Autority in Z-programs

Hello to all!
Our ABAP programmer creates Z-program with autority checks
(AUTHORITY-CHECK OBJECT 'ZSD_PREDSS' ID 'ACTVT'  FIELD '03'.
        IF sy-subrc <> 0. )
When I add this transaction in PFCG I can't see this autority automaticly, I can only add in manually in profile editor.
Why ? Who does wrong ?
Thanks for answers!

Hi,
this authority-check doesn't have any transaction.
The transaction for the report to be run might be SE38, SA38 or a custom report transaction created with SE93.
'ZSD_PREDSS' is a custom authority object.
Regards,
Klaus

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  • ¿OT? Derechos de autor

    Pienso en alto:
    A un chico le retiran una psp en el colegio y su padre tiene
    que ir a
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    Me cabrea mucho que haya empresas de biotecnología que
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    Quizá la falta de un modelo eficiente para el comercio
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    Salu2
    *8¬]
    Juan Muro

    El tango dice "el que no llora no mama y el que no afana es
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    La parte final es desagradable pero es la verdad.
    En mi humilde opinión, es la misma gente la que
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    news:[email protected]...
    > Hola Juan, te contesto tarde, pero espero que no por
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    > Supongo que en una sociedad idílica; las fuentes de
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    > Muchos movimientos llevan ya tiempo apoyando la libre
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    >
    > Vaya rollazo he soltado.
    >
    > "Juan Muro" <[email protected]> escribió
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    > news:[email protected]...
    >> Pienso en alto:
    >>
    >> A un chico le retiran una psp en el colegio y su
    padre tiene que ir a
    >> recogerla. Surge entonces la cuestión de que el
    chico ha copiado de otro
    >> amigo unos archivos sujetos a la ley de propiedad
    intelectual, (unos
    >> juegos y unos libros electrónicos). El padre,
    en defensa de su hijo,
    >> compara el hecho con el antiguo intercambio de
    libros, o con el préstamo
    >> de la biblioteca escolar, aunque en realidad obvia
    que durante el proceso
    >> de copiado, en el mundo digital, se produce la
    duplicación del archivo,
    >> con lo que se ha generado un nuevo objeto, sin
    control alguno de los
    >> propietarios del derecho de reproducción, y eso
    no sucede en el caso del
    >> libro físico en el que lo que se compartía
    era el contenido de la obra.
    >>
    >> Precisamente la imposibilidad de controlar las
    copias en el mundo digital
    >> hace que muchos usuarios consideren injustas las
    leyes de propiedad
    >> intelectual, cuando no son los propios gobiernos
    quienes establecen
    >> medidas directamente injustas para cobrar los
    derechos, y además
    >> convierten a internet en la mayor fábrica de
    copiado que existe, pero en
    >> realidad también se copiaban los libros antes
    de internet y había una
    >> presión enorme sobre las fotocopiadoras, o
    mucho antes, cuando los
    >> copistas de la Edad Media duplicaban a mano. En fin,
    todos sabemos que
    >> evitar la copia de un objeto es imposible, salvo que
    lo ocultemos a los
    >> ojos de los demás, pero también sabemos
    eso no nos da derecho a copiarlo.
    >>
    >> Me cabrea mucho que haya empresas de
    biotecnología que estén registrando
    >> derechos sobre secuencias de ADN o genes de plantas,
    que son objetos
    >> propiedad de la humanidad en su conjunto, y nadie
    dice nada, mientras se
    >> pone continuamente en duda el derecho de los autores
    intelectuales sobre
    >> la reproducción de sus obras, que al ser
    originales solamente les
    >> pertenecen a ellos.
    >>
    >> Quizá la falta de un modelo eficiente para el
    comercio legítimo de las
    >> obras intectuales, y los conflictos que se derivan
    de los diferentes
    >> canones que se cobran de obras digitales, se deban a
    las ambigüedades que
    >> existen en este debate.
    >>
    >> Salu2
    >>
    >> *8¬]
    >>
    >> Juan Muro
    >>
    >>
    >
    >

