Again...  photos into imovie...   why doesn't this work at all???!!!

made it a couple times. no problem. but for right now either i have a problem with my mac or here are some nervewrecking coincidences going on to make my life just that more complicated:
as in every youtube-tutorial about how to get pictures into imovie and in lots of macusers logic to get a photo into imovie you do this with the function of the mediacenter at the center-right. so you go there click on the iphoto and to fast forward everything go for the searchbar and look for the photo you want, drag it to the upper left side or if you changed setting bottom left side and then, what comes next...    yep...   right...   you drop it....   well yeah, if there would be the possibility => i got no possibility to drop my pictures.
however, this is no problem for me with my videos, with my audio but for some random reason photos are unpossible for me to drag there.
somebody an advice? something with the setting? it's normal jpeg, it's imovie from the year 2009 which is version 8

alright, you guys, forget about what i just said...   i know why it's not working, it is a file that is not as a quadratic picture but one that is just cut out of a quadratic picture. so it's probably that's why it is not working....
so let's take this thing to a different level:
how can i get things that i cut out from editors like gimp and made a jpeg file out of it get into imovie when they are not quadratic? 
My idea is to make a video and add in the foreground some little pictures. something like a logo that i can't make with the writing software of imovie. So hoy can i add such a thing or is it even possible?

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  • Networking - Why Doesn't This Work?

    Hey all
    Just wondering if any of you have any ideas why this code isn't working properly - for the Client to connect the Server has to be restarted. Is there a solution to this problem?
    The Client Class:
    import java.awt.Container;
    import java.awt.Color;
    import java.awt.Font;
    import java.awt.FlowLayout;
    import java.awt.Dimension;
    import java.awt.GridBagLayout;
    import java.awt.GridBagConstraints;
    import java.awt.Insets;
    import java.awt.event.ActionListener;
    import java.awt.event.ActionEvent;
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JColorChooser;
    import javax.swing.ButtonGroup;
    import javax.swing.Box;
    import javax.swing.JPanel;
    import javax.swing.JScrollPane;
    import javax.swing.BoxLayout;
    import javax.swing.JTextArea;
    import javax.swing.JTextField;
    import javax.swing.JLabel;
    import javax.swing.JComboBox;
    import javax.swing.JOptionPane;
    import javax.swing.JRadioButton;
    * This is the user class and holds all the details for the GUI. The gui contains listeners
    * ans it sends messages to the server and also recieves messages from the server. This class
    * works primarily with the ClienttoServer class.
    * Help was used to create this class, mainly from the Java GUI devlopment book by Varan Piroumian
    * as this hsowed the basic components needed to create a GUI and which imports were the most essential
    * in order to have an interactive interface for the chat application.
    public class Client extends JFrame implements ActionListener
         private static final long serialVersionUID = 1L;
         private JTextArea conversationDisplay;
         private JTextField createMsg, hostfield, portnumfd, usernamey;
         private JScrollPane scrolly;
         private JLabel hosty, portnum, convoLabel, msgLabel, netwrk, netwrk2, talk2urself, fonts, nickName, ustatus, econs;
         private JPanel lpanel, rpanel, lpanel1, lpanel2, lpanel3, lpanel4, lpanel5, rpanel1, rpanel2, rpanel3, rpanel4, rpanel5;
         private JButton sendMsgButton, colourButton, exitButton, connect, dropconnection;
         private JRadioButton talk2urselfOn, talk2urselfOff;
         private JComboBox fontcombiBox, statusbox, emoticons;
         private JColorChooser colourchoo;
         private Container theWholeApp;
         private String username;
         private PrintWriter writer;
         private Socket socky;
         //for the self comm button
         private boolean talktoself = true;
         //used as when a msg is sent to the server the name & msg are sent in 2 parts (\n function) i.e
         //2 different messages. So in self comm mode then the next message needs to be ignored
         private boolean ignoreyourself = false;
          * The Constructor or the class
         public Client()
              System.out.println("Loading the GUI....");
          * Creates the GUI for the user to see/use
         public void makeGUI()
              //create the whole window
              //set the title of the whole app
              this.setTitle("Welcome To Elliot's Chat Network...");
              //set the app window size
              this.setSize(600, 575);
              //create the outer container for the app
              theWholeApp = getContentPane();
              //make new gridbag layout
              GridBagLayout layoutgridbag = new GridBagLayout();
              //create some restraints for this...
