Believe it or not...

Believe it or not, there is a certain effect achieved only through doing the following:
         WhiteSolid1
              - mask feather: 20
<0>     WhiteSolid1                        luma
              - mask feather: 20
<0>     footage.wmv
The symbol <0> is meant to represent the EYE symbol, or rather visibility.
Also, bare in mind that WhiteSolid1 has been masked to a rectangle.
I want to achieve the same fading away effect, but for a white solid that is luma matte tracked to the footage, NOT a duplicate of itself.
I understand this is very difficult, but i'd be surprised if there were not a way of doing this.
If you were wondering why I have the white solid luma matte tracked to the footage, here's why: I want white to appear wherever the footage is bright (and obviously I have VISIBLE footage underneath).
I can't feather the footage because that would mess up the brightness detection - know what i mean?
Please could you help,
Yours sincerely
Harry Evans
Thanks alot..

You're making this much too difficult. Instead of using masks you should be using blend modes. Here's an easy 3 step process for making a light saber effect. It takes about 30 seconds and involves 3 copies of a shape and the ADD.
Create a shape layer that is approximately the shape of your light saber. The color should be a slightly darker value than you want for your light saber core. Add fast blur with a value of 10 to 20 pixels. Set the blend mode to ADD.
Duplicate the layer (not the shape) and edit the copy to be slightly larger than the layer below using the pen tool. Increase the blur value to about 40 pixels.
Duplicate the layer and edit the shape to be slightly larger and possibly rounded on the end. Increase the blur value to about 60.
There's your light saber. Drop this Light Saber comp into a new comp with your footage at the bottom. Make sure the project settings are set to 32bit. Set the blend mode of the Light Saber comp to ADD. Move the anchor point to the base of the light saber and then animate away.
You can make adjustments to the look by adjusting the blur and opacity of the shape layers in the Light Saber Comp.
This is how long it should take you:

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