  • Problem with threads, program always crash

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                   date = new Date().toString();
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                   }catch(java.lang.InterruptedException e){
                        System.out.println("ProduccerRunnable's sleep was interupted");
         private final Queue q;
         private final int ITTERATIONS;
    public class ConsumerRunnable implements Runnable{
         public ConsumerRunnable(Queue q, int itterations)
              this.q = q;
              ITTERATIONS = itterations;
         public void run()
              //Queue q = new Queue();
              int length;
              for(int i = 0; i<ITTERATIONS; i++)
                   length = q.record.size();//things are getting screwed up here
                   while(q.record.get(length) == null)
                        length--;
                   System.out.println((String)q.record.get(length));
                   q.remove(length);
                   try{
                   Thread.sleep(100);
                   }catch(java.lang.InterruptedException e){
                        System.out.println("ConsumerRunnable's sleep was interupted");
         private final Queue q;
         private final int ITTERATIONS;
    }

    question:
    this works right
         public void remove()
              list.lock();
              int line = 0;
              try{
                   *while(record.size() < 1)*
                        range.await();
                   record.remove(line);
                   range.signalAll();
              }catch(java.lang.InterruptedException e){
                   System.out.println("await interupted: "+e.getMessage());
              }finally{
                   list.unlock();
         }this is deadlock
    *int list = 0;*
    *while((list = record.size)<1) was screwing things up because of the assignment*record is ArrayList of strings. when better to use Vector instead of ArrayList? i notice no differnce and i use threads
    initially I thought record.size was being evaluated and before could be assigned to list, time slice ran out. this could not be case because I use ReentrantLock (list) to lock it.
    Edited by: bean-planet on Apr 1, 2009 4:31 PM

  • ITunes & Windows Vista Home - Error File C:\Program Data\Apple Computer\Installer\Cache\iTunes 10.5.142\iTunes.msi was rejected by digital signature policy.

    Tried
    https://discussions.apple.com/thread/2713232?start=0&tstart=0
    and
    http://www.vistax64.com/vista-general/159940-computer-blocking-anything-no-digit al-signature.html
    with no avail!!!
    iTunes opens after I click OK on the above message however I cannot do anything within the app its like Windows it preventing it from running.
    PLEASE HELP!!!

    Update:
    I tried what the diagnostic told me to do, and repaired the installation. I was able to burn a CD in iTunes, but after I restarted, the drives have disappeared again! Here's the diagnostic info now:
    Microsoft Windows Vista Home Edition (Build 6000)
    MICRO-STAR INC. MS-6728
    iTunes 7.6.0.29
    QuickTime 7.4
    CD Driver 2.0.6.1
    CD Driver DLL 2.0.6.2
    Apple Mobile Device 1.1.3.26
    iTunes Serial Number 20D6EAF059AB94B4
    Current user is not an administrator.
    The current local date and time is 2008-01-15 19:09:32.
    iTunes is not running in safe mode.
    Video Display Information
    ATI Technologies Inc., Radeon X1600/X1650 Series
    ATI Technologies Inc., Radeon X1600/1650 Series Secondary
    ** External Plug-ins Information **
    Plug-in Name: Last.fm iTunes plugin
    Plug-in Loaded: Yes
    Plug-in Version: 0.0.13
    Plug-in File Version: 2.0.13.0
    Plug-in Path: C:\Program Files\iTunes\Plug-ins\itw_scrobbler.dll
    No drives showed up to be tested.

  • Error while running a Java Program

    Can anyone help me,
    I am getting the following error while running a Java program, Below is the exception thrown, please help.
    java.nio.BufferOverflowException
    at java.nio.Buffer.nextPutIndex(Buffer.java:425)
    at java.nio.DirectByteBuffer.putChar(DirectByteBuffer.java:463)
    at org.jetel.data.StringDataField.serialize(StringDataField.java:295)
    at org.jetel.data.DataRecord.serialize(DataRecord.java:283)
    at org.jetel.graph.DirectEdge.writeRecord(DirectEdge.java:216)
    at org.jetel.graph.Edge.writeRecord(Edge.java:288)
    at com.tcs.re.component.RESummer1.run(RESummer1.java:505)
    java.nio.BufferOverflowException
    at java.nio.Buffer.nextPutIndex(Buffer.java:425)
    at java.nio.DirectByteBuffer.putChar(DirectByteBuffer.java:463)
    at org.jetel.data.StringDataField.serialize(StringDataField.java:295)
    at org.jetel.data.DataRecord.serialize(DataRecord.java:283)
    at org.jetel.graph.DirectEdge.writeRecord(DirectEdge.java:216)
    at org.jetel.graph.Edge.writeRecord(Edge.java:288)
    at com.tcs.re.component.RECollectCont.run(RECollectCont.java:304)

