Can you Manipulate 3D object in Director Dynamically?

Greetings,
I am looking for some way to dynamically manipulate a 3d
object and am wondering if Director 3d has the ability to do this
and if so, if any of you want to take this on as a freelance
project? (this is a serious request on a cool project, not some
hokey offer)
I had first hoped that Flash could do it since I am more
familiar with flash, but I was wondering if Director can update a
3d object on the fly as it gathers new values for a number of
points in the 3d object. Can Director do this?
If you know of any person, any business that knows how to do
this PLEASE contact me to discuss more. It has been difficult for
me to understand the capabilites of Director 3D without speaking to
someone who is talented and competent as I am sure most of you are.
Cheers,
-i

model position, model rotation, model location, model scale,
model shader, etc. are all easily modified. the actual mesh that
makes up the model's shape can be changed with the meshdeform
modifier. however, these changes won't be permanent. the entire 3d
scene will be in it's original state everytime the movie starts. if
you want to save state you'll have to store the data defining the
attributes externally in some way and apply them at runtime.

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