Adding many flash instances. Performance issues?

I had a general question about adding many flash embeds on a
page. I have a page with 12 transparent, non-animating swf files,
ech showing a single static images and each roughly 20k in size.
But my concern is that on slower machines this might be taxing on
the CPU, cause memory issues, maybe page loading issues...?
Any thoughts on this or other concerns?

Thanks for the suggestion. I'll try this. Which browser (and version) are you using? My question was as much about the performance of Flash player in a 64 bit environment as it was about the video playback hardware performance. I'm sceptical of the shared video memory and throughput performance of the Intel-based 4500HD graphics package in my laptop. I'm worried that it might not be sufficient for full-screen flash video playback, or for large external displays, so I'm trying to explain the poor platback performance that I'm seeing, and hopefully show that it's not the fault of the video HW.
Which video HW do you have in your dell?
Thanks

Similar Messages

  • Adobe Reader 9 - multiple instances performance issue

    Dear all, I am having some performance issues regarding adobe reader, but only when running multiple instances. Opening a single, relatively small pdf ( 418kb ) works perfect, but adding to the list of open flies another very small file ( 102kb ), the cpu usage jumps to cca. 53% mouse movements become jumpy and the cooling fan goes nuts. Nothing helps until the second file I've opened is closed. Closing only the first instance doesn't help at all.
    This happens with any two files I've tried. Large, small, graphics or not. Hardware is not the issue.
    Any ideas?
    Kind regards,
    Vince

    This second file: is it one you made? Or does it happen with any
    second file?
    If it isn't your file, does the problem stop if you turn off
    JavaScript?
    Aandi Inston

  • Is Vista and Flash CS3 performance issue solved?

    My performances in Flash CS3 are very poor. When I try to
    scroll up-down/left-right I got slideshow. When move the
    framecursor to view the frames I also get slideshow. Searched
    google, do the compatibility settings and the only batter thing I
    get is smoother scrolling of the code. Nothing more. Is this
    solved?
    Im running C2Duo with 4gb 800 ram with Vista x64.
    Should I go back to Flash 8?

    I have an old AlBook G4 1.67 2GB and I actually think CS3
    works great. There is a huge thread about this very issue going on
    at the moment so you might want to take a look there. I never had
    Flash 8, but MX04 also ran just fine on my laptop.
    As far as player performance, it has sped up a lot with AS3
    and Flash plugin 9. (Even if you publish AS2 for Flash 9!). I Don't
    know if there is true parity between the systems, but it is
    certainly faster.
    I've always thought it a good idea to develop on a Mac. If
    you can make your animations look smooth and good playing back in
    the Mac version of the player then you know they will look good
    across the board. I can't tell you how many sites (thankfully fewer
    these days) where I go and everything just crawls and chugs along.
    It is usually due to over high frame rates and excess transparency
    or animated raster images. (And I'm talking about the kind that
    even if it did move smoothly it wouldn't be worth it!)

  • Flash 9 Performance Issues

    I'm running Windows Vista on a PC with 1GB of RAM and a
    descent video card with 256MB of RAM. The PC is running the Vista
    AERO interface. Performance is fine except when I go to web sites
    using Flash. Then performance gets REALLY BAD.
    Has anyone else experienced this same problem? At first I
    thought my browser was hung, but it wasn't, it was just dog slow.
    Only happens with Flash.
    Any Ideas?
    Thanks

    Hello BWolfe,
    Any update on this issue?
    Will there be version 9 that will fix this issue?
    This is for us a critical issue, we develop flex
    applications (that are not very heavy) and as soon as the
    application is iconified almost all the memory goes from the Used
    Memory to the Virtual Memory => this memory is available to be
    swaped to the disk, then whenever (one or two) big application are
    launched the flash app is swapped to the disk (which is normal).
    The issues is that once you want to reuse your flash
    application, even if the big applications have been closed, you
    will have to wait tens of seconds to perform each actions, it's
    like if the application was frozen and you have to warm each part
    of it before being able to use it at it normal speed (which takes
    several minutes).
    I haven't tested yet to check if there is a similar issue
    using AIR but if that's the case then it should be a top priority
    for Adobe because I don't see how people will be able to sell
    application that freeze "randomly" from a user's perspective.
    PS : I am currently using the latest version of the flash
    player 9,0,115,0 on windows XP and I have reproduced this issue on
    all the computer I have tested.
    best regards.

  • Cluster cannot be added to this instance - Performance Manager

    Hi, I installed an instance of Performance Manager and added two clusters to it. For whatever reason I had to ditch the Performance Manager VM and re-deploy it. Now that I have a new instance, I cannot add the clusters to it. Yes, I should have removed them before I destroyed the first instance, but I didn't. How can I tell the clusters that they are no longer being managed by the old instance of Performance Manager? The documentation says to ignore the warning, but alas that is not possible, it will not let you add them. Error: Cluster <xxx> is currently managed by the following instance of OnCommand Performance Manager: URL:                       https://<xxx.xxx.com>:443System ID:          <uuid-here> Managing a cluster with multiple instances of the same application will impact the performance of the cluster. You must remove cluster <xxx> from the instance of OnCommand Performance Manager above before adding it to this instance of OnCommand Performance Manager. Thanks  

    Huge!   This was bugging me for two weeks -- thanks for documenting the fix.   Lukeitdavisllp wrote:
    Hi, I installed an instance of Performance Manager and added two clusters to it. For whatever reason I had to ditch the Performance Manager VM and re-deploy it. Now that I have a new instance, I cannot add the clusters to it. Yes, I should have removed them before I destroyed the first instance, but I didn't. How can I tell the clusters that they are no longer being managed by the old instance of Performance Manager? The documentation says to ignore the warning, but alas that is not possible, it will not let you add them. Error: Cluster <xxx> is currently managed by the following instance of OnCommand Performance Manager: URL:                       https://<xxx.xxx.com>:443System ID:          <uuid-here> Managing a cluster with multiple instances of the same application will impact the performance of the cluster. You must remove cluster <xxx> from the instance of OnCommand Performance Manager above before adding it to this instance of OnCommand Performance Manager. Thanks   

