Adding many flash instances. Performance issues?
I had a general question about adding many flash embeds on a
page. I have a page with 12 transparent, non-animating swf files,
ech showing a single static images and each roughly 20k in size.
But my concern is that on slower machines this might be taxing on
the CPU, cause memory issues, maybe page loading issues...?
Any thoughts on this or other concerns?
Thanks for the suggestion. I'll try this. Which browser (and version) are you using? My question was as much about the performance of Flash player in a 64 bit environment as it was about the video playback hardware performance. I'm sceptical of the shared video memory and throughput performance of the Intel-based 4500HD graphics package in my laptop. I'm worried that it might not be sufficient for full-screen flash video playback, or for large external displays, so I'm trying to explain the poor platback performance that I'm seeing, and hopefully show that it's not the fault of the video HW.
Which video HW do you have in your dell?
Thanks
Similar Messages
-
Adobe Reader 9 - multiple instances performance issue
Dear all, I am having some performance issues regarding adobe reader, but only when running multiple instances. Opening a single, relatively small pdf ( 418kb ) works perfect, but adding to the list of open flies another very small file ( 102kb ), the cpu usage jumps to cca. 53% mouse movements become jumpy and the cooling fan goes nuts. Nothing helps until the second file I've opened is closed. Closing only the first instance doesn't help at all.
This happens with any two files I've tried. Large, small, graphics or not. Hardware is not the issue.
Any ideas?
Kind regards,
VinceThis second file: is it one you made? Or does it happen with any
second file?
If it isn't your file, does the problem stop if you turn off
JavaScript?
Aandi Inston -
Is Vista and Flash CS3 performance issue solved?
My performances in Flash CS3 are very poor. When I try to
scroll up-down/left-right I got slideshow. When move the
framecursor to view the frames I also get slideshow. Searched
google, do the compatibility settings and the only batter thing I
get is smoother scrolling of the code. Nothing more. Is this
solved?
Im running C2Duo with 4gb 800 ram with Vista x64.
Should I go back to Flash 8?I have an old AlBook G4 1.67 2GB and I actually think CS3
works great. There is a huge thread about this very issue going on
at the moment so you might want to take a look there. I never had
Flash 8, but MX04 also ran just fine on my laptop.
As far as player performance, it has sped up a lot with AS3
and Flash plugin 9. (Even if you publish AS2 for Flash 9!). I Don't
know if there is true parity between the systems, but it is
certainly faster.
I've always thought it a good idea to develop on a Mac. If
you can make your animations look smooth and good playing back in
the Mac version of the player then you know they will look good
across the board. I can't tell you how many sites (thankfully fewer
these days) where I go and everything just crawls and chugs along.
It is usually due to over high frame rates and excess transparency
or animated raster images. (And I'm talking about the kind that
even if it did move smoothly it wouldn't be worth it!) -
I'm running Windows Vista on a PC with 1GB of RAM and a
descent video card with 256MB of RAM. The PC is running the Vista
AERO interface. Performance is fine except when I go to web sites
using Flash. Then performance gets REALLY BAD.
Has anyone else experienced this same problem? At first I
thought my browser was hung, but it wasn't, it was just dog slow.
Only happens with Flash.
Any Ideas?
ThanksHello BWolfe,
Any update on this issue?
Will there be version 9 that will fix this issue?
This is for us a critical issue, we develop flex
applications (that are not very heavy) and as soon as the
application is iconified almost all the memory goes from the Used
Memory to the Virtual Memory => this memory is available to be
swaped to the disk, then whenever (one or two) big application are
launched the flash app is swapped to the disk (which is normal).
The issues is that once you want to reuse your flash
application, even if the big applications have been closed, you
will have to wait tens of seconds to perform each actions, it's
like if the application was frozen and you have to warm each part
of it before being able to use it at it normal speed (which takes
several minutes).
I haven't tested yet to check if there is a similar issue
using AIR but if that's the case then it should be a top priority
for Adobe because I don't see how people will be able to sell
application that freeze "randomly" from a user's perspective.
PS : I am currently using the latest version of the flash
player 9,0,115,0 on windows XP and I have reproduced this issue on
all the computer I have tested.
best regards. -
Cluster cannot be added to this instance - Performance Manager
Hi, I installed an instance of Performance Manager and added two clusters to it. For whatever reason I had to ditch the Performance Manager VM and re-deploy it. Now that I have a new instance, I cannot add the clusters to it. Yes, I should have removed them before I destroyed the first instance, but I didn't. How can I tell the clusters that they are no longer being managed by the old instance of Performance Manager? The documentation says to ignore the warning, but alas that is not possible, it will not let you add them. Error: Cluster <xxx> is currently managed by the following instance of OnCommand Performance Manager: URL: https://<xxx.xxx.com>:443System ID: <uuid-here> Managing a cluster with multiple instances of the same application will impact the performance of the cluster. You must remove cluster <xxx> from the instance of OnCommand Performance Manager above before adding it to this instance of OnCommand Performance Manager. Thanks
Huge! This was bugging me for two weeks -- thanks for documenting the fix. Lukeitdavisllp wrote:
Hi, I installed an instance of Performance Manager and added two clusters to it. For whatever reason I had to ditch the Performance Manager VM and re-deploy it. Now that I have a new instance, I cannot add the clusters to it. Yes, I should have removed them before I destroyed the first instance, but I didn't. How can I tell the clusters that they are no longer being managed by the old instance of Performance Manager? The documentation says to ignore the warning, but alas that is not possible, it will not let you add them. Error: Cluster <xxx> is currently managed by the following instance of OnCommand Performance Manager: URL: https://<xxx.xxx.com>:443System ID: <uuid-here> Managing a cluster with multiple instances of the same application will impact the performance of the cluster. You must remove cluster <xxx> from the instance of OnCommand Performance Manager above before adding it to this instance of OnCommand Performance Manager. Thanks -
Flash chart performance issue with multiple series
Hi,
We have a problem with the performace of a line graph which has multiple series.
