Error #2007

These are the code for the php and flash page:
<?
// Create local variables from the Flash ActionScript posted variables
$senderName   = $_POST['userName'];
$senderEmail     = $_POST['userEmail'];
$senderMessage = $_POST['userMsg'];
// Strip slashes on the Local variables for security
$senderName   = stripslashes($senderName);
$senderEmail     = stripslashes($senderEmail);
$senderMessage   = stripslashes($senderMessage);
// IMPORTANT - Change these lines to be appropriate for your needs - IMPORTANT
$to = "[email protected]";            
$from = "$senderEmail";
$subject = "Contact from gharweg.org.uk";
// Modify the Body of the message however you like
$message = "Message from Gharweg.org.uk:
Their Name:   $senderName
Their Email:   $senderEmail
Their Message is below:
$senderMessage";
// Build $headers Variable
$headers = "From: $from\r\n";
$headers .= "Content-type: text\r\n";
$to = "$to";
    // Send the email
    mail($to, $subject, $message, $headers);
    // Assemble the message that goes back to Flash
    // The flash ActionScript is looking for a return variable of "return_msg"
    $my_msg = "Thanks $senderName, your message has been sent.";
    // Print the data back to flash who is patiently waiting for it in the onCompleteHandler
    print "return_msg=$my_msg";
// Exit script   
exit();
?>
// Set text formatting colors for errors, waiting..., and success mechanisms
var errorsFormat:TextFormat = new TextFormat();
errorsFormat.color = 0xFF0000;
var waitingFormat:TextFormat = new TextFormat();
waitingFormat.color = 0x001111;
var successFormat:TextFormat = new TextFormat();
successFormat.color = 0x3366FF;
// hide the little processing movieclip
processing_mc.visible = false;
// Assign a variable name for our URLVariables object
var variables:URLVariables = new URLVariables();
//  Build the varSend variable
var varSend:URLRequest = new URLRequest("new/contact_parse.php");
varSend.method = URLRequestMethod.POST;
varSend.data = variables;
// Build the varLoader variable
var varLoader:URLLoader = new URLLoader;
varLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
varLoader.addEventListener(Event.COMPLETE, completeHandler);
// Handler for PHP script completion and return
function completeHandler(event:Event):void{
    // remove processing movieclip
    processing_mc.visible = false;
    // Clear the form fields
    name_txt.text = ".";
    email_txt.text = ".";
    msg_txt.text = "-";
    // Load the response from the PHP file
    status_txt.text = event.target.data.return_msg;
    status_txt.setTextFormat(successFormat);
// Add an event listener for the submit button and what function to run
submit_btn.addEventListener(MouseEvent.CLICK, ValidateAndSend);
// Validate form fields and send the variables when submit button is clicked
function ValidateAndSend(event:MouseEvent):void{
    //validate form fields
    if(!name_txt.length) {   
        status_txt.text = "Please enter your name.";   
        status_txt.setTextFormat(errorsFormat);
    } else if(!email_txt.length) {
        status_txt.text = "Please enter an email address";
        status_txt.setTextFormat(errorsFormat);
    } else if(!validateEmail(email_txt.text)) {
        status_txt.text = "Please enter a VALID email address";
        status_txt.setTextFormat(errorsFormat);
    } else if(!msg_txt.length) {
        status_txt.text = "Please enter a message.";
        status_txt.setTextFormat(errorsFormat);
    } else {
        // All is good so send the message to the parse file
        // Show the little "processing_mc" movieclip
        processing_mc.visible = true;
        // Ready the variables for sending
          variables.userName = name_txt.text;
           variables.userEmail = email_txt.text;
           variables.userMsg = msg_txt.text;  
        // Send the data to the php file
           varLoader.load(varSend);
        // Put a temporary message in the response field while the PHP file sends back
        // If the code does not connect to the PHP file this message will remain visible to user
        status_txt.text = "Waiting for server connection...";
        status_txt.setTextFormat(waitingFormat);
    } // close else after form validation
} // Close ValidateAndSend function //////////////////////////////////////////////////////////////
// Validate email function
function validateEmail(str:String):Boolean {
    var pattern:RegExp = /(\w|[_.\-])+@((\w|-)+\.)+\w{2,4}+/;
    var result:Object = pattern.exec(str);
    if(result == null) {
        return false;
    return true;

When you get error messages and post about them, you should include the entire error message in your posting.  In my case I have no idea what a 2007 error involves.  Also, to get the most info into your error messages you should enable the option to Permit Debugging found in the Flash section of the file's Publish Settings.  Selecting that option can often add more details into the error message.