    Ok, let's see. Write the following class:
    public class Grunt {
      public static void main(String[] args) {
        System.out.println("Hello Mars");
    }Save it as "C:\Grunt.java", compile by typing:
    javac c:\Grunt.javaRun by typing:
    java -classpath "C:\" GruntDoes it say "Hello Mars"? If yes, go back to your program and compare for differences (maybe you used the "package" statement?).
    Regards

  • How do I install all my old programs and data from an old system folder after I have reinstalled the same OSX system after a crash?

    The system is OSX10.5.8 Leopard on a 2009 imac. A new system was installed from the installation disks and the original system saved to a folder.
    I need to use my Adobe programs, rescue my email, i-tunes and iphoto data.  The disk utility indicates that my Time Machine back-up disk is damaged and I don't want to take a risk of having Time Machine erase my hard drive and try to reinstall the exact system existing at the time of the crash.  There was over 650 gb of stored files that I was copying and removing from the drive at the time it crashed. The total size of the original system file is still about 650 Gb.
    I would prefer to go back in Time Machine and only rescue the programs as most of the files have been copied to external hard drives, but I can't access the back-up hard drive from the new version of the Time Machine.  Or by I don't want the Time Mchine to start copying the new operating system which would include all the data in the old system file. Time Machine was working fine at the time of the crash.

    No, the disk was backed up with time machine a few hours prior to the crash.  I was unable to open the computer when I tried to restart it- got a grey screen with the spinning disk- after a few minutes the screen would go black and would reboot continuously, but not load any images or programs. I started the computer from the 10.5.4 installation disks and checked both the time machine external hard drive and the Imac internal drive with the disk utilities. Both showed as damaged --the internal drive and permissions were repaired, but the external drive (time machine back-up)  was damaged and not repairable by disk utilities. I don't believe that the external drive for Time Machine was connected to the computer at the time of the crash as I was copying files to a different hard drive drive. And I was not having any problems with the TM back-up drive prior to the crash.
    I accessed the Imac internal disk by firewire (as a target disk) and copied as many data files as I had room for on my external hard drives available.  And I deleted quite a few files from the imac internal drive (mostly just jpegs, duplicate tifs, etc--nothing that was used by i-photos, i-tunes or the Mail program).
    Then I installed a new OSX10.5.4 system from the installation disk and the old system was moved to a folder on the hard drive.  I previousy had had the option to reinstall the complete system from Time Machine when I connected that drive and booted with the installation disks with the C key depressed.  But it didn't seem like a good option because I was unsure of the condition of that external disk and whether it would be able to reinstall my data correctly, once it had erased my internal hard drive. 
    I'm considering buying some new external hard drives and backing up the present system to time Machine (so I'll still have my old data in the old system folder).  And then I would try using the old Time Machine back-up to try to reinstall the sytem previous to the crash.  That back-up would reinstall about 700gb of data and operating software and programs which sounds like a lengthy back-up.  Since I have never used Time Machine to do a full reinstallation (I've only used it for individual files), I'm reluctant to do anything rash.
    I'm a professional designer (with a deadline) but I can still use my Illustrator and Photoshop by opening them from the old system folder and saving the files to an external drive.  So it's not neccessary to do anything hasty except to delete some of the excess art and document files that were causing the computer to run slowly and the  Adobe programs to crash when I tried to save my work. I have quite a few books on tape in the i-tumes folder which is probably talking up tons of space but I don't where the i-tunes files live.
    Thanks for any help. Peggy
    Message was edited by: peggy toole

  • Error:  "Could not complete your request because of a program error" (photoshop CS2 9.0.2 on MAC OSX

