Dragging GUI flickering

Hi,
I have been making a custom frame class for my applications, and am having some problems with dragging the window. At first there was the issue of my fan going wild if i dragged the window fast across the screen, but that seems to be solved by preventing a complete repaint of the window while dragging. There is still the issue of the frame jumping around while being dragged, though eventually reaching the right location. I believe there is some mistake in the new location calculation but I couldn't manage to do it any simpler. I am running this using sun's jre 1.5_08 on ubuntu, and I don't have that same problem when using a decorated JFrame.
============
myFrame.java
============
import java.awt.event.WindowListener;
import java.awt.event.WindowEvent;
import java.awt.Graphics;
import java.awt.Color;
public class myFrame extends Frame implements WindowListener, MouseListener, MouseMotionListener {
     String title;
     int width, height;
     int x, y; // mouse pointer coordinates
     boolean beingDragged; // set to prevent complete redrawing while dragging
     public myFrame(String title, int width, int height) {
          super(title);
          this.title = title;
          this.width = width;
          this.height = height;
          addWindowListener(this);
          addMouseListener(this);
          addMouseMotionListener(this);
          setLayout(null);
          setUndecorated(true);
          setSize(width, height);
          setResizable(false);
          setLocationRelativeTo(null);
     public void paint(Graphics g) {
          g.setColor(new Color(0,0,0));
          // draw outer window border
          g.drawRect(0, 0, width - 1, height - 1);
          if (beingDragged) {
               return;
          // draw the rest of the GUI
          g.setColor(new Color(255,255,255));
          g.fillRect(1, 1, width - 2, height - 2);
     public void windowActivated(WindowEvent e) {}
     public void windowClosed(WindowEvent e) {
          System.exit(0);
     public void windowClosing(WindowEvent e) {
          System.exit(0);
     public void windowDeactivated(WindowEvent e) {}
     public void windowDeiconified(WindowEvent e) {}
     public void windowIconified(WindowEvent e) {}
     public void windowOpened(WindowEvent e) {}
     public void mousePressed(MouseEvent e) {
          x = e.getX();
          y = e.getY();
     public void mouseClicked(MouseEvent e) {
          // perform functions depending on location clicked
     public void mouseDragged(MouseEvent e) {
          beingDragged = true; // prevent complete repaint
          repaint();
          setLocation(getLocation().x + e.getX() - x, getLocation().y + e.getY() - y);
     public void mouseReleased(MouseEvent e) {
          beingDragged = false; // allow complete repaint
          repaint();
     public void mouseEntered(MouseEvent e) {}
     public void mouseExited(MouseEvent e) {}
     public void mouseMoved(MouseEvent e) {}
===============
myFrameTest.java
===============
public class myFrameTest {
     public static void main(String[] args) {
          myFrame testFrame = new myFrame("Testing myFrame", 400, 400);
          testFrame.setVisible(true);
}

So i cannot do anything without the mustang release?...And it is not available for development yet...isn't it some workaround.This application was working fine when it was only Swing.Then i needed to embedd the JDesktopPane into java.awt.Frame so i can integrate it as a Eclipse Plugin...then the flickering began.I was able to stop the flickering in the JDesktopFrame by migrating from jre1.4 to jre1.5 but the flickering in the JInternalFrame added to the DesktoPane is still there.

Similar Messages

  • AWT/Swing gui flickering

    I am trying to add the swing JDesktopPane to java.awt.Frame .The JDesktopPane includes
    JInternalFrame.The problem is that the GUI is flickering when resized or moved.
    I migrated from jre1.4 to jre1.5 and the flickering of the JDesktopPane stops but the
    JInternalFrame is still flickering when resized/moved.I am wondering if at this point
    this is a AWT/Swing issue.

    Never ever mix AWT and Swing!At least not their components. :p ;)

  • Drag and drop JButtons between JPanels

    I'm trying to write an application with some simple drag and drop for JButtons between JPanels. Instead of going through all the hassle with DragSourceListener, DropTargetListener etc, I was thinking about a simple MouseMotionListener which sets a boolean to true when the user is dragging, and let the other panel add a MouseListener which listens for a MouseReleased.
    The drag part is working fine, however the drop is not; in fact, it doesn't register the release. However, when I click and release, it seems to register the release.
    Any suggestions? Thanks in advance.
    Code for Card:
    public Card extends JButton {
    public static boolean drag = false;
         public Card(ImageIcon icon, ImageIcon fullicon)
              addMouseMotionListener(new DragMouseListener());
         class DragMouseListener extends MouseMotionAdapter
              public void mouseDragged(MouseEvent e)
                   System.out.println("Drag register");
                   drag = true;
    }Code for the panel:
    benchpanel.addMouseListener(new MouseAdapter() {
         public void mouseReleased(MouseEvent e)
              if (Card.drag && GUI.getInstance().findComponentAt(e.getPoint()) == GUI.getInstance().benchpanel)
                   System.out.println("Drop registered");
              Card.drag = false;
    });

