Best (legal) way to record/convert audio

hi,
i'm developing an application that i hope to offer
commercially.
i'm interested in finding the best (and least expensive)
*legal* method for recording audio using flash media server 3
(whatever version) and then converting it to WAV (e.g., 8kHz, 8-bit
mulaw) or a similar format.
i have found a program called ffmpeg, which works very
nicely. however, i can not find info on whether this is a legal
method for decoding audio in a .flv file for use in a commercial
application. (i plan to manipulate the audio on the server side,
then stream the result back in mp3 format or something similar.)
are there features in the latest flash clients that i can
take advantage of in order to eliminate (or reduce) any license
fees? (i can force clients to upgrade their flash clients if
necessary.) if not, what company do i have to deal with for
licensing, and what's the best approach?
any advice would be greatly appreciated.
tom

On Tue, 26 Feb 2008 21:29:06 +0000 (UTC), "tomjohnson3"
<[email protected]> wrote:
> i'm interested in finding the best (and least expensive)
*legal* method for
>recording audio using flash media server 3 (whatever
version) and then
>converting it to WAV (e.g., 8kHz, 8-bit mulaw) or a
similar format.
Recorded audio stream is encoded by Nellymoser proprietary
codec. The
only legal way to decode it is to buy Nellymoser ASAO SDK.
It's worth
of doing if your estimated income from this project will be
around $1M
or so :)
> i have found a program called ffmpeg, which works very
nicely. however, i can
>not find info on whether this is a legal method for
decoding audio in a .flv
>file for use in a commercial application.
See above. And FFMPEG has appropriate disclaimer at its
homepage. It's
very dificult to miss it out...

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