Controlling Sound Pitch and Speed

So, I've seen an example of how to control sound Pitch and Speed in ActionScript 3.0, Andre Michelle » Blog Archive » Pitch MP3, but in this example the speed and pitch are being controlled together. Is there any way to control them individually?

You can control them individually - look in the responses at #6 and #17

Similar Messages

  • Serious Help! Handling Sound Position And Speed!

    Take a look at this: https://sites.google.com/site/pardeepgames/Untitled-1.swf. It may take some time to load, sound is 42 seconds, see the second text field for time buffering.
    I recommend reading the Source Code below first.
    Now as you can see the pitch and speed functions are working perfectly, but the problem is that when you move the slider, the songTime text field dosen't work correctly. When you raise the pitch the songTime should just speed up the counting not change it's position, same when you lower the pitch, it should just slow down the counting not change it's position. Well that isn't working for me. The Source Code is there for you below and all the information you need is in the comments in the code. Please help me out. Oh and I recommend focusing on the songTime text field and then moving the slider.
    Source Code:
    Name of the slider: "slider".
    Name of the first text field: "songTime".
    Name of the second text field: "songTotalTime".
    import flash.events.Event;
    import flash.events.SampleDataEvent;
    import flash.media.Sound;
    import flash.net.URLRequest;
    import flash.utils.ByteArray;
    import fl.events.SliderEvent;
    import flash.media.SoundChannel;
    var _playbackSpeed:Number = 2;
    var sound:Sound;
    var sound2:Sound; // Copy of the original sound, to get the right information about the sound because the pitch shifting for the original sound variable ruins it up.
    var myChannel:SoundChannel = new SoundChannel();
    var _loadedMP3Samples:ByteArray;
    var _phase:Number;
    var _numSamples:int;
    var request:URLRequest = new URLRequest("https://sites.google.com/site/pardeepgames/Not%20Afraid%20Instrumental.mp3");
    var songTimeTime:Number = 1000; // The variable that allows the songTime's speed to change accoriding to the value of the slider. See in line 32.
    loadAndplay10(request);
    addEventListener(Event.ENTER_FRAME, enterFrame);
    function enterFrame(event:Event):void
      progressBar.scaleX = myChannel.position / sound2.length;
      _playbackSpeed = slider.value;
      songTimeTime = 1000 / slider.value;
      songTime.text = convertTime(myChannel.position);
      songTotalTime.text = convertTimeLength(sound2.length);
    function loadAndplay10(request:URLRequest):void
      sound = new Sound();
      sound2 = new Sound();
      sound.addEventListener(Event.COMPLETE, mp3Complete);
      sound.load(request);
      sound2.load(request);
    function playLoadedSound(s:Sound):void
      var bytes:ByteArray = new ByteArray();
      s.extract(bytes, int(s.length * 44.1));
      play10(bytes);
    function mp3Complete(event:Event):void
      playLoadedSound(sound);
    function play10(bytes:ByteArray):void
      stop10();
      sound = new Sound();
      sound.addEventListener(SampleDataEvent.SAMPLE_DATA, onSampleData);
      _loadedMP3Samples = bytes;
      _numSamples = bytes.length / 8;
      _phase = 0;
      myChannel = sound.play();
    function stop10():void
      if (sound)
      sound.removeEventListener(SampleDataEvent.SAMPLE_DATA, onSampleData);
      myChannel.stop();
    function onSampleData( event:SampleDataEvent ):void
      var l:Number;
      var r:Number;
      var outputLength:int = 0;
      while (outputLength < 2048)
      // until we have filled up enough output buffer
      // move to the correct location in our loaded samples ByteArray
      _loadedMP3Samples.position = int(_phase) * 8;// 4 bytes per float and two channels so the actual position in the ByteArray is a factor of 8 bigger than the phase
      // read out the left and right channels at this position
      l = _loadedMP3Samples.readFloat();
      r = _loadedMP3Samples.readFloat();
      // write the samples to our output buffer
      event.data.writeFloat(l);
      event.data.writeFloat(r);
      outputLength++;
      // advance the phase by the speed...
      _phase +=  _playbackSpeed;
      // and deal with looping (including looping back past the beginning when playing in reverse)
      if (_phase < 0)
      _phase +=  _numSamples;
      else if (_phase >= _numSamples)
      _phase -=  _numSamples;
    function convertTime(milliSeconds:Number):String
      var Minutes:Number = (milliSeconds % (songTimeTime * 60 * 60)) / (songTimeTime * 60);
      var Seconds:Number = (milliSeconds % (songTimeTime * 60 * 60)) % (songTimeTime * 60) / songTimeTime;
      if (Minutes < 10)
      var displayMinutes:String = "0" + Math.floor(Minutes);
      else
      displayMinutes = Math.floor(Minutes).toString();
      if (Seconds < 10)
      var displaySeconds:String = "0" + Math.floor(Seconds);
      else
      displaySeconds = Math.floor(Seconds).toString();
      return displayMinutes + ":" + displaySeconds;
    function convertTimeLength(milliSeconds:Number):String
      var Minutes2:Number = (milliSeconds % (1000 * 60 * 60)) / (1000 * 60);
      var Seconds2:Number = (milliSeconds % (1000 * 60 * 60)) % (1000 * 60) / 1000;
      if (Minutes2 < 10)
      var displayMinutes2:String = "0" + Math.floor(Minutes2);
      else
      displayMinutes2 = Math.floor(Minutes2).toString();
      if (Seconds2 < 10)
      var displaySeconds2:String = "0" + Math.floor(Seconds2);
      else
      displaySeconds2 = Math.floor(Seconds2).toString();
      return displayMinutes2 + ":" + displaySeconds2;