    Sorry for the double post. I had some experimenting done, and I come up with the following:
    if (Card.drag && GUI.getInstance().benchpanel.getBounds().contains(e.getLocationOnScreen()))
         System.out.println("Drop registered");
    }Here's the problem: The second part of the if-statement never seems to get true; if I write the following:
    System.out.println(e.getPoint());
    System.out.println(benchpanel.getBounds());
    System.out.println(benchpanel.getBounds().contains(e.getPoint()));and i click in the upper left part of the JPanel, i get the following output:
    java.awt.Point[x=9,y=13]
    java.awt.Rectangle[x=210,y=420,width=400,height=108]
    false- so for some reason, the bounds on the JPanel are totally messed up - any ideas on why?
    Edited by: pg-robban on Apr 14, 2009 3:14 AM

  • Swing and Active rendering problem

    Hopefully this is the right place to post. I have a problem with active rendering and swing. Basically my code below messes up when I start rendering the swing either using repaint() or paint(g).
    If I use repaint() then the gui flickers like mad and if I use paint(g) then I get deadlocks when typing into the textbox.
    Any help would be great for what am I doing wrong. How do I solve this problem?
    public GuiWindow() {
              try {
                   guiImage = ImageIO.read(this.getClass().getResource("Images/Gui2.png"));
              } catch (Exception e) {}
              this.setPreferredSize(new Dimension(800, 600));
              this.setUndecorated(true);
              this.setIgnoreRepaint(true);
              this.setResizable(false);
              this.addKeyListener(kl);
              this.setFocusable(true);
              this.requestFocus();
              this.setTitle("PWO");
              JPanel panel = new JPanel()
              public void paintComponent(Graphics g)
              //Scale image to size of component
                   super.paintComponent(g);
                   Dimension d = getSize();
                   g.drawImage(guiImage, 0, 0, d.width, d.height, null);
                   this.setIgnoreRepaint(true);
                            //draw background for the gui
              JTextField Name = new JTextField(20);
              panel.add(Name);
              this.setContentPane(panel);
                    myRenderingLoop();
    public void myRenderingLoop() {
              int fps = 20;
              long startTime;
              int frameDelay = 1000 / fps;
              this.createBufferStrategy(2);
              BufferStrategy myStrategy = this.getBufferStrategy();
              Graphics2D g;
              while (!done) {
                   startTime = System.currentTimeMillis();          
                   do {
                        do {
                             g = (Graphics2D)myStrategy.getDrawGraphics();
                             this.repaint();
                             this.render(g); //render the game
                             g.dispose();
                        } while (myStrategy.contentsRestored());
                        myStrategy.show();
                        Toolkit.getDefaultToolkit().sync();
                   } while (myStrategy.contentsLost());
                   while (System.currentTimeMillis() - startTime < frameDelay) {
                        try {
                             Thread.sleep(15);
                        } catch (InterruptedException ex){}
         }Edited by: Aammbi on Apr 6, 2008 7:05 PM

    I really have no idea what your code is trying to do, but a few comments.
    1) There is no need to use a BufferStrategy since Swing is double buffered automatically
    2) Don't use a while loop with a Thread.sleep(). Chances are the GUI EDT is sleeping which makes the GUI unresponsive
    3) Use a Swing Timer for animation.
    If you need further help then you need to create a [Short, Self Contained, Compilable and Executable, Example Program (SSCCE)|http://homepage1.nifty.com/algafield/sscce.html], that demonstrates the incorrect behaviour.

  • Activating "Check user privileges​" causes TestStand to not start properly.

