Coming over from Avid to Premiere

Hi. I'm coming over from Avid which I really like. I've been cutting in it for years and am very fast at it.
There are things about how Avid Trims which are almost perfect.
Can anyone point me in the direction of good tutorials on how trim like it's it in Premiere CC?
Thanks!

I also edited on an Avid for quiet a few years. Then I switched to Premier Pro - and have had no regrets at all.
Using the Trim Monitor in Premier Pro is one thing that certainly made coming over from Avid a lot easier for me. 
This short video explains it fairly well -
How to Use the Trim Monitor in Adobe Premiere Pro - YouTube

Similar Messages

  • Continuing migration from Avid to Premiere Pro.  How 'bout these functions..?

    Hi folks,
    Thanks for the continuing wisdom of this group as I continue migrating from an Avid system to Premiere.  These are some workflow questions and Premiere may or may not have equivalent functions - but it doesn't hurt to ask.  These are things I got used to in my workflow.  I can learn a different workflow in Premiere but first I'm looking for the simiarities and differences.  Unfortunately these functions are often called different things between products, making them hard to look up.
       1) "Mark clip."  In the Avid, park your CTI anywhere within a clip in the timeline.  With a given track active, hit "mark clip."  In one keypress or mouse click this sets an In Point at beginning of that clip's appearance in the sequence and an Out Point at the end without having to go find the boundaries manually.
       2) "Match frame."  Park the CTI in the sequence with a track active, hit Match Frame and the source clip will come up in the source window, cued to the same frame you're parked on in the sequence.
       3) "Find bin."  If the sequence monitor is active this will highlight the sequence in the project window, showing what folder it's in.  If the source monitor is active it will instead highlight the clip that's currently loaded as source.
       4) "Remove edit."  Say you previously used the knife (Avid would call it "add edit") to split a clip in the sequence.  Now, a number of edits later, you don't need the split there anymore.  In the Avid, you click on the seam between them and hit the delete key.  The Avid will recognize if these are contiguous points in the same clip and eliminate the cut, joining the clip back together seamlessly.  If it's anything else, hitting delete will have no effect.
       5) In the color correction effect, you can correct several (potentially large numbers of) clips simultaneously.  If you set in and out points, for instance, you can correct all the clips between them identically with all the adjustments being made automatically as you make them on one clip.  Or you can identify clips as all coming from the same camera and the correction will apply to every clip in the sequence attributed to that camera (very useful for multicamera projects).
    I'd appreciate any insight into how Premiere deals with some of these.
    Thanks!
    Pete

    Colin - thanks for the info - very helpful.
    Todd - thanks for pointing me to the additional resources.
    It's amazing how a product bundled into a suite for just a couple thousand bucks does virtually everything I paid over $100,000 for just a few years ago (and some things that product line doesn't!).
    I do have two follow-up questions.
       1) What do you consider the BEST resource for getting your arms completely around how to get the most mileage out of the suite functionality, i.e, dynamic linking between applications, bouncing between Premiere, AE, etc.?  (I don't mind paying for some books or self-help resources but I'd love to know what you've had good experiences with).
       2) The Avid has an export option called a Reference file.  This exported file looks to other applications like a Quicktime or AVI file, depending on how you set it up, but it's really a set of pointers to the original media that make up the sequence.  So if you're using, for instance, a high-end software encoder for DVD (we use Cinemacraft, which I think does a better job than the built-in Adobe encoder), you don't need to export your entire sequence to another file and THEN bring that in to the DVD encoder.  You export a reference file which is a few hundred kilobytes.  Does anything like this exist in Premiere?
    Thanks again,
    Pete

  • Problem importing aaf from AVID into Premiere Pro CC

    I have a simple AVID project without crazy effects, few dissolves that's it. I am trying to transfer my sequence to PP CC in line with adobe.tv video found here: http://tv.adobe.com/watch/moving-to-adobe-premiere-pro-/importing-an-a vid-projects.
    However, PP loads the sequence without any clips in it, only one audio file has survived. No error log, no link media dialogue. I have definitely exported all video tracks and everything is fine when I reimport the aaf file back into AVID.
    Is anyone experiencing the same thing?
    Premiere Pro CC 7.0.1, AVID MC 7.0,  MacPro 8-core (2010), OSX 10.8.4

    The AAF import is somewhat limited. There are resources linked to from this page that give information about this workflow.

