Do you need to use Actionscript 3 code in Flash player 9 and above?
Can anyone tell me if I need to use Actionscript 3 code instead of Actionscript 2 code in the following situation:
I am running a swf file which is contained in a browser window (all files are contained on a CD and I have a 'trust' file set up to let them play properly). Up until now, I have been using the following Actionscript 2 code to close the browser window (the Actionscript 2 code is on an 'Exit' button within the swf):
on (release) {
getURL("javascript:window.close()");
This Actionscript 2 code has always worked and still works in Flash player 8 and lower. However, it does nothing when played using Flash player 9. Can anyone tell me if Flash player 9 won't recognize Actionscript 2 code? Is it essential to use ONLY Actionscript 3 code if you are using Flash player 9?
I am having the same problem when I try to launch another html page containing a swf (popped up from the swf contained in the main html window). I have the following code on the button to launch the popup html window. It always worked, but suddenly no longer works with Flash player 9. Here is the code I am using:
on (release) {
getURL("javascript:launchWin2('webpage2.html');");
I have all the necessary background code to launch 'webpage2.html'. It works everywhere except in Flash player 9. Can anyone tell me if it is essential to use Actionscript 3 code ONLY on these buttons in Flash player 9? I am pretty new to Actionscript 3, so any help with syntax would be appreciated.
Please note that I don't want to use the projector.
Thanks!
You can use both AS2 and AS3 based applications in both Flash 9 and 10.
As for the issues you describe - perhaps Flash General Forum is a better bet:
http://forums.adobe.com/community/flash/flash_general
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My Mac refuses to open certain pages e.g. google/facebook for a weird reason "Your flash player may be out of date and you need to update it", but my flash player is up to date. I tried to install a new flash player version "setup.exe" but it said the file cannot be opened because the application is not supported on MAC OS X, does anyone have same problem? please help.
Thanksi dont use google chrome,
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How do i get past this message?
To view this content, you need the latest version of the Flash Player. Adobe TV uses the Open Source Media Framework (OSMF) to deliver a superior video experience. Please upgrade your Flash Player to version 10.2 to benefit from this technology.
I am running Mac OS X 10.10.3 with the latest Safari version 8.0.5.
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I have version 17 of Flash player installed but the Adobe TV is asking me to upgrade to v10.2.Try using a different browser and/or be sure to install and enable the Flash Player plugins for your browser.
Safari
https://helpx.adobe.com/flash-player/kb/enabling-flash-player-safari.html
Chrome
Adobe Flash Player plug-in - Chrome Help
Firefox
Install the Flash plugin to view videos, animations and games | Firefox Help
Nancy O. -
You see this message either because your Flash Player is outdated or because you disabled JavaScript in your browser
But I have the latest version of Flash, and I do not have JavaScript disabled!! What can I do?Hi, thanks, that helps and tells me that Flash Player is working. Now this time, go back to the test site and on the Flash animated logo, RIGHT click on it and then click on Settings. On Display Settings, UN check the hardware acceleration.
Then see if that helps. It is also recommended to update the graphic and video drivers to the latest versions.
Hopefully, just turning off the hardware acceleration will help.
Thanks,
eidnolb -
IE 11 Windows 8.1 "to view this content you need the latest version of Adobe Flash Player"
Just installed the update Windows 8.1 and can no longer view media on sites that Windows 8 was fine with.
This problem applies to both the desktop and "Start Screen" versions of IE.
Adobe's Flash Player test site shows that the latest version of Flash Player is installed - though it shows my browser type as "None."
The same issue occurs using Chrome as well.
One site I am trying to view is: http://www.cbc.ca/thenational/watch/.Here's the Flash Player Version for IE 11.0.9600.16384:
And here it is for Chrome 30.0.1599.101m
Both IE and Chrome were working fine before the 8.1 update.
And just to be clear. I am running Windows 8.1 (64 bit) not 32 as shown for the Chrome.