I have set up an example application here:
http://apex.oracle.com/pls/apex/f?p=37504:1
The application contains two charts. The 'Mulltiple Series' chart has twelve series behind it and allows the user to include mutiple series data. The other chart has just one series.
The single series chart takes only a couple of seconds to render, however the mutiple series chart takes around 10 seconds even when no additional series have been selected. Using Firebug I have observed that the apex_util.flash procedure is taking around 8 seconds to generate the XML, and it includes null data values for the series that aren't selected.
My question is how can I make each series conditional, such that no data is included in the XML if the series returns no rows?
Thanks,
AndrewHi Andrew
Have you considered modifying your chart to use a series with the "Query source type" of "Function returning SQL Query"
Have a look at
Re: Flash chart - multiple series - no display when some series empty
My response on that thread may help. I'd be interested to know if this approach improves the performance.
Kind regards
Simon Gadd -
Can someone help me diagnose a strange stored procedure performance issue please?
I have a stored procedure (posted below) that returns message recommendations based upon the Yammer Networks you have selected. If I choose one network this query takes less than one second. If I choose another this query takes 9 - 12 seconds.
/****** Object: StoredProcedure [dbo].[MessageView_GetOutOfContextRecommendations_LargeSet] Script Date: 2/18/2015 3:10:35 PM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
CREATE PROCEDURE [dbo].[MessageView_GetOutOfContextRecommendations_LargeSet]
-- Parameters
@UserID int,
@SourceMessageID int = 0
AS
BEGIN
-- variable for @HomeNeworkUserID
Declare @HomeNeworkUserID int
-- Set the HomeNetworkID
Set @HomeNeworkUserID = (Select HomeNetworkUserID From NetworkUser Where UserID = @UserID)
-- SET NOCOUNT ON added to prevent extra result sets from
-- interfering with SELECT statements.
SET NOCOUNT ON
-- Begin Select Statement
Select Top 40 [CreatedDate],[FileDownloadUrl],[HasLinkOrAttachment],[ImagePreviewUrl],[LikesCount],[LinkFileName],[LinkType],[MessageID],[MessageSource],[MessageText],[MessageWebUrl],[NetworkID],[NetworkName],[PosterEmailAddress],[PosterFirstName],[PosterImageUrl],[PosterName],[PosterUserName],[PosterWebUrl],[RepliesCount],[Score],[SmallIconUrl],[Subjects],[SubjectsCount],[UserID]
-- From View
From [MessageView]
-- Do Not Return Any Messages That Have Been Recommended To This User Already
Where [MessageID] Not In (Select MessageID From MessageRecommendationHistory Where UserID = @UserID)
-- Do Not Return Any Messages Created By This User
And [UserID] != @UserID
-- Do Not Return The MessageID
And [MessageID] != @SourceMessageID
-- Only return messages for the Networks the user has selected
And [NetworkID] In (Select NetworkID From NetworkUser Where [HomeNetworkUserID] = @HomeNeworkUserID And [AllowRecommendations] = 1)
-- Order By [MessageScore] and [MessageCreatedDate] in reverse order
Order By [Score] desc, [CreatedDate] desc
ENDThe Actual Execution Plan Shows up the same; there are more messages on the Network that is slow, 2800 versus 1,500 but the difference is ten times longer on the slow network.Is the fact I am doing a Top 40 what makes it slow? My first guess was to take the Order By Off and that didn't seem to make any difference.The execution plan is below, it takes 62% of the query to look up theIX_Message.Score which is the clustered index, so I thought this would be fast. Also the Clustered Index Seek for the User.UserID take 26%which seems high for what it is doing.
I have indexes on every field that is queried on so I am kind of at a loss as to where to go next.
It just seems strange because it is the same view being queried in both cases.
I tried to run the SQL Server Tuning Wizard but it doesn't run on Azure SQL, and my problem doesn't occur on the data in my local database.
Thanks for any guidance, I know a lot of the slowness is due to the lower tier Azure SQL we are using, many of the performance issues weren't noticed when were on the full SQL Server, but the other networks work extremely fast so it has to be something to
with having more rows.
