Assign a Marker CS4 Ppro.

Premiere Pro CS4
Windows 7.
Hello All !
Can someone tell me How To Assign a Marker to certain part of a sequence and use or assign F5 to "goto previous Marker " and F6 to "goto next marker"
I did this once before but I can't remember how to do it again !!
I use this to jump between different parts of my sequence.
Thanks !!

Numerical pad * to add a marker and keyboard layout to change key settings.

Similar Messages

  • CS4: PPro and Encore crash upon startup!

    I have been using CS4 for a long time with no issues, but yesterday PPro and Encore started crashing upon starting up.
    The screen for either one will load up, but in PPro the timeline pane will be ghosted and the system will just freeze if I click on anything in the PPro window, including the menu. Encore does the exact same thing as far as crashing if I click anything.
    I have not installed any new programs and I shut down as many background tasks as possible, as I have always done.
    If I reboot the computer after a crash, I get a popup window telling me that PhotoshopServer.exe has caused an exception, blah blah. I have NEVER had that before this crashing started.
    I uninstalled the entire CS4 suite and reinstalled it. The installer kept giving me errors about some components not being installed correctly, so I ran the Adobe Support Advisor and it sent me to a link that instructed me to remove the Color Profiles. I did this and the installer continued with no further issues. I then installed all patches up to 4.2.1 with no issues. BTW, I did shutdown all of my antivirus/antispyware/firerwall programs first and copied any missing color profiles back to the Windows directory, as instructed without overwriting any existing ones from the new install.
    I started the new installation for the first time after a reboot and shutting down everything in the background... instant crashes AGAIN!
    I'm running out iof ideas and I have no idea what went wrong after using this suite for so long with no issues.
    Here's my computer specs:
    Asus Rampage II Extreme mobo
    Intel Core i7-920 @ 3.0 GHz.
    3x1 GBs Kingston HyperX Tri-Channel 1800 MHz. RAM
    2 EVGA e-GeForce 9800 GTX+ 1 GB boards in SLI
    2 WD 500GB SATA hard drives in RAID 0 (boot)
    2 WD 500GB SATA hard drives in RAID 0 (storage)
    PC Power & Cooling 1.2Kw PSU
    Windows XP (32-bit) SP3 with all updates current.
    Any help would be greatly appreciated -- I'm pulling my hair out here!
    Bill

    It's probable that the Canon drivers are to blame rather than Adobe. The change in behavior may be due to another piece of software (driver, automatic update, etc) installed that now results in the Canon drivers loading into a different address space where whatever they were already wrong now has a negative consequence. Could also be related to the Canon drivers not dealing properly with ASLR (address space randomization feature in Windows) but that seems likely.
    Lee

  • Edit 4:2:2 HL in CS4 PPro

    I am using PPro CS4 and want to edit HD video with a colorspace of 4:2:2 and bitrate of about 100Mbps. There does not seem to be a method or drop down to allow this. Am I missing some part of the program? Do I need to instal something more? Or is there a workflow to allow this?
    Many thanks,
    Alan

    Sounds like you wanna edit P2. You have to tell us what kind of footage you want to edit? You can't just set-up a color space to 'edit' in. That's not how it works.

  • Assign Full Marks Pls give me some gud doc on A/C receivable

    Dear Gurus,
    pls help me .
    i need some gud document on a/c receivable .
    my mail id is :[email protected]
    Regrds
    Mahesh K Singh

    hi
    check your email,
    if you find those docs to be helpful please do assign the points here
    regards
    Jay

  • Solo a Video Track CS4 Ppro.

    Gentlemen,
    Does Premiere Pro CS4 has a way to SOLO a video track ?
    What I mean by that is , let's say I have 20 video tracks and I wanna see only video track number 10 , I don't wanna go through uncheck other tracks to be able to see what I have on channel 10.
    Sony vegas has a little button called "Solo Track" you press that and only that channel is playing, rest is OFF
    Thank You !

    1/8th of a second is not nearly an accurate assessment of lost time.
    Here is a real life video editing situation:
    You have 20 video tracks. During the creation phase, 12 or so video tracks are 'eyeballed'-visible. 8 tracks are being hidden for the moment.
    Now, you want to preview one track using the shift-eyeball method.
    Sure, you can view the single track by clicking the eyeball a second time.
    And, let's say you just made a SMALL ADJUSTMENT.
    BUT! Now that you've finished previewing the temporary track, you want to un-solo the eyeball... and, return to the original 12 track ON and 8 track OFF setup.
    Premiere can't do this?
    So, you either
    a) have to memorize every OFF track so that you can return to your original state before the shift-eyeball solo method; or,
    b) don't make ANY adjustments after the solo because an UNDO to the original 12 ON, 8 OFF state will wipe out your small adjustments.
    If there is a Real solution to solo-ing a track in CS4, please let me know. Because as an editor who uses many other software packages, I am very frustrated that I can't find an easy way to do something that is absolutely standard everywhere else.

  • CS4 PPro Audio Bug???

    This has to be an audio bug, right?
    There is a "main" sequence consisting of 14 nested sequences. Each of the 14 nested sequences are a "target" sequence (Adobe help terminology) made by nesting a multi-camera sequence and going through the cut process.
    When these 14 targets are made, the audio works.
    Now, back into the main sequence, two of the 14 have no audio. Render Work Area and Render Audio do not help.
    I went to the target sequence and its audio was now gone. So I tediously rebuilt the sequence and the target audio was now present. Went to the Main sequence and the audio was present.
    But then I performed a Render Audio on the main, and immediately upon completion, the audio was gone!!!! Just for sequences 1 and 2 (the audio is still functional with the other 12 sequences).
    I repeated the entire tedious experiment, and it happened a second time!!!
    I compared the Sequence Settings of the working sequences and the non-working sequences, they appear to be identical.
    (Vista 64-bit, quad, 12GB, blah, blah, blah).

    What kind of media, what sequence settings?

  • Assign Link in CS4 and HTML question

    Hi,
    New to flash. I made a small flash movie (300x250) for a pub. I want to be able for them to click anywhere at anytime to go to a url. Is this possible? If not what is the action script for the URL to launch from a click here movie clip?
    Also, I made an html file (publish) but if I email it it shows up blank. Is there any way to send it so the images show up?
    Thanks

    They'd have to have the .swf file along with the .html file in order to view it because the .html file will have the flash file embedded within it.
    As for the "click anywhere link", what do you mean? You can always put a 0% alpha on a rectangle that covers the entire stage, create a symbol from it, and then hyperlink that the way you would any hyperlink.