    this is a public forum.  no one here (or anywhere else that i know of) is obligated to work for you for free.
    your options are to keep working on this yourself or hire someone to help you.  if you can narrow down the problem's location and post the problematic code you could still get free help.
    or just wait.  given enough time maybe someone willing to donate their time to help you will read your post.

  • My Macbook air laptop sound, fan and speed is messed up, how do I fix it?

    Where do I start. One random day I came home to find out that my sound has been muted. I tried to fix it with headphones, reseting the PRAM, google, and even by asking my schools computer tech. Some times the mute button would disappear and the sound bar would be in color but their would still be no sound. After  the computer tech went on his account on the laptop to un-mute it, which he couldnt, he told me that my built in speakers dont work and would need to be replaced next year. Im like okay no problem, that same day i closed my laptop and found that the light was still on, I asked a friend and he said the black bar between the keypad and screen is what activates the laptop to shut off, which means its broken, so in between class periods i either shut down my laptop or put it to sleep. The next day my laptop starts to run slow and as soon as i power it on the fan runs immediately but the laptop isnt hot. My mouse moves at normal speed but my applications are running slow. This all happened in one week which is this week. My battery dies at a normal pace though.
    More information
    This is a school given macbook air for a magnet program called iPrep, so i cant download anything with our administration password
    This is my second laptop out of the 3 years ive been in the program. My first laptop started to break after the sound got muted and my laptop ended up with an X on the battery and would only turn on when a charger is plug but would go super slow. This makes me scared cause i dont want that happening at all to this one.
    Problems
    Sound is muted, it sometimes un-mutes but there is still no sound, internal speakers broken
    When closed the screen display is still open
    Computer applications go slow, fan turns on immediately
    Any help, this is bothering me so much