  • Importing EDL from AVID into Premiere with Alexa-Footage

    Hi,
    here is what I am trying to achieve:
    1. Edit in AVID with Alexa Footage
    2. Export EDL
    3. Import EDL in Premiere
    4. Relink Media
    5. Export to After Effects
    Here is a little piece out of my EDL:
    007 A008C010 V C 01:34:45:02 01:34:45:19 01:00:08:18 01:00:09:10
    008 A008C001 V C 00:15:30:16 00:15:32:01 01:00:09:10 01:00:10:20
    009 A008C006 V C 00:52:43:08 00:52:45:21 01:00:10:20 01:00:13:08
    The import of the EDL works fine in Premiere. My objects in the Project Panel are called "A008C010", "A008C001", and so on. When I'm trying to relink the media I need to select every single project-item because Premiere doesn't recognize my files automatically based on the connection to the filename.
    I tried lots of stuff, renaming my files without extension -> Premiere doesn't accept the files anymore, renaming my items in Project Panel "name" and "tape name" -> the relink-media doesn't recognize the same name, and so on.
    What am I missing here?
    Thank you!

    Hi there.
    Premiere needs to have the full file name with extension in the EDL itself.  Changing it in the project after the EDL has been imported won't work. All you need to do is change your EDL to look like:
    007 A008C010.mov V C 01:34:45:02 01:34:45:19 01:00:08:18 01:00:09:10
    008 A008C001.mov V C 00:15:30:16 00:15:32:01 01:00:09:10 01:00:10:20
    009 A008C006.mov V C 00:52:43:08 00:52:45:21 01:00:10:20 01:00:13:08
    Should be able to do a simple Search and Replace on your EDL in any wordpad editing software... just search for  " V "  (note the space before and after the "V") and replace with ".mov V " (with a space after the "V")
    Cheers!

  • I have just brought the iPad air and my picture are not coming over from my phone or old iPad??

    Can any one tell my why my photos have not come over on the cloud?? Thanks x

    Yes I have done that when I hot my phone they just went straight over???

  • New to programming in visual studio, coming over from using C++ in UNIX

    Hi, so I have a very basic and (presumably) simple problem. I have just started using visual studio and am a little overwhelmed by all the different available options.
    I wanted to throw in Armadillo, a linear algebra library, into my console application. How would I go about doing this? I have downloaded and unzipped the armadillo folder for installation but I don't know how to turn this into an include statement that doesn't
    result in an error.

