Air runtime memory usage

I am developing games on Android devices and I find the total memory usage of my air application presented in Scout is always smaller (100M) than the memory usage shown in the Taskmanager.
Some articles say that the Scout does not count the memory used by the air runtime.
However, it is not possible that the air runtime occupies more than 100M memory, right? Especially, on Android devices?
I have also written a very small test app, it only occupies 20M memory (containing the air runtime).
My question is how can I reduce the additional 100M memory not presented in Scout?

I am developing games on Android devices and I find the total memory usage of my air application presented in Scout is always smaller (100M) than the memory usage shown in the Taskmanager.
Some articles say that the Scout does not count the memory used by the air runtime.
However, it is not possible that the air runtime occupies more than 100M memory, right? Especially, on Android devices?
I have also written a very small test app, it only occupies 20M memory (containing the air runtime).
My question is how can I reduce the additional 100M memory not presented in Scout?

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    ok, lots of trial and error has showed me the following:
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    <binaryImage start="0x76f20000" end="0x76f47000" type="__TEXT" path="C:&#92;WINDOWS&#92;system32&#92;dnsapi.dll"/>
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    <reproSteps>
    </reproSteps>
    </crashreport>

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    I have the exact same problem as you with PE8 and Win7 (x64), and a reboot also helped me. But the problem came back the next time I tried to open PE. Have you expreienced the same? It cant be that we have to reboot every time we want to use PE?
    Best regards
    Øystein Morvik
    Norway

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    204728: 1013 bytes.
    409415: 1713 bytes.
    614073: 2400 bytes.
    818763: 3085 bytes.
    1023449: 3772 bytes.
    1228130: 4458 bytes.
    1432802: 5145 bytes.
    1637473: 5832 bytes.
    1842118: 6519 bytes.
    2046789: 7206 bytes.
    2251470: 7894 bytes.
    2456134: 8580 bytes.
    2660814: 9268 bytes.
    2865496: 9955 bytes.
    3070177: 10625 bytes.
    3274775: 11287 bytes.
    3479418: 11950 bytes.
    3684031: 12612 bytes.
    3888695: 13275 bytes.
    4093364: 13937 bytes.
    4298027: 14600 bytes.
    4502694: 15262 bytes.
    4707372: 15925 bytes.
    4912040: 16586 bytes.
    5116662: 17249 bytes.
    5321331: 17912 bytes.
    5525975: 18574 bytes.
    5730640: 19237 bytes.
    5935308: 19898 bytes.
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    26018980: 117948 bytes.
    26219154: 99503 bytes.
    26419322: 100852 bytes.
    26619463: 102275 bytes.
    26819642: 103624 bytes.
    27019805: 104974 bytes.
    27220008: 105649 bytes.
    27420115: 106998 bytes.
    27620234: 108348 bytes.
    27820330: 109697 bytes.
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    The Java heap is fixed at 256MB on CCX. The Java heap is used by Tomcat as execution memory. In addition to this, applications, scripts, and other repository data is loaded into the heap at runtime. Depending on your environment, you may be approaching the limits of the heap, which cannot be changed. If the heap size is reached, it will be dumped and impact calls.
    What have you been doing as of late on your CCX server? How many applications and scripts do you have? Are any of these using XML files extensively?
    Note there is also a possible bug where the MIVR engine does not properly release all objects loaded into the heap at the end of a script execution leading to a memory leak of sorts. The discussion [debate] over this behavior is continuing. As of this week, it may be represented under
    /* Style Definitions */
    table.MsoNormalTable
    {mso-style-name:"Table Normal";
    mso-tstyle-rowband-size:0;
    mso-tstyle-colband-size:0;
    mso-style-noshow:yes;
    mso-style-priority:99;
    mso-style-parent:"";
    mso-padding-alt:0in 5.4pt 0in 5.4pt;
    mso-para-margin:0in;
    mso-para-margin-bottom:.0001pt;
    mso-pagination:widow-orphan;
    font-size:10.0pt;
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    CSCte49231. If it is, this may qualify as the most poorly described defect ever.

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