    Hi Jollified,
    Does your sound work when you try to use head/earphones? If so, try the following:
    Plug your Headphones into your Mac.
    Play a sound through them (a song for example), then stop the sound.
    Make sure 'Preferences' is isn't open. If it is, Quit.
    Launch System Preferences > Sounds.
    While the Sounds tab is open and set to 'Headphones', pull out the Headphones from the jack.
    You should see your Mac reset to 'Internal Speakers'
    Also, I see you have tried resetting the PRAM, have you tried resetting the System Management Controller (SMC)? Resetting the System Management Controller (SMC) on your Mac - Apple Support
    As for your MacBook not sleeping when you close the lid, there are many reasons this can occur.
    First of all, check out Apples article on the issue: OS X Yosemite: If your Mac won’t go to or stay in sleep If you find these steps don't help, try a few of the following:
    A common cause for the Mac not sleeping is your printer. If there are queued jobs waiting to be printed, but your printer is switched off, for some reason you Mac just wont like it and simply will not go to sleep. System Preferences > Print and Scan > Open Print Queue
    Do you have an Ethernet Cable connected? People have reported in the past that removing their Ethernet allowed their Mac to sleep. This goes for other things you may have connected directly to your Mac also.
    Try heading into your Mac Preferences > Sharing and deselecting 'Internet Sharing' as well as 'Printer Sharing'.
    Also deselect Wake For Network Access by heading to System Preferences > Energy Saver > Power Adapter > Wake For Network Access.
    Energy Saver > Schedule > Startup or Wake - Uncheck.
    Alternatively, set your system preferences to Never Sleep, and put into Sleep manually: System Preferences > Energy Saver > Computer Sleep > Never.
    Good luck!

  • Adjusting pitch and speed of a voice recording

    Good afternoon,
    We are preparing anapplication that will be allowing a user
    to speak into a microphone and using a handful of presets allow
    them to adjust the pitch of their own recording. Rather then start
    from the ground up on this I am wondering if their are any
    components floating around that already do this that you may know
    of? I've searched, but with no luck. Just want to make sure I am
    not missing anything.
    Thanks!

    Hi,
    For slowing down, there's the time-stretch function in the process menu. And there's either pitch-shifter ii under the process -> effects -> pitch or the OS X version of a pitch shifter under process -> effects -> MacOS.
    For these types of effects to sound natural, it really depends on the source material and how much you're trying to manipulate it. Obviously the more you manipulate, the less natural it sounds.
    Hope this helps!
    Matthew

  • Manipulating Audio Pitch and Speed for Audiobooks?

    Hi,
    I listen to a lot of audiobooks, so many in fact, that I would now like to "hear" faster.
    I was wondering if anyone knew of a simple audio program that would meet the following 2 requirements:
    1. 1.5 to 2x increase in speed
    2. Lower pitch back to a reasonable level
    The result is a playback such as what people were using years ago with
    expensive dictation machines.
    In other words, the end result will be an audiobook that is perfectly understandable while playing twice as fast.
    I was hoping I could get recommendations for both PCs and Macs.
    Thanks for any help you all can provide me!
    - David

    5G and newer iPods have native ability to play faster!
    5G and Video iPods all allow listening at faster, slower, and normal speeds. Faster is about 30% more than normal. Some narrators do not listen well at faster -- Usually the authors reading instead of professional actors.
    Click the center select wheel until you see Speed Normal on the bottom of the LCD. Rotate the wheel until you see faster, counter clockwise to go back to normal or slow.
    No need to make this conversion prior to conversion or adding to iTunes -- it is a native capability of iPod. Happy fast listening.
    There is also a speed selection on main menu.
    This setting does not affect music playback speed.
    Have a look at iLounge Books and Spoken Word forum for more on audio books, guides to convert to bookmarking, etc.
    Windows XP, 30GB video and Nano   Windows XP  

  • Audio pitch / playback speed issue, MacBook Pro 10.4.10

    I experienced a very strange audio pitch and speed issue that affected a recording I was making in Ableton Live 6.0.3.
    Setup is MacBook Pro 2.16GHz, Mackie Onyx Satellite FW interface for audio, recording straight to internal HD.
    I made two multitrack recordings (3-4 tracks each) which played back fine initially within Live. I then rendered the audio to AIFF in order to burn data and audio CDs.
    Testing the playback in iTunes, the audio was strangely pitched lower than what we originally recorded. Checking other tracks from my iTunes library, they were playing back FASTER or higher-pitched than normal, and so did audio streamed from MySpace that I was familiar with.
    CDs burnt from these AIFFs exhibited the same "lower pitch" / slower playback.
    Reopening the Live Set, they were now also playing back lower pitched than what we had heard just minutes beforehand during the recording / mixing.
    After I let the computer sleep for a few hours, I came back and checked -- system and internet audio was now playing back at normal speed, but the Live Set was still lower-pitched - the individual WAV files in the set were all pitched lower.
    The Live recording prefs were stock standard - set to record 24 bit WAV at 44.1Khz. Since the issue seemed to affect non-Live audio as well, I'm guessing it was something more at the CoreAudio level?
    I managed to salvage the session by taking the exported AIFFs into Tracktion 3 and using the pitch change function in the Clip Properties pane. One track was 1.5x off, the other was 1.125x off.
    I'm at a complete loss as to why this would happen. It's a first (and hopefully only) occurrence. Has anyone had this happen to them? Could this be some sort of intermittent hardware (clock) glitch? Something to do with 6.0.3 and OS 10.4.10?
    I do need to take this MacBook Pro in for servicing - it experienced the "bulging battery" issue and has a partially dead keyboard (the keys near the upper right) - but even with those issues I've not had audio issues like this.