              GridBagConstraints gbconstraints = new GridBagConstraints();
              //make the app use this gridbag layout
              //this is where elements are added into the application's window
              //creates and adds the convo label
              convoLabel = new JLabel("Your Conversation:");
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 0;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 5;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.WEST;
              layoutgridbag.setConstraints(convoLabel, gbconstraints);
              //create & add the exit button
              exitButton = new JButton("Exit");
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 10;
              gbconstraints.gridy = 0;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 1;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.EAST;
              layoutgridbag.setConstraints(exitButton, gbconstraints);
              //create & add the txt area
              conversationDisplay = new JTextArea(15,15);
              scrolly = new JScrollPane(conversationDisplay);
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 1;
              gbconstraints.gridheight = 4;
              gbconstraints.gridwidth = 11;
              gbconstraints.weightx = 10;
              gbconstraints.weighty = 20;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.fill = GridBagConstraints.BOTH;
              gbconstraints.insets = new Insets(10, 10, 15, 15);
              //so the clients cant write in the display area...
              layoutgridbag.setConstraints(scrolly, gbconstraints);
              //create & add the nick name area
              nickName = new JLabel("Your nick \nthis is required");
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 5;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 5;
              gbconstraints.weighty = 1.5;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.fill = GridBagConstraints.HORIZONTAL;
              gbconstraints.insets = new Insets(3, 10, 0, 0);
              layoutgridbag.setConstraints(nickName, gbconstraints);
              //create & add the nick name box
              usernamey = new JTextField(10);
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 6;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 1;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.fill = GridBagConstraints.HORIZONTAL;
              gbconstraints.insets = new Insets(0, 10, 0, 0);
              layoutgridbag.setConstraints(usernamey, gbconstraints);
              //create & add the your message label
              msgLabel = new JLabel("Your Message:");
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 7;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 1;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.fill = GridBagConstraints.BOTH;
              gbconstraints.insets = new Insets(0, 10, 0, 0);
              layoutgridbag.setConstraints(msgLabel, gbconstraints);
              //create & add the create message box
              createMsg = new JTextField(15);
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 8;
              gbconstraints.gridheight = 2;
              gbconstraints.gridwidth = 10;
              gbconstraints.weightx = 10;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.fill = GridBagConstraints.HORIZONTAL;
              gbconstraints.insets = new Insets(3, 10, 0, 0);
              layoutgridbag.setConstraints(createMsg, gbconstraints);
              createMsg.setActionCommand("Press Enter!");
              //create & add the send message button
              sendMsgButton = new JButton("Send Msg");
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 10;
              gbconstraints.gridy = 8;
              gbconstraints.gridheight = 1;
              gbconstraints.gridwidth = 1;
              gbconstraints.weightx = 1;
              gbconstraints.weighty = 1;
              gbconstraints.anchor = GridBagConstraints.EAST;
              layoutgridbag.setConstraints(sendMsgButton, gbconstraints);
              //create & add the left panel
              lpanel = new JPanel();
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 0;
              gbconstraints.gridy = 10;
              gbconstraints.gridheight = 3;
              gbconstraints.gridwidth = 4;
              gbconstraints.weightx = 5;
              gbconstraints.weighty = 0;
              gbconstraints.anchor = GridBagConstraints.WEST;
              gbconstraints.insets = new Insets(0, 10, 0, 0);
              layoutgridbag.setConstraints(lpanel, gbconstraints);
              //create & add the right panel
              rpanel = new JPanel();
              gbconstraints = new GridBagConstraints();
              gbconstraints.gridx = 5;
              gbconstraints.gridy = 10;
              gbconstraints.gridheight = 3;
              gbconstraints.gridwidth = 4;
              gbconstraints.weightx = 5;
              gbconstraints.weighty = 0;
              gbconstraints.anchor = GridBagConstraints.EAST;
              layoutgridbag.setConstraints(rpanel, gbconstraints);
              //add to the left JPanel - set the layout for this
              lpanel.setLayout(new BoxLayout(lpanel, BoxLayout.Y_AXIS));
              //add panels into this left panel...