  • Flash chart performance issue with multiple series

    Hi,
    We have a problem with the performace of a line graph which has multiple series.
    I have set up an example application here:
    http://apex.oracle.com/pls/apex/f?p=37504:1
    The application contains two charts. The 'Mulltiple Series' chart has twelve series behind it and allows the user to include mutiple series data. The other chart has just one series.
    The single series chart takes only a couple of seconds to render, however the mutiple series chart takes around 10 seconds even when no additional series have been selected. Using Firebug I have observed that the apex_util.flash procedure is taking around 8 seconds to generate the XML, and it includes null data values for the series that aren't selected.
    My question is how can I make each series conditional, such that no data is included in the XML if the series returns no rows?
    Thanks,
    Andrew

    Hi Andrew
    Have you considered modifying your chart to use a series with the "Query source type" of "Function returning SQL Query"
    Have a look at
    Re: Flash chart - multiple series - no display when some series empty
    My response on that thread may help. I'd be interested to know if this approach improves the performance.
    Kind regards
    Simon Gadd

  • Can someone help me diagnose a strange stored procedure performance issue please?

    I have a stored procedure (posted below) that returns message recommendations based upon the Yammer Networks you have selected. If I choose one network this query takes less than one second. If I choose another this query takes 9 - 12 seconds.
    /****** Object: StoredProcedure [dbo].[MessageView_GetOutOfContextRecommendations_LargeSet] Script Date: 2/18/2015 3:10:35 PM ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    CREATE PROCEDURE [dbo].[MessageView_GetOutOfContextRecommendations_LargeSet]
    -- Parameters
    @UserID int,
    @SourceMessageID int = 0
    AS
    BEGIN
    -- variable for @HomeNeworkUserID
    Declare @HomeNeworkUserID int
    -- Set the HomeNetworkID
    Set @HomeNeworkUserID = (Select HomeNetworkUserID From NetworkUser Where UserID = @UserID)
    -- SET NOCOUNT ON added to prevent extra result sets from
    -- interfering with SELECT statements.
    SET NOCOUNT ON
    -- Begin Select Statement
    Select Top 40 [CreatedDate],[FileDownloadUrl],[HasLinkOrAttachment],[ImagePreviewUrl],[LikesCount],[LinkFileName],[LinkType],[MessageID],[MessageSource],[MessageText],[MessageWebUrl],[NetworkID],[NetworkName],[PosterEmailAddress],[PosterFirstName],[PosterImageUrl],[PosterName],[PosterUserName],[PosterWebUrl],[RepliesCount],[Score],[SmallIconUrl],[Subjects],[SubjectsCount],[UserID]
    -- From View
    From [MessageView]
    -- Do Not Return Any Messages That Have Been Recommended To This User Already
    Where [MessageID] Not In (Select MessageID From MessageRecommendationHistory Where UserID = @UserID)
    -- Do Not Return Any Messages Created By This User
    And [UserID] != @UserID
    -- Do Not Return The MessageID
    And [MessageID] != @SourceMessageID
    -- Only return messages for the Networks the user has selected
    And [NetworkID] In (Select NetworkID From NetworkUser Where [HomeNetworkUserID] = @HomeNeworkUserID And [AllowRecommendations] = 1)
    -- Order By [MessageScore] and [MessageCreatedDate] in reverse order
    Order By [Score] desc, [CreatedDate] desc
    ENDThe Actual Execution Plan Shows up the same; there are more messages on the Network that is slow, 2800 versus 1,500 but the difference is ten times longer on the slow network.Is the fact I am doing a Top 40 what makes it slow? My first guess was to take the Order By Off and that didn't seem to make any difference.The execution plan is below, it takes 62% of the query to look up theIX_Message.Score which is the clustered index, so I thought this would be fast. Also the Clustered Index Seek for the User.UserID take 26%which seems high for what it is doing.
    I have indexes on every field that is queried on so I am kind of at a loss as to where to go next.
    It just seems strange because it is the same view being queried in both cases.
    I tried to run the SQL Server Tuning Wizard but it doesn't run on Azure SQL, and my problem doesn't occur on the data in my local database.
    Thanks for any guidance, I know a lot of the slowness is due to the lower tier Azure SQL we are using, many of the performance issues weren't noticed when were on the full SQL Server, but the other networks work extremely fast so it has to be something to
    with having more rows.
    In case you need the SQL for the View that I am querying it is:
    SET QUOTED_IDENTIFIER ON
    GO
    CREATE VIEW [dbo].[MessageView]
    AS
    SELECT M.UserID, M.MessageID, M.NetworkID, N.Name AS NetworkName, M.Subjects, M.SubjectsCount, M.RepliesCount, M.LikesCount, M.CreatedDate, M.MessageText, M.HasLinkOrAttachment, M.Score, M.WebUrl AS MessageWebUrl, U.UserName AS PosterUserName,
    U.Name AS PosterName, U.FirstName AS PosterFirstName, U.ImageUrl AS PosterImageUrl, U.EmailAddress AS PosterEmailAddress, U.WebUrl AS PosterWebUrl, M.MessageSource, M.ImagePreviewUrl, M.LinkFileName, M.FileDownloadUrl, M.LinkType, M.SmallIconUrl
    FROM dbo.Message AS M INNER JOIN
    dbo.Network AS N ON M.NetworkID = N.NetworkID INNER JOIN
    dbo.[User] AS U ON M.UserID = U.UserID
    GO
    The Network Table has an Index on Network ID, but it non clustered but I don't think that is the culprit.
    Corby