    In any case, if my Mac had problems, I'd send it in for service....!!!
    About your problem, I don't think that it depends on hardware.
    I'd check Live configuration and the SR of the audio files: you know, Live has so many features to modify speed and a lot of other parameters that bacomes easy to forget something.
    Try recording something with Garage Band so you will be sure if there is a real problem.
    cheers
    rob

  • Pitch and Pan Control

    If you check out this page:
    http://www.cratediggers.com/test.html
    You will see the site I am working on. I would like to make
    the far left fader control either the sound pitch or volume of the
    buttons on the far right.
    I would also like to control the sound pan of the buttons
    with the wheel in the middle.
    If anyone can supply and code or tips in making this work -
    it would be much appreciated.
    Thanks.
    Michael

    This is the code I have to make the fader move which I copied
    from another fader:
    sound.prototype.fadeup = function ( fadespeed, maxLevel ) {
    var SndIntervalID;
    clearInterval ( SndIntervalID );
    SndIntervalID = setInterval ( this, "upOne", fadespeed,
    maxLevel );
    // BUMP VOLUME UP
    Sound.prototype.upOne = function ( maxLevel ) {
    varSnd = this.getVolume();
    if ( varSnd < maxLevel ){
    this.setVolume ( varSnd + 1 );
    }else{
    clearInterval ( SndIntervalID );
    updateAfterEvent();
    Sound.prototype.fadedown = function ( fadespeed, minLevel ) {
    var SndIntervalID;
    clearInterval ( SndIntervalID );
    SndIntervalID = setInterval ( this, "downOne", fadespeed,
    minLevel );
    // BUMP VOLUME DOWN
    Sound.prototype.downOne = function ( minLevel ) {
    varSnd = this.getVolume();
    if (varSnd > minLevel){
    this.setVolume ( varSnd - 1 );
    }else{
    clearInterval ( SndIntervalID );
    updateAfterEvent();

  • Equium A210-171 Control Panel\Hardware and Sound Missing Realtek HD Audio

    Hi,
    I was doing some updates the other night and went into msconfig,
    I think i clicked hide all microsoft services and then disabled everything or most of not sure.
    But usually when i go to Control Panel\Hardware and Sound i can see a tab to realtek hd audio
    When i click that i get another control panel/window where i have some options to change sound
    Like i had a few options where i could select to use effects like Hall, Disco, party etc
    Also installed realtek AC 97, not sure if that was needed, i cant see the realtek folders in program files though.
    It has another option to fix loudness which is handy to give volume a small boost.
    Could anyone tell me how to get realtek back in Control Panel\Hardware and Sound
    Thanks in advance

    I managed to fix it by uninstalling it from add/remove programs and then i found the drivers for my os
    Yes btw i still have the os that it came with and she runs great for a laptop i bought in 2007
    Toshiba will definitely be my next purchase though :)

  • Should my Computer shows as a device on the Control Panel\Hardware and Sound\Devices and Printers.

    Should my Computer shows as a device on the Control Panel\Hardware and Sound\Devices and Printers.
    Should it? I have an HP p6653w w/ a c7280 all-in-one printer.
    My computer is showing as a device with 'trouble' and it says it has NO driver for it.
    What would happened if I removed that device? Would I again lose the ability to print ??

