Batch operation in function

hey folks,
I have a number of mcs labelled h 1-15. I want to have a function that if someone places an mc on it, it'll lock to the h mc centered. So I'm thinking I'll have a function similar to this (see below). Is there a way to run this without having to do 15 of the else ifs?
function dragchange(e:DisplayObject):void{ 
if(h1.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.2,rotation:0});
} else if (h2.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
} else if (h3.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.2,scaleY:0.1,rotation:0});
} else {
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
me.x =500
me.y=500

hey voodoo, pretty simple coder here. The dragchange function name is just a place holder. Really this function will serve as a lock in place function. So when the user grabs a card and drags it to the specified area, there are "pockets", I want the card they choose to lock into the center of the pocket. So I have 15 pockets designated h1-15. The "me" is the dragged object that is currently active. so my whole code currently looks like this. The lockinplace function is actually the one I meant. Would the code you provided still work?
// listeners
helpmenu.xbutton.addEventListener(MouseEvent.CLICK, xbuttonclick);
answermenu.xanswerbutton.addEventListener(MouseEvent.CLICK, xanswerbuttonclick);
backbutton.addEventListener(MouseEvent.CLICK, backclick);
helpbutton.addEventListener(MouseEvent.CLICK, helpclick);
answerbutton.addEventListener(MouseEvent.CLICK, answerclick);
stage.addEventListener(Event.ENTER_FRAME,_fullScreen);
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import com.greensock.*;
import flash.media.Sound;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.display.StageDisplayState;
helpmenu.visible=false;
answermenu.visible=false;
//cdcasetop.mouseEnabled = false;
//variable declarations
//var dvdpickupsound:dvdpickup=new dvdpickup
//var dvdputdownsound:dvdputdown=new dvdputdown
for(var i:int=1;i<=15;i++){
this["pc"+i].addEventListener(MouseEvent.MOUSE_DOWN, grabMe);
var me:Object;
function grabMe(e:MouseEvent):void{
          me = e.currentTarget;
          me.removeEventListener(MouseEvent.MOUSE_DOWN, grabMe);
          me.startDrag(true);
          //TweenMax.to(me,0.2,{scaleX:1.2,scaleY:1.2,rotation:0});
          addChild(e.currentTarget as DisplayObject);
          //dvdpickupsoundplay();
          stage.addEventListener(MouseEvent.MOUSE_MOVE, dragMe);
          stage.addEventListener(MouseEvent.MOUSE_UP, dropMe);
function dropMe(e:MouseEvent):void {
          stage.removeEventListener(MouseEvent.MOUSE_UP, dropMe);
          stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragMe);
          me.stopDrag();
          //TweenMax.to(me,0.2,{scaleX:0.63,scaleY:0.63,rotation:0});
          me.addEventListener(MouseEvent.MOUSE_DOWN, grabMe)
          //dvdputdownsoundplay();
function dragMe(e:MouseEvent):void {
          e.updateAfterEvent();
          dragchange(DisplayObject(e.currentTarget))
function dragchange(e:DisplayObject):void{ 
if(table.hitTestPoint(mouseX, mouseY, true)){
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.2,rotation:0});
} else if (h1.hitTestPoint(mouseX, mouseY, true)){
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
} else if (clockbottom.hitTestPoint(mouseX, mouseY, true)){
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.2,scaleY:0.1,rotation:0});
} else if (clockbottom1.hitTestPoint(mouseX, mouseY, true)){
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.2,scaleY:0.1,rotation:0});
} else if (clockbottom2.hitTestPoint(mouseX, mouseY, true)){
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.2,scaleY:0.1,rotation:0});
} else {
          setChildIndex(leftclocktop,numChildren - 1);
          setChildIndex(rightclocktop,numChildren - 1);
          setChildIndex(middleclocktop,numChildren - 1);
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
function lockinplace(e:DisplayObject):void{     
function dragchange(e:DisplayObject):void{
if(h1.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.2,rotation:0});
} else if (h2.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
} else if (h3.hitTestPoint(mouseX, mouseY, true)){
          TweenMax.to(me,1,{scaleX:0.2,scaleY:0.1,rotation:0});
} else {
          TweenMax.to(me,1,{scaleX:0.4,scaleY:0.4,rotation:0});
me.x =500
me.y=500
function _fullScreen(e:Event):void
   stage.removeEventListener(Event.ENTER_FRAME,_fullScreen);
   stage.scaleMode = StageScaleMode.EXACT_FIT;
   stage.displayState = StageDisplayState.FULL_SCREEN;
//nav bar items
function backclick(event:MouseEvent):void{
          answermenu.visible=false;
          helpmenu.visible=false;
function helpclick(event:MouseEvent):void{
          helpmenu.visible=true;
          answermenu.visible=false;
          setChildIndex(helpmenu,numChildren - 1)
          TweenMax.to(helpmenu, 3, {y:350, startAt:{y:600}, ease:Elastic.easeOut});
function xbuttonclick(event:MouseEvent):void{
          helpmenu.visible=false;
function answerclick(event:MouseEvent):void{
          answermenu.visible=true;
          helpmenu.visible=false;
          setChildIndex(answermenu,numChildren - 1)
          TweenMax.to(answermenu, 3, {y:350, startAt:{y:600}, ease:Elastic.easeOut});
function xanswerbuttonclick(event:MouseEvent):void{
          answermenu.visible=false;
          helpmenu.visible=false;
//sound items
//function mainclicksoundplay():void{
//mainclicksound.play();

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