Clipping mask capabilities for groups

A colleague pointed this out and while there are work-arounds (at least for pixel-content layers) I have to agree with him that Clipping Mask-capabilities for Layer Groups (both as clippee and as clipped – or whatever one should call it) might occasionally make for improved convenience.
Anybody else have an opinion on this?

Yes, and for multiply masked Adjustment Layers one can put them with the pixel Layers into Groups with a Blend Mode other than Pass Through.
So one can certainly work without the feature, but for some combinations of Pixel- and Adjustment Layers it might be convenient.

Similar Messages

  • [svn] 3694: Fix masking for Group

    Revision: 3694
    Author: [email protected]
    Date: 2008-10-16 14:23:02 -0700 (Thu, 16 Oct 2008)
    Log Message:
    Fix masking for Group
    SDK-17365 Masking broken for Group
    Moved the call to super.commitProperties to occur after we initialize our items. When we do the init, we remove all of the display objects and then reattach them. Because this was called after we added the mask, the mask was getting removed.
    Bug: SDK-17365
    QA: yes
    Doc: No
    Review: Evtim
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-17365
    http://bugs.adobe.com/jira/browse/SDK-17365
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/Group.as

  • [svn] 3697: Fix masking for Group.

    Revision: 3697
    Author: [email protected]
    Date: 2008-10-16 14:39:42 -0700 (Thu, 16 Oct 2008)
    Log Message:
    Fix masking for Group. Forgot to checkin the base class.
    SDK-17365 Masking broken for Group
    Moved the call to super.commitProperties to occur after we initialize our items. When we do the init, we remove all of the display objects and then reattach them. Because this was called after we added the mask, the mask was getting removed.
    Bug: SDK-17365
    QA: yes
    Doc: No
    Review: Evtim
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-17365
    http://bugs.adobe.com/jira/browse/SDK-17365
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/GroupBase.as

  • How to make a clipping mask in this particular case?

    Okay, Just to begin I know how to make a clipping mask, but for the case that I'm going to present right now I just can't figure out what mistake I am doing (if any). However I am a beginner.
    http://vector.tutsplus.com/tutorials/illustration/how-to-create-a-medieval-paper-scroll/
    In the link to above tutorial on how to make a medieval scrol I'm stuck at step 25 and would be glad to anyone who helped.
    As said in step 25 that expand the appearance of the scroll and select the two then clip the mask. In th above picture I have just selected the scroll to show how it looks.
    Now as you can see in the image below I have expanded the appearance of the paper scroll. Then I selected the paper scrol and the yellowish green grunge background placed below it. And the moment I hit Ctrl+7 (in windows) or Command+7 (in Mac) to make a clipping mask the error that showed up has been highlighted.
    One more thing, I have clipped masks before too in the same tutorial given above but I don't know what has gone wrong for me in this step.
    Please help.
    Signed,
    Awais Rauf

    Why would you want a clipping mask? I don’t see a reason for it.
    However, for what you want I would use the Pathfinder panel to combine all the paths into one shape. First use the ungroup and release compound commands a few times each, to make sure you have nothing grouped. Then press the top left button in the Pathfinder p[panel. This should produce one closed path that just surrounds the scroll.

  • How to identify layer clipping masks

    Hello,
    I am trying to group layers which are in clipping masks.
    For this, I am using a key called "keyGroup".
    This property is set to 'false' for the clipping layer. For other layers in the clipping mask "keyGroup" is set to true.
    How do I make sure that this behavior is consistence or not ?   
    Where can I find the documentation for those keys which are defined in PITerminology.h and PIStringTerminology.h ?

    Hi Pfaffenbichler, thank you for your suggestion! With your help, I was able to make a collage of pictures from last year's road trip.  I thought I would share, since I couldn't have done it without your help.  Thanks again!

  • How to create a clip mask for a group?

    I have created a hue/saturation adjust that I want to use as clip mask for a group of layers. How do I do that? I can create a single layer clip mask of hue/saturation but not a whole group of layers.

    You can nest it with its adjustment layer in another group and set that group to normal (instead of pass through). But setting the second group to normal may affect any blending you have going on in the first group.