In case you need the SQL for the View that I am querying it is:
SET QUOTED_IDENTIFIER ON
GO
CREATE VIEW [dbo].[MessageView]
AS
SELECT M.UserID, M.MessageID, M.NetworkID, N.Name AS NetworkName, M.Subjects, M.SubjectsCount, M.RepliesCount, M.LikesCount, M.CreatedDate, M.MessageText, M.HasLinkOrAttachment, M.Score, M.WebUrl AS MessageWebUrl, U.UserName AS PosterUserName,
U.Name AS PosterName, U.FirstName AS PosterFirstName, U.ImageUrl AS PosterImageUrl, U.EmailAddress AS PosterEmailAddress, U.WebUrl AS PosterWebUrl, M.MessageSource, M.ImagePreviewUrl, M.LinkFileName, M.FileDownloadUrl, M.LinkType, M.SmallIconUrl
FROM dbo.Message AS M INNER JOIN
dbo.Network AS N ON M.NetworkID = N.NetworkID INNER JOIN
dbo.[User] AS U ON M.UserID = U.UserID
GO
The Network Table has an Index on Network ID, but it non clustered but I don't think that is the culprit.
CorbyI marked your response as answer because you gave me information I didn't have about the sort. I ended up rewriting the query to be a join instead of the In's and it improved dramatically, about one second on a very minimal Azure SQL database, and before
it was 12 seconds on one network. We didn't notice the problem at all before we moved to Azure SQL, it was about one - three seconds at most.
Here is the updated way that was much more efficient:
CREATE PROCEDURE [dbo].[Procedure Name]
-- Parameters
@UserID int,
@SourceMessageID int = 0
AS
BEGIN
-- variable for @HomeNeworkUserID
Declare @HomeNeworkUserID int
-- Set the HomeNetworkID
Set @HomeNeworkUserID = (Select HomeNetworkUserID From NetworkUser Where UserID = @UserID)
-- SET NOCOUNT ON added to prevent extra result sets from
-- interfering with SELECT statements.
SET NOCOUNT ON
;With cteMessages As
-- Begin Select Statement
Select (Fields List)
-- Join to Network Table
From MessageView mv Inner Join NetworkUser nu on MV.NetworkID = nu.NetworKID -- Only Return Networks This User Has Selected
Where nu.HomeNetworkUserID = @HomeNeworkUserID And AllowRecommendations = 1
-- Do Not Return Any Messages Created By This User
And mv.[UserID] != @UserID
-- Do Not Return The MessageID
And mv.[MessageID] != @SourceMessageID
), cteHistoryForThisUser As
Select MessageID From MessageRecommendationHistory Where UserID = @UserID
-- Begin Select Statement
Select Top 40 (Fields List)
-- Join to Network Table
From cteMessages m Left Outer Join cteHistoryForThisUser h on m.MessageID = h.MessageID
-- Do Not Return Any Items Where User Has Already been shown this Message
Where h.MessageID Is Null
-- An Order By Is Needed To Get The Best Content First
Order By Score Desc
END
GO
The Left Outer Join to test for null was the biggest improvement, but it also helped to join to the NetworkUser table instead of do the In sub query. -
We are having slow response times with BO Voyager, I'm not sure if this is due to the distance between the client session (US) and the physical location of the Server (Europe). Has anyone else experienced this before?
Are there any general performance improvement measures that can be adopted/employed for Voyager as there doesn't seem to be any obvious measures that can be adopted?
Is the performance entirely dependent on the speed of the OLAP connections supporting the Voyager workspaces
ThanksHello Shariff
You don't mention what OLAP server you are using or any specifics about performance. Are your comments based on a comparison against another tool. The network distance won't help. However are all components located in Europe (OLAP server, BOE and MDAS) or just the OLAP server?
The following are general guidelines that we follow when tracking down performance issues. I am assuming you are using Microsoft Analysis Services.
Many of the performance issues raised against Voyager turn out to be problems with cube design. Microsoft has fairly extensive resources talking about best practices and performance tuning so it is always good to make sure customers are aware and are using these best practices. This post contains links to some of the resources:
MSAS 2005
[http://www.microsoft.com/technet/prodtechnol/sql/bestpractice/ssasqptb.mspx |http://www.microsoft.com/technet/prodtechnol/sql/bestpractice/ssasqptb.mspx] and
[http://download.microsoft.com/download/8/5/e/85eea4fa-b3bb-4426-97d0-7f7151b2011c/SSAS2005PerfGuide.doc|http://download.microsoft.com/download/8/5/e/85eea4fa-b3bb-4426-97d0-7f7151b2011c/SSAS2005PerfGuide.doc]
MSAS 2008
[http://www.microsoft.com/downloads/details.aspx?FamilyID=3be0488d-e7aa-4078-a050-ae39912d2e43&DisplayLang=en|http://www.microsoft.com/downloads/details.aspx?FamilyID=3be0488d-e7aa-4078-a050-ae39912d2e43&DisplayLang=en]
As for the cube optimization, here's the advise from Microsoft about how to speed up the cube response time:
These are the two whitepapers that I recommend for background on performance tuning SSAS 2005:
u2022 [Identifying and Resolving MDX Bottlenecks|http://tinyurl.com/33uxob]: This was produced by the SQL Customer Advisory Team, with input from a variety of sources. This is very focused on query tuning. It will explain how to determine whether a bottleneck is in the storage engine (responsible for retrieving data from partitions and aggregations) or in the formula engine (responsible for pretty much everything else). It explains relevant information about these components and how they work, and provides guidance on tuning issues in either component. Frankly, tuning problems in the storage engine is a much simpler task than tuning problems in the formula engine. <URL: http://sqlcat.com/whitepapers/archive/2007/12/16/identifying-and-resolving-mdx-query-performance-bottlenecks-in-sql-server-2005-analysis-services.aspx >
u2022 [SQL Server 2005 Analysis Services Performance Guide|http://tinyurl.com/yr5hrv]: This predates the previous whitepaper and discusses performance more generally, including query and processing performance. It provides some very important guidance, especially with relation to cube design, that will help to achieve better performance with SSAS.