    I marked your response as answer because you gave me information I didn't have about the sort. I ended up rewriting the query to be a join instead of the In's and it improved dramatically, about one second on a very minimal Azure SQL database, and before
    it was 12 seconds on one network. We didn't notice the problem at all before we moved to Azure SQL, it was about one - three seconds at most.
    Here is the updated way that was much more efficient:
    CREATE PROCEDURE [dbo].[Procedure Name]
    -- Parameters
    @UserID int,
    @SourceMessageID int = 0
    AS
    BEGIN
    -- variable for @HomeNeworkUserID
    Declare @HomeNeworkUserID int
    -- Set the HomeNetworkID
    Set @HomeNeworkUserID = (Select HomeNetworkUserID From NetworkUser Where UserID = @UserID)
    -- SET NOCOUNT ON added to prevent extra result sets from
    -- interfering with SELECT statements.
    SET NOCOUNT ON
    ;With cteMessages As
    -- Begin Select Statement
    Select (Fields List)
    -- Join to Network Table
    From MessageView mv Inner Join NetworkUser nu on MV.NetworkID = nu.NetworKID -- Only Return Networks This User Has Selected
    Where nu.HomeNetworkUserID = @HomeNeworkUserID And AllowRecommendations = 1
    -- Do Not Return Any Messages Created By This User
    And mv.[UserID] != @UserID
    -- Do Not Return The MessageID
    And mv.[MessageID] != @SourceMessageID
    ), cteHistoryForThisUser As
    Select MessageID From MessageRecommendationHistory Where UserID = @UserID
    -- Begin Select Statement
    Select Top 40 (Fields List)
    -- Join to Network Table
    From cteMessages m Left Outer Join cteHistoryForThisUser h on m.MessageID = h.MessageID
    -- Do Not Return Any Items Where User Has Already been shown this Message
    Where h.MessageID Is Null
    -- An Order By Is Needed To Get The Best Content First
    Order By Score Desc
    END
    GO
    The Left Outer Join to test for null was the biggest improvement, but it also helped to join to the NetworkUser table instead of do the In sub query.

  • Voyager Performance Issues

    We are having slow response times with BO Voyager, I'm not sure if this is due to the distance between the client session (US) and the physical location of the Server (Europe). Has anyone else experienced this before?
    Are there any general performance improvement measures that can be adopted/employed for Voyager as there doesn't seem to be any obvious measures that can be adopted?
    Is the performance entirely dependent on the speed of the OLAP connections supporting the Voyager workspaces
    Thanks

    Hello Shariff
    You don't mention what OLAP server you are using or any specifics about performance. Are your comments based on a comparison against another tool. The network distance won't help. However are all components located in Europe (OLAP server, BOE and MDAS) or just the OLAP server?
    The following are general guidelines that we follow when tracking down performance issues. I am assuming you are using Microsoft Analysis Services.
    Many of the performance issues raised against Voyager turn out to be problems with cube design. Microsoft has fairly extensive resources talking about best practices and performance tuning so it is always good to make sure customers are aware and are using these best practices. This post contains links to some of the resources:
    MSAS 2005
    [http://www.microsoft.com/technet/prodtechnol/sql/bestpractice/ssasqptb.mspx |http://www.microsoft.com/technet/prodtechnol/sql/bestpractice/ssasqptb.mspx] and
    [http://download.microsoft.com/download/8/5/e/85eea4fa-b3bb-4426-97d0-7f7151b2011c/SSAS2005PerfGuide.doc|http://download.microsoft.com/download/8/5/e/85eea4fa-b3bb-4426-97d0-7f7151b2011c/SSAS2005PerfGuide.doc]
    MSAS 2008
    [http://www.microsoft.com/downloads/details.aspx?FamilyID=3be0488d-e7aa-4078-a050-ae39912d2e43&DisplayLang=en|http://www.microsoft.com/downloads/details.aspx?FamilyID=3be0488d-e7aa-4078-a050-ae39912d2e43&DisplayLang=en]
    As for the cube optimization, here's the advise from Microsoft about how to speed up the cube response time:
    These are the two whitepapers that I recommend for background on performance tuning SSAS 2005:
    u2022         [Identifying and Resolving MDX Bottlenecks|http://tinyurl.com/33uxob]: This was produced by the SQL Customer Advisory Team, with input from a variety of sources. This is very focused on query tuning. It will explain how to determine whether a bottleneck is in the storage engine (responsible for retrieving data from partitions and aggregations) or in the formula engine (responsible for pretty much everything else). It explains relevant information about these components and how they work, and provides guidance on tuning issues in either component. Frankly, tuning problems in the storage engine is a much simpler task than tuning problems in the formula engine.  <URL:  http://sqlcat.com/whitepapers/archive/2007/12/16/identifying-and-resolving-mdx-query-performance-bottlenecks-in-sql-server-2005-analysis-services.aspx >
    u2022         [SQL Server 2005 Analysis Services Performance Guide|http://tinyurl.com/yr5hrv]: This predates the previous whitepaper and discusses performance more generally, including query and processing performance. It provides some very important guidance, especially with relation to cube design, that will help to achieve better performance with SSAS.
    Once you identified the query that's running very slow, then download Microsoft Business Intelligence Developer Studio Helper ([http://www.codeplex.com/bidshelper |http://www.codeplex.com/bidshelper]) and MANUALLY modify the aggregation at the level that takes the longest time.  Here's the writeup from Microsoft about step-by-step guide to BIDS: <see attachment>.
    Here is the general strategy we want to pursue to see if we can get Voyager to perform faster:
    First it would be good to get a better quantification of the problem. For example are they experiencing Voyager being in general u201Cxu201D times slower than Excel or another BI tool? And does this mean:
    u2022             Most operations in Excel take less than a second and most Voyager operations take 5 or 6 seconds
    u2022             Operations that take 10 seconds in Excel take around about a minute in Voyager
    u2022             Operations that take a minute in Excel take five or six minutes in Voyager
    u2022             All of the above
    The first answer is most likely to be Voyageru2019s scalable N tier environment versus Excelu2019s 2 tier environment. The others more likely suggest problems with the way that Voyager is retrieving the data from the OLAP server. However, these are not hard and fast rules as the reason for a performance difference is often workflow specific.
    The second step would be to do a sanity check on their environment. For example, make sure they havenu2019t deployed the web app server, mdas server on a VM machine with only 500 megs of ram. The things to check would be  CPU and memory usage:
    u2022             On the browser
    u2022             On the web application server machine
    u2022             On the MDAS machine
    u2022             On the Analysis Services machine (though this it could be assumed is OK if the performance of other tools is acceptable)
    The objective here would be to see if they have an under resourced environment. Unfortunately we donu2019t have a Voyager sizing guide so I cannot give pro-active recommendations about what things should look like other than to say obvious things like u2018if your MDAS machine is running out of memory with one user you need more memoryu2019. Our very general comment is that one MDAS can support 15 queries.
    The final step would be to identify any specific workflows that demonstrate the problem, in particular any workflows that demonstrate an extreme difference between Voyager and the other products, especially if itu2019s a high value workflow to the customer. The objective here would be to do some detailed profiling to see if there is an opportunity for a bug fix which could be released as a patch.
    It would also be good to know which version Voyager they are using (which fix packs etc.), which browser they are using, and their deployment environment (OS, how many machines, CPU speed, memory). There are various fixes that give better performance for specific  workflows that have gone into Voyager over time, so (without specific knowledge of what the problems are) it would be great to see if an XI 3.1 version of Voyager meets their expectations.
    General performance problems are unlikely to be fixed with bug fixes , and having a better system configuration will only take you so far before you hit the limits of what you can get out of an N tier system opposed to a 2 tier thick client one. Historically we have tended to find very specific problems which we were able to identify the root cause of and fix by issuing patches.
    I hope this helps somewhat.
    Regards

