Animation Window state save is inconsistent

Photoshop 10-E does not consistently save the state of the animation window. Often it opens in Timeline mode, which means I have to set it to Frames mode, change the loop mode, and change the default frame timing, before I can even start work. I'm guessing that it's designed to save state because it does so about half the time. This is not a big issue but it's annoying and it's just one of many small annoyances that are making this version a pain in the *** to use.
I've tried saving a workspace but it doesn't appear to save the state of the animation window, at least not consistently.
Any suggestions about how to fix this?

If your solution works for you, then thats all good. However, i'll add this for completion...
Actually, the invokeLater in componentMoved does not always work in this case... it might seem to work all the time, but in reality, it's just luck that it's working. If you test it in enough environments, or with slower machines, you'll see what I mean.
Basically, you are trying to time it so that the test for frame maximization occurs after the window state change event. However, the window state change events are caused by asynchronous native window events.. and if the machine is slow enough (or perhaps fast enough), the invoke later is executed too sonn, and it says the frame is not maximized when it is.
You need to save the window location in componentResized, and rollback the save transaction when you hear a window state changed event from NORMAL -> BOTH_MAXIMIZED.

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