    Do you have Windows 7?  If so it is normal for the computer to show up in the "Devices" list.  I would suggest you do not delete it.
    Bob Headrick,  HP Expert
    I am not an employee of HP, I am a volunteer posting here on my own time.
    If your problem is solved please click the "Accept as Solution" button ------------V
    If my answer was helpful please click the "Thumbs Up" to say "Thank You"--V

  • I have the portable BOSE sound dock and after updating my ipod to ios7 the remote control of the dock only works for the volume but doesnt work for skipping songs....Is there a solution to this?

    I have the portable BOSE sound dock and after updating my ipod to ios7 the remote control of the dock only works for the volume but doesnt work for skipping songs....Is there a solution to this?

    Have you went to Bose"s support site?
    Sometimes this works
    - Reset the iOS device. Nothing will be lost
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Reset all settings      
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup. See:                                 
    iOS: How to back up                                                                
    - Restore to factory settings/new iOS device.             
    However, sometimes an iOS update breaks compatibility and you will have to wait for an firmware update for the Bose or an iOS update.

  • I work in the sound booth in my schools auditorium for plays. Ive seen people use the iPad to control the lights and sounds wirelessly, but i dont know how to do it myself. Help?

    Is it possible to control the lights and sounds/do sound ir light checks from backstage via my iPad? Ive seen it done, but dont know how to do it. Is it just an apo?

    It would have to be an app, but it would be hard here to guess which one. They may be using a remote control app (such as Splashtop Remote Desktop) to control another computer that is controlling the lights and sounds, or they may have a dedicated app that goes right into their system. You'd have to ask them - or do a search in the App Store, or perhaps do a search for "iPad Theater technical system" or something like that.

  • How to reinstate F10, F11 and F12 to control sound?

    How to reinstate F10, F11 and F12 to control sound?h

    System Preferences  >  Keyboard
    Under Keyboard tab uncheck "Use all F1, F2 keys as standard function keys".

  • IPad 3 Volume Control says Sound Effects and won't adjust

    Regardless of the mute button/orientation lock whenever I push up or down on the volume control buttons on the side of the iPad, the Volume indicator that lights up in the center of the screen says "Sound Effects" and there are no bars below it to indicate the actual volume, and it will not change.  If I double press the home button, and swipe right to the dimmer/volume/play controls, the volume bar doesn't even show up in its location there.  I'm thinking that the kids changed something in one of their games. And turning it off, or even doing the hard reset of pushing the home and off button simultaneously doesn't clear the problem out.

    Greetings!
    I just now followed the advice above, and solved my problem by using a different charging cable.
    Must be lucky that the old charging cable is "dorked", and not the internals of the iPad!
    The indication of a bad cable, I guess, is that the sound controls fade out after a few seconds with it connected, but they do not do so with a good cable.
    Thank you for the shortcut to happiness, easytiger!
    BTW, some folks also say that the problem may be related to using a non-Apple charger or cable; my "bad" cable is non-Apple; the good one is the original (albeit too short) cable that arrived with the iPad.

  • Delta Audiophile 2496 = (low pitch && low speed) || crackling

    Hi everybody,
    I have a the sound card Delta Audiophile 2496 but unfortunately I can't really use it.
    I only can play mp3's with audacious2 without crackling but the pitch and the speed is too low. Changing Bit Depth and Sampling Rate doesn't really help because either it makes no difference or audacious can't open any mp3's any more.
    I can't get Amarok playing sound. (maybe it's not because of the sound card but I think so )
    It's crackling with VLC. (I'd like to watch videos without crackling when I spent so much money on a good sound card and good headphones...:rolleyes:)
    Can somebody help me or has somebody better Google skills than me?
    (I hope I chose the right area for my thread and it's not too nooby for 'Kernel & Hardware Issues'... )
    Thanks in advance for your help.