              lpanel1 = new JPanel();
              lpanel2 = new JPanel();
              lpanel3 = new JPanel();
              lpanel4 = new JPanel();
              lpanel5 = new JPanel();
              //set FlowLyout for each of these panels
              lpanel1.setLayout(new FlowLayout(FlowLayout.LEFT));
              lpanel2.setLayout(new FlowLayout(FlowLayout.LEFT));
              lpanel3.setLayout(new FlowLayout(FlowLayout.LEFT));
              lpanel4.setLayout(new FlowLayout(FlowLayout.LEFT));
              lpanel5.setLayout(new FlowLayout(FlowLayout.LEFT));
              //add in the network items...
              netwrk = new JLabel("Network Details:");
              //create and add instructions for this
              netwrk2 = new JLabel("Please enter the details for \nthe person you want to chat to...");
              //create/add the ip addy label
              hosty = new JLabel("Host:");
              lpanel3.add(Box.createRigidArea(new Dimension(5,0)));
              hostfield = new JTextField("Enter Hostname",10);
              //port num next
              portnum = new JLabel("Port Number:");
              lpanel4.add(Box.createRigidArea(new Dimension(5, 0)));
              portnumfd = new JTextField("2250", 10);
              //create & add the connect butt
              connect = new JButton("Connect");
              dropconnection = new JButton("Disconnect");
              //start the creation of the right hand panel.
              rpanel.setLayout(new BoxLayout(rpanel, BoxLayout.Y_AXIS));
              //create the panels again
              rpanel1 = new JPanel();
              rpanel2 = new JPanel();
              rpanel3 = new JPanel();
              rpanel4 = new JPanel();
              rpanel5 = new JPanel();
              rpanel1.setLayout(new FlowLayout(FlowLayout.LEFT));
              rpanel2.setLayout(new FlowLayout(FlowLayout.LEFT));
              rpanel3.setLayout(new FlowLayout(FlowLayout.LEFT));
              rpanel4.setLayout(new FlowLayout(FlowLayout.LEFT));
              rpanel5.setLayout(new FlowLayout(FlowLayout.LEFT));
         //now start putting things into them again
              //add in the font settings
              String[] fonty = {"Normal", "Bold", "Italic"};
              fonts = new JLabel("Set your text style:");
              fontcombiBox = new JComboBox(fonty);
              rpanel2.add(Box.createRigidArea(new Dimension(4,0)));
              //default text will be plain..
              String[] userstatus = {"Online", "Away", "Be Right Back", "Busy", "Out To Lunch", "On The Phone"};
              ustatus = new JLabel("Select a status:");
              statusbox = new JComboBox(userstatus);
              rpanel2.add(Box.createRigidArea(new Dimension(2,0)));
              //add in some emotion to the conversations
              String[] emotion = {"Angry", "Happy", "Sad", "Crying", "Shocked", "Laughing", "Laughing My Ass Off!"};
              econs = new JLabel("Select an emoticon:");
              emoticons = new JComboBox(emotion);
              rpanel3.add(Box.createRigidArea(new Dimension(3,0)));
              //self comm options
              talk2urself = new JLabel("Set Self Communication Mode:");
              talk2urselfOn = new JRadioButton("On", true);
              rpanel4.add(Box.createRigidArea(new Dimension(4, 0)));
              talk2urselfOff = new JRadioButton("Off", false);
              //create a group that will hold both these buttons together
              ButtonGroup groupy = new ButtonGroup();
              //add them to the group
              //create and add the change backgrd button
              colourButton = new JButton("Alter Background");
              //add in some listeners
              //add in the 'X' button in the top right corner of app
              //put all elements together
              //show the GUI for the user..
          * Creates a new client and GUI as its the main method
         public static void main(String args[])
              new Client();
          * This method listens for actions selected by the user and then performs the
          * necessary tasks in order for the correct events to take place...!