I installed Firefox after posting my original note - it is working fine. -
since upgrading to Windows 8.1 i keep getting this when trying to view video - live stream from CBC Sports. i have the latest version, Shockwave Flash Object enabled, ActiveX filter disabled... nothing. what am i doing wrong?
From cbc.ca
Windows 8 and IE 11
Microsoft recently updated Windows 8 and Internet Explorer 11 to include a bundled version of Flash in the browser.
This has caused issues on multiple sites, including ours, whereby the user is prompted to download Flash, even though they already have it.
Please be advised that this is not a problem with the video delivery platform, but Microsoft code (IE 11). Microsoft is working on a patch to fix this problem.
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Also Windows 7 same issue. -
HELP! I cannot figure it out! I'm trying to design an opening animation for my show, but it's all one color. I NEED HELP!
If they are just outlines of the content, then you might have mistakenly selected the outline view option. If that's the case, then just click the colored ractangles you mentioned that are next to the layer names (or click the one atop all of them). ANother placeto look is the View -> Preview Mode ->... and make sure Outlines is not selected.
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Do you need to use an email as an apple ID? We have a family email which is currently the apple ID so I can keep track of purchases but i have 2 iPhones and 2 itouches. Can all 4 devices have different apple ID under the same email address. Also I wanted to know because for the game center we wanted to keep track of each individual not just o e account. DID I MAKE SENSE
Figured it out. Thanks.
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Can you manually add data to Nike + or do you need to use the Nano?
Can you manually add data to Nike + or do you need to use the Nano?
What if you are on a trip and forgot your Ipod. It would be great to be able to add lost data. or even edit the Ipod data on the Nike + websiteHi Hrbrmstr,
That will be very cool if you can create an xml file
that will allow us to add runs and edit runs on the
Nike+ site! The trick may be getting past the server
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For example, my runs that did not post had something
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my other runs.
Well, I'll leave this stuff to someone who knows more
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For jackt123, the longer is answer to your question
is that certain things that are not doable now may be
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I just got the dragon today. "Your workout data could not be sent to Nikeplus because iTunes received an unexpected response from the server. Please try again later." Did you ever find out why this happened to you? I went on nikeplus and it did in fact upload my latest run. Now my goals are blank on nikeplus. -
Do you need to use H.264 encoding?
Good morning.
I'm using VisualHub to convert/encode my movies for my AppleTV. Do you need to use the H.264 encoding option or is it just a personal preference?
Thanks.
Mac Mini Mac OS X (10.4.4) 20" Apple Cinema Display, iBook G4, MacBook ProDo you need to use the H.264 encoding option or is it just a personal preference?
I can't speak on VisualHub specifically (though I hear great things about it) but, yes, I'd would say that it's personal preference.
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My Imac recently gives a message "you need to restart your computer" after logging out and clicking "sleep". After a few seconds, gray screeen will roll down and give that messasge. I disconnected USB cable from my printer. Today, after turning it on, the log in screen showed then after 2 seconds the gray screen rolled down again and prompted "you need to restart the computer". I've read the apple communities about kernel panics but to no success. I have a 10.6.8, 2.7 ghz, 4GB. This is the error that showed which I reported to apple mutiple times already.
