I need a Sample Code about flash++.h and swc.
hi,help me !
i need a Sample Code about flash++.h and swc.
my Sample Code bitmapdata.cpp:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate(“as3sig:public function gettpoint(x:Number,y:Number):uint”),
annotate(“as3package:MyLibrary”)));
void gettpoint()
double xx;
double yy;
inline_as3( “%0 = x;%1 = y\n” : “=r”(xx) : “r”(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
the compile command is “$(FLASCC)/usr/bin/g++” $(BASE_CFLAGS) -O4 bitmapdata.cpp -emit-swc=MyLibrary -o bitmapdata.swc -lFlash++ -lAS3++
It took me ten minutes to compile,but it can’t work.why?
Compiling a SWC using Flash++ will result in poor compiler performance if you are using the Flex SDK to compile that SWC into a SWF.
To get better performance try using the new version of mxmlc that is shipped in the Adobe Gaming SDK. (Note that this new version of mxmlc doesn't support Flex)
You will need to install the Gaming SDK and then extract the archive in the "AIR SDK" folder. Once that archive is extracted you'll notice the new mxmlc compiler in the bin folder.
Unfortunately compiling a SWF seems to be a little tricky. You'll notice in the sample Makefile below project that it changes directory into the bin folder before calling ./mxmlc. Ideally you wouldn't need to do this (like how it worked with the Flex mxmlc). I'll investigate why that is the case.
Makefile:
# Path to your FlasCC SDK folder
$?FLASCC=/Users/stshongr/builds/alchemy/1.0.0/sdk
$?GAMINGSDK="/Applications/Adobe Gaming SDK 1.0/AIR SDK/air3-5_p4_sdk_asc2_mac_112112/bin"
# The folder the source files are in
$?SRC_FOLDER=$(PWD)
all:
"$(FLASCC)/usr/bin/g++" MyLibrary.c -emit-swc=MyLibrary -o MyLibrary.swc -lFlash++ -lAS3++
cd $(GAMINGSDK) && ./mxmlc -library-path=$(SRC_FOLDER)/MyLibrary.swc $(SRC_FOLDER)/demo.as -o $(SRC_FOLDER)/demo.swf
clean:
rm -f *.swf *.swc *.bc *.exe
MyLibrary.c:
#include <AS3/AS3.h>
#include <Flash++.h>
using namespace AS3::ui;
void gettpoint() __attribute__((used,
annotate("as3sig:public function gettpoint(x:Number,y:Number):uint"),
annotate("as3package:MyLibrary")));
void gettpoint()
double xx;
double yy;
inline_as3( "%0 = x;%1 = y\n" : "=r"(xx) : "r"(yy) );
flash::geom::Point p=flash::geom::Point::_new();
AS3_Return(xx);
int main()
AS3_GoAsync();
return 0;
demo.as:
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.events.Event;
import MyLibrary.CModule;
public class demo extends Sprite {
private var tf:TextField;
public function demo() {
addEventListener(Event.ADDED_TO_STAGE, initCode);
private function initCode(e:Event):void {
tf = new TextField();
addChild(tf);
// start the FlasCC library
MyLibrary.CModule.startAsync(this);
// call the function
tf.appendText("OUTPUT:" + MyLibrary.gettpoint(2,2));
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Transaction code to learn for sample codes about trees and containers
trnasaction code to learn for sample codes about trees and containers
hi check this....,
REPORT Ztree_TEST_PGM.
Type-pools : fibs,stree.
data : t_node type snodetext.
data : node_tab like t_node occurs 0 with header line.
clear : node_tab, node_tab[].
node_tab-type = 'T'.
node_tab-name = 'Earth'.
node_tab-tlevel = '01'.
node_tab-nlength = '5'.
node_tab-color = '4'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 3.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'Europe'.
node_tab-tlevel = '02'.
node_tab-nlength = '6'.
node_tab-color = '1'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 4.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'Germany'.
node_tab-tlevel = '03'.
node_tab-nlength = '7'.
node_tab-color = '4'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 4.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'Berlin'.
node_tab-tlevel = '04'.
node_tab-nlength = '6'.
node_tab-color = '4'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 3.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'Asia'.
node_tab-tlevel = '02'.
node_tab-nlength = '4'.
node_tab-color = '1'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 3.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'India'.
node_tab-tlevel = '03-'.
node_tab-nlength = '5'.
node_tab-color = '1'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 3.
append node_tab.
clear node_tab.
node_tab-type = 'P'.
node_tab-name = 'Bombay'.
node_tab-tlevel = '04-'.
node_tab-nlength = '6'.
node_tab-color = '1'.
node_tab-text = 'Hello'.
node_tab-tlength ='5'.
node_tab-tcolor = 3.
append node_tab.
clear node_tab.