    Recently we checked the box "Check User Privileges" under Station Options->User Manager.
    Now when we try to start the Teststand Sequence editor it opens but with all functionality grayed out so that no action whatsoever can be taken.
    If we make an attempt to use File-Login no new box appears but the GUI flickers for a millisecond as if a dialog was open and closed at almost the same time.
    If we try to start a sequence file directly from windows explorer it replies with an error message : "Could not open the sequence file(s).... Error code: -18360, User does not have required privilege".
    What has happened and does anyone have any good ideas about how to remedy this?

    Hi GiangV,
    You can change the "Check User Privileges" setting back to the default by modifying the TestExec.ini file, located by default at (C:\ProgramData\National Instruments\TestStand 2010\Cfg)
    With TestStand closed, change the line CheckUserPrivileges = False to CheckUserPrivileges = True
    Also, the login dialog issue can occur if the loginlogout sequence becomes corrupted (this would explain the flickering behavior).  To restore this sequence to its default state, you can do the following:
    Move the FrontendCallbacks.Seq file to a different location (such as my documents), located by default at (for TestStand 2010):
    C:\Program Files\National Instruments\TestStand 2010\Components\Callbacks\FrontEnd\FrontEndCallbac​ks.seq
     Run a repair install of TestStand to recreate the default version of the file
    Hope this helps!
    Al B.
    Staff Software Engineer - TestStand
    CTA/CLD

  • Problems with components in frames

    I have my applet (applet-application hybrid, actually) make a Frame and then add a few Components to it, like a Textfield and a Checkbox and a few buttons. On my Macintosh, everything renders fine, but in Windows, it will never draw the textfield or checkbox, only the buttons. Any idea why this is happenning? I'm sure the components are created and added and drawn in the Paint method of the frame, but they never show up and if they do they flicker on and off.
    This brings up another point that has been frustrating me ever since I started working with Components. Why can I only call setSize() or setLocation() within certain methods? To clarify, if I implement Runnable, and I try to setLocation in init(), it will fail, but in run() it works fine.
    I'm sure these are dumb questions, but from my perspective Java is doing a lot of stupid things that are merely confusing and frustrating me. It seems like once you set some attribute of an object it should remain like that. Why would the location of a checkbox or a button or a list change from init to run? It makes no sense to me and it forces me to make silly workarounds. This crap with frames and paint are so ridiculous that I can't even figure out a work around.
    Please help. I'm on the brink of scrapping this entire GUI that I've been slaving over. I'll post some cleaned up code if anyone wants to see what I'm talking about.

    Some layout managers doesn't care about setSize and setLocation is only needed when you build a GUI without a layout manager (setLayout(null)).
    And if your gui flickers, then it sounds like you are calling repaint in your paint method (that could be one cause).
    The most configurable layout manager is the GridBagLayout, but may not be easy to use if you haven't tried it before.

  • Code your GUI using source coding or drag and drop

    Which is the most effective way to code/make your GUI either coding on the source code or just dragging and dropping. And who would receive or obtain best result or best web page between the dragger and the coder(source code

    Hi,
    >>And who would receive or obtain best result or best web page between the dragger and the coder(source code
    Did you want to develop Web page application ?ASP.NET web application?
    I am afraid that this forum is not a correct forum for this issue. Since this forum is discuss about Windows form development.If you used ASP.NET to develop your web page, please post your issue in Asp.Net forum:
    http://forums.asp.net.
    Regards,
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
    Click
    HERE to participate the survey.

  • Drag 'n Drop GUI maker

    I know that jbuilder offers a free download and it has a drag 'n drop feature to create gui's. i searched the eclipse.org site and could not find any plug-in for that same type of feature. are there any other free programs that offer drag 'n drop capabilities, or is jbuilder the only one?

    There is a list of 3rd party GUI plugins here:
    http://eclipse-plugins.info/eclipse/plugins.jsp?category=UI
    There is also the official Eclipse Visual Editor Project here:
    http://www.eclipse.org/vep/
    If you find one that will create Swing GUIs on a Mac, please let me know.

  • Icon flickering while dragging a tree node

    I am working on a DND on a tree to a list. While dragging the Icon is set as the cursor. Everything is working fine but when I am dragging the Icon is flickering. the Icon is not clear till I drop it. Is there a way to avoid this flickerring of Icon when dragging. Thanks.

    I see the Icon at the TopLeft corner of the Rectangle. I don't see the rectangle where the Icon is.
    Icon | |
    ------- |
    |
    -------------------|
    I see something like this without border for rectangle. Maybe it's the matter of setting the Cursor size to Icon Size. How can I do this? Thanks.