Panics Since Last Report: 4
Anonymous UUID: 522B583E-D9D7-463D-B57E-6849A69E41D9
Wed Jan 22 11:52:33 2014
panic(cpu 0 caller 0xffffff80002d1208): Kernel trap at 0xffffff7f80e2750d, type 14=page fault, registers:
CR0: 0x000000008001003b, CR2: 0x00000000000001e0, CR3: 0x0000000000100000, CR4: 0x0000000000040660
RAX: 0x000000000000000a, RBX: 0x00000000000001e0, RCX: 0x0000000001000000, RDX: 0x0000000000000000
RSP: 0xffffff805e413eb0, RBP: 0xffffff805e413f10, RSI: 0x00000000000000dd, RDI: 0xffffff800b3eb7e0
R8: 0x0000000000000003, R9: 0x0000000000000001, R10: 0x0000000000000007, R11: 0x0000000000000051
R12: 0x000000000000000a, R13: 0xffffff804aa59004, R14: 0xffffff800d15f1b4, R15: 0x0000000000000000
RFL: 0x0000000000010202, RIP: 0xffffff7f80e2750d, CS: 0x0000000000000008, SS: 0x0000000000000010
Error code: 0x0000000000000000
Backtrace (CPU 0), Frame : Return Address
0xffffff805e413b50 : 0xffffff8000204d15
0xffffff805e413c50 : 0xffffff80002d1208
0xffffff805e413da0 : 0xffffff80002e3f4a
0xffffff805e413db0 : 0xffffff7f80e2750d
0xffffff805e413f10 : 0xffffff7f80e7f7d3
0xffffff805e413f30 : 0xffffff800053e46d
0xffffff805e413f60 : 0xffffff8000285b66
0xffffff805e413fa0 : 0xffffff80002c8527
Kernel Extensions in backtrace (with dependencies):
com.apple.driver.AirPort.Atheros9388(426.35.3)@0xffffff7f80e1c000->0xffffff7f80 f66fff
dependency: com.apple.iokit.IOPCIFamily(2.6.8)@0xffffff7f80804000
dependency: com.apple.iokit.IO80211Family(320.1)@0xffffff7f80df7000
dependency: com.apple.iokit.IONetworkingFamily(1.10)@0xffffff7f80ddd000
BSD process name corresponding to current thread: kernel_task
Mac OS version:
10K549
Kernel version:
Darwin Kernel Version 10.8.0: Tue Jun 7 16:32:41 PDT 2011; root:xnu-1504.15.3~1/RELEASE_X86_64
System model name: iMac12,2 (Mac-942B59F58194171B)
System uptime in nanoseconds: 4614091555750
unloaded kexts:
com.apple.driver.AppleUSBUHCI 4.2.5 (addr 0xffffff7f80969000, size 0x65536) - last unloaded 128892379106
loaded kexts:
com.apple.filesystems.afpfs 9.7.1 - last loaded 1016854024083
com.apple.nke.asp_tcp 5.0
com.apple.filesystems.smbfs 1.6.7
com.apple.filesystems.autofs 2.1.0
com.apple.driver.AGPM 100.12.31
com.apple.driver.AppleHWSensor 1.9.3d0
com.apple.driver.AudioAUUC 1.57
com.apple.driver.AppleUpstreamUserClient 3.5.7
com.apple.driver.AppleMikeyHIDDriver 1.2.0
com.apple.driver.AppleMCCSControl 1.0.26
com.apple.Dont_Steal_Mac_OS_X 7.0.0
com.apple.driver.AppleMikeyDriver 2.0.8f3
com.apple.kext.ATIFramebuffer 6.4.2
com.apple.driver.AppleIntelHDGraphics 6.4.2
com.apple.driver.AudioIPCDriver 1.1.6
com.apple.driver.AppleHDA 2.0.8f3
com.apple.ATIRadeonX3000 6.4.2
com.apple.iokit.AppleBCM5701Ethernet 3.0.8b2
com.apple.driver.AirPort.Atheros9388 426.35.3
com.apple.driver.ACPI_SMC_PlatformPlugin 4.7.0a1
com.apple.driver.AppleLPC 1.5.1
com.apple.driver.AppleBacklight 170.0.48
com.apple.kext.AppleSMCLMU 1.5.2d10
com.apple.driver.AppleIntelSNBGraphicsFB 6.4.2
com.apple.driver.AppleBluetoothMultitouch 54.3
com.apple.driver.AppleUSBCardReader 2.6.1
com.apple.driver.AppleIRController 303.8
com.apple.iokit.SCSITaskUserClient 2.6.9
com.apple.iokit.IOAHCIBlockStorage 1.6.6
com.apple.driver.AppleFWOHCI 4.7.7
com.apple.driver.AppleUSBHub 4.2.5
