Dragging rotated and nested symbol causes registration point issues
Has anyone noticed registration point issues when trying to drag a nested symbol or if you place a symbol on the stage and manually roated it with the rotate tool?
I have been tryig to master the science of this and am still having a helluva time. It looks like it thinks your mouse is the 0,0 point and instantly jumps the symbol you are attemping to drag.
Has anyone else noticed this and figured out a workaround?
I noticed if I dynamically place the symbol it doesnt have this issue but I would prefer to not be forced into that
Yes there is. After you have paused at the IN-point, hit shift + left arrow, this will mark the IN-point. Play to OUT-point, pause, shift + left arrow and the clip is selected from the two points.
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Help: Flash Drag, Rotate and Drop
Hi, it's simple i know some of you knows how to do this. This
is just a sample idea wheel, see picture:
http://www.geocities.com/varcharcode/dragrotatedrop.jpg
how to make something like that in flash? You drag the
answer, you rotate it then drop it inside the wheel
do you have a sample .fla? I know how to make a drag and drop
but i don't know how to make it rotatable.Hi R
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Registration and pivot point issue
The pivot/rotation points default back to the center of the symbol when I drag them from the library for later use.
Here's what's happening. I create a symbol, double click to edit and set the registration point (the cross hairs); the pivot point (the white dot) automatically moves to the registration point. Great! When I drag the same symbol from the library to the stage in a later scene the registration point is the same but the pivot point has defaulted to the center position of the symbol. How do I keep this from happening? Am I leaving out a step? Help, please!Never mind. I think I figured it out; create the object on the stage, edit the registration and pivot points in the symbol in the library, return to stage, right click symbol and 'set transformation point.' I might be able to set that last action as a hot key.
Thanks for all your help. You should write the manuals. -
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This posting is provided "AS IS" with no warranties, and confers no rights. Please remember to click
"Mark as Answer" and
"Vote as Helpful" on posts that help you. This can be beneficial to other community members reading the thread. -
I can't seem to get the nested symbol to play without it's parent playing too.
This works for getting both symbols to play on button 1
sym.getComposition().getStage().getSymbol("marketing_buttons").getSymbol("online").play();
sym.getComposition().getStage().getSymbol("marketing_buttons").getSymbol("promotions").pla y();
Everything I've done to play just B and C play all three. Is what I'm trying to do even possible?
Thanks in advance.
-hsym.getComposition().getStage().getSymbol("marketing_buttons").getSymbol("online").play();
sym.getComposition().getStage().getSymbol("marketing_buttons").getSymbol("promotions").pla y();
This works now to play all three from one button. With a different button, I want to play just the nested "online" and "promotions", plus add an completely new animation to both. All without effecting the animation in "marketing_buttons". -
Movieclip registration point defaulting to top left of nested movieclip when placed on stage
basicaly there is a movieclip holding multiple movieclips with animations that pass from right to left making the overall registration point of the parent MC to somewhere right of the stage
in the parent movieclip there is a background that is the exact size and placement of the stage and the top left of that background is where the parents registration point is being loaded at..I
I'm not sure if this has any relivance but i defined the movieclip as a variable and placed that variable at the specified coords..
addChild(PLevel);
PLevel.x = w/2;
PLevel.y = h;
where w is the max width of screen and h is the min height
my registration for that moveclip would be the bottom of the movieclip centered on the stage backgroundI can't find anything of a question or problem in your posting. You mention three different locations for registration points, but I am unable to determine anything from your doing so.
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Contain a drag and drop symbol within a specified area.
I am very green with Adobe Flash but I have a question I was hoping you could walk me through like a child. I have CS3 using AS2 and need to know how you can confine the area of movement of a drag and drop symbol within a specific area. I have an rectangular field in which I need items to be able to drag and drop but not outside the field.
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Flipping and Registration Points
Say you have a movie-clip you dynamically added to the stage,
either with createEmptyMovieClip or attachMovie. The registration
point, by default, is in the top-left.
A common way to flip it horizontally it is to negate the
x-scale, or you can apply a transformed Matrix to it.
In either case, the result is the same: the movie "flips"
over the vertical axis (left edge). To get it to look like where it
was before, you shift it over.
But that breaks the co-ordinates! What was previously an _x
value of, say, 20, is now something like 142 (depending on the
width of the object).