  • Help me with  this assignment

    can anyone out there help me with this assignment ????? i`ll attach the file to this topic
    In this assignment, you are to write a Java applet, using arrays, to simulate the functions of a drinks-vending machine.
    The assignment requirements described below are broken down into 2 stages of development, described in this document
    as 'Basic Requirements' and 'Additional Features'. You are advised to do your programming progressively in these
    stages. An Activity Plan has also been specified for you to follow. Refer to the 'Grading Criteria' on page 5 to have
    an idea of how the different components are graded.
    1.     1. BACKGROUND
    A company intends to build computerised drinks-vending machines to enlarge its business portfolio. You have been tasked to develop a
    Java applet that simulates the operation of such a machine to determine if it will meet their needs.
    2.     1. BASIC REQUIREMENTS
    The machine should have a wide range of drinks available. A customer can choose a drink according to the following criteria:
    a)     a) Category of Drinks
    �     � Beverages
    �     � Soft Drinks
    (For beverages, there is choice of whether sugar and/or creamer is required, for which there is an additional charge.)
    b)     b) Type of Beverages
    �     � Hot
    �     � Cold
    Once a customer has specified the drink he wants, the amount payable is displayed. The unit prices to be displayed are as follows:
    Drinks     Price per Cup/Packet ($)
    Beverage:     Coffee     1.00
         Tea     1.20
         Milo     1.40
         Horlicks     1.35
         Chrysanthemum     1.00
         Ginger     0.80
    Soft Drinks:     Apple     1.40
         Orange     1.40
         Pineapple     1.50
         Carrot     2.00
         Longan     1.20
         Bandung     1.00
    (For beverages, a request for sugar or creamer attracts an additional charge of $0.10 each. Creamer is not applicable for
    chrysanthemum and ginger.)
    The customer may then confirm his order by entering the amount payable (this symbolises his payment for the drink). Whenever the
    payment input is not correct, an appropriate error message is displayed, whereupon the customer has to re-enter the amount again.
    When the correct amount is paid, the required drink is dispensed.
    For any drink that is out of stock, a message is shown, stating that it is not available. Each time a drink is dispensed, the stock for that
    drink is updated (For beverages, the stock is stored in units of servings for each cup.) To simplify the testing, you may start the simulation
    by setting the stock for each drink to 10 packets or cup-servings.
    3.     2. ADDITIONAL FEATURES
    In addition, the simulator can have the following features:
    a)     a) Smart Graphical User-Interface (GUI)
    You may build upon the basic requirements by recommending alternative drinks of the same category, whenever a requested
    drink is not available (as signified from the stock). In this case, only drinks which are available (i.e., in sufficient stock) are
    displayed for the customer to choose. And if only soft drinks are available, the selections for creamer and sugar should be disabled.
    b)     b) Multiple Orders
    A customer could order more than one drink. The system could allow him to specify as many drinks as he wants, prompting him
    for an appropriate payment, and then dispensing the drinks accordingly, subject to availability. This may also entail the extension
    of the graphical user-interface.
    c)     c) Sales Analysis
    Periodically, the total revenue accumulated since the last collection is printed in descending order of sales for each drink sold,
    together with a grand total. The cash is then cleared from the machine. This feature requires password-protection.
    d)     d) Replenishment of Stock
    Periodically, the stock is checked to determine how much of each drink needs to be replenished. For this purpose, a list of the
    drinks with the corresponding quantity on hand is printed in ascending order of stock level. Drinks with insufficient stock are
    topped up to a level of 10 servings or packets. This feature also requires password-protection.
    e)     e) Any other relevant features
    You are limited only by your creativity. You can add any other relevant features for this project. Please consult your tutor before
    you proceed.
    To qualify for the full marks for this section, you need to implement 2 features, at least one of which must be either (a) or (b) above.
    4.     3. ACTIVITY PLAN
    Suggestions for Getting Started
    There are many ways that you could complete this assignment. The most important part is to think about the entire project first so that
    it is easy to integrate the various pieces. You should also consider what type of graphics you want to incorporate.
    a)     a) Analysis
    1. Understand the program specification and the requirements before attempting the project.
    b)     b) Program Design
    2.     Work out the GUI components (e.g., TextFields, CheckBoxes, ChoiceBoxes, Buttons, etc.) needed to get the user input.
    3.     3. Work out the main logic of the program using modular programming techniques; i.e. use methods appropriately. E.g., tasks that perform
    4.     4. a well-defined function or those that are repeated should be coded as methods. For example, you can write the methods, displayBill(),
    5.     5. makePayment(), computeTotal(), dispenseDrink(), etc. You need to think carefully about the return type and the parameters of each
    6.     6. method.
    7.     7. You are required to use arrays appropriately for this assignment. Marks will be deducted for inefficient use or non-usage of arrays.
    c) Implementation & Testing
    8.     8. Write the method definition of each method ONE at a time.
    9.     9. Test your program logic to make sure that it works. In the interim, you can use �g.drawString(�);� or �System.out.println(�);� to print
    10.     10. out intermediate results so that you can see whether your program is working correctly. You may not want to bother about error-checking
    11.     11. at this point. You should test each method as soon as it is written, as it is much easier to debug your program in this way.
    5.     4. DELIVERABLES
    By Monday, 25th February before 5:00 p.m., hand in the following to the School of ICT Administrative Office at Block 31, level 8:
    �     � A copy of the printout of your .java file.
    �     � A diskette labelled with your name, group, student ID. The diskette should contain ALL the necessary files (.java, .html, and .class)
    to run your applet.
    �     � The above in an envelope topped with the Assignment Completion Report (see pages 6, 7 & 8). Page 6 is for you to paste on top
    of your envelope whilst pages 7 and 8 are for you to document your Test Plan, and write your comments (including any
    special instructions to run your program) - to be inserted into the envelope.
    In your .java program, you are to include a blocked comment at the top stating:
    q     q Your name, group, student ID.
    q     q Assumptions (if any) or any deviations from the specified requirements.
    q     q Any features that you would like to highlight.
    6.     5. WALK-THROUGH OF PROGRAM
    Monday 25th February at 9:30 a.m. SHARP
    In the walk-through, you will be asked to give short, written answers to some questions about your program. These questions will assess
    your basic understanding of the code that you are handing in. If you fail to display adequate understanding of your own program, you can
    be down-graded by up to two letter grades from what you would have normally received. It is also possible that you will be called to
    perform a demonstration cum explanation of your work if it is suspected that you have copied someone else�s work. Lesson: do your own
    work and you will have no problem!
    7.     6. GRADING CRITERIA FOR PROGRAMMING
    Correct and robust implementation of basic features     55 %
    Additional features     20 %
    Programming style:�     � Program design�     � Appropriate use of arrays�     � Appropriate use of variables, methods, and parameters�     � Proper usage of control structures (e.g. if/else, loops)     15 %
    Good programming practice:�     � Meaningful variable names �     � Proper indentations�     � Useful and neat comments     5 %
    Adequate (black-box) testing:�     � Suitably-designed test plan     5 %
    Total:     100 %
    PROBLEM SOLVING & PROGRAMMING II
    (Dip IT/MMC/EI, Year 1, Semester 2)
    Assignment Completion Report (to be attached to cover of envelope)
    Name: ___________________________________ Group: ________
    ID: ___________________ Date & Time submitted: ____________
    Requirements     % Done (0-100)     Remarks
    BASIC FEATURES          
    �     � Can choose category (and select appropriate additives)          
    �     � Can choose drink (with error checking)          
    �     � Can display amount payable          
    �     � Can indicate availability of drink (with error checking)          
    �     � Can accept payment for drink (with error checking)          
    �     � Can dispense drink          
    �     � Can update stock          
    ADDITIONAL FEATURES          
    �     � Smart GUI          
    �     � Multiple Orders          
    �     � Sales Analysis (with password checking)          
    �     � Stock Replenishment(with password checking)          
    �     � Any other relevant features          
    Test Plan
    Using black-box testing, record your test specification and the results according to the following format (the examples here are provided
    for your reference only):
    Test No.     Purpose     Test Shot/Data     Expected Result     Actual Result
    E.g. 1a)     Check whether beverage can be selected      Click on �Chrysanthe-mum� button     Checkbox for �Sugar� but not �Creamer� appear     �Sugar� and checkboxes appeared
    E.g. 1b)     Check whether chrysanthemum with sugar can be ordered      Select sugar and click on �Order� button     Amount payable appears as �$1.10� (i.e., $1.00 + $0.10)     Amount payable shown as $1.10
    E.g. 1c)     Check whether correct payment can be accepted      Enter �1.00� in �Payment� textfield     Error message �Insufficient payment - $0.10 short� appears     Confirmation message �Drink being dispensed� appeared � ERROR!
    E.g. 1d)     Re-test 1c), after amending program      As above     As above     Error message �Insufficient payment - $0.10 short� appeared
    etc.                    
    etc.                    
    Remember to hand in this test plan together with the other deliverables in the envelope.
    Have you�
    1.     1. Checked to make sure program still works properly even with windows resized?
    2.     2. Tested your program thoroughly, as if you're trying to break it?
    Any comments about this assignment? Any special instructions to run your program? Write it here.