  • Object flickers when dragged

    i'm trying to write an app in which i can drag swing components around using mouse. i modified the LayeredPaneDemo in teh swing tutorial as a test.
    the component i'm trying to drag is aJPanel, since it's a container, it can contain other components, so when i drag it, all components within teh panel should move all together - i registered teh mous listener on teh panel.
    for this test. the jpanel has a button with icon, and a label.
    but whe i drag the panel, it flickers badly, and i sees 2 panels.
    however, if i register teh listener on the button, the flickering will dispear, but only teh button will be moved around, teh label stays at the same spot. thx in advance.
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    public class DragTest {
        public static void main(String[] args) {
            JFrame frame = new JFrame();
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            frame.pack();
            frame.setSize(new Dimension(400, 400));
            Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
            int x = screenSize.width/2 - frame.getSize().width/2;
            int y = screenSize.height/2 - frame.getSize().height/2;
            frame.setLocation(x, y);
            Container c = frame.getContentPane();
            c.add(new Draggable(), null);
            frame.setVisible(true);
    class Draggable extends JPanel{
        private final JButton dukeButton;
        private final JPanel p;
        private final ImageIcon icon;
        public Draggable(){
            //Create and load the duke icon.
            icon = new ImageIcon("images/dukeWaveRed.gif");
            dukeButton = new JButton(icon);
            dukeButton.setDoubleBuffered(true);
            p = this;
            dukeButton.addMouseMotionListener(new MouseMotionAdapter() {
                public void mouseDragged(MouseEvent e) {
                    p.setLocation(e.getX(), e.getY());
                    //dukeButton.setLocation(e.getX(), e.getY());
            this.add(dukeButton, null);
            this.add(new JLabel("hello"));

    i got it! the problem was that i wasn't translating the event corrodinates correctly. the e.getX() and getY() merely returns the x,y location within teh panel, after i do:
    p = this;
    this.addMouseMotionListener(new MouseMotionAdapter() {
                public void mouseDragged(MouseEvent e) {
                    p.setLocation(p.getX()+e.getX(), p.getY()+e.getY());
            });it moved smoothly =o)

  • Screen flickers when dragging from dock lists to desktop

    Hi there, I have a Mid 2010, 27 inch iMac 2.93 GHz Inter Core i7 with 8 GB ram with ATI Radeon HD 5750 1GB. Running Lion 10.7.2.
    I have noticed that lately when I click and drag an item from my Downloads (the list on the Dock) to my desktop, my screen flickers for a second before I release it. Screen shot included:
    What can be the cause of this? Is my graphics card dying after 1 year?

    Vlad - you win the award for the most cluttered desktop on the planet.    I think you get a plaque for this!
    It appears you have an issue with the graphics card.  You should run the Apple Hardware Test.
    Here's how:
    The Apple Hardware Test.
    If you have Applecare, set up an appointment at the Genius bar asap (before your Applecare expires).  If you do not have Applecare, I strongly suggest you get it asap (before you no longer qualify to buy it) and then set up your Genius Bar appointment. 

  • Need to make a drag and drop gui. How?

    Hi!
    I am making an application that has a toolbox/panel with different icons/images in it and a blank area that I can drag icons into from the toolbox. I also need a way to connect the icons together with arrows. Ultimately I want it all to represent a network of icons and connecting arrows. When I move an icon around, I need the arrows to follow. I need it to work kinda like MS Visio actually. After making the "network" I need to add values to the different icons and arrows (e.g. cost, number of items).
    I want an invisible grid on the blank area so the icons can get properly aligned (By snapping to the grid).
    For the draggable icons is the best way to make a custom component which extends JLabel or something?
    Thanks
    Atle

    javaworld.com has an excellent article on drag&drop in java.