CALL FUNCTION 'RS_TREE_CONSTRUCT'
TABLES
NODETAB = node_tab .
DATA: type_mapping TYPE stree_ctl_type_mapping_tab.
DATA: wa_type TYPE stree_ctl_type_mapping.
CLEAR: type_mapping[].
wa_type-type = 'A'.
wa_type-icon = '@BL@'.
APPEND wa_type TO type_mapping.
CALL FUNCTION 'RS_TREE_LIST_DISPLAY'
EXPORTING
USE_CONTROL = 'L'.
A list of other function modules that can also be used to construct tree reports:
SEUT, Hierarchy framework
RS_TREE_ADD_NODE Insert nodes
RS_TREE_AUTOMATIC_REFRESH
RS_TREE_COMPRESS Hide subtree(s)
RS_TREE_CONSTRUCT Construct new hierarchy or insert subtree
RS_TREE_CONTROL_PREPARE
RS_TREE_CREATE Create hierarchy
RS_TREE_DELETE_NODE Delete node with associated sub-tree
RS_TREE_EXPAND Expand subtree
RS_TREE_GET_CURRENT_LAYOUT Get layout information for displayed hierarchy
RS_TREE_GET_CURRENT_NODE Get node at which cursor is positioned
RS_TREE_GET_CURRENT_ROOT Get current root node
RS_TREE_GET_CURRENT_TREE Get structure information for displayed hierarchy
RS_TREE_GET_INPUT Get entires from input fields
RS_TREE_GET_MARKED_NODES Get selected nodes
RS_TREE_GET_MODIFICATION_LOG Get change log for hierarchy
RS_TREE_GET_NODE Get nodes for specified ID
RS_TREE_GET_NODE_BY_NAME Get node for specified node name
RS_TREE_GET_PREDECESSOR Get preceding node
RS_TREE_GET_SEARCHSTRING Get last search strinng
RS_TREE_LIST Simulate hierarchy or subtree display
RS_TREE_LIST_DISPLAY Display hierarchy
RS_TREE_LIST_DISPLAY Display hierarchy
RS_TREE_MODIFY_NODE
RS_TREE_MOVE Reassign node with subtree
RS_TREE_POP Get hierarchy from the stack and restore
RS_TREE_PUSH Place hierarchy on the stack
RS_TREE_RESET_LOCK Deselect node
RS_TREE_SET_CURRENT_LAYOUT Set layout with marked cursor position
RS_TREE_SET_CURRENT_TREE Set other hierarchy
RS_TREE_SET_LOCK Select node
RS_TREE_SET_NODE Change Nodes
RS_TREE_SET_SCROLL_POS Position node at the beginning of the page
RS_TREE_SLEEP
RS_TREE_SORT_CHILDREN
regards,
venkat. -
Need all transaction codes related to SD and MM
hi
i am in need of need all transaction codes related to SD and MM.
can anyone help me to get it.