  • Clipping Masks for Groups in PS6

    Hi,
    I followed a tutorial for creating a clipping mask for a group. I made a group of several layers, place another layer on top of this group and, holding the 'alt' key clicked between them. The thumbnail of the top image showed it had now been clipped but no clipping had actually happened. I've tried this a couple of times with different images in the layers but to no avail. I'm using Creative Cloud's latest version of Photoshop.
    Any tips or advice would be greatly appreciated.
    Thanks,
    Peter

    Screenshots and sample movies are often very useful in showing exactly what you're seeing, and can thus make getting an answer faster and easier. FAQ: How do I capture and post a screen shot or video?

  • How do I copy clipping masks including relative positions for multiple images?

    I have a number of microscope images of the same subject that were taken under three different conditions. I'd like to use clipping masks to crop the images in the same way (the same size but also the same positions relative to the corners/sides of the images. In case that was incoherent, I made an image to try to explain what I'm trying to achieve (the same portion of each image for each set):

    condor,
    You may, with one image in the set masked:
    1) Direct Select the Clipping Path and Ctrl/Cmd+C+F+X+F, then move it by the distance between the centres of the images; you may do that for the whole set by repetition;
    2) Select the/each image and path and Object>Clipping Mask>Make.
    Alternatively, in 1), you may select the Clipping Path (Mask) in the Layers palette, within the Group.
    The Ctrl/Cmd+C+F+X+F is to get the path out of the Group.

  • Two questions - Clipping Mask and Change color in group

    Hello,
    I have a file I rendered in Maya as a vector. I am not that great with illustrator, so I was trying to speed things up...
    Anyway, it appears all the file have a Clipping Mask. If I unrelease it, it shows a plain with a similiar dimensions that is the original color of the object. See image for before and after...
    Also, the same object says it is in a group. Because of that, I can't seem to change it's color, and the Ungroup button is greyed out... very confusing.
    Jared

    I rendered in Maya as a vector. I am not that great with illustrator, so I was trying to speed things up...
    First, please forgive a little pet-peeve of mine:
    You didn't render it as "a vector." A vector is a direction. You rendered it as vector-based artwork, which means it consists of [many] vector paths. I'm aware of the informal colloquialism, and I'm not just picking nits. The use of "a vector" as if in some corollary sense to "a raster image"--which I find so irritating--is misleading, especailly to newcomers.
    When you refer to "a raster image", you are correctly referring to one object. When you refer to vector artwork, you are almost always referring to a collection of multiple vector-based paths, not a single object. And that is directly related to your current problem.
    I assume there's a reason you need vector artwork. But you chose to have a 3D modelling program automatically render the model to vector artwork, hoping to shortcut a process while hoping to achieve the advantages inherent in vector artwork because, in your own words, you are "not that great with Illustrator." The example illustrates the self-defeating disadvantage of relying on automatic routines (much like the gross overuse of auto-tracing) to avoid having to know how to draw proper (and properly tidy) vector artwork. The end result is not the same.
    Like auto-tracing, your auto-generated vector-based output is needlessly complex. This is particluarly poor practice for something intended to be used as base art for a corporate or product identity mark (logo). In a nutshell, it's sloppy.
    That's why you find the results difficult to work with, and why responders to your post stumble in trying to advise you with specific step-by-step answers. The artwork very likely includes an unnecessary plethora of paths and multiple unnecessary constructs such as clipping paths and compound paths.
    If this is intended to serve as an ongoing "master" vector version of an identity mark, imagine the similar difficulties that will be encountered by every downstream user. Yes, the artwork may be scaleable. But the results are not optimized for use as signage, or engraving, or screen printing, or spot-color printing, or a multitude of other uses assumed to be accommodated when someone pays for a proper piece of re-usable vector artwork.
    So resorting to something like Maya's vector rendering for something like this, in hopes of avoiding what is really a rather modest learning curve, is quite often a false economy yielding sub-standard results from a technial standpoint.
    It's a pity in this case, because the design itself is a good one. I don't know what your specific use is, but It probably deserves to be properly built.
    To illustrate my point, below is an example from an earlier discussion. The top version was "automatically rendered as vector artwork" from Illustrator's own built-in 3D modeller. Yes, strictly speaking, it is "vector artwork." But its needless complexity practically negates most of the advantges that should be inherent in vector drawing. I would never have tried to pass it off as a finished "vector version" of someone's identity mark.
    JET