    Today I started my program (photoshop CS2 9.0.2) and opened a JPG file. When I went to print the file the program crashed and closed. When I restarted the program and went to open the file I got this error message, "Could not complete your request because of a program error".
    I have tried several different file types/sizes and all result in the same error message since the program crashed. It will not open any file I try to open. As I indicated above I am using Photoshop CS2 9.0.2 it is on a MAC with OSX 10.4.11.
    I called Adobe and the Rep directed me to Tech Note 331307 and told me to Re-create the Photoshop preferences files. Which I did and restarted the program, but when I tried to open a file (any file) I still get the same error message so it doesn't appear to be the preferences.
    Does anyone have any info as to what the problem may be and how to correct it.
    Thanks

    Thanks for the response. OK... This is the first day I have been able to get back to the problem.
    My system I am running Photoshop on is a Power Mac G4, AGP Graphics ATY Rage 128Pro chip set 16MB VRAM LCD 1280x1024 32-bit color, 500MHz, 1.75GB of memory, 1 MB L2 Cache, 100 MHz Bus Speed. I had installed the latest security update and repaired the permissions the day the problem started.
    Now to day I started the system and went in and created a Guest Account. I logged into the guest account and started Photoshop. Low and behold it worked just fine. So I logged out of guest and logged into my main user account And started Photoshop. Wouldn't you know it.... It works just fine. I can open any file I want with now problems.
    I got to thinking after I had done all of this that I wished I had tried to open a file in Photoshop today prior to creating the guest account to see if it still had the problem in my main user account.
    I did not change anything else on the system and all seems to work fine now. So at his point I am really not sure what the problem was.
    Again thanks for taking the time to respond to this issue.

  • Photoshop CS2 (program error msg)... Help please!!

    I have installed the full creative suite 2 on my new iMac. everything works fine except photoshop?!!?
    Illustrator works great, In-Design works great, But when i try to open a file or create a new page in PS it tells me "Could not create document because of a program error"???? ***?
    I had a previous version of CS and it worked fine for one day, then that started happening. I installed the CS2 trial version, and it would still give me the same error msg. I erased everything and installed the new CS2 (photoshop, illustrator , in-design and acrobat). It still gives me the same darn msg.???
    Any help would be greatly appreciated!
    thanks

    See the Adobe Knowledge Base document"Error 'Could not complete your request...' or 'Could not create a new document...' (Photoshop CS2 on Mac OS X v10.4)"
    I suggest whenever you have problems with third-party applications, the first place to start troubleshooting is with the application's documentation, then vendor's web site. Usually their sites have FAQs, lists of known bugs, or application-specific forums similar to these Discussions. Sometimes, unlike the Apple Discussions, the questions are even answered by employees of the vendor.
    The document cited above was found in 10 seconds by searching the Adobe support site.
    Good luck!
    Dr. Smoke
    Author: Troubleshooting Mac® OS X

  • PhotoShop CS2 "Program Error" when printing

    I am posting this to the Adobe Forums as well, but thought someone here might have some ideas. am having an intermittent problem printing from PhotoShop CS2 to an Epson 9800. When printing large files (200 MB average) to the Epson, PhotoShop will spool the job, taking about 50% longer than normal, and when complete, displays the following message..."The file XXXX.tif could not be printed because of a program error" No job ever gets to the print que. This happens about 80% of the time when printing. Quitting and restarting PhotoShop generally fixes the problem, and the file can be printed from another computer without issue, so this is not file specific. I have 8GB of RAM installed and PhotoShop running under 100% available memory, cache level at 8, with a dedicated 180GB scratch disk. Memory should NOT be the problem, though I do often have the full layered version of the file open in the background (I am printing from a flattened copy. I have observed that the problem is less likely to occur if no other files are open. I have a second G5 with the exact same software setup (OS, Print Driver and PhotoShop down to the decimal version #) that works perfectly every time. I have run all of the System utilities (Repair Permissions, FSCK, etc), reset the OSX printing system, reset PS preferences, trashed and re installed CS, as well as the Epson printer driver, all with no success. Any other trouble shooting ideas would be greatly appreciated. I would love to avoid a System reinstall.