thanks in advance.Hi,
The most frequently used transaction codes are as follows:
1. VS00 - Master data
2. VC00 - Sales Support
3. VA00 - Sales
4. VL00 - Shipping
5. VT00 - Transportation
6. VF00 - Billing
Others as follows:
At Configuration:
1. VOV8 - Define Sales documents type (header)
2. OVAZ - Assigning Sales area to sales documents type
3. OVAU - Order reasons
4. VOV4 - Assign Item categoreies(Item cat determination)
5. VOV6 - Scedule line categories
6. OVAL - To assign blocks to relevant sales documents type
7. OVLK - Define delivery types
8. V/06 - Pricing
9. V/08 - Maintain pricing procedure
10.OVKP - Pricing proc determination
11.V/07 - Access sequence
Enduser:
1. Customer Master Creation-VD01 and XD01 (for full inclu company code)
VD02 - Change Customer
VD03 - Display Customer
VD04 - Customer Account Changes
VD06 - Flag for Deletion Customer
XD01 - Create Customer
XD02 - Modify Customer
XD03 - Display Customer
2. Create Other material -
MM00
3. VB11- To create material determination condition record
4. CO09- Material availability Overview
5. VL01 - Create outbound delivery with ref sales order
6. VL04 - Collective processing of delivery
7. VA11 - Create Inquiry
VA12 - Change Inquiry
VA13 - Display Inquiry
Sales & Distribution
Sales order / Quote / Sched Agreement / Contract
· VA01 - Create Order
· VA02 - Change Order
· VA03 - Display Order
· VA02 - Sales order change
· VA05 - List of sales orders
· VA32 - Scheduling agreement change
· VA42 - Contract change
· VA21 - Create Quotation
· VA22 - Change Quotation
· VA23 - Display Quotation
Billing
· VF02 - Change billing document
· VF11 - Cancel Billing document
· VF04 - Billing due list
· FBL5N - Display Customer invoices by line
· FBL1N - Display Vendor invoices by line
Delivery
· VL02N - Change delivery document
· VL04 - Delivery due list
· VKM5 - List of deliveries
· VL06G - List of outbound deliveries for goods issue
· VL06P - List of outbound deliveries for picking
· VL09 - Cancel goods issue
· VT02N - Change shipment
· VT70 - Output for shipments
General
· VKM3, VKM4 - List of sales documents
· VKM1 - List of blocked SD documents
· VD52 - Material Determination
MM Transaction Code
All transaction are stored in table TSTC.
Transaction for MM module start with M.
IH09 - Display Material
MM01 - Create Material
MM02 - Change Material
MM03 - Display Material
MM50 - List Extendable Materials
MMBE - Stock Overview
MMI1 - Create Operating Supplies
MMN1 - Create Non-Stock Material
MMS1 - Create Service
MMU1 - Create Non-Valuated Material
ME51N - Create Purchase Requisition
ME52N - Change Purchase Requisition
ME53N - Display Purchase Requisition
ME5A - Purchase Requisitions: List Display
ME5J - Purchase Requisitions for Project
ME5K - Requisitions by Account Assignment
MELB - Purch. Transactions by Tracking No.
ME56 - Assign Source to Purch. Requisition
ME57 - Assign and Process Requisitions
ME58 - Ordering: Assigned Requisitions
ME59 - Automatic Generation of POs
ME54 - Release Purchase Requisition
ME55 - Collective Release of Purchase Reqs.
ME5F - Release Reminder: Purch. Requisition
MB21 - Create Reservation
MB22 - Change Reservation
MB23 - Display Reservation
MB24 - Reservations by Material
MB25 - Reservations by Account Assignment
MB1C - Other Goods Receipts
MB90 - Output Processing for Mat. Documents
MB21 - Create Reservation
MB22 - Change Reservation
MB23 - Display Reservation
MB24 - Reservations by Material
MB25 - Reservations by Account Assignment
MBRL - Return Delivery per Mat. Document
MB1C - Other Goods Receipts
MB90 - Output Processing for Mat. Documents
MB1B - Transfer Posting
MIBC - ABC Analysis for Cycle Counting
MI01 - Create Physical Inventory Document
MI02 - Change Physical Inventory Document
MI03 - Display Physical Inventory Document
MI31 - Batch Input: Create Phys. Inv. Doc.
MI32 - Batch Input: Block Material
MI33 - Batch Input: Freeze Book Inv.Balance
MICN - Btch Inpt:Ph.Inv.Docs.for Cycle Ctng
MIK1 - Batch Input: Ph.Inv.Doc.Vendor Cons.
MIQ1 - Batch Input: PhInvDoc. Project Stock
MI01 - Create Physical Inventory Document
MI02 - Change Physical Inventory Document
MI03 - Display Physical Inventory Document
MI31 - Batch Input: Create Phys. Inv. Doc.
MI32 - Batch Input: Block Material
MI33 - Batch Input: Freeze Book Inv.Balance
MICN - Btch Inpt:Ph.Inv.Docs.for Cycle Ctng
MIK1 - Batch Input: Ph.Inv.Doc.Vendor Cons.
MIQ1 - Batch Input: PhInvDoc. Project Stock
MI01 - Create Physical Inventory Document
MI02 - Change Physical Inventory Document
MI03 - Display Physical Inventory Document
MI31 - Batch Input: Create Phys. Inv. Doc.
MI32 - Batch Input: Block Material
MI33 - Batch Input: Freeze Book Inv.Balance
MICN - Btch Inpt:Ph.Inv.Docs.for Cycle Ctng
MIK1 - Batch Input: Ph.Inv.Doc.Vendor Cons.