    The first and most obvious thing to do is to see if Armadillo distribution provides instructions on how to get it set up.  But since that's painfully obvious, I'm going to give you fall-back instructions.
    I don't know anything about Armadillo but I'll give you general advice on how to use any kind of library.  I'm going to use the word "Armadillo" as if it were just any old library out there. Don't take it as if I know anything about that specific
    library.  I'm giving you generic advice.
    At the very least you'll want to set up your project so that it has:
    an additional include directory corresponding to the armadillo library's public
    include directory.
    an additional library directory corresponding to the armadillo library's public
    lib directory.  This may be platform specific, in that there may be a distribution for your particular version of Visual Studio, or your particular architecture (x86 vs x64) or debug vs. release, etc.
    A linker directive to link with the .lib files from the library.  This is normally a directive for Additional Dependencies in the Linker > Input section of your properties. (but can also be in the form a #pragma comment( lib, "armadillo.lib"
    ) in your code.)
    A post-build step that copies any .dll's that armadillo might use and places them in your output folder.  (I'll leave this part out for now, as it's unlikely that it will apply to a linear algebra library.)
    Adjustments to your installer to install any run-time dependencies that the library may need.  (I'll leave this out too, but I mention it for completeness.)
    Quite often the library will come with instructions on how to use it.  But if you are forced to rig the library yourself then here's the way I like to do it.  I prefer to have a .props file that picks up all the settings required to make use of
    the library.  So let's do that.  Since you are still wet behind the ears (no offense) and hopefully young and impressionable (just kidding), I'll use this opportunity to get you familiar with property sheets from the start.
    Full disclosure: Some people might just suggest editing your project settings directly, but I find this approach is more general and reusable and better suited to production code.
    Create this .props file and save it in your armadillo library's distribution folder. Call it Armadillo.props
    <?xml version="1.0" encoding="utf-8"?>
    <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <ImportGroup Label="PropertySheets" />
    <PropertyGroup Label="UserMacros" />
    <PropertyGroup />
    <ItemDefinitionGroup>
    <ClCompile>
    <AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)\include</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
    <AdditionalLibraryDirectories>$(MSBuildThisFileDirectory)\lib</AdditionalLibraryDirectories>
    </Link>
    </ItemDefinitionGroup>
    <ItemGroup />
    </Project>
    There will likely be an include\ folder and a lib\ folder somewhere in there.  Place this file as a sibling to those folders.  For example if the include folder is here:
    C:\ThirdPartySDKs\Armadillo_v1\include
    Then save the above xml file as:
    C:\ThirdPartySDKs\Armadillo_v1\Armadillo.props
    Then open up your project and do the following:
    * View > Other Windows > Property Manager
    * Right click your project in the Property Manager window and choose "Add Existing Property Sheet..."
    * Navigate to the Armadillo directory and add the Armadillo.props file you created.
    The .props file we created above sets the compiler include directories (So that you can #include "Armadillo.h" or whatever it might be) and you have linker directories set (so that you can add the Additional Dependencies to this .props file for
    the Armadillo.lib or whatever it is.  (or add the #pragma comment( lib, "Armadillo.lib" ) to your code if you wish) Just edit the linker > input settings and add the Additional Dependencies that apply to your specific library.  You can
    make this change directly to the .props file rather than your project so that the next project you create that uses the library can take advantage of the work you did to rig the library with a .props file.
    Now you've created a one-stop-shopping props file that you can use for any of your projects that want to consume this library in the future.  Consuming this library in any future project you write should be as simple as adding the existing project sheet
    in the property manager.
    Extra credit:  Once you get used to this technique you'll find that you can edit the .props file manually too and add all sorts of neat settings, such as conditionals for debug/release or conditionals for platform-specific libraries.

  • Coming over from the dark side.....many questions...Extreme and Express

    My 1st apple product was the iPhone so now I believe!
    Recently, I purchased an Airport Extreme 802.11n from eBay.
    Question #1: Are there two versions of the Airport Extreme 802.11n? How do I know if I have the dual-band version? From the Airport Utility, I can choose the 2.4Ghz or 5Ghz band but not both. I can see that there is a "b/g" compatible mode but what does it mean if I choose the b/g compatible mode? It seems that I have the older 802.11n Airport Extreme model?
    I also purchased a used Airport Express b/g model. I thought it was the "n" model because it looks like the "n" model (all white). I have a bad feeling that this does not have the WDS feature. If this is the case, does that mean I can't use this Airport Express to extend the Airport Extreme Base Station?
    Can I use bridge mode wireless to extend the wireless signal in my home although I will have two wireless ID's in the home? Basically, with the Extreme and Express that I have now, can I set it up to extend wireless coverage in my home?
    My Extreme is currently on 7.3.1 because 7.4.1 is not stable. My Windows pc's disconnects all the time.
    My Express is on 6.3.

    Hello westladog. Welcome to the Apple Discussions!
    Are there two versions of the Airport Extreme 802.11n?
    There are actually three "versions." Here they are in "oldest" to "newest" order:
    o Non-Gigabit Ethernet (Part No. MA073LL/A)
    o Gigabit Ethernet (Part No. MB053LL/A)
    o Dual-Band (Part No. MB763LL/A)
    Based on your description, you have either the non-Gigabit or Gigabit version.
    I can see that there is a "b/g" compatible mode but what does it mean if I choose the b/g compatible mode?
    That would mean that your AirPort will support both 802.11n and 802.11b/g wireless clients simultaneously.
    I also purchased a used Airport Express b/g model. I thought it was the "n" model because it looks like the "n" model (all white). I have a bad feeling that this does not have the WDS feature.
    Both the newer 802.11n or older 802.11b/g versions of the AirPort Express Base Station (AX) support WDS ... so either could be used to extend the wireless range of your 802.11n AirPort Extreme Base Station (AEBSn).
    Can I use bridge mode wireless to extend the wireless signal in my home although I will have two wireless ID's in the home?
    With a WDS, you will only have one "wireless ID." The AirPorts use the term "Network Name." It is also known as a SSID.
    Basically, with the Extreme and Express that I have now, can I set it up to extend wireless coverage in my home?
    Yes.

