Change name of function..?

I have 2 codes on 2 different keyframes i have just copy/pasted. I have changed all the name of functions and variables, I just need one function I don't know how to change name of.
code on key frame 1:
var timedelay2:Number = 10;  // seconds delay in replay
var video2;
var nc2:NetConnection;
var ns2:NetStream;
nc2 = new NetConnection();
nc2.connect(null);
ns2 = new NetStream(nc2);
ns2.client = this;
ns2.addEventListener(NetStatusEvent.NET_STATUS,netStatusf2);
function netStatusf2(e:NetStatusEvent) {
    if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF,timedelay*1000);
function replayF2(){
ns2.play("film/film1.f4v");
var durationNum2:Number;
function onMetaData(iObj:Object):void {
    durationNum2 = iObj.duration;
video2 = new Video(287,263);
video2.x = 231.1;
video2.y = 140.5;
addChild(video2);
video2.attachNetStream(ns2);
ns2.play("film/film1.f4v");
code on key frame 2:
var moviesA:Array =["film/film1.f4v", "film/film2.f4v"];
var movie:String = moviesA[Math.floor(Math.random()*moviesA.length)];
var timedelay:Number = 5;  // seconds delay in replay
var video;
var nc:NetConnection;
var ns:NetStream;
nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.client = this;
ns.addEventListener(NetStatusEvent.NET_STATUS,netStatusf);
function netStatusf(e:NetStatusEvent) {
    if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF,timedelay*1000);
function replayF(){
ns.play(movie);
var durationNum:Number;
function onMetaData(iObj:Object):void {
    durationNum = iObj.duration;
video = new Video(287,263);
video.x = 231.1;
video.y = 140.5;
addChild(video);
video.attachNetStream(ns);
ns.play(movie);
problem is this function, I don't really know how to give one of the function another name so they don't interfere with each other...?
function onMetaData(iObj:Object):void {
    durationNum2 = iObj.duration;
anyone that can help..?

hey again
i'm now just using
var durationNum:Number;
function onMetaData(iObj:Object):void {
    durationNum = iObj.duration;
on frame 1. But it seems i've lost the randomness on frame 2. it only plays "film/film1.f4v" all the time even though i put multiply times "film/film2.f4v". Is this true, or is it just me who have been very unlucky..?
my frame 1 looks like this at the moment:
var timedelay:Number = 10;
var video;
var nc:NetConnection;
var ns:NetStream;
nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.client = this;
ns.addEventListener(NetStatusEvent.NET_STATUS,netStatusf);
function netStatusf(e:NetStatusEvent) {
    if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF,timedelay*1000);
function replayF(){
ns.play("film/film1.f4v");
var durationNum:Number;
function onMetaData(iObj:Object):void {
    durationNum = iObj.duration;
video = new Video(287,263);
video.x = 231.1;
video.y = 140.5;
addChild(video);
video.attachNetStream(ns);
ns.play("film/film1.f4v");
stage.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(event:MouseEvent):void{
    if (event.target.name!=null){
        switch(event.target.name) {
            case "work1_btn":
            gotoAndStop("work1");
            removeChild(video);
break;
            case "contact_btn":
            gotoAndStop("contact");
            removeChild(video);
break;
            case "frontpage2_btn":
            gotoAndStop("frontpage2");
            removeChild(video);
break;
And my frame 2 looks like this:
var moviesA2:Array =["film/film1.f4v", "film/film2.f4v", "film/film2.f4v", "film/film2.f4v", "film/film2.f4v"];
var movie2:String = moviesA2[Math.floor(Math.random()*moviesA2.length)];
var timedelay2:Number = 0;  // seconds delay in replay
var video2;
var nc2:NetConnection;
var ns2:NetStream;
nc2 = new NetConnection();
nc2.connect(null);
ns2 = new NetStream(nc2);
ns2.client = this;
ns2.addEventListener(NetStatusEvent.NET_STATUS,netStatusf2);
function netStatusf2(e:NetStatusEvent) {
    if (e.info.code == "NetStream.Play.Stop" && Math.abs(durationNum-ns.time)<.1) {
setTimeout(replayF2,timedelay*1000);
function replayF2(){
ns2.play(movie2);
video2 = new Video(287,263);
video2.x = 231.1;
video2.y = 140.5;
addChild(video2);
video2.attachNetStream(ns);
ns2.play(movie2);
stage.addEventListener(MouseEvent.CLICK, clickHandler2);
function clickHandler2(event:MouseEvent):void{
    if (event.target.name!=null){
        switch(event.target.name) {
case "frontpage2_btn2":
            gotoAndStop("frontpage2");
            removeChild(video2);

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