    public class testing1 {
    String gg;
    public void testing3() {
    System.out.print(gg); }
    // this is are constructor for the object and method we are going to make
    next code
    class testing {
    public static void main(String[] args) {
    testing1 tes = new testing1();
    tes.gg = "hello there";
    tes.testing3(); //here we have made a object and a method
    hope this helps

  • Account assignment defaulting to U after MRP run in Purchse requisitons

    hello,
    i have got one ticket
    the material is non valuated (UNBW)- when MRP is run - purchase requisitions are getting generated as having default acount assignment category "U". This is creating problem in automatic creation of PO as U category is not accepted in PO.
    can somebody tell me from where is this acct assignme getting defaulted? is ti config or setting in material master

    thanks Saravan,
    i checked in OPPQ- MRP paramers for plant- clikced on external procuremetn for certain plat
    accout assignment cateoy for non valuated is U:
    i have given 10 points.
    i was having one more question-
    if you have answer i will open new thread so that u can reply in that i will assign u marks there!1
    in MD04- available qty column- is getting cumulated for certain scenarios and for certain it is not
    can you tell me from where it is controlled

  • Vim-like window marking for any EWMH window manager

    This is really small and simple tool that runs in the background and lets you mark any window using any letter (a-z) and then jump back to it whenever you want. (Even if you're on a different desktop.)
    Right now, all you can do is assign a mark to a window and jump to it. I'll probably add another option that lets you bring a window to the current desktop.
    For example, while in Gmail press Super+m then hit 'g'. Browse to some other desktop, and when you want to check your mail press Super+' and then hit 'g'. So the idea is to have two keybindings; one for marking and one for jumping. After you've initiated one of the keybindings, window-marker expects one more letter to complete the command.
    The keybindings can be set on the command line.
    usage: window-marker [-h] [-m KEYBINDING] [-g KEYBINDING]
    Vim-like marks for windows.
    optional arguments:
      -h, --help            show this help message and exit
      -m KEYBINDING, --mark KEYBINDING
                            keybinding to add a mark (default: Mod4-m)
      -g KEYBINDING, --goto KEYBINDING
                            keybinding to goto a mark (default Mod4-apostrophe)
    Using window-marker is exactly like using marks in vim. Namely, by pressing
    the keybinding for "mark", window-marker then listens for one more letter
    (a-z) to be entered. Whichever letter is entered will now be associated with
    the active window.
    If you now want to go back to that window (even if you're
    on a different desktop), simply press the keybinding for "goto" and then enter
    the letter you used to mark the window.
    To set your own keybinding, please
    consult /usr/include/X11/keysymdef.h and the output of `xmodmap`. The `xev`
    program may also be useful.
    It's in the AUR.
    Last edited by BurntSushi (2011-08-18 04:59:01)