  • Media/Stock name from an XMPie uStore product not coming over

    Hi, I'm having some issues with a print file coming over from uStore to FreeFlow Core workflow to print to a 6180 Docuprint. The job is set to have page 1-2 on thick stock and 3-6 on thin stock all 2 sided. When it arrives at the 6180 it is recognizing sides printed and that there are 2 blocks of exception pages (1-2 and 3-6) unfortunately the stock for both show up as unspecified. I've made sure that the printer's stock library is matching the descriptive name in the JDF node setup in uStore. Nodes in uStore@DescriptiveName="Media Type Thick"@DescriptiveName="Media Type Thin" Names in the printer's stock library:Media Type ThickMedia Type Thin Should the uStore JDF node set have more entries so the the 6180 can properly ID the stock? Or is there a specific naming convention I should be using? Like say no spaces or capital letters?

    By default, uStore includes JDF nodes for several paper types, folding and colour settings. These nodes are available when you set up JDF requirements in the Product Properties page. If your job includes additional requirements, such as printing on named stock, you need to create additional JDF node sets. To ensure that your product is printed according to the JDF specifications, make sure that you follow these steps:Create the required property in the Product Properties page.Create the new JDF Node Set. The JDF Node Set that you create is added to the list of options available when you set up JDF requirements in the Product Properties page. See To add new JDF node sets below.Create the new JDF Node. See Setting Up JDF Nodes below.Assign the required JDF Node set to the property options in the Product Properties pageTo add new JDF node sets:Select Presets>System Setup>JDF Node Set.On the JDF Node Set page, click Add New.In the Display Name box, enter a name for the node set. For example, if your product needs printing on SRFRed Stock, enter PrintOnSRFRedStock.Click Save.The Node Set is added to the list and is available in the Product Properties page when you set up customer input controls of the following types: Drop-down lists, radio buttons, and gallery/grid view lists. To make sure that uStore sends the correct information when it creates the JDF file, you need to set up the JDF Node with the required XML code.To add a new JDF node:Select Presets>System Setup>JDF Node.On the JDF Node page, click Add New.In the JDF Node Set ID list, select the JDF Node Set that you want to set up. For example, if you create a JDF Node Set for printing on SRFRed Stock, select the PrintOnSRFRedStock node set.In the Node XML box, enter the XML code for the new JDF node. For example, enter @ProductID="SRFRED".In the Node Target Xpath box, enter the location of node in the JDF file. For example, the Media attribute should be located at //ns:ResourcePool/ns:Media.Click Save.The new node set is added to the list. Every time a product includes this property option, the XML code will be added to the JDF file. For your reference, uStore saves all JDF files at \\[ServerName]\App\JDF. (Thanks to Steve F and Per F for validating this information.)