  • InternalFrame.setNorthPane(null) and JDesktopPane outline drag mode

    package components;
    import javax.swing.JDesktopPane;
    import javax.swing.JMenu;
    import javax.swing.JMenuItem;
    import javax.swing.JMenuBar;
    import javax.swing.JFrame;
    import javax.swing.KeyStroke;
    import java.awt.event.*;
    import java.awt.*;
    import javax.swing.plaf.basic.BasicInternalFrameUI;
    * InternalFrameDemo.java requires:
    *   MyInternalFrame.java
    public class InternalFrameDemo extends JFrame
                                   implements ActionListener {
        JDesktopPane desktop;
        Point mouseCoord, windowCoord = new Point();
        public InternalFrameDemo() {
            super("InternalFrameDemo");
            //Make the big window be indented 50 pixels from each edge
            //of the screen.
            int inset = 50;
            Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
            setBounds(inset, inset,
                      screenSize.width  - inset*2,
                      screenSize.height - inset*2);
            //Set up the GUI.
            desktop = new JDesktopPane(); //a specialized layered pane
            createFrame(); //create first "window"
            setContentPane(desktop);
            setJMenuBar(createMenuBar());
            //Make dragging a little faster but perhaps uglier.
            desktop.setDragMode(JDesktopPane.OUTLINE_DRAG_MODE);
        protected JMenuBar createMenuBar() {
            JMenuBar menuBar = new JMenuBar();
            //Set up the lone menu.
            JMenu menu = new JMenu("Document");
            menu.setMnemonic(KeyEvent.VK_D);
            menuBar.add(menu);
            //Set up the first menu item.
            JMenuItem menuItem = new JMenuItem("New");
            menuItem.setMnemonic(KeyEvent.VK_N);
            menuItem.setAccelerator(KeyStroke.getKeyStroke(
                    KeyEvent.VK_N, ActionEvent.ALT_MASK));
            menuItem.setActionCommand("new");
            menuItem.addActionListener(this);
            menu.add(menuItem);
            //Set up the second menu item.
            menuItem = new JMenuItem("Quit");
            menuItem.setMnemonic(KeyEvent.VK_Q);
            menuItem.setAccelerator(KeyStroke.getKeyStroke(
                    KeyEvent.VK_Q, ActionEvent.ALT_MASK));
            menuItem.setActionCommand("quit");
            menuItem.addActionListener(this);
            menu.add(menuItem);
            return menuBar;
        //React to menu selections.
        public void actionPerformed(ActionEvent e) {
            if ("new".equals(e.getActionCommand())) { //new
                createFrame();
            } else { //quit
                quit();
        //Create a new internal frame.
        protected void createFrame() {
            final MyInternalFrame frame = new MyInternalFrame();
            ((BasicInternalFrameUI) frame.getUI()).setNorthPane(null);   
            frame.setCursor(Cursor.getPredefinedCursor(Cursor.MOVE_CURSOR));   
            frame.addMouseMotionListener(new MouseMotionAdapter() {
                public void mouseDragged(MouseEvent e) {  
                    isMouse2Move(frame, e);               
            frame.addMouseListener(new MouseAdapter() {          
                public void mousePressed(MouseEvent e) {                                                 
                    setWindowDragPoint(e);              
            frame.setVisible(true); //necessary as of 1.3
            desktop.add(frame);
            try {
                frame.setSelected(true);
            } catch (java.beans.PropertyVetoException e) {}
        private void isMouse2Move(Component frame, MouseEvent e) {
            int cur_type = frame.getCursor().getType();   
            if (cur_type >= Cursor.DEFAULT_CURSOR) {
                if (cur_type == Cursor.MOVE_CURSOR) {
                    moveWindow(frame, e);                       
        private void moveWindow(Component frame, MouseEvent e) {
            int deltaX, deltaY;
            Point newMouseCoord = e.getPoint();
            deltaX = (int) (newMouseCoord.getX() - mouseCoord.getX());
            deltaY = (int) (newMouseCoord.getY() - mouseCoord.getY());
            frame.getLocation(windowCoord);
            windowCoord.translate(deltaX, deltaY);
            frame.setLocation(windowCoord);
        private void setWindowDragPoint(MouseEvent e) {
            mouseCoord = e.getPoint();
        //Quit the application.
        protected void quit() {
            System.exit(0);
         * Create the GUI and show it.  For thread safety,
         * this method should be invoked from the
         * event-dispatching thread.
        private static void createAndShowGUI() {
            //Make sure we have nice window decorations.
            JFrame.setDefaultLookAndFeelDecorated(true);
            //Create and set up the window.
            InternalFrameDemo frame = new InternalFrameDemo();
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            //Display the window.
            frame.setVisible(true);
        public static void main(String[] args) {
            //Schedule a job for the event-dispatching thread:
            //creating and showing this application's GUI.
            javax.swing.SwingUtilities.invokeLater(new Runnable() {
                public void run() {
                    createAndShowGUI();
    package components;
    import javax.swing.JInternalFrame;
    import java.awt.event.*;
    import java.awt.*;
    /* Used by InternalFrameDemo.java. */
    public class MyInternalFrame extends JInternalFrame {
        static int openFrameCount = 0;
        static final int xOffset = 30, yOffset = 30;
        public MyInternalFrame() {
            super("Document #" + (++openFrameCount),
                  true, //resizable
                  true, //closable
                  true, //maximizable
                  true);//iconifiable
            //...Create the GUI and put it in the window...
            //...Then set the window size or call pack...
            setSize(300,300);
            //Set the window's location.
            setLocation(xOffset*openFrameCount, yOffset*openFrameCount);
    }how to move frame (JDesktopPane) <desktop> can not enable drag outline mode..
    help me please!
    thank you.