  • Discoverer 9.0.4.45.02 Performance issues

    I see various performance issues with this version of discoverer.Like -
    1.Reports taking a long time. eg - it take 25 minutes to display 100 recorrds
    2.CPU spikes whie exporting reports to excel spreadsheet using discoverer viewer / plus.
    I have read many whitepapers on performance issues. But nothing is very specific to discoverer 10g. Anybody encountered similar issues ?

    It depends...
    What kind of host do you have?
    1) Have you checked memory consumtion - perhaps you're swapping a lot?
    2) Have you checked the cpu consumtion - perhaps you need a better cpu or more cpu's.
    3) How about network performance?
    Regards,
    Martin Malmstrom

  • Many-to-many performance issue

    I realize that many-to-many joins have been discussed before (yes, I looked through many threads), but I'm having a slight variation on the issue. Our data warehouse has been functioning for a couple of years now, but we're now experiencing a dramatic degradation in report performance. I'll tell you everything I know and what I've tried. My hope is that someone will have an idea that hasn't occurred to me yet.
    The troubling data links deal with accounts and account_types. Each transaction will have one account, but each account can have multiple account_types and each account_type is made up of multiple accounts. It ends up looking like this:
    Transaction_cube --< account_dimension >--< account_type_table
    Given the many-to-many relationship between account and account_type, this is the only architecture I could come up with that will maintain data integrity in the transaction cube.
    I know that this is the cause of the performance issues because the reports run normally when this is removed. The volume of data obviously increases over time, but the problem appeared very suddenly -- not a gradual degradation that one would expect from a volume issue. The cube is partitioned by year and we're a little below last year's growth.
    The other fact to throw in is that the account_type table did increase in size by an additional 30% when we first noticed the problem. However, the business was able to go back and remove half of the account_types (unused types) so now the table has fewer rows than it had before we noticed the problem (~15k rows in the account_type table).
    We have tried pinning the table so that it remain in memory, but that did not help. I tried creating a materialized view combining accounts and account_types with a similar lack of improvement. I've tried adding indexes, but there is still a full-table scan. All database objects are analyzed nightly after the data load is completed.
    I'm fresh out of ideas at this point. Any suggestions and/or ideas would be greatly appreciated.

    I've thought about that. What it would mean would be aprox. 20 additional columns for each of the different account_types. Unfortunately, that would also mean that all the reports that use the account_type would have to have a condition:
    WHERE acct_type1='Income Stmt." OR acct_type2='Income Stmt." OR ....
    Since the account_types are not set up in a hierarchy and there must be only one row for account, I'm not sure that this is a feasible solution.
    Thank you for the suggestion.

  • Help with Video Performance Issues using Flash

    Asking on behalf of a customer who has been unable to get any answers so far - are you able to help?
    Background:
    We have a port of our Game Development Kit which allows us to recompile all our games using Crossbridge (http://adobe-flash.github.io/crossbridge/) into SWF without any code modifications.
    Overview:
    Our framework is using OpenGL for rendering and we have successfully ported it along with the audio and video to run in Flash.
    We are experiencing performance issues using Video. We cannot use image sequence as some of the video animations are too long and would increase the download to an unacceptable size.  Assets vary between 256x256 - 1024x1024 videos.