    BurntSushi wrote:It'll be long, so make sure to wrap it in [ code ] tags :-) Thanks!
    Hey, I never missed using them!
    There are 7 KeySyms per KeyCode; KeyCodes range from 8 to 255.
    KeyCode Keysym (Keysym) ...
    Value Value (Name) ...
    8
    9 0xff1b (Escape) 0x0000 (NoSymbol) 0xff1b (Escape)
    10 0x0031 (1) 0x0021 (exclam) 0x0031 (1) 0x0021 (exclam) 0x00b9 (onesuperior) 0x00a1 (exclamdown) 0x00b9 (onesuperior)
    11 0x0032 (2) 0x0022 (quotedbl) 0x0032 (2) 0x0022 (quotedbl) 0x00b2 (twosuperior) 0x0ac3 (oneeighth) 0x00b2 (twosuperior)
    12 0x0033 (3) 0x00a7 (section) 0x0033 (3) 0x00a7 (section) 0x00b3 (threesuperior) 0x00a3 (sterling) 0x00b3 (threesuperior)
    13 0x0034 (4) 0x0024 (dollar) 0x0034 (4) 0x0024 (dollar) 0x00bc (onequarter) 0x00a4 (currency) 0x00bc (onequarter)
    14 0x0035 (5) 0x0025 (percent) 0x0035 (5) 0x0025 (percent) 0x00bd (onehalf) 0x0ac4 (threeeighths) 0x00bd (onehalf)
    15 0x0036 (6) 0x0026 (ampersand) 0x0036 (6) 0x0026 (ampersand) 0x00ac (notsign) 0x0ac5 (fiveeighths) 0x00ac (notsign)
    16 0x0037 (7) 0x002f (slash) 0x0037 (7) 0x002f (slash) 0x007b (braceleft) 0x0ac6 (seveneighths) 0x007b (braceleft)
    17 0x0038 (8) 0x0028 (parenleft) 0x0038 (8) 0x0028 (parenleft) 0x005b (bracketleft) 0x0ac9 (trademark) 0x005b (bracketleft)
    18 0x0039 (9) 0x0029 (parenright) 0x0039 (9) 0x0029 (parenright) 0x005d (bracketright) 0x00b1 (plusminus) 0x005d (bracketright)
    19 0x0030 (0) 0x003d (equal) 0x0030 (0) 0x003d (equal) 0x007d (braceright) 0x00b0 (degree) 0x007d (braceright)
    20 0x00df (ssharp) 0x003f (question) 0x00df (ssharp) 0x003f (question) 0x005c (backslash) 0x00bf (questiondown) 0x1001e9e (U1E9E)
    21 0xfe51 (dead_acute) 0xfe50 (dead_grave) 0xfe51 (dead_acute) 0xfe50 (dead_grave) 0xfe5b (dead_cedilla) 0xfe5c (dead_ogonek) 0xfe5b (dead_cedilla)
    22 0xff08 (BackSpace) 0x0000 (NoSymbol) 0xff08 (BackSpace)
    23 0xff09 (Tab) 0xfe20 (ISO_Left_Tab) 0xff09 (Tab) 0xfe20 (ISO_Left_Tab)
    24 0x0071 (q) 0x0051 (Q) 0x0071 (q) 0x0051 (Q) 0x0040 (at) 0x07d9 (Greek_OMEGA) 0x0040 (at)
    25 0x0077 (w) 0x0057 (W) 0x0077 (w) 0x0057 (W) 0x01b3 (lstroke) 0x01a3 (Lstroke) 0x01b3 (lstroke)
    26 0x0065 (e) 0x0045 (E) 0x0065 (e) 0x0045 (E) 0x20ac (EuroSign) 0x20ac (EuroSign) 0x20ac (EuroSign)
    27 0x0072 (r) 0x0052 (R) 0x0072 (r) 0x0052 (R) 0x00b6 (paragraph) 0x00ae (registered) 0x00b6 (paragraph)
    28 0x0074 (t) 0x0054 (T) 0x0074 (t) 0x0054 (T) 0x03bc (tslash) 0x03ac (Tslash) 0x03bc (tslash)
    29 0x007a (z) 0x005a (Z) 0x007a (z) 0x005a (Z) 0x08fb (leftarrow) 0x00a5 (yen) 0x08fb (leftarrow)
    30 0x0075 (u) 0x0055 (U) 0x0075 (u) 0x0055 (U) 0x08fe (downarrow) 0x08fc (uparrow) 0x08fe (downarrow)
    31 0x0069 (i) 0x0049 (I) 0x0069 (i) 0x0049 (I) 0x08fd (rightarrow) 0x02b9 (idotless) 0x08fd (rightarrow)
    32 0x006f (o) 0x004f (O) 0x006f (o) 0x004f (O) 0x00f8 (oslash) 0x00d8 (Oslash) 0x00f8 (oslash)
    33 0x0070 (p) 0x0050 (P) 0x0070 (p) 0x0050 (P) 0x00fe (thorn) 0x00de (THORN) 0x00fe (thorn)
    34 0x00fc (udiaeresis) 0x00dc (Udiaeresis) 0x00fc (udiaeresis) 0x00dc (Udiaeresis) 0xfe57 (dead_diaeresis) 0xfe58 (dead_abovering) 0xfe57 (dead_diaeresis)
    35 0x002b (plus) 0x002a (asterisk) 0x002b (plus) 0x002a (asterisk) 0xfe53 (dead_tilde) 0xfe54 (dead_macron) 0xfe53 (dead_tilde)
    36 0xff0d (Return) 0x0000 (NoSymbol) 0xff0d (Return)
    37 0xffe3 (Control_L) 0x0000 (NoSymbol) 0xffe3 (Control_L)
    38 0x0061 (a) 0x0041 (A) 0x0061 (a) 0x0041 (A) 0x00e6 (ae) 0x00c6 (AE) 0x00e6 (ae)
    39 0x0073 (s) 0x0053 (S) 0x0073 (s) 0x0053 (S) 0x100017f (U017F) 0x1001e9e (U1E9E) 0x100017f (U017F)
    40 0x0064 (d) 0x0044 (D) 0x0064 (d) 0x0044 (D) 0x00f0 (eth) 0x00d0 (ETH) 0x00f0 (eth)
    41 0x0066 (f) 0x0046 (F) 0x0066 (f) 0x0046 (F) 0x01f0 (dstroke) 0x00aa (ordfeminine) 0x01f0 (dstroke)
    42 0x0067 (g) 0x0047 (G) 0x0067 (g) 0x0047 (G) 0x03bf (eng) 0x03bd (ENG) 0x03bf (eng)
    43 0x0068 (h) 0x0048 (H) 0x0068 (h) 0x0048 (H) 0x02b1 (hstroke) 0x02a1 (Hstroke) 0x02b1 (hstroke)
    44 0x006a (j) 0x004a (J) 0x006a (j) 0x004a (J) 0xfe60 (dead_belowdot) 0xfe56 (dead_abovedot) 0xfe60 (dead_belowdot)
    45 0x006b (k) 0x004b (K) 0x006b (k) 0x004b (K) 0x03a2 (kra) 0x0026 (ampersand) 0x03a2 (kra)
    46 0x006c (l) 0x004c (L) 0x006c (l) 0x004c (L) 0x01b3 (lstroke) 0x01a3 (Lstroke) 0x01b3 (lstroke)
    47 0x00f6 (odiaeresis) 0x00d6 (Odiaeresis) 0x00f6 (odiaeresis) 0x00d6 (Odiaeresis) 0xfe59 (dead_doubleacute) 0xfe60 (dead_belowdot) 0xfe59 (dead_doubleacute)
    48 0x00e4 (adiaeresis) 0x00c4 (Adiaeresis) 0x00e4 (adiaeresis) 0x00c4 (Adiaeresis) 0xfe52 (dead_circumflex) 0xfe5a (dead_caron) 0xfe52 (dead_circumflex)
    49 0xfe52 (dead_circumflex) 0x00b0 (degree) 0xfe52 (dead_circumflex) 0x00b0 (degree) 0x1002032 (U2032) 0x1002033 (U2033) 0x1002032 (U2032)
    50 0xffe1 (Shift_L) 0x0000 (NoSymbol) 0xffe1 (Shift_L)
    51 0x0023 (numbersign) 0x0027 (apostrophe) 0x0023 (numbersign) 0x0027 (apostrophe) 0x0ad1 (rightsinglequotemark) 0xfe55 (dead_breve) 0x0ad1 (rightsinglequotemark)
    52 0x0079 (y) 0x0059 (Y) 0x0079 (y) 0x0059 (Y) 0x00bb (guillemotright) 0x100203a (U203A) 0x00bb (guillemotright)
    53 0x0078 (x) 0x0058 (X) 0x0078 (x) 0x0058 (X) 0x00ab (guillemotleft) 0x1002039 (U2039) 0x00ab (guillemotleft)
    54 0x0063 (c) 0x0043 (C) 0x0063 (c) 0x0043 (C) 0x00a2 (cent) 0x00a9 (copyright) 0x00a2 (cent)
    55 0x0076 (v) 0x0056 (V) 0x0076 (v) 0x0056 (V) 0x0afe (doublelowquotemark) 0x0afd (singlelowquotemark) 0x0afe (doublelowquotemark)
    56 0x0062 (b) 0x0042 (B) 0x0062 (b) 0x0042 (B) 0x0ad2 (leftdoublequotemark) 0x0ad0 (leftsinglequotemark) 0x0ad2 (leftdoublequotemark)
    57 0x006e (n) 0x004e (N) 0x006e (n) 0x004e (N) 0x0ad3 (rightdoublequotemark) 0x0ad1 (rightsinglequotemark) 0x0ad3 (rightdoublequotemark)
    58 0x006d (m) 0x004d (M) 0x006d (m) 0x004d (M) 0x00b5 (mu) 0x00ba (masculine) 0x00b5 (mu)
    59 0x002c (comma) 0x003b (semicolon) 0x002c (comma) 0x003b (semicolon) 0x00b7 (periodcentered) 0x00d7 (multiply) 0x00b7 (periodcentered)
    60 0x002e (period) 0x003a (colon) 0x002e (period) 0x003a (colon) 0x1002026 (U2026) 0x00f7 (division) 0x1002026 (U2026)
    61 0x002d (minus) 0x005f (underscore) 0x002d (minus) 0x005f (underscore) 0x0aaa (endash) 0x0aa9 (emdash) 0x0aaa (endash)
    62 0xffe2 (Shift_R) 0x0000 (NoSymbol) 0xffe2 (Shift_R)