  • AME transitional workflow Avid to Premiere

    Looking for input on a major workflow change, and how best to approach this most efficiently.
    Goal: Edit one spot with multiple unique versions, each encoded to a different spec.  For instance, one spot that is tagged uniquely for each cable provider it goes to.
    Previous Workflow: Export all 20 versions as QT REF files.  Practically instantaneous.  Automation software renames them based on certain criteria, and sorts them to their respective watch folders.  AME sees each watch folder and encodes any incoming files to that spec.  Works great.  (When it works).
    Current Workflow: Transitioning away from Avid.  Premiere cannot generate REF files (I understand why).  Have all versions ready in Premiere.  Open Premiere project in AME and select all 20 cuts.  Manually choose encoding presets for each and every cut.
    Am I missing something here?  This seems to take me a lot more time than my previous workflow.  I suppose I could render out all 20 cuts to intermediate files much like I did with the REFs, but this takes a lot of space, and a lot of time.
    Is there some way for me to tie a specific AME encoding preset to a Premiere Sequence? So that for instance "Commercial ABC" gets encoded with the "ABC 1080i" preset automatically?
    I'm used to being able to frame-serve my video straight to the encoder--whether it be with REF files, or things like AVIsynth.  In this particular workflow, rendering out intermediate files seems an archaic and unnecessary step.  Yet without doing that, I'm not sure how I'd make use of watch folders coming from Premiere...
    Surely I'm missing a functionality within AME or Premiere that can accomplish what I'm after?  Anyone is a similar boat that has tackled this kind of workflow?

    Hmmmm.  Interesting functionality, though I'm struggling to understand how I would adapt it to work for this workflow.
    I need 20 unique files encoded.  The only real difference between them is the final 5 seconds, and their associated audio files.
    I could create 20 watch folders and drop a shortcut into each, but then I will get 400 files instead of 20, as it will encode each sequence in the root for each watch folder.
    In order to utilize the workflow you have suggested, it seems I would have to save 20 unique versions of my PP project with only the specific sequence desired in the root of the project.  I would lose all the benefits of having one master project within which to alter these 20 files...would I not?
    Or is there an alternative workflow that would allow these unique PP projects to essentially point at a specific Sequence within my Master Project, updating as soon as I update the Master Project?  How would the watch folder know the PP file has changed, and initiate another encode?

  • What does it mean if I get blank text messages from someone but they are not coming from number they appear and disappear they are not coming over the network also emails have been moved around, has my phone been hacked?

    I Have been getting blank texts from a number, but the person who owns the niumber is not sending them, they appear then disappear, they are not coming over the network, they come even though number has been black listed, also emails have been moved, I believe by someone who is cyberstalking me but don't know how to prove it, what can I do ?

    Hi,
    When a Mac is "registered" for iMessages account with an Apple ID the Serial Number of the Mac is used to create an Auth Token as it is called for the Messages app that allows that Mac to work.
    I would guess a similar process of linking the Number of the iPhone to a Hardware fact about the device is also in place.
    I would contact Apple Support and check with them.  (you might need to speak to a Level 2 person as Level 1 people are script led and try to fit everything into Software or Hardware categories where as sorting and Apple ID (which the Number is in this case) is normally Free).
    I did find this iOS: Troubleshooting Messages - Apple Support
    It starts off about sorting SMS that is not working.
    This one has a bit on Unlinking an iPhone Number (with or without the iPhone) iOS and OS X: Link your phone number and Apple ID for use with FaceTime and iMessage - Apple Support
    7:55 pm      Tuesday; January 6, 2015
    ​  iMac 2.5Ghz i5 2011 (Mavericks 10.9)
     G4/1GhzDual MDD (Leopard 10.5.8)
     MacBookPro 2Gb (Snow Leopard 10.6.8)
     Mac OS X (10.6.8),
     Couple of iPhones and an iPad

  • Audio incorrectly translated in XML from FCP7 to Premiere Pro

    Hi,
    I'm sure others are dealing with this also, XMLs from FCP7 to Premiere 6.0.2 not translating audio levels correctly. I'm working on 10 episodes @ 30 min each and the rough cut of approx. 450 to 500 shots, all the audio is faded to -999db!?! Is there a work around for this? Whern I export an XML from the newly created Premiere project and import that into a new Premiere project, there's crazy keyframes all over the place so I really don't know what's going on!
    Any advice would be so much appreciated!
    My system -
    Mac pro 4,1 - OS 10.8.3
    Premiere pro 6.0.2
    Drivers up to date...
    Thanks in advance,
    danny

    Hi Kevin,
    Yes I have filled out a bug report. I've since learned a 'fixit' though, which is to select all the audio and right-click and choose 'Remove Effects' from the menu and then click 'Volume' from the 'Intrinsic Effects' section and click 'Ok'. This set all volume back to 0db. I'm just moving over to Adobe from many years in FCP (common scenario at the moment...) and as such, still learning all the little tricks etc.
    Cheers,
    danny
    EDIT: Obviously if you're importing a rough cut from FCP7 this 'fixit' doesn't work because all audio work will be lost. I've had to set a key frame on each audio clip to maintain all the audio work that had been done... Very frustrating!