    Here's the rest of the story.  Let me know if you can see any resolution, and I will connect him to the forums.  Thank you.
    Current Video Solution:
    We create an instance of NetConnection, NetStream, and Video according to most samples out there, and invoke draw to rasterize the Video DisplayObject into a BitmapData instance.
    The BitmapData instance has a fixed color component layout which is not compatible with Stage3D texture and is therefore has to be reformatted before uploaded to Stage3D Texture (See Code Listing below).
    Our Problems:
    Performance issues with RGBA conversion (either using copyChannel or manually reformatting is not fast enough) natively in as3; this required for stage3d texture.Copying each channel individual using bitmapdata.Copychannel seems faster, but not significantly faster.
    Cannot detect when video frame has been updated, therefore we may copy pixels that are not needed in enterframe (processpixel).
    Looping video, our current solution uses the NET_STATUS event Buffer empty; Is there a better way to loop videos than checking buffer and seeking to 0.
    Stepping video, loading FLV or MP4 side by side assets from HTTP or embedded does not support stepping? Is there another way?
    ActionScript Code Listing:
    video_nc = new NetConnection();
    video_nc.addEventListener(NetStatusEvent.NET_STATUS , onConnect);
    video_nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR , trace);
    video_nc.connect(null);
    // OnConnect Event:
    this.ns = new NetStream(e.target as NetConnection);
    eventclient = new Object();
    eventclient.onMetaData = onMetaData;
    this.ns.client = eventclient;
    ns.play(flvfile);
    ns.pause();
    //onMetaData event:
    this.width = infoObject.width;
    this.height = infoObject.height;
    this.textureWidth = NextPowerOfTwo(this.width);
    this.textureHeight = NextPowerOfTwo(this.height);
    cliprect = new Rectangle(0, 0, this.width ,this.height);
    cliprect.x = 0;
    cliprect.y = 0;
    cliprect.width = this.textureWidth;
    cliprect.height = this.textureHeight;
    totalFrames = infoObject.duration * infoObject.fps;
    this.hasAlpha = true;
    if(infoObject.videocodecid == 5)
    this.hasAlpha = true;
    this.bitmapData = new BitmapData(this.textureWidth, this.textureHeight, hasAlpha, 0xff000000);
    this.video = new Video(this.width, this.height);
    this.video.attachNetStream(ns);
    this.video.addEventListener(Event.ENTER_FRAME, processPixels);
    // processPixel method:
    BitmapData.draw(video);
    GLAPI.instance.glBindTexture(GLAPI.GL_TEXTURE_2D,this.textureId);
    var fmt:uint = GLAPI.GL_ARGB;
    // converting pixels using copychannel or loop through pixels
    GLAPI.instance.glBindTexture(GLAPI.GL_TEXTURE_2D,this.textureId);
    GLAPI.instance.glTexImage2D(GLAPI.GL_TEXTURE_2D, 0, fmt, this.textureWidth, this.textureHeight, 0,fmt, GLAPI.GL_UNSIGNED_BYTE, 0, convBitmapData.getPixels(cliprect));

  • Performance issues in latest PPAPI Flash Player releases?

    Hi there,
    I've recently noticed some pretty serious performance issues in the latest versions of the PPAPI Flash Player in Chrome.
    I'm using:
    Windows 7 64-bit
    Chrome Version 41.0.2272.101 m (64-bit)
    Flash Player PPAPI Version: 17.0.0.134
    I've noticed a large drop in performance recently when updating Chrome, I have been using Away3D 4.1 (using Stage3D) to create a series of Generative Art experiments, if you check out the one below I find that in Internet Explorer and Firefox (using the NPAPI version of the Flash Player) the FPS performance on my system is around 35-40 fps for me, but in Chrome's PPAPI player it drops drastically to around 6 or 7 fps.
    I just recently updated my Chrome version so this is a recent change... around a few weeks ago this content was working fine in Chrome, around the same 35-40 fps I am getting in other browsers.
    http://waroo.com/genart9s
    Is anyone else out there seeing these performance issues with recent releases of Chrome's PPAPI Flash Player?