com.apple.BootCache 31.1
com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1
com.apple.driver.AppleEFINVRAM 1.4.0
com.apple.driver.AppleAHCIPort 2.2.0
com.apple.driver.AppleUSBEHCI 4.2.6
com.apple.driver.AppleACPIButtons 1.3.6
com.apple.driver.AppleRTC 1.3.1
com.apple.driver.AppleHPET 1.5
com.apple.driver.AppleSMBIOS 1.7
com.apple.driver.AppleACPIEC 1.3.6
com.apple.driver.AppleAPIC 1.4
com.apple.driver.AppleIntelCPUPowerManagementClient 142.6.0
com.apple.security.sandbox 1
com.apple.security.quarantine 0
com.apple.nke.applicationfirewall 2.1.14
com.apple.driver.AppleIntelCPUPowerManagement 142.6.0
com.apple.driver.AppleProfileReadCounterAction 17
com.apple.driver.AppleProfileTimestampAction 10
com.apple.driver.AppleProfileThreadInfoAction 14
com.apple.driver.AppleProfileRegisterStateAction 10
com.apple.driver.AppleProfileKEventAction 10
com.apple.driver.AppleProfileCallstackAction 20
com.apple.iokit.IOSurface 74.2
com.apple.iokit.IOBluetoothSerialManager 2.4.5f3
com.apple.iokit.IOSerialFamily 10.0.3
com.apple.driver.DspFuncLib 2.0.8f3
com.apple.iokit.IOAudioFamily 1.8.3fc2
com.apple.kext.OSvKernDSPLib 1.3
com.apple.driver.AppleSMBusController 1.0.10d0
com.apple.driver.AppleBluetoothHIDKeyboard 141.5
com.apple.driver.AppleHIDKeyboard 141.5
com.apple.iokit.IOFireWireIP 2.0.4
com.apple.iokit.AppleProfileFamily 41
com.apple.driver.AppleHDAController 2.0.8f3
com.apple.iokit.IOHDAFamily 2.0.8f3
com.apple.driver.ApplePolicyControl 3.0.17
com.apple.driver.AppleGraphicsControl 3.0.17
com.apple.iokit.IO80211Family 320.1
com.apple.iokit.IONetworkingFamily 1.10
com.apple.driver.IOPlatformPluginFamily 4.7.0a1
com.apple.driver.AppleSMBusPCI 1.0.10d0
com.apple.driver.AppleBacklightExpert 1.0.2
com.apple.iokit.IONDRVSupport 2.2.1
com.apple.driver.AppleSMC 3.1.0d5
com.apple.driver.AppleThunderboltEDMSink 1.1.3
com.apple.driver.AppleThunderboltEDMSource 1.1.3
com.apple.kext.ATI6000Controller 6.4.2
com.apple.kext.ATISupport 6.4.2
com.apple.iokit.IOGraphicsFamily 2.2.1
com.apple.driver.IOBluetoothHIDDriver 2.4.5f3
com.apple.driver.AppleMultitouchDriver 207.11
com.apple.driver.AppleThunderboltDPOutAdapter 1.5.9
com.apple.driver.AppleThunderboltDPInAdapter 1.5.9
com.apple.driver.AppleThunderboltDPAdapterFamily 1.5.9
com.apple.driver.AppleThunderboltPCIDownAdapter 1.2.1
com.apple.iokit.IOUSBMassStorageClass 2.6.7
com.apple.iokit.IOSCSIBlockCommandsDevice 2.6.9
com.apple.iokit.IOUSBHIDDriver 4.2.5
com.apple.driver.BroadcomUSBBluetoothHCIController 2.4.5f3
com.apple.driver.AppleUSBBluetoothHCIController 2.4.5f3
com.apple.iokit.IOBluetoothFamily 2.4.5f3
com.apple.iokit.IOSCSIMultimediaCommandsDevice 2.6.9
com.apple.iokit.IOBDStorageFamily 1.6
com.apple.iokit.IODVDStorageFamily 1.6
com.apple.iokit.IOCDStorageFamily 1.6.1
com.apple.driver.XsanFilter 402.1
com.apple.iokit.IOAHCISerialATAPI 1.2.6
com.apple.iokit.IOSCSIArchitectureModelFamily 2.6.9
com.apple.driver.AppleThunderboltNHI 1.3.2
com.apple.iokit.IOThunderboltFamily 1.7.4
com.apple.driver.AppleUSBMergeNub 4.2.5
com.apple.driver.AppleUSBComposite 3.9.0
com.apple.iokit.IOFireWireFamily 4.2.7
com.apple.iokit.IOUSBUserClient 4.2.4
com.apple.iokit.IOAHCIFamily 2.0.7
com.apple.iokit.IOUSBFamily 4.2.6