Once you identified the query that's running very slow, then download Microsoft Business Intelligence Developer Studio Helper ([http://www.codeplex.com/bidshelper |http://www.codeplex.com/bidshelper]) and MANUALLY modify the aggregation at the level that takes the longest time. Here's the writeup from Microsoft about step-by-step guide to BIDS: <see attachment>.
Here is the general strategy we want to pursue to see if we can get Voyager to perform faster:
First it would be good to get a better quantification of the problem. For example are they experiencing Voyager being in general u201Cxu201D times slower than Excel or another BI tool? And does this mean:
u2022 Most operations in Excel take less than a second and most Voyager operations take 5 or 6 seconds
u2022 Operations that take 10 seconds in Excel take around about a minute in Voyager
u2022 Operations that take a minute in Excel take five or six minutes in Voyager
u2022 All of the above
The first answer is most likely to be Voyageru2019s scalable N tier environment versus Excelu2019s 2 tier environment. The others more likely suggest problems with the way that Voyager is retrieving the data from the OLAP server. However, these are not hard and fast rules as the reason for a performance difference is often workflow specific.
The second step would be to do a sanity check on their environment. For example, make sure they havenu2019t deployed the web app server, mdas server on a VM machine with only 500 megs of ram. The things to check would be CPU and memory usage:
u2022 On the browser
u2022 On the web application server machine
u2022 On the MDAS machine
u2022 On the Analysis Services machine (though this it could be assumed is OK if the performance of other tools is acceptable)
The objective here would be to see if they have an under resourced environment. Unfortunately we donu2019t have a Voyager sizing guide so I cannot give pro-active recommendations about what things should look like other than to say obvious things like u2018if your MDAS machine is running out of memory with one user you need more memoryu2019. Our very general comment is that one MDAS can support 15 queries.
The final step would be to identify any specific workflows that demonstrate the problem, in particular any workflows that demonstrate an extreme difference between Voyager and the other products, especially if itu2019s a high value workflow to the customer. The objective here would be to do some detailed profiling to see if there is an opportunity for a bug fix which could be released as a patch.
It would also be good to know which version Voyager they are using (which fix packs etc.), which browser they are using, and their deployment environment (OS, how many machines, CPU speed, memory). There are various fixes that give better performance for specific workflows that have gone into Voyager over time, so (without specific knowledge of what the problems are) it would be great to see if an XI 3.1 version of Voyager meets their expectations.
General performance problems are unlikely to be fixed with bug fixes , and having a better system configuration will only take you so far before you hit the limits of what you can get out of an N tier system opposed to a 2 tier thick client one. Historically we have tended to find very specific problems which we were able to identify the root cause of and fix by issuing patches.
I hope this helps somewhat.
Regards -
Discoverer 9.0.4.45.02 Performance issues
I see various performance issues with this version of discoverer.Like -
1.Reports taking a long time. eg - it take 25 minutes to display 100 recorrds
2.CPU spikes whie exporting reports to excel spreadsheet using discoverer viewer / plus.
I have read many whitepapers on performance issues. But nothing is very specific to discoverer 10g. Anybody encountered similar issues ?It depends...
What kind of host do you have?
1) Have you checked memory consumtion - perhaps you're swapping a lot?
2) Have you checked the cpu consumtion - perhaps you need a better cpu or more cpu's.
3) How about network performance?
Regards,
Martin Malmstrom -
Many-to-many performance issue
I realize that many-to-many joins have been discussed before (yes, I looked through many threads), but I'm having a slight variation on the issue. Our data warehouse has been functioning for a couple of years now, but we're now experiencing a dramatic degradation in report performance. I'll tell you everything I know and what I've tried. My hope is that someone will have an idea that hasn't occurred to me yet.
The troubling data links deal with accounts and account_types. Each transaction will have one account, but each account can have multiple account_types and each account_type is made up of multiple accounts. It ends up looking like this:
Transaction_cube --< account_dimension >--< account_type_table
Given the many-to-many relationship between account and account_type, this is the only architecture I could come up with that will maintain data integrity in the transaction cube.
I know that this is the cause of the performance issues because the reports run normally when this is removed. The volume of data obviously increases over time, but the problem appeared very suddenly -- not a gradual degradation that one would expect from a volume issue. The cube is partitioned by year and we're a little below last year's growth.
The other fact to throw in is that the account_type table did increase in size by an additional 30% when we first noticed the problem. However, the business was able to go back and remove half of the account_types (unused types) so now the table has fewer rows than it had before we noticed the problem (~15k rows in the account_type table).