    63 0xffaa (KP_Multiply) 0x1008fe21 (XF86ClearGrab) 0xffaa (KP_Multiply) 0x1008fe21 (XF86ClearGrab)
    64 0xffe9 (Alt_L) 0xffe7 (Meta_L) 0xffe9 (Alt_L) 0xffe7 (Meta_L)
    65 0x0020 (space) 0x0000 (NoSymbol) 0x0020 (space)
    66 0xffe5 (Caps_Lock) 0x0000 (NoSymbol) 0xffe5 (Caps_Lock)
    67 0xffbe (F1) 0x1008fe01 (XF86Switch_VT_1) 0xffbe (F1) 0x1008fe01 (XF86Switch_VT_1)
    68 0xffbf (F2) 0x1008fe02 (XF86Switch_VT_2) 0xffbf (F2) 0x1008fe02 (XF86Switch_VT_2)
    69 0xffc0 (F3) 0x1008fe03 (XF86Switch_VT_3) 0xffc0 (F3) 0x1008fe03 (XF86Switch_VT_3)
    70 0xffc1 (F4) 0x1008fe04 (XF86Switch_VT_4) 0xffc1 (F4) 0x1008fe04 (XF86Switch_VT_4)
    71 0xffc2 (F5) 0x1008fe05 (XF86Switch_VT_5) 0xffc2 (F5) 0x1008fe05 (XF86Switch_VT_5)
    72 0xffc3 (F6) 0x1008fe06 (XF86Switch_VT_6) 0xffc3 (F6) 0x1008fe06 (XF86Switch_VT_6)
    73 0xffc4 (F7) 0x1008fe07 (XF86Switch_VT_7) 0xffc4 (F7) 0x1008fe07 (XF86Switch_VT_7)
    74 0xffc5 (F8) 0x1008fe08 (XF86Switch_VT_8) 0xffc5 (F8) 0x1008fe08 (XF86Switch_VT_8)
    75 0xffc6 (F9) 0x1008fe09 (XF86Switch_VT_9) 0xffc6 (F9) 0x1008fe09 (XF86Switch_VT_9)
    76 0xffc7 (F10) 0x1008fe0a (XF86Switch_VT_10) 0xffc7 (F10) 0x1008fe0a (XF86Switch_VT_10)
    77 0xff7f (Num_Lock) 0x0000 (NoSymbol) 0xff7f (Num_Lock)
    78 0xff14 (Scroll_Lock) 0x0000 (NoSymbol) 0xff14 (Scroll_Lock)
    79 0xff95 (KP_Home) 0xffb7 (KP_7) 0xff95 (KP_Home) 0xffb7 (KP_7)
    80 0xff97 (KP_Up) 0xffb8 (KP_8) 0xff97 (KP_Up) 0xffb8 (KP_8)
    81 0xff9a (KP_Prior) 0xffb9 (KP_9) 0xff9a (KP_Prior) 0xffb9 (KP_9)
    82 0xffad (KP_Subtract) 0x1008fe23 (XF86Prev_VMode) 0xffad (KP_Subtract) 0x1008fe23 (XF86Prev_VMode)
    83 0xff96 (KP_Left) 0xffb4 (KP_4) 0xff96 (KP_Left) 0xffb4 (KP_4)
    84 0xff9d (KP_Begin) 0xffb5 (KP_5) 0xff9d (KP_Begin) 0xffb5 (KP_5)
    85 0xff98 (KP_Right) 0xffb6 (KP_6) 0xff98 (KP_Right) 0xffb6 (KP_6)
    86 0xffab (KP_Add) 0x1008fe22 (XF86Next_VMode) 0xffab (KP_Add) 0x1008fe22 (XF86Next_VMode)
    87 0xff9c (KP_End) 0xffb1 (KP_1) 0xff9c (KP_End) 0xffb1 (KP_1)
    88 0xff99 (KP_Down) 0xffb2 (KP_2) 0xff99 (KP_Down) 0xffb2 (KP_2)
    89 0xff9b (KP_Next) 0xffb3 (KP_3) 0xff9b (KP_Next) 0xffb3 (KP_3)
    90 0xff9e (KP_Insert) 0xffb0 (KP_0) 0xff9e (KP_Insert) 0xffb0 (KP_0)
    91 0xff9f (KP_Delete) 0xffac (KP_Separator) 0xff9f (KP_Delete) 0xffac (KP_Separator)
    92 0xfe03 (ISO_Level3_Shift) 0x0000 (NoSymbol) 0xfe03 (ISO_Level3_Shift)
    93
    94 0x003c (less) 0x003e (greater) 0x003c (less) 0x003e (greater) 0x007c (bar) 0x00a6 (brokenbar) 0x007c (bar)
    95 0xffc8 (F11) 0x1008fe0b (XF86Switch_VT_11) 0xffc8 (F11) 0x1008fe0b (XF86Switch_VT_11)
    96 0xffc9 (F12) 0x1008fe0c (XF86Switch_VT_12) 0xffc9 (F12) 0x1008fe0c (XF86Switch_VT_12)
    97
    98 0xff26 (Katakana) 0x0000 (NoSymbol) 0xff26 (Katakana)
    99 0xff25 (Hiragana) 0x0000 (NoSymbol) 0xff25 (Hiragana)
    100 0xff23 (Henkan_Mode) 0x0000 (NoSymbol) 0xff23 (Henkan_Mode)
    101 0xff27 (Hiragana_Katakana) 0x0000 (NoSymbol) 0xff27 (Hiragana_Katakana)
    102 0xff22 (Muhenkan) 0x0000 (NoSymbol) 0xff22 (Muhenkan)
    103
    104 0xff8d (KP_Enter) 0x0000 (NoSymbol) 0xff8d (KP_Enter)
    105 0xffe4 (Control_R) 0x0000 (NoSymbol) 0xffe4 (Control_R)
    106 0xffaf (KP_Divide) 0x1008fe20 (XF86Ungrab) 0xffaf (KP_Divide) 0x1008fe20 (XF86Ungrab)
    107 0xff61 (Print) 0xff15 (Sys_Req) 0xff61 (Print) 0xff15 (Sys_Req)
    108 0xfe03 (ISO_Level3_Shift) 0x0000 (NoSymbol) 0xfe03 (ISO_Level3_Shift)
    109 0xff0a (Linefeed) 0x0000 (NoSymbol) 0xff0a (Linefeed)
    110 0xff50 (Home) 0x0000 (NoSymbol) 0xff50 (Home)
    111 0xff52 (Up) 0x0000 (NoSymbol) 0xff52 (Up)
    112 0xff55 (Prior) 0x0000 (NoSymbol) 0xff55 (Prior)
    113 0xff51 (Left) 0x0000 (NoSymbol) 0xff51 (Left)
    114 0xff53 (Right) 0x0000 (NoSymbol) 0xff53 (Right)
    115 0xff57 (End) 0x0000 (NoSymbol) 0xff57 (End)
    116 0xff54 (Down) 0x0000 (NoSymbol) 0xff54 (Down)
    117 0xff56 (Next) 0x0000 (NoSymbol) 0xff56 (Next)
    118 0xff63 (Insert) 0x0000 (NoSymbol) 0xff63 (Insert)
    119 0xffff (Delete) 0x0000 (NoSymbol) 0xffff (Delete)
    120
    121 0x1008ff12 (XF86AudioMute) 0x0000 (NoSymbol) 0x1008ff12 (XF86AudioMute)
    122 0x1008ff11 (XF86AudioLowerVolume) 0x0000 (NoSymbol) 0x1008ff11 (XF86AudioLowerVolume)
    123 0x1008ff13 (XF86AudioRaiseVolume) 0x0000 (NoSymbol) 0x1008ff13 (XF86AudioRaiseVolume)
    124 0x1008ff2a (XF86PowerOff) 0x0000 (NoSymbol) 0x1008ff2a (XF86PowerOff)
    125 0xffbd (KP_Equal) 0x0000 (NoSymbol) 0xffbd (KP_Equal)
    126 0x00b1 (plusminus) 0x0000 (NoSymbol) 0x00b1 (plusminus)
    127 0xff13 (Pause) 0xff6b (Break) 0xff13 (Pause) 0xff6b (Break)
    128 0x1008ff4a (XF86LaunchA) 0x0000 (NoSymbol) 0x1008ff4a (XF86LaunchA)
    129 0xffae (KP_Decimal) 0xffae (KP_Decimal) 0xffae (KP_Decimal) 0xffae (KP_Decimal)
    130 0xff31 (Hangul) 0x0000 (NoSymbol) 0xff31 (Hangul)
    131 0xff34 (Hangul_Hanja) 0x0000 (NoSymbol) 0xff34 (Hangul_Hanja)
    132
    133 0xffeb (Super_L) 0x0000 (NoSymbol) 0xffeb (Super_L)
    134 0xffec (Super_R) 0x0000 (NoSymbol) 0xffec (Super_R)
    135 0xff67 (Menu) 0x0000 (NoSymbol) 0xff67 (Menu)
    136 0xff69 (Cancel) 0x0000 (NoSymbol) 0xff69 (Cancel)
    137 0xff66 (Redo) 0x0000 (NoSymbol) 0xff66 (Redo)
    138 0x1005ff70 (SunProps) 0x0000 (NoSymbol) 0x1005ff70 (SunProps)
    139 0xff65 (Undo) 0x0000 (NoSymbol) 0xff65 (Undo)
    140 0x1005ff71 (SunFront) 0x0000 (NoSymbol) 0x1005ff71 (SunFront)
    141 0x1008ff57 (XF86Copy) 0x0000 (NoSymbol) 0x1008ff57 (XF86Copy)
    142 0x1005ff73 (SunOpen) 0x0000 (NoSymbol) 0x1005ff73 (SunOpen)
    143 0x1008ff6d (XF86Paste) 0x0000 (NoSymbol) 0x1008ff6d (XF86Paste)
    144 0xff68 (Find) 0x0000 (NoSymbol) 0xff68 (Find)
    145 0x1008ff58 (XF86Cut) 0x0000 (NoSymbol) 0x1008ff58 (XF86Cut)
    146 0xff6a (Help) 0x0000 (NoSymbol) 0xff6a (Help)
    147 0x1008ff65 (XF86MenuKB) 0x0000 (NoSymbol) 0x1008ff65 (XF86MenuKB)
    148 0x1008ff1d (XF86Calculator) 0x0000 (NoSymbol) 0x1008ff1d (XF86Calculator)
    149
    150 0x1008ff2f (XF86Sleep) 0x0000 (NoSymbol) 0x1008ff2f (XF86Sleep)
    151 0x1008ff2b (XF86WakeUp) 0x0000 (NoSymbol) 0x1008ff2b (XF86WakeUp)
    152 0x1008ff5d (XF86Explorer) 0x0000 (NoSymbol) 0x1008ff5d (XF86Explorer)
    153 0x1008ff7b (XF86Send) 0x0000 (NoSymbol) 0x1008ff7b (XF86Send)
    154
    155 0x1008ff8a (XF86Xfer) 0x0000 (NoSymbol) 0x1008ff8a (XF86Xfer)