    See the Adobe Knowledge Base document"Error 'Could not complete your request...' or 'Could not create a new document...' (Photoshop CS2 on Mac OS X v10.4)"
    I suggest whenever you have problems with third-party applications, the first place to start troubleshooting is with the application's documentation, then vendor's web site. Usually their sites have FAQs, lists of known bugs, or application-specific forums similar to these Discussions. Sometimes, unlike the Apple Discussions, the questions are even answered by employees of the vendor.
    The document cited above was found in 10 seconds by searching the Adobe support site.
    Good luck!
    Dr. Smoke
    Author: Troubleshooting Mac® OS X

  • KABA connection issue - program not registered

    I am trying to troubleshoot a connection error between SAP and KABA.  I have the RFC created in SAP and when I test the connection I get a program not registered.  The KABA "amsproc" service on the KABA side has been restarted, we have occasionally received a password locked message in the SAP system log after restarting the KABA service (I believe this means SAP and KABA are communicating).  We have since reset the password, but we can not successfully test the RFC and when attempting to send IDOC's out we get the program not registered error.  Is there something on the SAP side that needs to be done to register the program or is starting the service on the KABA side going to register the program with SAP?  Any assistance would be appreciated.

    Hi,
    In Central Management Console ie, Admin application of BOE, you need to configure the BW system. Use the below URL,
    http://<serverhostname>:<port>/CmcApp
    After logging in Select the Authentication and SAP as authentication type.  Regarding how to configure, follow the configuration steps mentioned in the below article:
    http://www.sdn.sap.com/irj/scn/go/portal/prtroot/docs/library/uuid/a00ee3b2-5283-2b10-f1bf-8c6413e0898f
    Once you import the roles with the above configuration, the user with which you are validating the RFC connection will be imported in the BOE.
    Now, verify the RFC in the BW system.
    Regards,
    Noor.