    Sounds like you might have a wrong clock frequency set?
    This is my amixer output with (using the 2496 card):
    Simple mixer control 'IEC958',0
    Capabilities: penum
    Items: 'PCM Out' 'H/W In 0' 'H/W In 1' 'H/W In 2' 'H/W In 3' 'H/W In 4' 'H/W In 5' 'H/W In 6' 'H/W In 7' 'IEC958 In L' 'IEC958 In R' 'Digital Mixer'
    Item0: 'PCM Out'
    Simple mixer control 'IEC958 Multi',0
    Capabilities: cvolume cswitch
    Capture channels: Front Left - Front Right
    Limits: Capture 0 - 96
    Front Left: Capture 0 [0%] [off]
    Front Right: Capture 0 [0%] [off]
    Simple mixer control 'IEC958 Multi',1
    Capabilities: cvolume cswitch
    Capture channels: Front Left - Front Right
    Limits: Capture 0 - 96
    Front Left: Capture 0 [0%] [off]
    Front Right: Capture 0 [0%] [off]
    Simple mixer control 'IEC958',1
    Capabilities: penum
    Items: 'PCM Out' 'H/W In 0' 'H/W In 1' 'H/W In 2' 'H/W In 3' 'H/W In 4' 'H/W In 5' 'H/W In 6' 'H/W In 7' 'IEC958 In L' 'IEC958 In R' 'Digital Mixer'
    Item0: 'PCM Out'
    Simple mixer control 'ADC',0
    Capabilities: volume volume-joined
    Playback channels: Mono
    Capture channels: Mono
    Limits: 0 - 163
    Mono: 118 [72%] [-4.50dB]
    Simple mixer control 'ADC',1
    Capabilities: volume volume-joined
    Playback channels: Mono
    Capture channels: Mono
    Limits: 0 - 163
    Mono: 0 [0%] [-99999.99dB]
    Simple mixer control 'DAC',0
    Capabilities: volume volume-joined
    Playback channels: Mono
    Capture channels: Mono
    Limits: 0 - 127
    Mono: 118 [93%] [-4.50dB]
    Simple mixer control 'DAC',1
    Capabilities: volume volume-joined
    Playback channels: Mono
    Capture channels: Mono
    Limits: 0 - 127
    Mono: 0 [0%] [-99999.99dB]
    Simple mixer control 'Deemphasis',0
    Capabilities: enum
    Items: '44.1kHz' 'Off' '48kHz' '32kHz'
    Item0: 'Off'
    Simple mixer control 'H/W',0
    Capabilities: penum
    Items: 'PCM Out' 'H/W In 0' 'H/W In 1' 'H/W In 2' 'H/W In 3' 'H/W In 4' 'H/W In 5' 'H/W In 6' 'H/W In 7' 'IEC958 In L' 'IEC958 In R' 'Digital Mixer'
    Item0: 'PCM Out'
    Simple mixer control 'H/W',1
    Capabilities: penum
    Items: 'PCM Out' 'H/W In 0' 'H/W In 1' 'H/W In 2' 'H/W In 3' 'H/W In 4' 'H/W In 5' 'H/W In 6' 'H/W In 7' 'IEC958 In L' 'IEC958 In R' 'Digital Mixer'
    Item0: 'PCM Out'
    Simple mixer control 'H/W Multi',0
    Capabilities: cvolume cswitch
    Capture channels: Front Left - Front Right
    Limits: Capture 0 - 96
    Front Left: Capture 0 [0%] [-144.00dB] [off]
    Front Right: Capture 0 [0%] [-144.00dB] [off]
    Simple mixer control 'H/W Multi',1
    Capabilities: cvolume cswitch
    Capture channels: Front Left - Front Right
    Limits: Capture 0 - 96
    Front Left: Capture 10 [10%] [-129.00dB] [off]
    Front Right: Capture 10 [10%] [-129.00dB] [off]
    Simple mixer control 'Multi',0
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',1
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',2
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',3
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',4
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',5
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 96 [100%] [0.00dB] [off]
    Front Right: Playback 96 [100%] [0.00dB] [off]
    Simple mixer control 'Multi',6
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 0 [0%] [-144.00dB] [off]
    Front Right: Playback 0 [0%] [-144.00dB] [off]