    156 0x1008ff41 (XF86Launch1) 0x0000 (NoSymbol) 0x1008ff41 (XF86Launch1)
    157 0x1008ff42 (XF86Launch2) 0x0000 (NoSymbol) 0x1008ff42 (XF86Launch2)
    158 0x1008ff2e (XF86WWW) 0x0000 (NoSymbol) 0x1008ff2e (XF86WWW)
    159 0x1008ff5a (XF86DOS) 0x0000 (NoSymbol) 0x1008ff5a (XF86DOS)
    160 0x1008ff2d (XF86ScreenSaver) 0x0000 (NoSymbol) 0x1008ff2d (XF86ScreenSaver)
    161
    162 0x1008ff74 (XF86RotateWindows) 0x0000 (NoSymbol) 0x1008ff74 (XF86RotateWindows)
    163 0x1008ff19 (XF86Mail) 0x0000 (NoSymbol) 0x1008ff19 (XF86Mail)
    164 0x1008ff30 (XF86Favorites) 0x0000 (NoSymbol) 0x1008ff30 (XF86Favorites)
    165 0x1008ff33 (XF86MyComputer) 0x0000 (NoSymbol) 0x1008ff33 (XF86MyComputer)
    166 0x1008ff26 (XF86Back) 0x0000 (NoSymbol) 0x1008ff26 (XF86Back)
    167 0x1008ff27 (XF86Forward) 0x0000 (NoSymbol) 0x1008ff27 (XF86Forward)
    168
    169 0x1008ff2c (XF86Eject) 0x0000 (NoSymbol) 0x1008ff2c (XF86Eject)
    170 0x1008ff2c (XF86Eject) 0x1008ff2c (XF86Eject) 0x1008ff2c (XF86Eject) 0x1008ff2c (XF86Eject)
    171 0x1008ff17 (XF86AudioNext) 0x0000 (NoSymbol) 0x1008ff17 (XF86AudioNext)
    172 0x1008ff14 (XF86AudioPlay) 0x1008ff31 (XF86AudioPause) 0x1008ff14 (XF86AudioPlay) 0x1008ff31 (XF86AudioPause)
    173 0x1008ff16 (XF86AudioPrev) 0x0000 (NoSymbol) 0x1008ff16 (XF86AudioPrev)
    174 0x1008ff15 (XF86AudioStop) 0x1008ff2c (XF86Eject) 0x1008ff15 (XF86AudioStop) 0x1008ff2c (XF86Eject)
    175 0x1008ff1c (XF86AudioRecord) 0x0000 (NoSymbol) 0x1008ff1c (XF86AudioRecord)
    176 0x1008ff3e (XF86AudioRewind) 0x0000 (NoSymbol) 0x1008ff3e (XF86AudioRewind)
    177 0x1008ff6e (XF86Phone) 0x0000 (NoSymbol) 0x1008ff6e (XF86Phone)
    178
    179 0x1008ff81 (XF86Tools) 0x0000 (NoSymbol) 0x1008ff81 (XF86Tools)
    180 0x1008ff18 (XF86HomePage) 0x0000 (NoSymbol) 0x1008ff18 (XF86HomePage)
    181 0x1008ff73 (XF86Reload) 0x0000 (NoSymbol) 0x1008ff73 (XF86Reload)
    182 0x1008ff56 (XF86Close) 0x0000 (NoSymbol) 0x1008ff56 (XF86Close)
    183
    184
    185 0x1008ff78 (XF86ScrollUp) 0x0000 (NoSymbol) 0x1008ff78 (XF86ScrollUp)
    186 0x1008ff79 (XF86ScrollDown) 0x0000 (NoSymbol) 0x1008ff79 (XF86ScrollDown)
    187 0x0028 (parenleft) 0x0000 (NoSymbol) 0x0028 (parenleft)
    188 0x0029 (parenright) 0x0000 (NoSymbol) 0x0029 (parenright)
    189 0x1008ff68 (XF86New) 0x0000 (NoSymbol) 0x1008ff68 (XF86New)
    190 0xff66 (Redo) 0x0000 (NoSymbol) 0xff66 (Redo)
    191 0x1008ff81 (XF86Tools) 0x0000 (NoSymbol) 0x1008ff81 (XF86Tools)
    192 0x1008ff45 (XF86Launch5) 0x0000 (NoSymbol) 0x1008ff45 (XF86Launch5)
    193 0x1008ff46 (XF86Launch6) 0x0000 (NoSymbol) 0x1008ff46 (XF86Launch6)
    194 0x1008ff47 (XF86Launch7) 0x0000 (NoSymbol) 0x1008ff47 (XF86Launch7)
    195 0x1008ff48 (XF86Launch8) 0x0000 (NoSymbol) 0x1008ff48 (XF86Launch8)
    196 0x1008ff49 (XF86Launch9) 0x0000 (NoSymbol) 0x1008ff49 (XF86Launch9)
    197
    198
    199 0x1008ffa9 (XF86TouchpadToggle) 0x0000 (NoSymbol) 0x1008ffa9 (XF86TouchpadToggle)
    200 0x1008ffb0 (XF86TouchpadOn) 0x0000 (NoSymbol) 0x1008ffb0 (XF86TouchpadOn)
    201 0x1008ffb1 (XF86TouchpadOff) 0x0000 (NoSymbol) 0x1008ffb1 (XF86TouchpadOff)
    202
    203 0xff7e (Mode_switch) 0x0000 (NoSymbol) 0xff7e (Mode_switch)
    204 0x0000 (NoSymbol) 0xffe9 (Alt_L) 0x0000 (NoSymbol) 0xffe9 (Alt_L)
    205 0x0000 (NoSymbol) 0xffe7 (Meta_L) 0x0000 (NoSymbol) 0xffe7 (Meta_L)
    206 0x0000 (NoSymbol) 0xffeb (Super_L) 0x0000 (NoSymbol) 0xffeb (Super_L)
    207 0x0000 (NoSymbol) 0xffed (Hyper_L) 0x0000 (NoSymbol) 0xffed (Hyper_L)
    208 0x1008ff14 (XF86AudioPlay) 0x0000 (NoSymbol) 0x1008ff14 (XF86AudioPlay)
    209 0x1008ff31 (XF86AudioPause) 0x0000 (NoSymbol) 0x1008ff31 (XF86AudioPause)
    210 0x1008ff43 (XF86Launch3) 0x0000 (NoSymbol) 0x1008ff43 (XF86Launch3)
    211 0x1008ff44 (XF86Launch4) 0x0000 (NoSymbol) 0x1008ff44 (XF86Launch4)
    212 0x1008ff4b (XF86LaunchB) 0x0000 (NoSymbol) 0x1008ff4b (XF86LaunchB)
    213 0x1008ffa7 (XF86Suspend) 0x0000 (NoSymbol) 0x1008ffa7 (XF86Suspend)
    214 0x1008ff56 (XF86Close) 0x0000 (NoSymbol) 0x1008ff56 (XF86Close)
    215 0x1008ff14 (XF86AudioPlay) 0x0000 (NoSymbol) 0x1008ff14 (XF86AudioPlay)
    216 0x1008ff97 (XF86AudioForward) 0x0000 (NoSymbol) 0x1008ff97 (XF86AudioForward)
    217
    218 0xff61 (Print) 0x0000 (NoSymbol) 0xff61 (Print)
    219
    220 0x1008ff8f (XF86WebCam) 0x0000 (NoSymbol) 0x1008ff8f (XF86WebCam)
    221
    222
    223 0x1008ff19 (XF86Mail) 0x0000 (NoSymbol) 0x1008ff19 (XF86Mail)
    224 0x1008ff8e (XF86Messenger) 0x0000 (NoSymbol) 0x1008ff8e (XF86Messenger)
    225 0x1008ff1b (XF86Search) 0x0000 (NoSymbol) 0x1008ff1b (XF86Search)
    226 0x1008ff5f (XF86Go) 0x0000 (NoSymbol) 0x1008ff5f (XF86Go)
    227 0x1008ff3c (XF86Finance) 0x0000 (NoSymbol) 0x1008ff3c (XF86Finance)
    228 0x1008ff5e (XF86Game) 0x0000 (NoSymbol) 0x1008ff5e (XF86Game)
    229 0x1008ff36 (XF86Shop) 0x0000 (NoSymbol) 0x1008ff36 (XF86Shop)
    230
    231 0xff69 (Cancel) 0x0000 (NoSymbol) 0xff69 (Cancel)
    232 0x1008ff03 (XF86MonBrightnessDown) 0x0000 (NoSymbol) 0x1008ff03 (XF86MonBrightnessDown)
    233 0x1008ff02 (XF86MonBrightnessUp) 0x0000 (NoSymbol) 0x1008ff02 (XF86MonBrightnessUp)
    234 0x1008ff32 (XF86AudioMedia) 0x0000 (NoSymbol) 0x1008ff32 (XF86AudioMedia)
    235 0x1008ff59 (XF86Display) 0x0000 (NoSymbol) 0x1008ff59 (XF86Display)
    236 0x1008ff04 (XF86KbdLightOnOff) 0x0000 (NoSymbol) 0x1008ff04 (XF86KbdLightOnOff)
    237 0x1008ff06 (XF86KbdBrightnessDown) 0x0000 (NoSymbol) 0x1008ff06 (XF86KbdBrightnessDown)
    238 0x1008ff05 (XF86KbdBrightnessUp) 0x0000 (NoSymbol) 0x1008ff05 (XF86KbdBrightnessUp)
    239 0x1008ff7b (XF86Send) 0x0000 (NoSymbol) 0x1008ff7b (XF86Send)
    240 0x1008ff72 (XF86Reply) 0x0000 (NoSymbol) 0x1008ff72 (XF86Reply)
    241 0x1008ff90 (XF86MailForward) 0x0000 (NoSymbol) 0x1008ff90 (XF86MailForward)
    242 0x1008ff77 (XF86Save) 0x0000 (NoSymbol) 0x1008ff77 (XF86Save)
    243 0x1008ff5b (XF86Documents) 0x0000 (NoSymbol) 0x1008ff5b (XF86Documents)
    244 0x1008ff93 (XF86Battery) 0x0000 (NoSymbol) 0x1008ff93 (XF86Battery)
    245 0x1008ff94 (XF86Bluetooth) 0x0000 (NoSymbol) 0x1008ff94 (XF86Bluetooth)
    246 0x1008ff95 (XF86WLAN) 0x0000 (NoSymbol) 0x1008ff95 (XF86WLAN)
    247
    248
    249
    250
    251
    252
    253
    254
    255

