Applet (flashes when repaint is called)
How can stop my applet from flashing when repaint is called? Someone had mentioned the update method from class component. Can anyone tell me how to use to eliminate the flashing?
How can stop my applet from flashing when repaint is
called? Someone had mentioned the update method from
class component. Can anyone tell me how to use to
eliminate the flashing?If you're using Swing, you should only be painting in the paintComponent method and shouldn't use update.
You may also want to look into double-buffering.
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CAN SOMEONE PLZ TELL ME HOW TO SHUT OFF THE LIGHT FROM FLASHING WHEN I RECIEVE A CALL?
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Settings>general>accessibility>led flash alerts off
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Settings > General > Accessibility > LED Flash for Alerts ON.
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My screen flashes when trying to make an outgoing call. I am unable to access any of the screen features such as keyboard etc.
Could be a problem with the proximity sensor. Are you using a case around your phone or a protective film attached to the screen? If yes, remove them, to make sure that the sensor is not covered.
Also try to reset the phone by holding the sleep and home button for about 10sec, until the Apple logo comes back again. You will not lose data by resetting. -
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http://manuals.info.apple.com/en_US/iphone_user_guide.pdf -
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How to make graphics in Applet not to repaint after I click "refresh"
Hi, pals
I have some interactive graphics inside an Applet. User can drag and
move the graphic objects. The problem is when user click "Refresh"
button of the web browser, those objects return to their original
positions. What I hope is to make those objects still lie on the new
position that user has moved them to after they click "refresh" or
"back" and "forward" button to return to the applet page.
do I need to write some thread control?
Think when you type new URL in the browser showing the applet and go to the new web page. The system will call
Applet.stop() and destory() to destroy the applet resource used by the
Applet webpage. When you go back to the applet page, the system will
call Applet.init() and start() to recreate it. All previous object
positions and states manipulated by user will return to original.
For example, there's a circle centered at (50,50), you move it to
center (100,100). Then you go to another webpage in the same web
browser frame. When you use "Back" button to return to the Applet, the
circle will be redraw at center (50,50). (why? because the browser call applet.init() and do all process as first time the applet download to your computer) What I hope is the circle still keeps
at its last center (100,100) . This seems impossible to me
since the applet has lost its memory about the center position
(100,100) last time when you go to another page and the system call
destory() to delete the applet.
Any suggestion?I think you can disable page refreshing with javascript, but how, I do not know.
I wish this is helpfull.
Ahmad Elsafty -
Power Light flashes when switching on my Mac mini
I recently experienced a strange behavior of my Intel Mac mini (Core solo CPU): After switching on the Mac I do not hear the music clip but instead the power light at the front flashes. It is a different kind of flashing than when the Mac mini is in sleep mode. It flashes with a frequency of about one period per second.
After switching off the Mac mini pressing the power switch at the rear side for about 5 seconds and then switching on the Mac mini again the computer performed a completely normal boot process.
I assume that the flashing of the power light does have some specific meaning. But I could not find any information about this behavior in the manual.
Any ideas are welcome!
Regards
Adalbert.
Intel Core solo Mac mini Mac OS X (10.4.8)I assume that there is a communication problem with
any of the attached hardware (keyboard, maus,
display). Are there specific light signals (flash
sequences) for any of the peripherals not being
detected?
No. Logically, if the system doesn't detect a device, it would not know to give a warning that the device wasn't detected. The only indicators the system will give during startup, are the ones listed in the article to which Doug gave the link, and if your mini gives any startup warning which meets the description given in that article, then you have that specific problem with your system. The fact that the system also startup correctly at other times simply means the problem is an intermittent one. Clearly, intermittent or not, it still requires to be fixed.
Since the mini is new (albeit from the refurb store), if you are not sure what the flashing light actually means, call Apple. The system is under warranty and if faulty, they will fix it. If you have an Apple store in reasonable reach, take the system in and talk the issue over with one of their service people. -
HT1430 problems using key pad when on a call
when on a call on iPhone 5 the screen sometimes flashes and I can't activate it at all. so the call continues but I can't press the keypad for an option or I can't work the voicemail or even hang up a call. is this a widespread issue and is there a fix?
Try removing your screen protector. It may be blocking the proximity sensor prevent the screen from turning back on when you remove it from your face.
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Image flickers when repainting
Hello,
I'm trying to make an applet where a line moves sideways as the slider is moved. The code below is working but the image flickers when repainting:
import java.awt.Graphics;
import java.awt.Color;
import java.awt.Scrollbar;
import java.awt.event.*;
public class testSlider extends java.applet.Applet implements AdjustmentListener {
int w, h; // Applet width and height
Scrollbar sb;
boolean scrollChanged = false;
int xUnit, yUnit;
public void init(){
//field variables initialization
w = this.getSize().width ;
h = this.getSize().height ;
xUnit = (int) Math.round(0.1*w);
yUnit = (int) Math.round(0.1*h);
sb = new Scrollbar(Scrollbar.HORIZONTAL, xUnit, 1, xUnit, 9*xUnit);
//add Scrollbar
sb.setBounds(5, 9*yUnit,this.getWidth() -15, 15) ;
this.setLayout(null);
this.add(sb);
sb.addAdjustmentListener(this ) ;
public void paint(Graphics g){
System.out.println("paint...") ;
g.setColor(Color.GRAY ) ;
g.fillRect(0,0,w, h);
g.setColor(Color.BLACK) ;
//set new Origin
g.translate(w/2, 8*yUnit) ;
if (scrollChanged ) {
g.setColor(Color.YELLOW ) ;
g.drawLine(sb.getValue()-w/2, -7*yUnit, sb.getValue()-w/2, 0 );
//AdjustmentListener method override
public void adjustmentValueChanged(AdjustmentEvent e){
scrollChanged=true;
repaint();
Can someone tell me how to prevent this flickering?