com.apple.driver.AppleEFIRuntime 1.4.0
com.apple.iokit.IOHIDFamily 1.6.6
com.apple.iokit.IOSMBusFamily 1.1
com.apple.security.TMSafetyNet 6
com.apple.kext.AppleMatch 1.0.0d1
com.apple.driver.DiskImages 289
com.apple.iokit.IOStorageFamily 1.6.3
com.apple.driver.AppleACPIPlatform 1.3.6
com.apple.iokit.IOPCIFamily 2.6.8
com.apple.iokit.IOACPIFamily 1.3.0
Model: iMac12,2, BootROM IM121.0047.B1F, 4 processors, Intel Core i5, 2.7 GHz, 4 GB, SMC 1.72f1
Graphics: AMD Radeon HD 6770M, AMD Radeon HD 6770M, PCIe, 512 MB
Memory Module: global_name
Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 0 incoming serial ports
Network Service: Ethernet, Ethernet, en0
Serial ATA Device: ST31000528AS, 931.51 GB
Serial ATA Device: OPTIARC DVD RW AD-5680H
USB Device: FaceTime HD Camera (Built-in), 0x05ac (Apple Inc.), 0x850b, 0xfa200000 / 3
USB Device: Hub, 0x0424 (SMSC), 0x2514, 0xfa100000 / 2
USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0xfa110000 / 4
USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8215, 0xfa111000 / 6
USB Device: Hub, 0x0424 (SMSC), 0x2514, 0xfd100000 / 2
USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0xfd120000 / 4
USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0xfd110000 / 3
What is going on with this error?It hasn't been acting up since I:
1) Since I unplug my all in one printer with wifi (Hewlett Packard). I barely use the printer and it keeps cleaning out the jets and wasting my **** ink. Plus it'll do a loud self test @ 3:00 in the morning & by this time, I pulled my baseball bat from under the bed and ready to smash some skulls in the office room thinking its a burglar.
But seriously it stop doing it.
This is a late reply but confirmed after 7 months.
Note: I shut down instead of sleep my Imac now because I hardly use it. -
I need a Sample Code about flash++.h and swc.
hi,help me !
i need a Sample Code about flash++.h and swc.
my Sample Code bitmapdata.cpp:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate(“as3sig:public function gettpoint(x:Number,y:Number):uint”),
annotate(“as3package:MyLibrary”)));
void gettpoint()
double xx;
double yy;
inline_as3( “%0 = x;%1 = y\n” : “=r”(xx) : “r”(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
the compile command is “$(FLASCC)/usr/bin/g++” $(BASE_CFLAGS) -O4 bitmapdata.cpp -emit-swc=MyLibrary -o bitmapdata.swc -lFlash++ -lAS3++
It took me ten minutes to compile,but it can’t work.why?Compiling a SWC using Flash++ will result in poor compiler performance if you are using the Flex SDK to compile that SWC into a SWF.
To get better performance try using the new version of mxmlc that is shipped in the Adobe Gaming SDK. (Note that this new version of mxmlc doesn't support Flex)
You will need to install the Gaming SDK and then extract the archive in the "AIR SDK" folder. Once that archive is extracted you'll notice the new mxmlc compiler in the bin folder.
Unfortunately compiling a SWF seems to be a little tricky. You'll notice in the sample Makefile below project that it changes directory into the bin folder before calling ./mxmlc. Ideally you wouldn't need to do this (like how it worked with the Flex mxmlc). I'll investigate why that is the case.