  • IMAC freezing, hang during startup, loud noise coming out from the speaker

    I am using the iMAC i3 Intel based which i bought it just a month ago
    Last week it hang, freeze just like that without me launch any application just yet
    I hold the ON button for a restart, and it freeze during the startup
    One more thing, sometimes when it freeze, there's a noise coming out from the speaker ( just like there is no signal from the TV )
    Already sent it to the Apple Service Center but they tell me it is free from any error, but by the time i bring it back home, not even 12 hours, it freeze again just like that with loud noises coming out from the speaker.
    Btw did i mention, sometimes there's also a screen distortion
    Please somebody help me

    I've experienced similar symptoms to the original poster's description. I have an iMac 27" 2010 model. This may be related to the following:
    I've looked on numerous forums regarding the freezing problem I was having. This problem would arise on a wide range of systems.
    Symptoms included but were not all always present - usually when I am loading the system with games/heavy load processes:
    - Full system freeze, screen still on.
    - Loud cracking noise coming from speakers (relative to what volume was at when the freeze happened).
    - Computer asleep but I cannot wake up unless hard reset with power button.
    - My screen backlight was also damaged (permanently dimmed) near the left side, and progressively got worse over time. This was fixed (replaced LCD 27" display $600+ and covered by my creditcard extended warranty)
    Basically, what I've come to realize which has not been well documented as far as I could find relating to this problem - is that the system is overheating and causing these freezing errors (and LCD damage in my case). Prologned occurances could result in different system part failures.
    How do you fix the overheating problem? Give this a try, it's worked so far for me and I've actually been able to continue video/photo editing without having this annoying freeze.
    Search for and download 'iStat Pro' (widget addon that lets you monitor your system temperatures... compare it before and after the fix)
    Search for and download 'SMCFanControl (a great little app that allows you to change your system fan speeds) - I did not know this was possible, and have never heard the fans go this high when it was being run automatically by the system. The fan's are obviously louder when set to max, but is well worth the system cooling results.

  • IOS 7 Separate Texts coming in from different numbers

    Hello,
    My wife my daughter and I all have iPhones.  We are all running IOS7.  My wife and I recieve both our own texts and the texts to my daughters number.  The problem we are having is that if anyone texts my daughter it comes to me but looks like it is coming directly from that person.to m
    Here's an example.
    Today I was texting with my wife.
    During our conversation she sent a text to my daughter.  Since I receive texts to my daughter, I got this one as well.  The issue is that it looks like it is coming from my wife to me.  It actually goes right into the conversation that we were having.  Needless to say the conversation got confusing for a couple minutes till we realized that these texts were getting mixed in.
    So, here is my question.  If have multile numbers chosen under Settings->Messages->Send & Receive, is there any way to seperate out the incoming messages so I know which number they are coming in to?  And can I do this without having to create a new Apple ID?
    I hope this makes sense to everyone.
    Thanks in advance for any help.

    Hi all,
    Bit of background so I don't waste anyone's time:
    IPhone 4s, itunes 11.1 (both on computer and iphone)
    I too am stuck in this recovery loop. I've read all over the community and have tried the suggestions:
    I put my phone in DFU mode & also recovery mode (a.e. hold home/sleep button down for 10 seconds, etc., etc., etc.) and tried restoring this way 10 different times, as some posts say it sometimes works after the 4-5 try but still no results.
    On my Iphone Screen the apple logo appears and the status bar below it gets stuck about 2/3 of the way, then I get the following error message, "could not restore because of unknown error (1)".
    I set up an appt. at the apple store for tomorrow, but holy sh*t what a fiasco!
    Any suggestions?