    Hi Quentin,
    Thanks again for looking into this, I've listed my work and home dxdiag info for you below:
    Home PC
    System Information
    Time of this report: 3/26/2015, 20:06:30
           Machine name: x
       Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150202-1526)
               Language: English (Regional Setting: English)
    System Manufacturer: OEM
           System Model: OEM
                   BIOS: Phoenix - AwardBIOS v6.00PG
              Processor: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~3.0GHz
                 Memory: 6144MB RAM
    Available OS Memory: 6142MB RAM
              Page File: 2381MB used, 9901MB available
            Windows Dir: C:\Windows
        DirectX Version: DirectX 11
    DX Setup Parameters: Not found
       User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
        DWM DPI Scaling: Disabled
         DxDiag Version: 6.01.7601.17514 32bit Unicode
    DxDiag Notes
          Display Tab 1: No problems found.
            Sound Tab 1: No problems found.
            Sound Tab 2: No problems found.
              Input Tab: No problems found.
    DirectX Debug Levels
    Direct3D:    0/4 (retail)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    Display Devices
              Card name: NVIDIA GeForce GTX 560 Ti
           Manufacturer: NVIDIA
              Chip type: GeForce GTX 560 Ti
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_080110B0&REV_A1
         Display Memory: 3792 MB
       Dedicated Memory: 977 MB
          Shared Memory: 2815 MB
           Current Mode: 1680 x 1050 (32 bit) (60Hz)
           Monitor Name: Generic PnP Monitor
          Monitor Model: Cinema Displa
             Monitor Id: APP921D
            Native Mode: 1680 x 1050(p) (59.883Hz)
            Output Type: DVI
            Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.4788 (English)
         Driver Version: 9.18.13.4788
            DDI Version: 11
           Driver Model: WDDM 1.1
      Driver Attributes: Final Retail
       Driver Date/Size: 3/13/2015 19:41:47, 17258024 bytes
            WHQL Logo'd: Yes
        WHQL Date Stamp:
      Device Identifier: {D7B71E3E-5140-11CF-B461-0C281CC2C435}
              Vendor ID: 0x10DE
              Device ID: 0x1200
              SubSys ID: 0x080110B0
            Revision ID: 0x00A1
    Driver Strong Name: oem7.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.4788:pci\ven_10de&dev_1200
         Rank Of Driver: 00E02001
            Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
    Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
    Sound Devices
                Description: Speakers (Creative SB X-Fi)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
                Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: n/a
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                Other Files:
            Driver Provider: Creative
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: SPDIF Out (Creative SB X-Fi)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: n/a
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                Other Files:
            Driver Provider: Creative
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
    Sound Capture Devices
                Description: Microphone (2- Logitech Microphone (Pro 4000))
      Default Sound Capture: Yes
      Default Voice Capture: Yes
                Driver Name: USBAUDIO.sys
             Driver Version: 6.01.7601.18208 (English)
          Driver Attributes: Final Retail
              Date and Size: 7/12/2013 10:40:58, 109824 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
                Description: Auxiliary (Creative SB X-Fi)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
                Description: Digital-In (Creative SB X-Fi)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
                Description: "What U Hear" (Creative SB X-Fi)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
                Description: Microphone (Creative SB X-Fi)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
                Description: Line-In (Creative SB X-Fi)
      Default Sound Capture: No
      Default Voice Capture: No
                Driver Name: ctaud2k.sys
             Driver Version: 6.00.0230.0004 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/1/2014 03:55:20, 689048 bytes
                  Cap Flags: 0x1
               Format Flags: 0xFFFFF
    DirectInput Devices
          Device Name: Mouse
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
          Device Name: Keyboard
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
    Poll w/ Interrupt: No
    USB Devices
    + USB Root Hub
    | Vendor/Product ID: 0x8086, 0x2935
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    Gameport Devices
    PS/2 Devices
    + HID Keyboard Device
    | Vendor/Product ID: 0x0DC6, 0x5300
    | Matching Device ID: hid_device_system_keyboard
    | Service: kbdhid
    |
    + Terminal Server Keyboard Driver
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    |
    + Microsoft USB Wheel Mouse Optical
    | Vendor/Product ID: 0x045E, 0x0040
    | Matching Device ID: hid\vid_045e&pid_0040
    | Service: mouhid
    |
    + Terminal Server Mouse Driver
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    Disk & DVD/CD-ROM Drives
          Drive: C:
    Free Space: 21.1 GB
    Total Space: 122.0 GB
    File System: NTFS
          Model: M4-CT128M4SSD2 ATA Device
          Drive: D:
    Free Space: 124.2 GB
    Total Space: 476.9 GB
    File System: NTFS
          Model: ST3500320AS ATA Device
          Drive: E:
    Free Space: 22.7 GB
    Total Space: 476.9 GB
    File System: NTFS
          Model: ST3500820AS ATA Device
          Drive: F:
          Model: ASUS DRW-1814BL ATA Device
         Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes
    System Devices
         Name: Intel(R) G33/G31/P35/P31 Express Chipset PCI Express Root Port - 29C1
    Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_00008086&REV_02\3&2411E6FE&2&08
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2937
    Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D0
       Driver: n/a
         Name: Standard Dual Channel PCI IDE Controller
    Device ID: PCI\VEN_197B&DEV_2363&SUBSYS_1083147B&REV_02\4&132DCC4F&0&00E4
       Driver: n/a
         Name: Intel(R) G33/G31/P35/P31 Express Chipset Processor to I/O Controller - 29C0
    Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_1083147B&REV_02\3&2411E6FE&2&00
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2936
    Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_1083147B&REV_02\3&2411E6FE&2&EA
       Driver: n/a
         Name: Creative SB X-Fi
    Device ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00\4&254E66D3&0&18F0
       Driver: n/a
         Name: Intel(R) ICH9 Family PCI Express Root Port 5 - 2948
    Device ID: PCI\VEN_8086&DEV_2948&SUBSYS_29488086&REV_02\3&2411E6FE&2&E4
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2935
    Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_1083147B&REV_02\3&2411E6FE&2&E9
       Driver: n/a
         Name: Realtek PCI GBE Family Controller #2
    Device ID: PCI\VEN_10EC&DEV_8167&SUBSYS_1083147B&REV_10\4&254E66D3&0&08F0
       Driver: n/a
         Name: Intel(R) ICH9 Family PCI Express Root Port 1 - 2940
    Device ID: PCI\VEN_8086&DEV_2940&SUBSYS_29408086&REV_02\3&2411E6FE&2&E0
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2934
    Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_1083147B&REV_02\3&2411E6FE&2&E8
       Driver: n/a
         Name: Realtek PCI GBE Family Controller
    Device ID: PCI\VEN_10EC&DEV_8167&SUBSYS_1083147B&REV_10\4&254E66D3&0&00F0
       Driver: n/a
         Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293C
    Device ID: PCI\VEN_8086&DEV_293C&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D7
       Driver: n/a
         Name: Intel(R) ICH9 Family SMBus Controller - 2930
    Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_1083147B&REV_02\3&2411E6FE&2&FB
       Driver: n/a
         Name: NVIDIA GeForce GTX 560 Ti
    Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_080110B0&REV_A1\4&245773DA&0&0008
       Driver: n/a
         Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293A
    Device ID: PCI\VEN_8086&DEV_293A&SUBSYS_1083147B&REV_02\3&2411E6FE&2&EF
       Driver: n/a
         Name: Standard AHCI 1.0 Serial ATA Controller
    Device ID: PCI\VEN_8086&DEV_2922&SUBSYS_1083147B&REV_02\3&2411E6FE&2&FA
       Driver: n/a
         Name: High Definition Audio Controller
    Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_080110B0&REV_A1\4&245773DA&0&0108
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2939
    Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D2
       Driver: n/a
         Name: Intel(R) ICH9R LPC Interface Controller - 2916
    Device ID: PCI\VEN_8086&DEV_2916&SUBSYS_1083147B&REV_02\3&2411E6FE&2&F8
       Driver: n/a
         Name: Texas Instruments 1394 OHCI Compliant Host Controller
    Device ID: PCI\VEN_104C&DEV_8023&SUBSYS_1083147B&REV_00\4&254E66D3&0&10F0
       Driver: n/a
         Name: Intel(R) ICH9 Family USB Universal Host Controller - 2938
    Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_1083147B&REV_02\3&2411E6FE&2&D1
       Driver: n/a
         Name: Intel(R) 82801 PCI Bridge - 244E
    Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_1083147B&REV_92\3&2411E6FE&2&F0
       Driver: n/a
    DirectShow Filters
    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
    MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
    Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
    WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
    WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
    Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
    Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
    DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
    Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741
    WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
    AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741
    VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741
    SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
    MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
    MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741
    SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
    Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
    SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
    Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
    MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741
    DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
    Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741
