the following command line options:
-c Output compressed DNG files (default).
-u Output uncompressed DNG files.
-l Output linear DNG files.
-e Embed original raw file inside DNG files.
-p0 Set JPEG preview size to none.
-p1 Set JPEG preview size to medium size (default).
-p2 Set JPEG preview size to full size.
-d <directory> Output converted files to the specified directory.
Default is the same directory as the input file.
-o <filename> Specify the name of the output DNG file.
Default is the name of the input file with the extension
changed to “.dng”.

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