MIQ1 - Batch Input: PhInvDoc. Project Stock
MI21 - Print physical inventory document
MI04 - Enter Inventory Count with Document
MI05 - Change Inventory Count
MI06 - Display Inventory Count
MI09 - Enter Inventory Count w/o Document
MI34 - Batch Input: Enter Count
MI35 - Batch Input: Post Zero Stock Balance
MI38 - Batch Input: Count and Differences
MI39 - Batch Input: Document and Count
MI40 - Batch Input: Doc., Count and Diff.
MI08 - Create List of Differences with Doc.
MI10 - Create List of Differences w/o Doc.
MI20 - Print List of Differences
MI11 - Physical Inventory Document Recount
MI07 - Process List of Differences
MI37 - Batch Input: Post Differences
CT01 - Create Characteristic
CT02 - Change Characteristic
CT03 - Display Characteristic
CL01 - Create Class
CL02 - Classes
CL03 - Display Class
CL04 - Delete Class
CL2B - Class Types
<REMOVED BY MODERATOR>
Edited by: Alvaro Tejada Galindo on Apr 7, 2008 12:53 PM -
Need to contact adobe about flash player
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The following is from a chat I had with Samsung Support (07/31/2013) regarding this:
"Beginning August 15, 2012 we will use the configuration settings in the Google Play Store to limit continued access to Flash Player updates to only those devices that have Flash Player already installed. Devices that do not have Flash Player already installed are increasingly likely to be incompatible with Flash Player and will no longer be able to install it from the Google Play Store after August 15th, 2012."
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Flash 8 Pro can't code for flash 9 and AS 3?
Original post here was deleted before responses showed up to
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Sorry for confusion here.
ThanksHmmm.. I thought my post was whiney and wasn't worth it so I
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Thank you for your replies. I was unsure really what was
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when they new version comes out next year if I can afford it, will
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For those that didn't get to read my post that started this
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but as the responses and what I have read, it is an entirely
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I hope though that once 9 comes out next year, the IDE not
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I need help, pop up about Certificate Problems and facebook wont work
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Trouble Shooting and related keyboard commands:
Startup Manager: How to select a startup volume
Mac OS X: Starting up in Safe Mode
Resetting your Mac's PRAM and NVRAM
"To continue booting, type 'mac-boot' and press return" Message
Resetting Cuda/PMU on Power Mac G5, Power Mac G4, Power Macintosh G3
Resolve startup issues and perform disk maintenance with Disk Utility and fsck
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Note: There is NO magic time required to clear the PMU. A firm, complete push is all that is required.
The PMU reset button is a momentary contact switch because the reset only requires momentary contact.
Another myth is that more than 2 chimes during a PRAM reset resets better.
A reset is a reset.
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what does "DOS" mean ?? " boot in to DOS ", as you used it ??
Disk Operating System
That would be "DOS like" as in like the screen that you use in booting a Windows machine.
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Need help finding a BIOS flash tool and BIOS updates for HP Compaq nc8230 running Windows 7
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Basically it was never intended to go beyond Vista, back in 2004 when this model was introduced.
The reason I am searching for some kind of BIOS update, whether it is BIOS or SMBios is to get the ACPI driver to recognize the primary laptop battery. This is crucial: it only sees both as the travel battery. Other than that, all else is fine.Hi:
Here is the latest BIOS update for your notebook.
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Hi,
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Here are my answers you can refer to:
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2. CAS array name doesn’t need to be added in the certificate:
http://blogs.technet.com/b/exchange/archive/2012/03/23/demystifying-the-cas-array-object-part-1.aspx
3. It depends on the situation that you configured to add the server name.
4. Outlook clients use certificate for authentication.
If you have any question, please feel free to let me know.
Thanks,
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Question about flash memory and the memory of ipad
hello,
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is the harddisk or flash memory of ipad is inside the case or it is on the side of it?
thanks
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I have a question about Flash swfs and Scripts
I have a Flash swf file and it is made up of my logo and stuff going past it and around it, behind it, and such. What can I do to it, so when somebody enters the page the logo will appear at the center of the page and then progressively move up until it hits the page logo and then kills the swf file?
I wouldn't give up hope on getting some ideas for how to get what you want, trying things can be the best way to learn. But you should clarify things because your current description is a little hard to follow. You say you want a logo centered on a page moving up the page towards a logo, but then you say the page fades in when the logos meet (Wasn't the page there already?). It's hard to differentiate the logos and the pages from your description. Or maybe it's just me not being able to follow it.