          * This method was mainly created thanks to the Developing Java GUI book which has already
          * been mentioned as it covers listeners and event handling...
         public void actionPerformed(ActionEvent event)
              //if the send button is clicked or if hard carriage return after message
              if((event.getSource() == (sendMsgButton)) || (event.getSource().equals(createMsg)))
                   //if theres no text dont send message
                        JOptionPane.showMessageDialog(this, "There's no text to send!");
                        String str  = createMsg.getText();
              //if the exit button is clicked
              if(event.getSource() == (exitButton))
                   //quit the chat app
                   JOptionPane.showMessageDialog(this, "Thanks For Using Elliot's Chat Network! \nSee You Again Soon!");
              //if the self comm option is turned on
              if(event.getSource() == (talk2urselfOn))
                   talktoself = true;
                   JOptionPane.showMessageDialog(this, "You have begun self communication \nmessages you send are now displayed");
              //if the self comm option is turned off
              if(event.getSource() == (talk2urselfOff))
                   talktoself = false;
                   JOptionPane.showMessageDialog(this, "You have stopped self communication \nmessages you send are no longer displayed");
              //for the normal font option
                   //makes a new font style plain...
                   conversationDisplay.setFont(new Font("simple", Font.PLAIN, 12));
                   createMsg.setFont(new Font("simple", Font.PLAIN, 12));
              //for the bold font option
                   conversationDisplay.setFont(new Font("simple", Font.BOLD, 12));
                   createMsg.setFont(new Font("simple", Font.BOLD, 12));
              //for the italic font option
                   conversationDisplay.setFont(new Font("simple", Font.ITALIC, 12));
                   createMsg.setFont(new Font("simple", Font.ITALIC, 12));
               *      //the status events if they didnt create null points...
                   String status = "<Online>";
                   String status = "<Away>";
              if(statusbox.getSelectedItem().equals("Be Right Back"))
                   String status = "<Be Right Back>";
                   String status = "<Busy>";
              if(statusbox.getSelectedItem().equals("Out To Lunch"))
                   String status = "<Out To Lunch>";
              if(statusbox.getSelectedItem().equals("On The Phone"))
                   String status = "<On The Phone>";
              //the emoticons events...
                   String status = "<Angry>";
                   String status = "<Sad>";
                   String status = "<Shocked>";
                   String status = "<Happy>";
                   String status = "<Crying>";
                   String status = "<Laughing>";
              if(emoticons.getSelectedItem().equals("Laughing My Ass Off!"))
                   String status = "<Laughing My Ass Off!>";
              //if the colour button is clicked
              if(event.getSource() == colourButton)
                   //create a new colour chooser
                   colourchoo = new JColorChooser();
                   //create the dialog its shown in
                   JColorChooser.createDialog(colourButton, "Choose your background colour", true, colourchoo, this, this);
                   //now show the dialog
                   Color col = JColorChooser.showDialog(sendMsgButton, "Choose your background colour", Color.GRAY);
                   //when a colour is chosen it becomes the bg colour
              //if the connect button is clicked
              if(event.getSource() == (connect))
                   //get the txt entered into ip addy field & port num fields with a text check...
                   if(hosty.getText().equals("") || portnumfd.getText().equals("") || nickName.getText().equals(""))
                        JOptionPane.showMessageDialog(this, "You cant connect! \nThis is because the either the \n0 - HostName\n 0 - Port Number \n0 - Your Nick \nIs Missing...");
                        //get details and connect
                        username = nickName.getText();
                        String ipay = hostfield.getText();
                        String porty = portnumfd.getText();
          * This method is similar to an append method in that it allows msgs recieved by the server to
          * be displayed in the conversation window. It also deals with the self comm mode as if its disabled
          * then no messages from the sender will be displayed.
         public void moveTextToConvo(String texty)
              if(ignoreyourself == true)
                   ignoreyourself = false;
                   //If self comm is on the send message as normal
                        conversationDisplay.setText(conversationDisplay.getText() + texty);
                        //check message isnt sent by the current client - if it is ignore it!
                             ignoreyourself = true;
                             conversationDisplay.setText(conversationDisplay.getText() + texty);
              //allows the scroll pane to move automatically with the conversation
          * This method (connectto) is called if the button's clicked and also sets up a relation
          * between the client and clienttoserver class
         public void connectto(String ipa,String portNO)
              //portNO needs to be changed from string to int
              int portNum = new Integer(portNO).intValue();
                   //creates a socket
                   socky = new Socket(ipa, portNum);
                   writer = new PrintWriter(socky.getOutputStream(), true);
                   ClienttoServer cts = new ClienttoServer(socky, this);
                   //give user a prompt
                   JOptionPane.showMessageDialog(this, "You're now connected!");
              catch(UnknownHostException e)
                   System.err.println("Unknown host...");
                   //prompt the user
                   JOptionPane.showMessageDialog(this, "Failed to connect! \nPlease try again...");
              catch(IOException e)
                   System.err.println("Could Not Connect!");
                   //prompt user
                   JOptionPane.showMessageDialog(this, "Error! \nCould not connect - please try again!");
          * This method sends msgs from current client to server, sends username and then the message.