    Simple mixer control 'Multi',7
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 0 [0%] [-144.00dB] [off]
    Front Right: Playback 0 [0%] [-144.00dB] [off]
    Simple mixer control 'Multi',8
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 0 [0%] [-144.00dB] [off]
    Front Right: Playback 0 [0%] [-144.00dB] [off]
    Simple mixer control 'Multi',9
    Capabilities: pvolume pswitch
    Playback channels: Front Left - Front Right
    Limits: Playback 0 - 96
    Mono:
    Front Left: Playback 0 [0%] [-144.00dB] [off]
    Front Right: Playback 0 [0%] [-144.00dB] [off]
    Simple mixer control 'Multi Track Internal Clock',0
    Capabilities: enum
    Items: '8000' '9600' '11025' '12000' '16000' '22050' '24000' '32000' '44100' '48000' '64000' '88200' '96000' 'IEC958 Input'
    Item0: '48000'
    Simple mixer control 'Multi Track Internal Clock Default',0
    Capabilities: enum
    Items: '8000' '9600' '11025' '12000' '16000' '22050' '24000' '32000' '44100' '48000' '64000' '88200' '96000'
    Item0: '48000'
    Simple mixer control 'Multi Track Peak',0
    Capabilities: volume
    Playback channels: Front Left - Front Right - Rear Left - Rear Right - Front Center - Woofer - Side Left - Side Right - Rear Center - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ?
    Capture channels: Front Left - Front Right - Rear Left - Rear Right - Front Center - Woofer - Side Left - Side Right - Rear Center - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ? - ?
    Limits: 0 - 255
    Front Left: 0 [0%]
    Front Right: 0 [0%]
    Rear Left: 0 [0%]
    Rear Right: 0 [0%]
    Front Center: 0 [0%]
    Woofer: 0 [0%]
    Side Left: 0 [0%]
    Side Right: 0 [0%]
    Rear Center: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    ?: 0 [0%]
    Simple mixer control 'Multi Track Rate Locking',0
    Capabilities: pswitch pswitch-joined
    Playback channels: Mono
    Mono: Playback [on]
    Simple mixer control 'Multi Track Rate Reset',0
    Capabilities: pswitch pswitch-joined
    Playback channels: Mono
    Mono: Playback [on]
    Simple mixer control 'Multi Track Volume Rate',0
    Capabilities: volume volume-joined
    Playback channels: Mono
    Capture channels: Mono
    Limits: 0 - 255
    Mono: 7 [3%]
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    snd_seq_oss 36320 0
    snd_seq_midi_event 8640 1 snd_seq_oss
    snd_seq 64768 5 snd_seq_dummy,snd_seq_oss,snd_seq_midi_event
    snd_pcm_oss 47360 0
    snd_mixer_oss 21024 1 snd_pcm_oss
    snd_ice1712 74500 1
    snd_ice17xx_ak4xxx 4320 1 snd_ice1712
    snd_ak4xxx_adda 9760 2 snd_ice1712,snd_ice17xx_ak4xxx
    snd_cs8427 9536 1 snd_ice1712
    snd_ac97_codec 133592 1 snd_ice1712
    snd_pcm 91848 3 snd_pcm_oss,snd_ice1712,snd_ac97_codec
    snd_timer 25456 2 snd_seq,snd_pcm
    snd_page_alloc 10832 1 snd_pcm
    ac97_bus 2208 1 snd_ac97_codec
    snd_i2c 6688 2 snd_ice1712,snd_cs8427
    snd_mpu401_uart 9312 1 snd_ice1712
    snd_rawmidi 26752 1 snd_mpu401_uart
    snd_seq_device 8372 4 snd_seq_dummy,snd_seq_oss,snd_seq,snd_rawmidi
    snd 77224 16 snd_seq_oss,snd_seq,snd_pcm_oss,snd_mixer_oss,snd_ice1712,snd_ak4xxx_adda,snd_cs8427,snd_ac97_codec,snd_pcm,snd_timer,snd_i2c,snd_mpu401_uart,snd_rawmidi,snd_seq_device
    soundcore 8768 1 snd
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    Last edited by schuay (2009-11-28 11:22:23)

  • Midi controlled sounds

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