We have tried pinning the table so that it remain in memory, but that did not help. I tried creating a materialized view combining accounts and account_types with a similar lack of improvement. I've tried adding indexes, but there is still a full-table scan. All database objects are analyzed nightly after the data load is completed.
I'm fresh out of ideas at this point. Any suggestions and/or ideas would be greatly appreciated.I've thought about that. What it would mean would be aprox. 20 additional columns for each of the different account_types. Unfortunately, that would also mean that all the reports that use the account_type would have to have a condition:
WHERE acct_type1='Income Stmt." OR acct_type2='Income Stmt." OR ....
Since the account_types are not set up in a hierarchy and there must be only one row for account, I'm not sure that this is a feasible solution.
Thank you for the suggestion. -
Help with Video Performance Issues using Flash
Asking on behalf of a customer who has been unable to get any answers so far - are you able to help?
Background:
We have a port of our Game Development Kit which allows us to recompile all our games using Crossbridge (http://adobe-flash.github.io/crossbridge/) into SWF without any code modifications.
Overview:
Our framework is using OpenGL for rendering and we have successfully ported it along with the audio and video to run in Flash.
We are experiencing performance issues using Video. We cannot use image sequence as some of the video animations are too long and would increase the download to an unacceptable size. Assets vary between 256x256 - 1024x1024 videos.Here's the rest of the story. Let me know if you can see any resolution, and I will connect him to the forums. Thank you.
Current Video Solution:
We create an instance of NetConnection, NetStream, and Video according to most samples out there, and invoke draw to rasterize the Video DisplayObject into a BitmapData instance.
The BitmapData instance has a fixed color component layout which is not compatible with Stage3D texture and is therefore has to be reformatted before uploaded to Stage3D Texture (See Code Listing below).
Our Problems:
Performance issues with RGBA conversion (either using copyChannel or manually reformatting is not fast enough) natively in as3; this required for stage3d texture.Copying each channel individual using bitmapdata.Copychannel seems faster, but not significantly faster.
Cannot detect when video frame has been updated, therefore we may copy pixels that are not needed in enterframe (processpixel).
Looping video, our current solution uses the NET_STATUS event Buffer empty; Is there a better way to loop videos than checking buffer and seeking to 0.
Stepping video, loading FLV or MP4 side by side assets from HTTP or embedded does not support stepping? Is there another way?
ActionScript Code Listing:
video_nc = new NetConnection();
video_nc.addEventListener(NetStatusEvent.NET_STATUS , onConnect);
video_nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR , trace);
video_nc.connect(null);
// OnConnect Event:
this.ns = new NetStream(e.target as NetConnection);
eventclient = new Object();
eventclient.onMetaData = onMetaData;
this.ns.client = eventclient;
ns.play(flvfile);
ns.pause();
//onMetaData event:
this.width = infoObject.width;
this.height = infoObject.height;
this.textureWidth = NextPowerOfTwo(this.width);
this.textureHeight = NextPowerOfTwo(this.height);
cliprect = new Rectangle(0, 0, this.width ,this.height);
cliprect.x = 0;
cliprect.y = 0;
cliprect.width = this.textureWidth;
cliprect.height = this.textureHeight;
totalFrames = infoObject.duration * infoObject.fps;
this.hasAlpha = true;
if(infoObject.videocodecid == 5)
this.hasAlpha = true;
this.bitmapData = new BitmapData(this.textureWidth, this.textureHeight, hasAlpha, 0xff000000);
this.video = new Video(this.width, this.height);
this.video.attachNetStream(ns);
this.video.addEventListener(Event.ENTER_FRAME, processPixels);
// processPixel method:
BitmapData.draw(video);
GLAPI.instance.glBindTexture(GLAPI.GL_TEXTURE_2D,this.textureId);
var fmt:uint = GLAPI.GL_ARGB;
// converting pixels using copychannel or loop through pixels
GLAPI.instance.glBindTexture(GLAPI.GL_TEXTURE_2D,this.textureId);
GLAPI.instance.glTexImage2D(GLAPI.GL_TEXTURE_2D, 0, fmt, this.textureWidth, this.textureHeight, 0,fmt, GLAPI.GL_UNSIGNED_BYTE, 0, convBitmapData.getPixels(cliprect)); -
Performance issues in latest PPAPI Flash Player releases?
Hi there,
I've recently noticed some pretty serious performance issues in the latest versions of the PPAPI Flash Player in Chrome.
I'm using:
Windows 7 64-bit
Chrome Version 41.0.2272.101 m (64-bit)
Flash Player PPAPI Version: 17.0.0.134
I've noticed a large drop in performance recently when updating Chrome, I have been using Away3D 4.1 (using Stage3D) to create a series of Generative Art experiments, if you check out the one below I find that in Internet Explorer and Firefox (using the NPAPI version of the Flash Player) the FPS performance on my system is around 35-40 fps for me, but in Chrome's PPAPI player it drops drastically to around 6 or 7 fps.