  • Help me to Edit this program

    Hi All,
    Can anyone kind enought to help me to add the START and STOP button for this "bouncing ball" program that i got from the internet ? Below is the java coding.
    import java.awt.*;
    import java.applet.*;
    class Obstacle
         public Rectangle r;
         Graphics g;
         public Obstacle(int x,int y,int w,int h)
              r=new Rectangle(x,y,w,h);
         public void paint(Graphics gr)
              g=gr;
              g.setColor(Color.lightGray);
              g.draw3DRect(r.x,r.y,r.width,r.height,true);
    class CollideBall
         int width, height;
         public static final int diameter=20;
         //coordinates and value of increment
         double x, y, xinc, yinc, coll_x, coll_y;
         boolean collide;
         Color color;
         Graphics g;
         Rectangle r;
         //the constructor
         public CollideBall(int w, int h, int x, int y, double xinc, double yinc, Color c)
              width=w;
              height=h;
              this.x=x;
              this.y=y;
              this.xinc=xinc;
              this.yinc=yinc;          
              color=c;          
              r=new Rectangle(150,80,130,90);
         public double getCenterX() {return x+diameter/2;}
         public double getCenterY() {return y+diameter/2;}
         public void alterRect(int x, int y, int w, int h)
              r.move(x,y);
              r.resize(w,h);
         public void move()
              if (collide)
                   double xvect=coll_x-getCenterX();
                   double yvect=coll_y-getCenterY();
                   if((xinc>0 && xvect>0) || (xinc<0 && xvect<0))
                        xinc=-xinc;
                   if((yinc>0 && yvect>0) || (yinc<0 && yvect<0))
                        yinc=-yinc;
                   collide=false;
              x+=xinc;
         y+=yinc;
              //when the ball bumps against a boundary, it bounces off
         if(x<6 || x>width-diameter)
              xinc=-xinc;
                   x+=xinc;
              if(y<6 || y>height-diameter)
              yinc=-yinc;
                   y+=yinc;
              //cast ball coordinates to integers
              int x=(int)this.x;
              int y=(int)this.y;
              //bounce off the obstacle
              //left border
              if(x>r.x-diameter&&x<r.x-diameter+7&&xinc>0&&y>r.y-diameter&&y<r.y+r.height)
              xinc=-xinc;
                   x+=xinc;
              //right border
              if(x<r.x+r.width&&x>r.x+r.width-7&&xinc<0&&y>r.y-diameter&&y<r.y+r.height)
              xinc=-xinc;
                   x+=xinc;
              //upper border
              if(y>r.y-diameter&&y<r.y-diameter+7&&yinc>0&&x>r.x-diameter&&x<r.x+r.width)
                   yinc=-yinc;
                   y+=yinc;
              //bottom border
              if(y<r.y+r.height&&y>r.y+r.height-7&&yinc<0&&x>r.x-diameter&&x<r.x+r.width)
                   yinc=-yinc;
                   y+=yinc;
         public void hit(CollideBall b)
              if(!collide)
                   coll_x=b.getCenterX();
                   coll_y=b.getCenterY();
                   collide=true;
         public void paint(Graphics gr)
              g=gr;
              g.setColor(color);
              //the coordinates in fillOval have to be int, so we cast
              //explicitly from double to int
              g.fillOval((int)x,(int)y,diameter,diameter);
              g.setColor(Color.white);
              g.drawArc((int)x,(int)y,diameter,diameter,45,180);
              g.setColor(Color.darkGray);
              g.drawArc((int)x,(int)y,diameter,diameter,225,180);
    public class BouncingBalls extends Applet implements Runnable
         Thread runner;     
         Image Buffer;
    Graphics gBuffer;          
    CollideBall ball[];
         Obstacle o;
    //how many balls?
    static final int MAX=10;
         boolean intro=true,drag,shiftW,shiftN,shiftE,shiftS;
         boolean shiftNW,shiftSW,shiftNE,shiftSE;
         int xtemp,ytemp,startx,starty;
         int west, north, east, south;
         public void init()
              Buffer=createImage(size().width,size().height);
              gBuffer=Buffer.getGraphics();                         
              ball=new CollideBall[MAX];
              int w=size().width-5;
              int h=size().height-5;          
              //our balls have different start coordinates, increment values
              //(speed, direction) and colors
              ball[0]=new CollideBall(w,h,50,20,1.5,2.0,Color.orange);
    ball[1]=new CollideBall(w,h,60,210,2.0,-3.0,Color.red);
    ball[2]=new CollideBall(w,h,15,70,-2.0,-2.5,Color.pink);
    ball[3]=new CollideBall(w,h,150,30,-2.7,-2.0,Color.cyan);
    ball[4]=new CollideBall(w,h,210,30,2.2,-3.5,Color.magenta);
              ball[5]=new CollideBall(w,h,360,170,2.2,-1.5,Color.yellow);
              ball[6]=new CollideBall(w,h,210,180,-1.2,-2.5,Color.blue);
              ball[7]=new CollideBall(w,h,330,30,-2.2,-1.8,Color.green);
              ball[8]=new CollideBall(w,h,180,220,-2.2,-1.8,Color.black);
              ball[9]=new CollideBall(w,h,330,130,-2.2,-1.8,Color.gray);
              o=new Obstacle(150,80,130,90);
              west=o.r.x;
              north=o.r.y;
              east=o.r.x+o.r.width;
              south=o.r.y+o.r.height;
         public void start()
              if (runner == null)
                   runner = new Thread (this);
                   runner.start();
    public void stop()
              if (runner != null)
         runner.stop();
         runner = null;
         public void run()
              while(true)
                   Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
                   try {runner.sleep(15);}
         catch (Exception e) { }               
                   //move our balls around
                   for(int i=0;i<MAX;i++)
                        ball.move();
                   handleCollision();
                   repaint();     
