Best way to embed an Mov file into interactive flash game?
Hey,
just a quick query. I'm creating an interactive flash game for a university project. It's along the lines of Guitar Hero, Tap Tap Revolution, Boom Boom Rocket etc..
At the moment the game comprises of streaks of notes generated by Actionscript which the user much hit the corresponding key when notes are in the receptor. The background at the moment is an audio spectrum analyser created using AS based on the music playing.
I want to add loop movie file as the very background of the stage and was just wondering what was the best way to place it there with the least ammount of overheads. At the moment I have it in a child movie clip placed on the stage, in which I use File -> Import and embeded the FLV file into the time line. This works, however lags out quite badly.
Any help would be appriciated.
Thanks in advance,
John Minns
Have you tried this method?
1. Save as new file.
2. With your usual color management preferences selected, run Xtras>Color>'Name all colors'.
3. In color swatches list, select all colors. From swatches pop-up menu 'Make RGB'.
4. In Preferences>Color, set color management settings to 'None'. The RGB colors should look about the same as they did with color management on.
Now you should be able to export to Flash with RGB colors that look quite close to your CMYK version of the file.
This should work the same in FH9 or FHMX. I hope it does the trick for you.
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"wadup" <[email protected]> wrote in message
news:e3qvmq$8aj$[email protected]..
> dreamer thanks for the response....
>
> however i wasnt asking how to do it......
>
> i am asking what people think is the best method of
doing it.........
>
> should i embed a .mov file or should i import the move
into flash and then
> embed the flash file? should i embed a .wmv file?
>
> etc etc....
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