I just recently updated my Chrome version so this is a recent change... around a few weeks ago this content was working fine in Chrome, around the same 35-40 fps I am getting in other browsers.
http://waroo.com/genart9s
Is anyone else out there seeing these performance issues with recent releases of Chrome's PPAPI Flash Player?Hi Quentin,
Thanks again for looking into this, I've listed my work and home dxdiag info for you below:
Home PC
System Information
Time of this report: 3/26/2015, 20:06:30
Machine name: x
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150202-1526)
Language: English (Regional Setting: English)
System Manufacturer: OEM
System Model: OEM
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~3.0GHz
Memory: 6144MB RAM
Available OS Memory: 6142MB RAM
Page File: 2381MB used, 9901MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
DxDiag Notes
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
DirectX Debug Levels
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
Display Devices
Card name: NVIDIA GeForce GTX 560 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 560 Ti
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_080110B0&REV_A1
Display Memory: 3792 MB
Dedicated Memory: 977 MB
Shared Memory: 2815 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: Cinema Displa
Monitor Id: APP921D
Native Mode: 1680 x 1050(p) (59.883Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4788 (English)
Driver Version: 9.18.13.4788
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/13/2015 19:41:47, 17258024 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5140-11CF-B461-0C281CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1200
SubSys ID: 0x080110B0
Revision ID: 0x00A1
Driver Strong Name: oem7.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.4788:pci\ven_10de&dev_1200
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Sound Devices
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: SPDIF Out (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Sound Capture Devices
Description: Microphone (2- Logitech Microphone (Pro 4000))
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
Date and Size: 7/12/2013 10:40:58, 109824 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: Auxiliary (Creative SB X-Fi)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: Digital-In (Creative SB X-Fi)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: "What U Hear" (Creative SB X-Fi)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: Microphone (Creative SB X-Fi)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: Line-In (Creative SB X-Fi)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ctaud2k.sys
Driver Version: 6.00.0230.0004 (English)
Driver Attributes: Final Retail
Date and Size: 3/1/2014 03:55:20, 689048 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
DirectInput Devices
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Poll w/ Interrupt: No
USB Devices
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2935
| Matching Device ID: usb\root_hub
| Service: usbhub
Gameport Devices
PS/2 Devices
+ HID Keyboard Device
| Vendor/Product ID: 0x0DC6, 0x5300
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Microsoft USB Wheel Mouse Optical
| Vendor/Product ID: 0x045E, 0x0040
| Matching Device ID: hid\vid_045e&pid_0040
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
Disk & DVD/CD-ROM Drives
Drive: C:
Free Space: 21.1 GB
Total Space: 122.0 GB
File System: NTFS
Model: M4-CT128M4SSD2 ATA Device
Drive: D:
Free Space: 124.2 GB
Total Space: 476.9 GB
File System: NTFS
Model: ST3500320AS ATA Device
Drive: E:
Free Space: 22.7 GB
Total Space: 476.9 GB
File System: NTFS
Model: ST3500820AS ATA Device
Drive: F:
Model: ASUS DRW-1814BL ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes
System Devices
Name: Intel(R) G33/G31/P35/P31 Express Chipset PCI Express Root Port - 29C1
Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_00008086&REV_02\3&2411E6FE&2&08
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2937
Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D0
Driver: n/a
Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_197B&DEV_2363&SUBSYS_1083147B&REV_02\4&132DCC4F&0&00E4
Driver: n/a
Name: Intel(R) G33/G31/P35/P31 Express Chipset Processor to I/O Controller - 29C0
Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_1083147B&REV_02\3&2411E6FE&2&00
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2936
Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_1083147B&REV_02\3&2411E6FE&2&EA
Driver: n/a
Name: Creative SB X-Fi
Device ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00\4&254E66D3&0&18F0
Driver: n/a
Name: Intel(R) ICH9 Family PCI Express Root Port 5 - 2948
Device ID: PCI\VEN_8086&DEV_2948&SUBSYS_29488086&REV_02\3&2411E6FE&2&E4
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2935
Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_1083147B&REV_02\3&2411E6FE&2&E9
Driver: n/a
Name: Realtek PCI GBE Family Controller #2
Device ID: PCI\VEN_10EC&DEV_8167&SUBSYS_1083147B&REV_10\4&254E66D3&0&08F0
Driver: n/a
Name: Intel(R) ICH9 Family PCI Express Root Port 1 - 2940
Device ID: PCI\VEN_8086&DEV_2940&SUBSYS_29408086&REV_02\3&2411E6FE&2&E0
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2934
Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_1083147B&REV_02\3&2411E6FE&2&E8
Driver: n/a
Name: Realtek PCI GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8167&SUBSYS_1083147B&REV_10\4&254E66D3&0&00F0
Driver: n/a
Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293C
Device ID: PCI\VEN_8086&DEV_293C&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D7
Driver: n/a
Name: Intel(R) ICH9 Family SMBus Controller - 2930
Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_1083147B&REV_02\3&2411E6FE&2&FB
Driver: n/a
Name: NVIDIA GeForce GTX 560 Ti
Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_080110B0&REV_A1\4&245773DA&0&0008
Driver: n/a
Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293A
Device ID: PCI\VEN_8086&DEV_293A&SUBSYS_1083147B&REV_02\3&2411E6FE&2&EF
Driver: n/a
Name: Standard AHCI 1.0 Serial ATA Controller
Device ID: PCI\VEN_8086&DEV_2922&SUBSYS_1083147B&REV_02\3&2411E6FE&2&FA