  • [CS4] Clipping Mask issue (bug?) - Beachball when I try to select masked group

    I have a somewhat complex compound path (1400 points) that I've duplicated several times and clipped. I want to make a second copy of this clipped set of objects. When I try to select the group that contains the clipping mask (with the selection tool or in the layers palette) illustrator chugs for over a minute. Once it's done chugging and I have my group selected I hit copy and paste. It chugs for another minute and then does nothing but deselect my group.
    I saved the file down into CS3 format and opened it in CS3. I have no trouble with copy, paste, select, scale, or anything when I'm in CS3 - no slowdown at all. I saved the file in CS3 and opened the CS3 format file in CS4 and I still have the beachball/chug problem.
    I'd like to note that the trouble begins only when I apply the clipping mask. I can select all those objects and copy/paste/rotate/scale/whatever until I apply a mask and then I can't do anything to them. The clipping mask itself is rather simple - only 26 points.
    I'm on a G5 with 8gigs of RAM and over 30gigs of available space in my scratch disc. Any advice or any other users who've had this problem?

    No that is not true and you know CS 3 does not come close to CS4 in performance and if I were you I would download the trial, although I have feeling you do not have the resources to to actually run the program and that has you quite miffed,
    Perhaps the next release will finally release you, so long!
    Tracy I found that there s a setting that is on by default in CS 4 that would make things go a bit slow and always has if selected by the user.
    Clearly a mistake I would think but for some reason the default settings for the raster effects is 300 ppi as opposed to 72 ppi which really many times will eat up the memory no matter how much you have, and Illustrator can only use a limited amount of RAM something like 2GB, so that the amount of RAM is not the issue and the scratch could be as wide open as possible but it still will choke.
    It may not have the resource to as in your case make a review. So I would try setting the document raster image effects setting to 72 ppi and then when outputting it change it to 300ppi or tell the printer to do so.
    Hans I am sure you will now be relieved to find out that CS4 is behaving as it should with the right setting.
    Enjoy the trial it is free. You are going to love CS 4.
    I am mistaken Tracy and Hans CS 3 also has the default setting at 300 ppi I should have checked first.
    Yes Hans this might be an issue that is a strike against CS4 on large complex projects
    I am certain it was good idea to change the clipping path behavior. The question is how big or complex does the file have to be before this happens.
    Hans you should still try the trial and see for yourself. Of course if you don't have the resources it might be difficult to load the trial.
    I would still try changing the setting to 722 ppi and changing it for output after the work has been completed.
    Yes I think you found and important bug.

  • [svn:fx-trunk] 11641: A simple fix - we need to keep track of the display list index for non-clipping masks such as luminosity masks , not just alpha masks.

    Revision: 11641
    Author:   [email protected]
    Date:     2009-11-10 18:29:57 -0800 (Tue, 10 Nov 2009)
    Log Message:
    A simple fix - we need to keep track of the display list index for non-clipping masks such as luminosity masks, not just alpha masks.
    QE notes: Please include tests for multiple graphic content nodes with masks under a .
    Doc notes: N/A
    Bugs:
    SDK-24133 - Multiple non-Group maskees don't work when using maskType="luminosity"
    Reviewer: Deepa
    Tests run: Checkintests, Bug test case
    Is noteworthy for integration: No
    Ticket Links:
        http://bugs.adobe.com/jira/browse/SDK-24133
    Modified Paths:
        flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/fxg/FlexFXG2SWFTranscoder.java

    Revision: 11641
    Author:   [email protected]
    Date:     2009-11-10 18:29:57 -0800 (Tue, 10 Nov 2009)
    Log Message:
    A simple fix - we need to keep track of the display list index for non-clipping masks such as luminosity masks, not just alpha masks.
    QE notes: Please include tests for multiple graphic content nodes with masks under a .
    Doc notes: N/A
    Bugs:
    SDK-24133 - Multiple non-Group maskees don't work when using maskType="luminosity"
    Reviewer: Deepa
    Tests run: Checkintests, Bug test case
    Is noteworthy for integration: No
    Ticket Links:
        http://bugs.adobe.com/jira/browse/SDK-24133
    Modified Paths:
        flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/fxg/FlexFXG2SWFTranscoder.java

  • Is there a tutorial on making a Mask,Or Clipping Mask for CS4?