    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
    ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741
    Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741
    Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741
    Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741
    CamPack Terminator Filter,0x00200000,1,0,,
    VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
    WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
    File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
    iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
    iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
    DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741
    Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741
    AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741
    RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
    Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
    WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
    DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
    SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
    Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
    StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
    Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741
    AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
    AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741
    Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741
    Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
    StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
    AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
    Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741
    File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741
    File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741
    Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741
    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
    MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741
    WDM Streaming Tee/Splitter Devices:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Video Compressors:
    WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
    WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
    MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
    DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
    MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741
    Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Logitech Video (I420),0x00200000,1,1,qcap.dll,6.06.7601.17514
    Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Audio Compressors:
    WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
    WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
    IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741
    CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
    CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
    MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741
    Audio Capture Sources:
    Microphone (2- Logitech Microph,0x00200000,0,0,qcap.dll,6.06.7601.17514
    "What U Hear" (Creative SB X-Fi,0x00200000,0,0,qcap.dll,6.06.7601.17514
    Auxiliary (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
    Digital-In (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
    Line-In (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
    Microphone (Creative SB X-Fi),0x00200000,0,0,qcap.dll,6.06.7601.17514
    PBDA CP Filters:
    PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
    PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
    PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
    Midi Renderers:
    Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
    Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741
    SB X-Fi Synth A [AF00],0x00200000,1,0,quartz.dll,6.06.7601.18741
    SB X-Fi Synth B [AF00],0x00200000,1,0,quartz.dll,6.06.7601.18741
    WDM Streaming Capture Devices:
    Digital-In,0x00000000,0,0,,
    ,0x00000000,0,0,,
    SB X-Fi Audio [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    SB Live!2K Audio [AF00],0x00000000,0,0,,
    Logitech QuickCam Pro 4000,0x00200000,0,2,ksproxy.ax,6.01.7601.17514
    Logitech Microphone (Pro 4000),0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    WDM Streaming Rendering Devices:
    ,0x00000000,0,0,,
    SPDIF Out,0x00000000,0,0,,
    SB X-Fi Synth A [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    SB X-Fi Synth B [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    SB X-Fi Audio [AF00],0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    ,0x00000000,0,0,,
    BDA Network Providers:
    Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
    Video Capture Sources:
    Logitech QuickCam Pro 4000,0x00200000,0,2,ksproxy.ax,6.01.7601.17514
    Multi-Instance Capable VBI Codecs:
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
    BDA Transport Information Renderers:
    BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
    MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
    BDA CP/CA Filters:
    Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
    Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    WDM Streaming Communication Transforms:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Audio Renderers:
    Speakers (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
    Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
    Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741
    DirectSound: SPDIF Out (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
    DirectSound: Speakers (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
    SPDIF Out (Creative SB X-Fi),0x00200000,1,0,quartz.dll,6.06.7601.18741
    EVR Power Information
    Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
      Quality Flags: 2576
        Enabled:
        Force throttling
        Allow half deinterlace
        Allow scaling
        Decode Power Usage: 100
      Balanced Flags: 1424
        Enabled:
        Force throttling
        Allow batching
        Force half deinterlace
        Force scaling
        Decode Power Usage: 50
      PowerFlags: 1424
        Enabled:
        Force throttling
        Allow batching
        Force half deinterlace
        Force scaling
        Decode Power Usage: 0
    Work PC
    System Information
    Time of this report: 3/26/2015, 17:47:11
           Machine name: x
       Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150128-1513)
               Language: English (Regional Setting: English)
    System Manufacturer: Hewlett-Packard
           System Model: HP Z200 Workstation
                   BIOS: Default System BIOS
              Processor: Intel(R) Xeon(R) CPU           X3450  @ 2.67GHz (8 CPUs), ~2.8GHz
                 Memory: 12288MB RAM
    Available OS Memory: 12224MB RAM
              Page File: 4793MB used, 19651MB available
            Windows Dir: C:\Windows
        DirectX Version: DirectX 11
    DX Setup Parameters: Not found
       User DPI Setting: 96 DPI (100 percent)
    System DPI Setting: 120 DPI (125 percent)
        DWM DPI Scaling: Disabled
         DxDiag Version: 6.01.7601.17514 32bit Unicode
    DxDiag Notes
          Display Tab 1: No problems found.
          Display Tab 2: No problems found.
            Sound Tab 1: No problems found.
              Input Tab: No problems found.
    DirectX Debug Levels
    Direct3D:    0/4 (retail)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    Display Devices
              Card name: NVIDIA Quadro 600
           Manufacturer: NVIDIA
              Chip type: Quadro 600
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_0DF8&SUBSYS_083510DE&REV_A1
         Display Memory: 4095 MB
       Dedicated Memory: 978 MB
          Shared Memory: 3117 MB
           Current Mode: 1920 x 1200 (32 bit) (59Hz)
           Monitor Name: Generic PnP Monitor
          Monitor Model: HP LP2465
             Monitor Id: HWP2676
            Native Mode: 1920 x 1200(p) (59.950Hz)
            Output Type: DVI
            Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.2049 (English)
         Driver Version: 9.18.13.2049
            DDI Version: 11
           Driver Model: WDDM 1.1
      Driver Attributes: Final Retail
       Driver Date/Size: 6/21/2013 12:06:36, 15144928 bytes
            WHQL Logo'd: Yes
        WHQL Date Stamp:
      Device Identifier: {D7B71E3E-4EB8-11CF-6F7B-38281CC2C435}
              Vendor ID: 0x10DE
              Device ID: 0x0DF8
              SubSys ID: 0x083510DE
            Revision ID: 0x00A1
    Driver Strong Name: oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section032:9.18.13.2049:pci\ven_10de&dev_0df8
         Rank Of Driver: 00E02001
            Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
              Card name: NVIDIA Quadro 600
           Manufacturer: NVIDIA
              Chip type: Quadro 600
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_0DF8&SUBSYS_083510DE&REV_A1
         Display Memory: 4095 MB
       Dedicated Memory: 978 MB
          Shared Memory: 3117 MB
           Current Mode: 1280 x 1024 (32 bit) (60Hz)
           Monitor Name: Generic Non-PnP Monitor
          Monitor Model: unknown
             Monitor Id:
            Native Mode: unknown
            Output Type: HD15
            Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.2049 (English)
         Driver Version: 9.18.13.2049
            DDI Version: 11
           Driver Model: WDDM 1.1
      Driver Attributes: Final Retail
       Driver Date/Size: 6/21/2013 12:06:36, 15144928 bytes
            WHQL Logo'd: Yes
        WHQL Date Stamp:
      Device Identifier: {D7B71E3E-4EB8-11CF-6F7B-38281CC2C435}
              Vendor ID: 0x10DE
              Device ID: 0x0DF8
              SubSys ID: 0x083510DE
            Revision ID: 0x00A1
    Driver Strong Name: oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section032:9.18.13.2049:pci\ven_10de&dev_0df8
         Rank Of Driver: 00E02001
            Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
    Sound Devices
                Description: Speakers (Realtek High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
                Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0262&SUBSYS_103C170B&REV_1002
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: RTKVHD64.sys
             Driver Version: 6.00.0001.5973 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 11/3/2009 03:39:58, 2023840 bytes
                Other Files:
            Driver Provider: Realtek Semiconductor Corp.
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
    Sound Capture Devices
    DirectInput Devices
          Device Name: Mouse
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
          Device Name: Keyboard
        