    yes i want all the decorations.Then I have no idea what you are tying to do. Why are you getting rid of the title bar?
    Dragging is supported automatically by clicking on and then dragging the title bar. If you want to customize the behaviour then you would need to look at the UI. Good luck.

  • Did you know you can drag Apple loops into Ultrabeat?

    Pretty cool way to make some new kits!
    You just drag the spple loopf from the finder ro the Loop browser onto the sample area in the lower left of the gui.

    Yes Teacher
    Ya know you are right. I saw some of my previous posts and there were tons of spelling errors.
    I am a good speller... honest
    Just a rotten typist. In my defense, I typed that this morning with zero coffee in my system.
    To my fellow Logic users, I promise to use spell check on future posts

  • SSO to mulitple SAP GUI based systems in the Portal

    Hi Experts,
    I need to create links for multiple SAP Systems (based on the SAP GUI) in the portal and implement SSO for them. Can someone tell me where and how to place these links in the portal? Is there a standard approach for this, like a "Systems" iview or something?
    Regards,
    Shobhit

    Hi,
    So have you created 5 diiferent systems on Portal corresponding to your backend systems :
    SAP ERP Dev
    SAP ERP Qua
    SAP ERP Prd
    SAP CRM Dev
    SAP SEM Dev
    Once you create the systems and the alias to these systems, you can create 5 iviews, one for each of these systems using SAP transaction iviews. The transaction code could be S000.
    To learn how to create systems and SAP Transaction iviews, use these links :
    <b>Creating system :</b> http://help.sap.com/saphelp_nw70/helpdata/en/ec/0fe43d19734b5ae10000000a11405a/content.htm
    <b>Editing system -> Editing SAP System properties </b> http://help.sap.com/saphelp_nw70/helpdata/en/42/11e43d19734b5ae10000000a11405a/frameset.htm
    The above links should help you create SAP systems and their aliases.
    Then you need to create SAP Transaction iviews:
    http://help.sap.com/saphelp_nw70/helpdata/en/88/266a3e54a2e946e10000000a114084/frameset.htm
    To open these iviews as a pop-up or in a new window, set the following property for each of these iviews in the property category "Drag and Relate" : Launch in New Window = Display in separate window.
    Set the <b>permission Read for Group Everyone</b> for each of these iviews.
    Hope this helps.
    Cheers,
    Sunil

Maybe you are looking for

  • Script to export IDCS3 to PDF utilizing text from document as file name

    I have written a few very very basic scripts so I really only know enough to be dangerous. I tried searching the forums first but couldn't find a situation quite like this one. I have an IDCS3 file that is using data merge to create multiple files. A

  • Goldmine Contact Management and using Verizon as SMTP server

    One of our sales reps must use his personal Verizon settings to send his email in Goldmine.  His user name and password are correct and work with Verizon web mail.  When using his Verizon SMTP settings in Goldmine, server keeps rejecting as bad user

  • How can I download iOS 5 without iTunes?

    My computer can only support through Tiger, so I had to hook up my iPhone through my brother's computer months ago. Is there anyway for me to get iOS 5?

  • Permission Denied ! { SOLVED }

    Well I 've gone and done it again somehow and would appreciate some help ; [wesley@ratdog ~]$ nano /etc/pacman.d/mirrorlist [wesley@ratdog ~]$ cd /etc/pacman.d [wesley@ratdog pacman.d]$ cp mirrorlist mirrorlist.backup cp: cannot create regular file `

  • Trying to make world's simplest air app, but it won't build

    Hi all -- I'm trying to make my first AIR project in Flash Professional -- I've made AIR projects before using Flex.  However, I'm dead before I even get started. I'm getting "Application descriptor file cannot be parsed" before I've done anything --