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If you want the home page to fade into view, then you'd either have to build that page as a movieclip in the Flash file or try to utilize a page transition in the browser. It has been so long since I even tried using a browser page transition that I couldn't tell you how to set it up, but if memory serves me well, IE was the only browser at the time that supported them, and I don't know if that has changed. (I don't know enough to know if there is a CSS solution to making a page fade in) -
[ANNOUNCE] Adobe statement about Flash CS3 and future components
All,
Since the CS3 launch there have been many questions regarding
components. What happened to my favorite components, for example.
Is Adobe going to be developing any more components?
After much discussion Richard Galvan has posted a blog
regarding this topic. I know it's been a long time coming, and we
appreciate the patience.
http://blogs.adobe.com/rgalvan/
If you have any questions please post them to Richard's
blog.1) Every post I see that you have made recently reflects on problems that are most likely associated with your computer that are causing problems with your software. 1st thing I would look at with your problems (and I do not mean just this one) is a conflict with another program, ei antivirus software, etc. Trying turning off programs one by one, relaunching your CS programs, and see if you can find a culprit.
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Need Replacement Redemption Codes for Adobe Captivate and Presenter
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Hi mlakunnath,
Please elaborate the problem.
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Flash Builder and SWC hell!
So there must be an easier way to get Flash Builder to see the updates in a SWC library other than; project clean, refresh, restart FB, refresh, clean.. hope for the best.. repeat.. hope for the best... might work this time...
Other than cancelling my subscription to CC and moving back over to FlashDevelop (which updates INSTANTANEOUSLY) ....or maybe throwing my computer out the window I don't know what else to do...Honestly not sure why these solutions don't work for you.
I have literally seen this problem vanish in front of my eyes on at least 7 different PCs/Macs with Flash Builder 4.7.
Right-click the Project > Properties > Build Path > Expand the folder you linked to your project that has the swcs > double click the "Link Type: Merged into code" > Hit Ok > Then Ok. (You'll momentarily see a window appear that says "Updating Compiler Settings"
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Need sample code using windows BitBlt() function to display image in CVI
Hello all,
I need a sample code which uses windows BitBlt() function to display image in CVI
Thank you.
Bob.Hello Bob -
I'm curious why you'd like to use BitBlt. What functionality does it offer that you've not seen in the CVI canvas control?
It's hard to say without knowing what transitions you're looking for, but the canvas is very capable of animating/transitioning. The place it can fall a little short is if you require access to the alpha channel for transparency.
I put together a short demo for you - maybe it will address some of what you're looking for. The important functions are CanvasStartBatchDraw, CanvasEndBatchDraw, and CanvasDrawBitmap. The animation/transition is driven by a simple UI timer.
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NickB
National Instruments
Attachments:
CanvasAnimation.zip 10 KB -
Error while compiling CS5.5 sample code
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I have just started on using InDesign CS5.5. I am trying to compile the sample code on Windows 7 and with Visual Studio 2008. On compilation it is giving me an error of SDKLib.sdk.lib
"LINK : fatal error LNK1181: cannot open input file '..\..\..\build\win\objr\SDKLib.sdk.lib'"
Have I missed some settings. I have set the Bin folder in the tools option. If anyone knows about this error please do let me know.
Thanks all in advance.
Regards,
Farzana.Hi to all again,
I just noticed that I don't have the SDKLib.sdk.lib file in the folder. Neither for Debug or for Release I have this file. Do I need to download this from somewhere??
Thanks in advance.
Regards
Farzana.
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Liquid Data 8.5 aka AquaLogic DSP 2.0 is now available
Liquid Data 8.5 aka AquaLogic DSP 2.0 is now available on the BEA site and can be downloaded via product AquaLogic links. http://www.bea.com/framework.jsp?CNT=index.htm&FP=/content/products/aqualogic/data_services/ Documentation is also available fro
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Does the PXI-7831R FPGA have onboard anti-aliasing filters for AI?
Dear Forums, Apologies for the simple question but the docs do not speak to this question explicitly: Do the analog input lines on the 7831R FPGA module have any kind of on-board anti-aliasing? Thanks, Casimir Solved! Go to Solution.
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DataGid or? (to display data)
I have a data array [5][4] (Strings) how can i disply it in DataGrid in the way that each contnt of an element will be in a separate row/column ? The user should be able to modify it. If the DataGrid a right Tool or there are other ways ? Thanks