          * This is split into two different messages as the "\n" is used.
         public void printMessage(String mess)
              writer.println(usernamey.getText() + " says: \n" + mess);
              //then clear the text in the message creation area...
          * Accessor method to retrieve userName
         public String getUName()
              return username;
          * Disconnect this user from the server so that they can no longer recieve/send messages
         public void dropconnection()
                   //Start to close everything - informing user
                   //Give the user info on whats happening
                   JOptionPane.showMessageDialog(this, "You are now disconnected \nYou will no longer be able to \nsend and recieve messages");
                   System.out.println("A user has left the conversation...");
              catch (IOException e)
                   System.err.println("IOException " + e);
    The Server Class:
    * This class works in sync with the ServertoClient class in order to read
    * messages from clients and then send back out to all the active clients. Due to
    * the usage of threading multiple clients can use this server.
    * Once again some of this code is from Florians 2005 tutorial work.
    public class Server
         private ServerSocket server;
         private ServertoClient threads[];
         private static int portNo  = 2250;
         private static String Host = ""; //find method to retrieve ip
         private int maxPeeps = 20; //20 people can talk together but this can be altered
          * 1st Constructor - has no params
         public Server()
          * 2nd Constructor - allows for port number setting
         public Server(int portnumber)
              portNo = portnumber;
          * 3rd Constructor - allows for port number & max users
         public Server(int portnumber, int maxiusers)
              portNo = portnumber;
              maxPeeps = maxiusers;
          * This method is to constantly listen for possible messages from clients
         public void listener()
              //set the time out of method to just under a minute
              final int waitingTime = 500000000;
              //a boolean variable to keep it waiting
              boolean keepWait = true;
              //create a threads array of length maxpeeps
              threads = new ServertoClient[maxPeeps];
              //define a variable that will be used as a count of the no of threads
              int x = 0;
                   //open a new socket on this port number
                   server = new ServerSocket(portNo);
              catch (IOException e)
                   System.err.println("IOException " + e);
              //while the keepWait is true and the no. of threads is less than the max...
              while(keepWait && x < maxPeeps)
                        //set the timeout, this is the waitingTime (50 secs)
                        //listen for connection to accept
                        Socket socky = server.accept();
                        System.out.println("A New User Has Connected");
                        //creates a new thread and adds it to array
                        threads[x] = new ServertoClient(this, socky);
                        //the thread begins
                   catch (InterruptedIOException e)
                        System.err.println("The Connection Timed Out...");
                        keepWait = false;
                   catch (IOException e)
                        System.err.println("IOException " + e);
                   x++; //increment no. of threads
              //if waitingTime is reached or there are too many threads then server closes
              catch(IOException e)
                   System.err.println("IOException " + e);
          * This prints the string to all active threads
         public void printAll(String printy)
              for(int x = 0; x < threads.length; x++)
                   if(threads[x] !=null && threads[x].isAlive())
          * Main method for the server, creates a new server and then continues to listen
          * for messages from different users
         public static void main(String[] args)
              Server chatsession = new Server();
              System.out.println("The Server Is Now Running on port NO: " + portNo);
              System.out.println("And IP Address: " + Host);
    The ServertoClient Classimport java.lang.Thread;
    * This is the ClienttoServer class that acts as an intermediary between the server
    public class ClienttoServer extends Thread
         private Socket socky;
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        Understanding your data use is important, Rustyhinges! There are many things that can factor into a sudden increase in data. Thank you for ensuring Facebook Video is off. You can also view which applications are using the most data by going to Settings, Data Usage and scrolling to the bottom. As Android_Optimizer mentioned, making sure the device is not syncing to cloud services and restricting background data are great steps to keeping the phone data use, controlled. Please let us know if you have further concerns on this. Thank you.
    Follow us on Twitter @VZWSupport

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