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_080110B0&REV_A1\4&245773DA&0&0108
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2939
Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D2
Driver: n/a
Name: Intel(R) ICH9R LPC Interface Controller - 2916
Device ID: PCI\VEN_8086&DEV_2916&SUBSYS_1083147B&REV_02\3&2411E6FE&2&F8
Driver: n/a
Name: Texas Instruments 1394 OHCI Compliant Host Controller
Device ID: PCI\VEN_104C&DEV_8023&SUBSYS_1083147B&REV_00\4&254E66D3&0&10F0
Driver: n/a
Name: Intel(R) ICH9 Family USB Universal Host Controller - 2938
Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D1
Driver: n/a
Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_1083147B&REV_92\3&2411E6FE&2&F0
Driver: n/a
DirectShow Filters
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741
CamPack Terminator Filter,0x00200000,1,0,,
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741
WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Logitech Video (I420),0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741
Audio Capture Sources:
Microphone (2- Logitech Microph,0x00200000,0,0,qcap.dll,6.06.7601.17514
"What U Hear" (Creative SB X-Fi,0x00200000,0,0,qcap.dll,6.06.7601.17514
Auxiliary (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
Digital-In (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
Line-In (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
Microphone (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741
SB X-Fi Synth A [AF00],0x00200000,1,0,quartz.dll,6.06.7601.18741
SB X-Fi Synth B [AF00],0x00200000,1,0,quartz.dll,6.06.7601.18741
WDM Streaming Capture Devices:
Digital-In,0x00000000,0,0,,
,0x00000000,0,0,,
SB X-Fi Audio [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
SB Live!2K Audio [AF00],0x00000000,0,0,,
Logitech QuickCam Pro 4000,0x00200000,0,2,ksproxy.ax,6.01.7601.17514
Logitech Microphone (Pro 4000),0x00200000,1,1,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
,0x00000000,0,0,,
SPDIF Out,0x00000000,0,0,,
SB X-Fi Synth A [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
SB X-Fi Synth B [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
SB X-Fi Audio [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
,0x00000000,0,0,,
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
Video Capture Sources:
Logitech QuickCam Pro 4000,0x00200000,0,2,ksproxy.ax,6.01.7601.17514
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Speakers (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: SPDIF Out (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: Speakers (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
SPDIF Out (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
EVR Power Information
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
Work PC
System Information
Time of this report: 3/26/2015, 17:47:11
Machine name: x
Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150128-1513)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Z200 Workstation
BIOS: Default System BIOS
Processor: Intel(R) Xeon(R) CPU X3450 @ 2.67GHz (8 CPUs), ~2.8GHz
Memory: 12288MB RAM
Available OS Memory: 12224MB RAM
Page File: 4793MB used, 19651MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 120 DPI (125 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
DxDiag Notes
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
DirectX Debug Levels
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
Display Devices
Card name: NVIDIA Quadro 600
Manufacturer: NVIDIA
Chip type: Quadro 600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0DF8&SUBSYS_083510DE&REV_A1
Display Memory: 4095 MB
Dedicated Memory: 978 MB
Shared Memory: 3117 MB
Current Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: HP LP2465
Monitor Id: HWP2676
Native Mode: 1920 x 1200(p) (59.950Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.2049 (English)
Driver Version: 9.18.13.2049
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 6/21/2013 12:06:36, 15144928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4EB8-11CF-6F7B-38281CC2C435}
Vendor ID: 0x10DE
Device ID: 0x0DF8
SubSys ID: 0x083510DE
Revision ID: 0x00A1
Driver Strong Name: oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section032:9.18.13.2049:pci\ven_10de&dev_0df8
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: NVIDIA Quadro 600
Manufacturer: NVIDIA
Chip type: Quadro 600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0DF8&SUBSYS_083510DE&REV_A1
Display Memory: 4095 MB
Dedicated Memory: 978 MB
Shared Memory: 3117 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Generic Non-PnP Monitor
Monitor Model: unknown
Monitor Id:
Native Mode: unknown
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.2049 (English)
Driver Version: 9.18.13.2049
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 6/21/2013 12:06:36, 15144928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4EB8-11CF-6F7B-38281CC2C435}
Vendor ID: 0x10DE
Device ID: 0x0DF8
SubSys ID: 0x083510DE
Revision ID: 0x00A1
Driver Strong Name: oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section032:9.18.13.2049:pci\ven_10de&dev_0df8
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Sound Devices
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0262&SUBSYS_103C170B&REV_1002
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5973 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/3/2009 03:39:58, 2023840 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Sound Capture Devices
DirectInput Devices
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
-
Major Performance Issues in Flash 8
I have been experiencing major slowdown in the Flash 8
authoring tool... I am working with large files (about 40-50mb
.fla).
My system specs aren't too bad but maybe not enough?
1.5Ghz Pentium M
512mb RAM
1024mb virtual memory...
Is there anything that specifically causes Flash to slow way
down? I'm thinking about tweaking my system (either settings or by
upgrading hardware) but I don't know what would help Flash with
larger projects. I'm assuming that more RAM would speed things up,
but I don't want to jump to that assumption and buy it without
knowing for sure...
...any ideas?Yes... more graphics = heavier load...
...obviously.