  • Transferring from AVID TO FCP

    A fellow editor would like to transfer his project from AVID MEDIA COMPOSER to FCP (Windows to Apple).
    I have absolutely no experience in this and don't even know where to start or what to ask. Does anyone have any thoughts? Advice? Links? Support?
    Is it even possible?
    Thanks so much.

    What do you mean by bringing over the sequence, but not full projects with all the media? Media referring to what?
    Meaning the CAPTURED FOOTAGE. Avid captures as MXF files...FCP as Quicktimes. MXF files aren't readable by FCP without third party apps. So, what I mean by this is that with Automatic Duck you can export an AAF from Avid...of the sequence. An EDL of sorts, that links to the media used in the sequence. Then Automatic Duck makes QT files that references that media, and translates the AAF to make the sequence appear in FCP. But that's as far as it goes...the sequence and media referenced by that sequence. None of the other footage, none of the bins...none of the project structure.
    Let's say the project is simple NTSC footage that only has straight cuts. No titles, no effects, no transitions, nothing - just video.
    OK...Good. That makes things easier. But again, you only get the sequence and the media referenced by that sequence...
    I'm assuming it would be easier then to do everything?
    What do you mean by that? "Do everything?" Do what? You CAN'T do everything...sequence only. You can get MXF4Mac and that will see the media. But then you need to import it all and reorganize everything into bins, and STILL use Automatic Duck to bring over the sequence. That right there is $1300 in software to get the media over.
    You'd just use Automatic Duck and then the .mov files would reference back to the sequence and everything would stay in order?
    Yes, Automatic Duck will make QT files that are reference files that link to the MXF files. But again, only the footage used in the sequence...none of the rest of it.
    If you have time, and money, this is doable. But really, it would be best to finish this project with Avid, and then move to the new NLE after that.
    Shane

  • Maybe making the switch from AVID to FCP, would like some input please.

    Happy T-Day to all. Would really appreciate any thoughts on this. I have many questions and need some answers from folks who are not always pushing AVID ( my vendor) I am a one man shop and use all Apple apps (LiveType, Motion, etc.) but have always stayed in my comfort zone with AVID Xpro and MOJO. Am thinking of going to Media Composer but after a few days of consideration and a trip to an Apple store, I may do a complete turn around and commot to FCP. Recently made the move to HD with the Sony XDCAM HD system. Here are my questions...plese be patient, this is a major move for me.
    1. If I purchase a new Intel G-5, will the internal SATA drives be OK for 35MPS HD?
    2. What AJA card or product should I buy so I can view HD SDI on a client monitor and output HD to a Sony XDCAM HD F-70 Deck?
    3. What graphics card should I order on the new machine?
    4. Can I use the FAM ( File Access Mode) to tranfer content?
    5. Any other considerations when ordering the new Intel machine?
    I know I have many questions, but I really believe it is time for me to make the move. Any help would be really appreciated. Thanks again.
    Tdub

    1. Yes, but just. You'd only get 1 stream. Faster drives would allow you to do more than one layer of real time playback. You could stripe more than one internal sata and get the job done that way.
    2. Kona LHe will do this, however you'd gain the ability to upconvert and cross convert the video to just about any format with the Kona 3.
    3.The X1900. Motion and some effects in FCP will take advantage of it... down the line FCP is likely to rely more on the GPU is an educated guess of mine. the top of the line card is faster, but not enough to substaniate the price if you're working in Video. If you were working in 3D CAD environments, then the top of the liner would be the best choice.
    4.I don't use XDCAM here, so I'm presuming that you're talking about a transfer mode with that. I'm pretty sure FCP 5.1.2 added this capability. Might search the COW on this term in the FCP forum there. http://www.creativecow..net.
    5.Working with HD and MPEG streams would leave me wanting the fastest of the three machines. You'll want 4 gigs of RAM, but it's less expensive from other than Apple. I know just how scary it can be to move to a new platform, and did exactly as you are contemplating when FCP 2 arrived. I've never looked back. Hang here once you get started, and we'll help you with the transition. There is a book out there in the pro training series from Apple/Peachpit on ediiting on FCP if you're coming from Avid. I'd recommend you get that book. Will ease the transition no doubt.
    Hope you make the jump!
    Jerry

Maybe you are looking for