Thank you very much.g.fillRect(0,0,w, h);This needs to modify quite a few pixels so it is going to be on the slow side.
Try this: store the coordinates of the previous line you drew. When repainting, if you have drawn a line previously, first draw the old line with the background color, then draw the new line, and finally store the coordinates of the new line so you can paint over it later.
I haven't tried that myself though.
An alternate is to use double buffering. Google: java double buffering. But that may be slowish and CPU intensive because that too needs to touch a lot of pixels. -
I have an HP Pavilion p7xt that "flashes" when playing Windows Solitaire. The longer I play it, the slower it gets. It's done this almost since I bought it in January. Any ideas if this is a serious problem for the computer as a whole, or just a quirk in the game? Thanks.
The Solitaire game that I use, by the way, is the standard Windows 7 Home Premium version.
A couple of things happen. The whole screen goes dark for much less than a second, several times. The Solitaire game itself slows down, and clicking on a card may take two or three clicks to make it respond, while down below, the Solitaire icon on the pinned toolbar (I can't remember what MS calls it) keeps "bouncing" sideways, sometimes as many as seven or eight times as it looks like it's trying to "catch up."
Sorry that it's a little hard to describe. Thanks -
Knowing when repainting has finished
Hello,
I want to perform an action immediatley after repainting a Panel is finished (and not during repainting).
Is there a method that I can call which tells me when the repainting of a component has finished?
ThanksIf you are currently repainting and want something to be called when repainting is done, you can use SwingUtilities.invokeLater(...)
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Data no longer available when SALV_WD_TABLE GET_MODEL called
Hello
I created a view that retrieves data from one table to select a row in the table and proceed to the second view but I get an error like this:
Data no longer available when SALV_WD_TABLE GET_MODEL called
I did check the mapping between my view and the componentcontroller
thank youThere are several possiblities for this error.
1) In your table, is there any field name starts with Number?
2) Is your application 2 level process?( i mean two views? based on alv another alv)
and Please check the below note.
1528254
and below
Data no longer available when SALV_WD_TABLE GET_MODEL called
error while testing a sample web dynpro
If youare binding dynamically check this thread
Assigning data to Dynamic ALV
Regards
Srinivas
Edited by: sanasrinivas on Dec 14, 2011 11:51 AM -
Revision: 9407
Author: [email protected]
Date: 2009-08-19 15:11:34 -0700 (Wed, 19 Aug 2009)
Log Message:
Reordering the if-statement in isMeasureFixed() exposed that hostFormat can be null when measure() is called if styles changed and measure is done before the next commitProperties. This states test exposed this.
We should rethink if we want to clear hostFormat rather than have a hostFormatChanged flag. If there is no hostFormat at measure then it has to be fixed because there is no line break format to check for auto-size.
QE notes:
Doc notes:
Bugs: SDK-22779
Reviewer: Gordon
Tests run: checkintests
Is noteworthy for integration: no
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-22779
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/RichEditableText.asOh my god, it is too long! You definitely check out types, casting and especially ODP.Net (it does everything for you)... etc. They can help you to simplify your code. I do not have enough time to copy paste it to Studio and understand and solve your issue, so I got title of your message as your main question.
In Oracle, you can create an autonumber field by using sequences object. This is really useful when you need to create a unique number to act as a primary key.
Basically you can create a sequence simply typing;
CREATE SEQUENCE MY_SEQUENCE;
now you have a sequence called "MY_SEQUENCE"... Then, I advice you select a number from sequence;
select MY_SEQUENCE.nextval from dual;
I said I advice actually kinda must, although it called sequence, I cannot be sequential. Do not even try to predict the value. You can be sure that it is unique number so you can use it.
Then insert you record and use that number part of your primary key. I think that's it. Have fun. -
On IPhone 5S, when making cell calls, it connects to FaceTime.
On IPhone 5S, IOS 7.1.2, when making cell calls, it connects to FaceTime.
Hey there siteshop,
It sounds like you are still hearing the phone line ringing even after the person you call answers the line. I would try the troubleshooting outlined in this article:
iPhone: Troubleshooting issues making or receiving calls
https://support.apple.com/kb/TS3406
Toggle airplane mode: Tap Settings > Enable Airplane Mode, wait five seconds, then turn off airplane mode.
Ensure that your software is up to date:
Check for a carrier settings update.
Check for an iOS software update.
Note: Some updates may require a Wi-Fi connection.
If the iPhone has a SIM card, reseat the SIM card.
If the iPhone 4 or iPhone 4s is on the Verizon network, dial *228 from the iPhone and select option 2 to update the Preferred Roaming List (PRL). The PRL determines the cellular towers the phone uses for cellular service, selecting those with the best signal strength.
Reset the network settings: Tap Settings > General > Reset > Reset Network Settings.
Try to make or receive calls in another location.
Attempt to isolate to one network band:
If you're having the issue on LTE, disable LTE, if possible, and try again.
If you're having the issue on 3G/4G, disable 3G/4G, if possible, and try again.
Contact the carrier to check the following:
Your account is properly configured to use the specific iPhone that has the issue.
There are no localized service outages.
Your account doesn't have a billing-related block.
Your calls don't have errors on the carrier system.
Restore the phone as new.
If the above steps don't resolve the issue, go to an Apple Retail Store, carrier, Apple Authorized Reseller, or contact AppleCare to send the phone in for service.
Thank you for using Apple Support Communities.
All the very best,
Sterling
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