    I have imported a file of a sheet of music,and all I want is the sheet, not the background. Easy to do so in PS. I didn't know I could "print screen" directly into .AI and I've tried making a clipping mask so I could use the sheet as a background to no avail.  Really appreciate the help.....thanks...mm

    Let's see you can lock the art or image of the sheet music in the layers panel and the freely use the pen tool on top of it.
    You can group if you wish the art for sheet music and then center that within the artboard then lock the grup in the layers panel and freely work ove the locked group.
    you select that group and drag it into the symbols panel and make it a symbol and that would protect it even further and you also lock that symbol.
    You can edit the art of the symbol without undoing the clipping path by editing the symbol.
    Might be a good option.
    The shape you make for the clipping mask ca be selected along with the and the option to aline to artboard chosen then center the two horizontally and vertical or just one direction.
    Does this help?
    Oh, yes once you have the masked art you can turn that art into a symbol s well place and position it anyway you want then if it has to be different fro the other sheets break the link to the parent symbol and make that a symbol as well.

  • Is there a fix for the slow processing yet? Clipping mask slows down Illustrator CS4 to the point it can't be used

    I've seen a few older posts regarding CS4's bug with applying a clipping mask to any image that is somewhat complex, but have yet to find an answer.
    The problem is, any time a clipping mask is applied to a semi-complex shape, Illustrator CS4 slows almost to a halt. We're talking 10 minutes of the beach ball to apply the mask and then another few minutes to do anything else with the document. This is unacceptable. My system is loaded (Dual 1.8 GHz G5, 1.25 GB of memory). The exact same files process fine in CS3. Many of our other designers are running iMacs and cannot work on the files at all using CS4. There has to be an answer to this problem.
    Prefs have been deleted, Document Raster Effects has been lowered. Any other suggestions?
    Your help is greatly appreciated.

    My system is loaded (Dual 1.8 GHz G5, 1.25 GB of memory).
    Uhm.. that's "loaded"? That's like the slowest G5 made with almost the minimum amount of RAM.
    But.. I agree with you. Clipping masks seems to drastically slow CS4 down. Even if an object isn't really complex, but included many objects. I'm running a much faster system than you are and I have to wait around 3 to 10 seconds after any operation for some files. It's annoying. So far, I've not found any solution other than to expand and clip the masks.

  • Clip masking a group into an object.

    hello forumers.
    i have in a group about 10layers and i want to clip them all together into an object,but no luck yet.
    (i dont want to merge the layers and then clips mask,cos i need em seperate.)
    thank you.

    hello.
    pls take a look at my example.
    thank you.

  • Should I use a clipping mask for this? Am I approaching this the wrong way?

    Greetings and Salutations!
         I am currently creating some cycling jerseys for my friends and I. Im fairly new to Illustrator, so I created my "Proof" in Photoshop.
    This is what it is suppose to look like.
    Now that the proof got a thumbs up, i need to vectorize this and get it ready for print.
    Though I've run into a small issue. Im not sure exactly how I should proceed in correcting this.
    I lay the outline of the Lion down
    I then created a "fill" layer with an opacity of 50%
    Together they form the feline version of Voltron
    Now I need to insert the yellow Lion. Thus I duplicate both layers and change the light blue to a yellow, and this happens due to the opacity of the "fill" layer
    You can see the yellow lion in behind the blue lion! Expected since i have the fill layer at 50%!
    I dont know how to correct this. I was thinking of making a clipping mask for Lion #2
    But wasnt sure if thats what i needed to do. Can anyone give me advice?
    I feel like I am toying with unknown technology and ive accidentally created a monster! Halp before it gains consciousness!

    add a white shape behind black design.

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