  • Account Assignment PO

    Message no. ME045
    DIAGNOSIS:
    Comparison of the field selection strings from G/L account 400000 and the account assignment category K revels that there is an incompatible combination of field selection for the field selection group u201CEARMARKED FUNDSu201D
    The G/L account field selection is stored in table T004F; that for the account assignment is stored in table T162K.
    PROCEDURE
    Enter correct G/L account
    As experts said I went through
    In FS00 for G/L account and in bank/xxx/...table i have not selected the fields post automatically & supplement auto postings if select these i am not able to save, i am getting error
    " Field account number value 40000(my G/L a/c) not allowed"
    WARNING: you are changing the permitted postings to this account
    data contain error you cannot save
    and in OBC4 i selected G003( material consumption account which is attached to G/L account in FS00)
    I searched the field additional account assignment EAR MARKED FUNDS and I tried all the options OPTIONAL MANDATRY but i am unable to find solution.
    Please can anyone give the instructions where I have to change the settings and corresponding TCODES
    Thanks in advance
    Padmaraj

    Hi,
    What is your release level?
    Check these OSS notes please ( some consulting and some code corrections ) relevant to your issue :
    Note 82258 - PO with accnt assgnmnt: functional area w.req.entry
    Note 78322 - ME21, ME51: Field selection G/L acct. (position 1-8)
    Note 95545 - ME21 w.new accnt assigmnt category:error mess.ME045
    Note 89897 - ME21 EME045 G/L account cannot be used
    Best regards,
    Sridhar

  • CS4 Premiere Test I would like to do...