         boolean collide(CollideBall b1, CollideBall b2)
              double wx=b1.getCenterX()-b2.getCenterX();
              double wy=b1.getCenterY()-b2.getCenterY();
              //we calculate the distance between the centers two
              //colliding balls (theorem of Pythagoras)
              double distance=Math.sqrt(wx*wx+wy*wy);
              if(distance<b1.diameter)                         
                   return true;          
                   return false;     
         void changeCursor(int x, int y)
              Rectangle r=new Rectangle(o.r.x+1,o.r.y+1,o.r.width-1,o.r.height-1);
              Frame BrowserFrame;
              Component ParentComponent;
              ParentComponent = getParent();
              while ( ParentComponent != null &&
              !(ParentComponent instanceof Frame))           
              ParentComponent = ParentComponent.getParent();          
              BrowserFrame = (Frame) ParentComponent;
              if(shiftNW||shiftSE)
                   BrowserFrame.setCursor(Frame.SE_RESIZE_CURSOR);
              else if(shiftNE||shiftSW)
                   BrowserFrame.setCursor(Frame.SW_RESIZE_CURSOR);
              else if(shiftW)
                   BrowserFrame.setCursor(Frame.W_RESIZE_CURSOR);
              else if(shiftN)
                   BrowserFrame.setCursor(Frame.N_RESIZE_CURSOR);
              else if(shiftE)
                   BrowserFrame.setCursor(Frame.W_RESIZE_CURSOR);
              else if(shiftS)
                   BrowserFrame.setCursor(Frame.N_RESIZE_CURSOR);
              else if(r.inside(x,y))
                   BrowserFrame.setCursor(Frame.MOVE_CURSOR);
              else
                   BrowserFrame.setCursor(Frame.DEFAULT_CURSOR);
         public boolean mouseMove(Event evt,int x,int y)
              //the corner areas of the obstacle
              Rectangle nw,sw,ne,se;
              nw=new Rectangle(o.r.x-2,o.r.y-2,4,4);
              if(nw.inside(x,y))
                   shiftNW=true;
              else shiftNW=false;
              sw=new Rectangle(o.r.x-2,o.r.y+o.r.height-2,4,4);
              if(sw.inside(x,y))
                   shiftSW=true;
              else shiftSW=false;
              ne=new Rectangle(o.r.x+o.r.width-2,o.r.y-2,4,4);
              if(ne.inside(x,y))
                   shiftNE=true;
              else shiftNE=false;
              se=new Rectangle(o.r.x+o.r.width-2,o.r.y+o.r.height-2,4,4);
              if(se.inside(x,y))
                   shiftSE=true;
              else shiftSE=false;          
              if(x>o.r.x-2&&x<o.r.x+2&&y>o.r.y&&y<o.r.y+o.r.height)
                   shiftW=true;
              else shiftW=false;
              if(x>o.r.x+o.r.width-2&&x<o.r.x+o.r.width+2
                   &&y>o.r.y&&y<o.r.y+o.r.height)
                   shiftE=true;
              else shiftE=false;
              if(y<o.r.y+2&&y>o.r.y-2&&x>o.r.x&&x<o.r.x+o.r.width)
                   shiftN=true;
              else shiftN=false;
              if(y>o.r.y+o.r.height-2&&y<o.r.y+o.r.height+2
                   &&x<o.r.x+o.r.width)
                   shiftS=true;
              else shiftS=false;
              changeCursor(x,y);
              return true;
         public boolean mouseDown(Event evt,int x,int y)
              Rectangle r=new Rectangle(o.r.x+2,o.r.y+2,o.r.width-4,o.r.height-4);
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                   startx=x;
                   starty=y;
                   xtemp=o.r.x;
                   ytemp=o.r.y;
              else drag=false;
              changeCursor(x,y);
              return true;
         public boolean mouseDrag(Event evt,int x,int y)
              intro=false;
              Rectangle bounds=new Rectangle(5,5,size().width-5,size().height-5);
              int endx, endy;          
              endx=x-startx;
              endy=y-starty;     
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              if(x<5)x=5;
              if(y<5)y=5;
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              if(y>bounds.height)y=bounds.height;
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                   int oy=endy+ytemp;
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                   if(oy<5)oy=5;
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                   if(oy>bounds.height-o.r.height)
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                   west=o.r.x;
                   north=o.r.y;
                   east=o.r.x+o.r.width;
                   south=o.r.y+o.r.height;                              
              else
                   if(shiftNW){west=x;north=y;}
                   else if(shiftNE){east=x;north=y;}
                   else if(shiftSW){west=x;south=y;}
                   else if(shiftSE){east=x;south=y;}
                   else if(shiftW)west=x;
                   else if(shiftE)east=x;
                   else if(shiftN)north=y;
                   else if(shiftS)south=y;                                                       
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                        if(shiftE||shiftNE||shiftSE)
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                   if(south-north<MIN)
                        //shiftNW=shiftNE=shiftSW=shiftSE=shiftN=shiftS=false;
                        if(shiftN||shiftNW||shiftNE)
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                        if(shiftS||shiftSE||shiftSW)
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                   for(int j=0;j<MAX;j++)
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         public void paint(Graphics g)
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                   gBuffer.setFont(new Font("Helvetica", Font.PLAIN, 10));
              g.drawImage (Buffer,0,0, this);                    

    Hello, please use code tags next time you post code. You can do so by adding [code] [/code] round blocks of code. So
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