However the performance issues here I'm talking about aren't
just slight slowdown issues. It is a MAJOR slowdown problem that
occurs suddenly. This means that once I hit a certain filesize,
Flash slows down and will not respond for MINUTES. If it were a
simple "you added more graphics" problem, then it would show a
gradual decrease in performance.
What I was really wanted to know is what is the weak link
concerning Flash performance? Is it RAM, processor speed, or
something else?
I can upgrade, but I'm not buying a new multi-processor
machine...it's not feasible, and not to mention it's a huge
overkill. -
Performance issues with flashed 7800GT (G5)
Hey,
I recently flashed a PC 7800GT with the 128K OEM NVidia ROM. It's one of the cards with a physical 128K ROM chip, so no worries there. However, it doesn't deliver the performance I expected. I have a Late 2005 2.0 DC, 10GB DDR2 and use Leopard 10.5.8.
This is what OS X puts out (german):
NVIDIA GeForce 7800 GT:
Chipsatz-Modell: GeForce 7800GT
Typ: Monitor
Bus: PCIe
Steckplatz: SLOT-1
PCIe-Lane-Breite: x16
VRAM (gesamt): 256 MB
Hersteller: NVIDIA (0x10de)
Geräte-ID: 0x0092
Versions-ID: 0x00a1
ROM-Version: 2152.2
Performance issues are: I can't seem to reach frame rates that are anywhere near the results provided by barefeats. Quake 3 runs with approx 200fps in 1600x1200x32 (I expected 300+ fps), Quake 4 and UT2004 run okay, but not on high settings with high resolutions. So, not equivalent to what you wouldd expect from the system's specs) Same goes for Colin McRae Rallye. Now, I remember reading about performance issues in 10.5.8 with the flashed ROM since it doesn't seem to be a 1:1 copy of the original one. I didn't try it in Tiger since I don't exactly want to go back from Leopard. Am I right that this is probably an issue of the "OEM ROM" (from the macelite)? Does anyone have the real deal in terms of 7800GT ROMs and could provide me with a link?
BrHi-
If you send me an email via my website, I can send you a couple of ROMs that might work better.
http://www.jcsenterprises.com/Japamacs_Page/All_Things_PPC.html
Problem with the flashed 256 MB GT, though, is that Leopard runs slow.
Bad driver interaction.....
The 512 MB GTX is the way to go........ -
Hi All,
I need some assistance for my below query...
If there are already existing some product/quote lines on the quote and then we try to add another new product/quote line to this quote , then it is taking more time to add the product. As per my understanding it is calling the Pricing engine for the existing line as well. How can we avoid the pricing engine call for the existing lines.
There are some parameters which we are setting as mentioned below :
l_control_rec.header_pricing_event := 'BATCH' -- What does this mean when we set to batch
l_control_rec.price_mode := 'ENTIRE_QUOTE'; -- (possible values could be CHANGE_LINES , QUOTE_LINE)
l_header_rec.pricing_status_indicator := 'C';
l_control_rec.calculate_freight_charge_flag := 'Y';
l_control_rec.calculate_tax_flag := 'Y';
l_header_rec.tax_status_indicator := 'C';
Question :Could someone please help us with this whether is there any way with these parameters could be altered or changed to some other value ( like for PRICE_MODE we see this parameter could have some other values like : CHANGE_LINES , QUOTE_LINE etc other than ENTIRE_QUOTE).
means lets say we do the Pricing Engine call only for the Newly Added quote line but not do it for the Entire Quote again and again..
Now the other question here could be how do we finally synch the line level price values for all the quote lines upto the Quote header level in form of Totals (TOTAL_LIST_PRICE,TOTAL_TAX, TOTAL_SHIPPING_CHARGE, SURCHARGE, TOTAL_QUOTE_PRICE in aso_quote_headers_all table) ??
Also is there a way that we don't do the Freight Charge calculation and Tax calculation (means we skip this completely) while adding products to the quote but do it at a later point when doing the Submit to Order functionality.
Could someone please help with these pricing related parameters and modes to be used in order to get around this performance issue
Thanks
MithunDear Expert,
Activate your Controlling area as usual and Cost Centers and Profit Center , You can assign an internal order for the particular product line for what you are seeing and can collect the costs of that particular product line exclusively.
Regards,
Shankar K B
Maybe you are looking for
-
Error 'Program not registered' while testing RFC
Hi I have created a RFC with type T. When I am testing the same through SM59, I am getting error: Logon Connection Error Error Details Error when opening an RFC connection Error Details ERROR: program <program name>not registered Error De
-
Is Mobile 2007 Stock Management Service Compatibile with R/3 4.7
Can any one tell me if I can implement Mobile Service - Service Parts management - Van stock with R/3 47 back-end Installation guide says ERP 6.0 as a landscape requirements.. I have few questions Can Ii implement CRM Mobile 2007 Service Module inclu
-
Loading external swf not complete
Hi, I'm trying to load external swf (with more than one frame and actionscript 3 on every frame - I used there "timeline" coding) from my main swf. code for loading external swf into main swf: var loader01:Loader; function openGame1(evt:Event):void l
-
HT4437 How do you reset a pass word for Apple TV ?
How do you change or reset a password in Apple TV?
-
TS4062 my iphone isn't reading any of my sim cards
i have just bought an iphone off of a friend and its not reading my sim card