Creating basketball league

I'm trying to create a game where when you type in the number it brings up a certain team. Here's how I started!
import java.io.*; //Dylan Anderson
class AtlHawks {
     int Mike;
     int Joe;
     int Marvin;
     int Al;
     int Zaza;
     int Josh;
     int Acie;
     int Maurice;
     int Ronald;
     int finalScoreAH;
     int AHscore() {
          finalScoreAH = Mike + Joe + Marvin + Al + Zaza + Josh + Acie + Maurice + Ronald;
          System.out.println("Atlanta Hawks score " + finalScoreAH);
     Mike = (int) (5 * Math.random()) + 15;
     Joe = (int) (10 * Math.random()) + 25;
     Marvin = (int) (2 * Math.random()) + 12;
     Al = (int) (2 * Math.random()) + 10;
     Zaza = (int) (2 * Math.random()) + 6;
     Josh = (int) (5 * Math.random()) + 14;
     Acie = (int) (3 * Math.random()) + 1;
     Maurice = (int) (10 * Math.random()) + 1;
     Ronald = (int) (13 * Math.random()) + 1;
return System.out.println("Atlanta Hawks score " + finalScoreAH);
class CharBob {
     private int Raymond;
     private int Jason;
     private int Gerald;
     private int Emeka;
     private int Nazr;
     private int DJ;
     private int Matt;
     private int Adam;
     private int Sean;
     private int Alexis;
     private int Shannon;
     int totScoreCB;
     private void CBscore(){
          System.out.println("Charlotte Bobcats score " + totScoreCB);
          Raymond=(int) (4 * Math.random()) + 13;
          Jason=(int) (5 * Math.random()) + 20;
          Gerald=(int) (4 * Math.random()) + 15;
          Emeka=(int) (3 * Math.random()) + 10;
          Nazr=(int) (1 * Math.random()) + 2;
          DJ=(int) (5 * Math.random()) + 11;
          Matt=(int) (2 * Math.random()) + 3;
          Adam=(int) (3 * Math.random()) + 6;
          Sean=(int) (2 * Math.random()) + 2;
          Alexis=(int) (1 * Math.random()) + 2;
          Shannon=(int) (3 * Math.random()) + 4;
          totScoreCB=Raymond + Jason + Gerald + Emeka + Nazr + DJ + Matt + Adam + Sean + Alexis + Shannon;
class NBA {
     public static void main(String args[]) throws IOException {
               InputStreamReader inStream=
          new InputStreamReader(System.in);
          BufferedReader stdin=
          new BufferedReader(inStream);
          String inData;
     String homeTeam;
     int team1;
     String visitorTeam;
     int team2;
     String winner;
          System.out.println("Enter the number:");
                    homeTeam = stdin.readLine();
          team1 = Integer.parseint(homeTeam);
          if(team1==1)
          System.out.println(" " +AtlHawks.AHscore());
          else(team1==0);
          System.out.println(" No team entered");
}

class team {
     int player1, player2, player3, player4, player5, player6, player7, player8, player9,
     player10, player11;
     int score(){
          return player1 + player2 + player3 + player4 + player5 + player6 + player7 + player8 +
          player9 + player10 + player11;
class NBA2 {
     public static void main(String args[]) {
          team AtlantaHawks = new team();
          team CharlotteBobcats = new team();
          int scoreAH, scoreCB;
          AtlantaHawks.player1  = (int) (5 * Math.random()) + 13;
          AtlantaHawks.player2 = (int) (10 * Math.random()) + 25;
          AtlantaHawks.player3 =  (int) (2 * Math.random()) + 12;
          AtlantaHawks.player4 = (int) (2 * Math.random()) + 10;
          AtlantaHawks.player5 = (int) (2 * Math.random()) + 6;
          AtlantaHawks.player6 = (int) (5 * Math.random()) + 14;
          AtlantaHawks.player7 = (int) (3 * Math.random()) + 1;
          AtlantaHawks.player8 = (int) (10 * Math.random()) + 1;
          AtlantaHawks.player9 = (int) (13 * Math.random()) + 1;
          AtlantaHawks.player10 = (int) (2 * Math.random()) + 1;
          AtlantaHawks.player11 = (int) (3 * Math.random()) + 2;
          CharlotteBobcats.player1 = (int) (4 * Math.random()) + 13;
          CharlotteBobcats.player2 = (int) (5 * Math.random()) + 20;
          CharlotteBobcats.player3 = (int) (4 * Math.random()) + 15;
          CharlotteBobcats.player4 = (int) (3 * Math.random()) + 10;
          CharlotteBobcats.player5 = (int) (1 * Math.random()) + 2;
          CharlotteBobcats.player6 = (int) (5 * Math.random()) + 11;
          CharlotteBobcats.player7 = (int) (2 * Math.random()) + 3;
          CharlotteBobcats.player8 = (int) (3 * Math.random()) + 6;
          CharlotteBobcats.player9 = (int) (2 * Math.random()) + 2;
          CharlotteBobcats.player10 = (int) (1 * Math.random()) + 2;
          CharlotteBobcats.player11 = (int) (3 * Math.random()) + 4;
}

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         at weblogic.j2ee.J2EEApplicationContainer.activate(J2EEApplicationContainer.java:1029)
         at weblogic.j2ee.J2EEApplicationContainer.activate(J2EEApplicationContainer.java:1016)
         at weblogic.management.deploy.slave.SlaveDeployer.processPrepareTask(SlaveDeployer.java:1112)
         at weblogic.management.deploy.slave.SlaveDeployer.prepareUpdate(SlaveDeployer.java:732)
         at weblogic.drs.internal.SlaveCallbackHandler$1.execute(SlaveCallbackHandler.java:24)
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         at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:134)
         at weblogic.j2ee.J2EEApplicationContainer.activate(J2EEApplicationContainer.java:1035)
         at weblogic.j2ee.J2EEApplicationContainer.activate(J2EEApplicationContainer.java:1016)
         at weblogic.management.deploy.slave.SlaveDeployer.processPrepareTask(SlaveDeployer.java:1112)
         at weblogic.management.deploy.slave.SlaveDeployer.prepareUpdate(SlaveDeployer.java:732)
         at weblogic.drs.internal.SlaveCallbackHandler$1.execute(SlaveCallbackHandler.java:24)
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    End server side stack trace
    Module Name: cmp, Error: Exception activating module: EJBModule(cmp,status=PREPARED)
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         at weblogic.ejb20.deployer.ClientDrivenBeanInfoImpl.activate(ClientDrivenBeanInfoImpl.java:945)
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         <<no stack trace available>>
         <<no stack trace available>>
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    Hi,
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               )               as LOSES
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                  then  1
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