  • Major Performance Issues in Flash 8

    I have been experiencing major slowdown in the Flash 8
    authoring tool... I am working with large files (about 40-50mb
    .fla).
    My system specs aren't too bad but maybe not enough?
    1.5Ghz Pentium M
    512mb RAM
    1024mb virtual memory...
    Is there anything that specifically causes Flash to slow way
    down? I'm thinking about tweaking my system (either settings or by
    upgrading hardware) but I don't know what would help Flash with
    larger projects. I'm assuming that more RAM would speed things up,
    but I don't want to jump to that assumption and buy it without
    knowing for sure...
    ...any ideas?

    Yes... more graphics = heavier load...
    ...obviously.
    However the performance issues here I'm talking about aren't
    just slight slowdown issues. It is a MAJOR slowdown problem that
    occurs suddenly. This means that once I hit a certain filesize,
    Flash slows down and will not respond for MINUTES. If it were a
    simple "you added more graphics" problem, then it would show a
    gradual decrease in performance.
    What I was really wanted to know is what is the weak link
    concerning Flash performance? Is it RAM, processor speed, or
    something else?
    I can upgrade, but I'm not buying a new multi-processor
    machine...it's not feasible, and not to mention it's a huge
    overkill.

  • Performance issues with flashed 7800GT (G5)

    Hey,
    I recently flashed a PC 7800GT with the 128K OEM NVidia ROM. It's one of the cards with a physical 128K ROM chip, so no worries there. However, it doesn't deliver the performance I expected. I have a Late 2005 2.0 DC, 10GB DDR2 and use Leopard 10.5.8.
    This is what OS X puts out (german):
    NVIDIA GeForce 7800 GT:
      Chipsatz-Modell:    GeForce 7800GT
      Typ:    Monitor
      Bus:    PCIe
      Steckplatz:    SLOT-1
      PCIe-Lane-Breite:    x16
      VRAM (gesamt):    256 MB
      Hersteller:    NVIDIA (0x10de)
      Geräte-ID:    0x0092
      Versions-ID:    0x00a1
      ROM-Version:    2152.2
    Performance issues are: I can't seem to reach frame rates that are anywhere near the results provided by barefeats. Quake 3 runs with approx 200fps in 1600x1200x32 (I expected 300+ fps), Quake 4 and UT2004 run okay, but not on high settings with high resolutions. So, not equivalent to what you wouldd expect from the system's specs) Same goes for Colin McRae Rallye. Now, I remember reading about performance issues in 10.5.8 with the flashed ROM since it doesn't seem to be a 1:1 copy of the original one. I didn't try it in Tiger since I don't exactly want to go back from Leopard. Am I right that this is probably an issue of the "OEM ROM" (from the macelite)? Does anyone have the real deal in terms of 7800GT ROMs and could provide me with a link?
    Br

    Hi-
    If you send me an email via my website, I can send you a couple of ROMs that might work better.
    http://www.jcsenterprises.com/Japamacs_Page/All_Things_PPC.html
    Problem with the flashed 256 MB GT, though, is that Leopard runs slow.
    Bad driver interaction.....
    The 512 MB GTX is the way to go........

  • Performance issue: Adding a new product line to existing Quote calls pricing engine for existing line a well

    Hi All,
    I need some assistance for my below query...
    If there are already existing some product/quote lines on the quote and then we try to add another new product/quote line to this quote , then  it is taking more time to add the product. As per my understanding it is calling the Pricing engine for the existing line as well. How can we avoid the pricing engine call for the existing lines.
    There are some parameters which we are setting as mentioned below :
    l_control_rec.header_pricing_event := 'BATCH' -- What does this mean when we set to batch
    l_control_rec.price_mode := 'ENTIRE_QUOTE'; -- (possible values could be CHANGE_LINES , QUOTE_LINE)
    l_header_rec.pricing_status_indicator := 'C';
    l_control_rec.calculate_freight_charge_flag := 'Y';
    l_control_rec.calculate_tax_flag := 'Y';
    l_header_rec.tax_status_indicator := 'C';
    Question :Could someone please help us with this whether is there any way with these parameters could be altered or changed to some other value ( like for PRICE_MODE we see this parameter could have some other values like : CHANGE_LINES , QUOTE_LINE etc other than ENTIRE_QUOTE).
    means lets say we do the Pricing Engine call only for the Newly Added quote line but not do it for the Entire Quote again and again..
    Now the other question here could be how do we finally synch the line level price values for all the quote lines upto the Quote header level in form of Totals (TOTAL_LIST_PRICE,TOTAL_TAX, TOTAL_SHIPPING_CHARGE, SURCHARGE, TOTAL_QUOTE_PRICE in aso_quote_headers_all table) ??
    Also is there a way that we don't do the Freight Charge calculation and Tax calculation (means we skip this completely) while adding products to the quote but do it at a later point when doing the Submit to Order functionality.
    Could someone please help with these pricing related parameters and modes to be used in order to get around this performance issue
    Thanks
    Mithun

    Dear Expert,
    Activate your Controlling area as usual and Cost Centers and Profit Center , You can assign an internal order for the particular product line for what you are seeing and can collect the costs of that particular product line exclusively.
    Regards,
    Shankar K B

Maybe you are looking for