Cryptic Error ?

Hello, The j2ee logs show the below error msg. Does anyone have any quick ideas as to what this might mean / encountered before ?
#1.5#000D600BBDC5005200000187000AD0EE00041ABE0447F4D5#1155303324775#/Applications/ExchangeInfrastructure#sap.com/com.sap.xi.mdt#com.sap.aii.proxy.xiruntime.core.XmlLandscapeAccess.getJPRConfigurationFromSLD()#AMENON#1416##torxid01_XID_7751650#Guest#58ba7150293911db8bc2000d600bbdc5#output##0#0#Error#1#com.sap.aii.proxy.xiruntime.core.XmlLandscapeAccess#Plain###SAP XI Java Proxy Runtime: Error getting JPR configuration from SLD. Exception: entityNotFound Please check availability of System Landscape Directory on XI Integration Server. See also trace file in log destination library_com.sap.aii.proxy.xiruntime_JPRTrace.#
Thanks, Bhishma

In your SLD there is no business system related to the technical system of type Web AS Java of your XI system.
Create that system and you get rid of the message. Even when you do not use Java Proxies, it is useful to create this system.
Regards
Stefan

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    Message Edited by kittmaster on 11-17-2007 05:58 PM
    Message Edited by kittmaster on 11-17-2007 05:58 PM
    Signature: Looking for a footprint, component, model? Might be here > http://ni.kittmaster.com
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    ScreenShot6000014.png ‏354 KB
    ScreenShot6000015.png ‏351 KB

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    [java] Stack dump:
    [java] 0.
    Program arguments: /Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/lib /aot/bin/compile-abc/compile-abc -mtriple=armv7-apple-ios -filetype=obj -sdk /Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/lib /aot/lib/avmglue.abc -fields /Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/lib /aot/lib/air-fields.arm-air.txt -O3 /Users/lavonwoods/MyDocuments/GameBuilder/Projects/GameBuilderStudio/Tutorials/SampleProj ects/HungryHeroTutorialProjects/Step14/HungryHeroDemo/release/AOTBuildOutput52276902646665 87172.tmp/ABCFiles/AOTBuildOutput-0000000000.abc
    MESSAGE: com.gbs.commands::PublishGameCommand - Compile Game Process | 
    [java] Compilation failed while executing : compile-abc
    MESSAGE: com.gbs.commands::PublishGameCommand - Compile Game Process | 
    [java] /var/folders/fq/4yn2qtns2wb361mv9pqy60dh0000gn/T/cmd2780040483899292323.tmp: line 2: 10766 Segmentation fault: 11  "/Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/li b/aot/bin/compile-abc/compile-abc" "-mtriple=armv7-apple-ios" "-filetype=obj" "-sdk" "/Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/li b/aot/lib/avmglue.abc" "-fields" "/Users/lavonwoods/MyDocuments/FlexResources/SDKs/AIR/GBS_Compiler/AIR_4.0/Mac/air_sdk/li b/aot/lib/air-fields.arm-air.txt" "-O3" "/Users/lavonwoods/MyDocuments/GameBuilder/Projects/GameBuilderStudio/Tutorials/SamplePro jects/HungryHeroTutorialProjects/Step14/HungryHeroDemo/release/AOTBuildOutput5227690264666 587172.tmp/ABCFiles/AOTBuildOutput-0000000000.abc"
    Was compiling everything fine with AIR 3.8  before. Only added the "-useLegacyAOT no" flag and changed the default air sdk to 4.0 in the application descriptor. Any ideas on what this may be?

    This may be related to this bug https://bugbase.adobe.com/index.cfm?event=selectBug&CFGRIDKEY=3694360

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