    Here is the test I would like to do.
    If I could meet just one of the very few peple advising the rest of us that they are having no significant CS4 issues and they have a professional working CS4 PPro set up.
    I would like to bring in a few files of my own (P2 720p PAL), start a new project on their system and have a play for a couple of hours . ie edit a TVC project just as I would on my own systems.
    I would approach the "test" in a positive frame of mind.
    I was hoping I might meet someone like this at the NZ Adobe Roadshow in Auckland next week.
    Maybe some of you others could do this where ever you are. If so...report the results back to us.

    Maybe someone in your area is interested in doing this with you.
    I am hoping it could be beneficial in some way.
    eg eliminating OE, determining a working set up, establshing hardware compatibility, isolating the issues and causes...

  • CS4 Premiere Pro General file format & preview problems

    I was redirected here after posting my complaint on Twitter, so please excuse my forum manner.
    I've been using Adobe Premiere Pro (CS4) for about a year now, and I've been editing videos along with other packages with no problem. (Only problem being my slow processor). Up until last week Premiere Pro has been completely fine. But seeing I have a project deadline next month, I thought I would spend a day trying to kick-start the video editing.
    My source videos were originally photograph-frames animated in Flash CS4 into .MOV, decided to use the H.264 output codec. As I have finished exporting my needed videos, I imported them into Premiere Pro as usual, as I have in the past. But then I encountered the common problem that I have seen quite a few have also encountered with .MOV, or jsut general "no-preview" problem when the source video is fine.
    I then took a day to research online about Premiere Pro's compatability with .MOV, among other container and formats. Upon using softwares such as MediaInfo and GSpot, I found that there might have been a problem with missing Codecs within my Adobe package. I then tried to convert the .MOV into .MPG (mpeg2), hoping such standard codec would work with Premiere Pro as they they in the past. No result avail.
    I then turned to the uninstall route (retaining user info) and re-installing. The problem has NOT been fixed, what's more is that it crashes almost instantly after I try rendering the workplace. (Even post-rendering does not show the preview, but the files in the Adobe folder, does). Here's a screencap to my latest workplace, if it helps:
    [IMG]http://i86.photobucket.com/albums/k83/neo0031/AdobePreProcap.jpg[/IMG]
    Before the re-install, I believe I was running Premiere Pro CS4's latest update (4.2.x) something, now it is back to 4.0.0. But I don't think that is where the main problem is? I recently changed my locale from a certain language to Japanese to run a certain program. Would that be causing the problem(s)?
    Does anyone know a way that I can FIX this? Any help is appreciated and I thank you all in advance.
    I am using a Sony Vaio NS series laptop,
    a 2.0 GHz Intel Pentium Dual Core processor
    3GB RAM,
    intergrated graphics Intel Chipset Family Series 4( I think).
    Windows Vista Home Premium 32bit.
    I tried moving the Scratch disks from an external portable hard drive to the local hard drive, to no result.
    Again, any help is appreciated. I would appreciate direct advice rather than links. Thanks again.
    Neo.

    I have updated my CS4, Ppro to 4.2.1. The problem still remains. Would it have anything to do with my project setting? I don't have much knowledge to setting one up. The difference between the AVC projects and etc?
    EDIT : I took the problem to my lecturer, and he didn't do anything out of the ordinary, but his "magic touch" click on the preview panel (Main composition) has made the video show up! But even after render, it won't play. But scrubbing along frames is now fixed. Any idea what's causing the no-preview-playback?

  • Premier Pro CC 2014 - Add Marker Suggestion

    Not sure your common uses on this Add Marker that is on the toolbar above the video editing pane but it would be nice to assign what marker you want by default.  I always use Add Chapter Marker mostly myself so it would be nice to be able to change what the Add Marker is instead of right clicking on the video preview window and selecting Add Chapter Marker.  It would save me 2 actions to get to the Add Chapter Marker by allowing me to specify what the Add Marker will be.
    Thanks,
    Kenneth

    Also...
    Add to right click menu of timelines an entry for "go to next keyframe" and "go to last keyframe" a la After Effects, we should also be able to assign a kb shortcut to this.
    There are buttons on either side of the create keyframe button to advance forward or backward in the effects control panel or timeline.
    You can also advance forward or backward in the effects control window by holding shift while dragging the playhead.
    Allow copy/paste of selection of audio/video effects, not just one at a time. Sure we can copy/paste attributes but since we can also copy/paste effects it would only make sense to allow to copy/paste a selection of effects.
    I guess I don't get this one. If I have 5 effects on a clip, I can simply command-click on the ones I want to copy over to the other clip.

  • CS4 and using Beyond Trust

    Has anyone had any experience/luck running CS4 PPro/AME/Encore without admin rights? If you got it to work... HOW? Our IT dept is taking away admin rights and functionality of these 3 is greatly diminished (like I can't get a finished product out of the PC). They keep talking about using a product from Beyond Trust. Anyone know anything about it? I need to get them to solve the problem they created fast so I can get back to work or prove to them the ONLY solution is admin rights.

    That My Documents aspect, has tripped up many folk, runnning on a network. I have not read of any "solution" to it, but to allow Premiere to "have its way." Maybe others have gotten a workaround from Adobe, but I've just not seen it.
    Glad that things are getting better. Unless on has spent some of their IT time with graphics/NLE workstations, it's a whole different ballgame for them. Most IT folk are really good with other programs on a network, but then when they encounter a graphics/NLE workstation, they are out of their element, as there are some specific requirements. One client, the only graphics person in that corporation, always had issues with her IT department messing up her Adobe programs. They wanted to do everything on her machine, just like the other 1000 computers that they administered. She would sneak me into her office, sort of like Mission Impossible, and I would set up her Adobe programs. That would work fine for a while, until IT did any sort of update, and then they would undo all of the Adobe settings, and her computer would be useless, until I climbed down the rope from the vent, and "fixed" it for her. Her IT department knew the rest of the network well, but had never bothered to even look at her Adobe programs, for their unique requirements - just not something that they wanted to do, for just one machine.
    Good luck, and maybe a bottle of 25 year old Single Malt Scotch to the IT guy?
    Hunt

Maybe you are looking for

  • Can I traverse a set of open forms

    Lets say I have 4 open forms. Is there anyway to traverse all 4 forms in order. I found NEXT_FORM and PREVIOUS forms but they only seem to allow to go to one form and then focus stops there. Thanks for any help in this matter, Thomas

  • IPad 2 fails to update to IOS 7.1.1 via OTA or via iTunes 11.1.5

    Hi, I tired all the user community and Apple support documents to no avail for 9006 and 3014 error. One post stated this in quotes below, which I am leaning towards. I have spent countless hours on this problem. Apple please help. The only reason I w

  • Updating iPod Touch 2G to 4.2

    Right, let's just get straight into the question. I have an iPod Touch 2G on 3.1.2. If I get a Macbook I am thinking of Syncing my iPod up to iTunes (obviously) and then updating it to 4.x. My question is if iOS 4 is compatible with the iTouch 2G. I

  • Oracle wait events

    Hello colleagues, Could you please let me know where can I find detailed information with regards to Oracle wait events? I'm interested in methods that allow me to know how to identify performance issues on the system that are related to DB wait even

  • Disabling controlls in array elements programmatically

    I have an array of clusters for user data entry which need to have each element customizable in terms of enabling/disabling the individual controls based on other controls in the array element cluster.   When a user selects the first control value, I