My question is: is there any way to flip a movie-clip
in-place without changing its co-ordinates? That is, to make it
flip, and look like it's in the exact same place, without the _x
and _y values.
I've tried _xscale and Matrix transformations; I'm also 95%
sure you can't move the registration point on dynamically-attached
movie-clips (to make it flip about the center), is that
correct?You can achieve this when you attach the MC to an empty MC.
That way you can use the coordinates of the 1st MC, while the MC
inside it can be flipped and moved.
greets,
blemmo -
how can i move the original registration point , for example
i draw a rectangle with the registration point in the middle , but
when i move the rectangle down the registration point stays on top
and my rectangle which is in the bottom has no registration point
how can i move the rectangle along with its registration point
????Not sure I follow, but I'll take a guess. Are you referring
to the + sign in the middle of stage screen when creating a symbol?
or the centerpoint white dot in the middle of an object. If the
former, then it doesn't move. If the latter, just click and drag
the white dot. It will move the centerpoint (it will snap to
anchors too). Hope that helps. -
Is there a way to preserve the registrations points in a legacy file?
I installed CS5 yesterday, modified a Flex skin template and exported it. To my surprise, in the Flex application, all the symbols were offset from their positions... What happens is that in CS5 the registration point is centered and not in the top left corner. This effectively kills the whole Flex skin template (with tens of symbols) and makes it useless.
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I am trying to create an Flash application where areas expand
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creating nested movieclip, inside of nested movieclip, etc. This
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Do you think it is the many nested symbols that are causing
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supply sample files for Adobe to test due to confidentiality
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Hello Friends,
have created one procedure which uses Bulk collect and nested table to hold the bulk data. This procedure was using one cursor and a nested table with the same type as the cursor to hold data fetched from cursor. Bulk collection technique was used to collect data from cursor to nested table. But it is giving ORA-06502 error.
I reduced code of procedure to following to trace the error point. But still error is comming. Please help us to find the cause and solve it.
Script which is giving error:
declare
v_Errorflag BINARY_INTEGER;
v_flag number := 1;
CURSOR cur_terminal_info Is
SELECT distinct
'a' SettlementType
FROM
dual;
TYPE typ_cur_terminal IS TABLE OF cur_terminal_info%ROWTYPE;
Tab_Terminal_info typ_cur_Terminal;
BEGIN
v_Errorflag := 2;
OPEN cur_terminal_info;
LOOP
v_Errorflag := 4;
FETCH cur_terminal_info BULK COLLECT INTO tab_terminal_info LIMIT 300;
EXIT WHEN cur_terminal_info%rowcount <= 0;
v_Errorflag := 5;
FOR Y IN Tab_Terminal_Info.FIRST..tab_terminal_info.LAST
LOOP
dbms_output.put_line(v_flag);
v_flag := v_flag + 1;
end loop;
END LOOP;
v_Errorflag := 13;
COMMIT;
END;
I have updated script as following to change datatype as varchar2 for nested table, but still same error is
comming..
declare
v_Errorflag BINARY_INTEGER;
v_flag number := 1;
CURSOR cur_terminal_info Is
SELECT distinct
'a' SettlementType
FROM
dual;
TYPE typ_cur_terminal IS TABLE OF varchar2(50);
Tab_Terminal_info typ_cur_Terminal;
BEGIN
v_Errorflag := 2;
OPEN cur_terminal_info;
LOOP
v_Errorflag := 4;
FETCH cur_terminal_info BULK COLLECT INTO tab_terminal_info LIMIT 300;
EXIT WHEN cur_terminal_info%rowcount <= 0;
v_Errorflag := 5;
FOR Y IN Tab_Terminal_Info.FIRST..tab_terminal_info.LAST
LOOP
dbms_output.put_line(v_flag);
v_flag := v_flag + 1;
end loop;
END LOOP;
v_Errorflag := 13;
COMMIT;
I could not find the exact reason of error.
Please help us to solve this error.
Thanks and Regards..
Dipali..Hello Friends,
I got the solution.. :)
I did one mistake in procedure where the loop should end.
I used the statemetn: EXIT WHEN cur_terminal_info%rowcount <= 0;
But it should be: EXIT WHEN Tab_Terminal_Info.COUNT <= 0;
Now my script is working fine.. :)
Thanks and Regards,
Dipali..
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