Makefile:
# Path to your FlasCC SDK folder
$?FLASCC=/Users/stshongr/builds/alchemy/1.0.0/sdk
$?GAMINGSDK="/Applications/Adobe Gaming SDK 1.0/AIR SDK/air3-5_p4_sdk_asc2_mac_112112/bin"
# The folder the source files are in
$?SRC_FOLDER=$(PWD)
all:
"$(FLASCC)/usr/bin/g++" MyLibrary.c -emit-swc=MyLibrary -o MyLibrary.swc -lFlash++ -lAS3++
cd $(GAMINGSDK) && ./mxmlc -library-path=$(SRC_FOLDER)/MyLibrary.swc $(SRC_FOLDER)/demo.as -o $(SRC_FOLDER)/demo.swf
clean:
rm -f *.swf *.swc *.bc *.exe
MyLibrary.c:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate("as3sig:public function gettpoint(x:Number,y:Number):uint"),
annotate("as3package:MyLibrary")));
void gettpoint()
double xx;
double yy;
inline_as3( "%0 = x;%1 = y\n" : "=r"(xx) : "r"(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
demo.as:
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.events.Event;
import MyLibrary.CModule;
public class demo extends Sprite {
private var tf:TextField;
public function demo() {
addEventListener(Event.ADDED_TO_STAGE, initCode);
private function initCode(e:Event):void {
tf = new TextField();
addChild(tf);
// start the FlasCC library
MyLibrary.CModule.startAsync(this);
// call the function
tf.appendText("OUTPUT:" + MyLibrary.gettpoint(2,2)); -
Re: Beginner needs help using a array of class objects, and quick
Dear Cynthiaw,
I just read your Beginner needs help using a array of class objects, and quick of Dec 7, 2006 9:25 PM . I really like your nice example.
I also want to put a question on the forum and display the source code of my classe in a pretty way as you did : with colors, indentation, ... But how ? In html, I assume. How did you generate the html code of your three classes ? By help of your IDE ? NetBeans ? References ?
I already posted my question with six source code classes ... in text mode --> Awful : See "Polymorphism did you say ?"
Is there a way to discard and replace a post (with html source code) in the Sun forum ?
Thanks for your help.
Chavadachavada wrote:
Dear Cynthiaw,
I just read your Beginner needs help using a array of class objects, and quick of Dec 7, 2006 9:25 PM . I really like your nice example.You think she's still around almost a year later?
I also want to put a question on the forum and display the source code of my classe in a pretty way as you did : with colors, indentation, ... But how ?Just use [code] and [/code] around it, or use the CODE button
[code]
public class Foo() {
* This is the bar method
public void bar() {
// do stuff
}[/code] -
Friend of mine bought some movies (ITunesStore) one of the 5 devices that she could use them in is my Mac. She needs to use the movies on another device and ask me for delete the conection in my laptop. For that I erase them in Itunes, but she can't still used them? How delete the conections between my computer and her account?
Thank you for your answer.Hello there, Ingridvon.
The following Knowledge Base article provides the information you are looking for:
iTunes Store: About authorization and deauthorization
http://support.apple.com/kb/HT1420
Thanks for reaching out to Apple Support Communities.
Cheers,
Pedro. -
all of a sudden my itunes wont come up when i hit the desktop icon. un and re installed many times, tried new users, it finally gave me "you need to reinstall sqmapi.dll " im a noob and i have know idea what that is or where i can get it. i cant open any file or library that has anything to do with itunes except safari and quicktime are fine. im about to pull out whats left of my hair.
Okay, that's got one thing ruled out at least.
Can you check something for me, big? I'd like to see if iTunes launches with the Bonjour Service disabled.
In your Start menu, right-click Computer and select "Manage".
Expand "Services & Applications".
Open "Services". (Perhaps maximise the screen to better see what's going on.)
Right-click the Bonjour Service and select "Properties".
In the General tab, set the Startup type to "Disabled":
... and click OK.
Restart the PC and try launching iTunes. Does it open this time?
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