Similar Messages

  • Voting poll using PHP & MySQL TypeError: Error #2007: Parameter text must be non-null.

    I am getting this back:
    TypeError: Error #2007: Parameter text must be non-null.
    at flash.text::TextField/set text()
    at AS3_Flash_Poll_PHP_MySQL_fla::WholePoll_1/completeHandler()
    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()
    at flash.net::URLLoader/onComplete()
    PHP code:
    <?php
    // ---------------------------------------- Section 1 -----------------------------------------------
    //  IMPORTANT!!!! Connect to MySQL database here(put your connection data here)
    mysql_connect("ginaty05.fatcowmysql.com","fall2010","@regina") or die (mysql_error());
    mysql_select_db("poll_2010") or die (mysql_error());
    // When Flash requests the totals initially we run this code
    if ($_POST['myRequest'] == "load_numbers") {
    // Query the totals from the database
        $sql1 = mysql_query("SELECT id FROM votingPoll WHERE choice='1'");
        $choice1Count = mysql_num_rows($sql1);
        $sql2 = mysql_query("SELECT id FROM votingPoll WHERE choice='2'");
        $choice2Count = mysql_num_rows($sql2);
        $sql3 = mysql_query("SELECT id FROM votingPoll WHERE choice='3'");
        $choice3Count = mysql_num_rows($sql3);
        echo "choice1Count=$choice1Count";
        echo "&choice2Count=$choice2Count";
        echo "&choice3Count=$choice3Count";
    // ---------------------------------------- Section 2 -----------------------------------------------
    // IF POSTING A USER'S CHOICE
    if ($_POST['myRequest'] == "store_choice") {
        //Obtain user IP address
        $ip = $_SERVER['REMOTE_ADDR'];
        // Create local variable from the Flash ActionScript posted variable
        $userChoice = $_POST['userChoice'];
        $sql = mysql_query("SELECT id FROM votingPoll WHERE ipaddress='$ip'");
        $rowCount = mysql_num_rows($sql);
        if ($rowCount == 1) {
    $my_msg = "You have already voted in this poll.";
    print "return_msg=$my_msg";
        } else {
    $sql_insert = mysql_query("INSERT INTO votingPoll (choice, ipaddress) VALUES('$userChoice','$ip')")  or die (mysql_error());
    $sql1 = mysql_query("SELECT * FROM votingPoll WHERE choice='1'");
    $choice1Count = mysql_num_rows($sql1);
    $sql2 = mysql_query("SELECT * FROM votingPoll WHERE choice='2'");
    $choice2Count = mysql_num_rows($sql2);
    $sql3 = mysql_query("SELECT * FROM votingPoll WHERE choice='3'");
    $choice3Count = mysql_num_rows($sql3);
    $my_msg = "Thanks for voting!";
            echo "return_msg=$my_msg";
            echo "&choice1Count=$choice1Count";
    echo "&choice2Count=$choice2Count";
    echo "&choice3Count=$choice3Count";
    ?>
    AS3 code:
    stop(); // Stop the timeline since it does not need to travel for this to run
    // Assign a variable name for our URLVariables object
    var variables1:URLVariables = new URLVariables();
    //  Build the varSend variable
    var varSend1:URLRequest = new URLRequest("parse_my_poll.php");
    varSend1.method = URLRequestMethod.POST;
    varSend1.data = variables1;
    // Build the varLoader variable
    var varLoader1:URLLoader = new URLLoader;
    varLoader1.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader1.addEventListener(Event.COMPLETE, completeHandler1);
    // Set variable to send to PHP here for the varloader below
    variables1.myRequest = "load_numbers";  
    // Send data to php file now, and wait for response using the COMPLETE event
    varLoader1.load(varSend1);
    function completeHandler1(event:Event):void{
        count1_txt.text = "" + event.target.data.choice1Count;
        count2_txt.text = "" + event.target.data.choice2Count;
        count3_txt.text = "" + event.target.data.choice3Count;
    // hide the little processing movieclip
    processing_mc.visible = false;
    // Initialize the choiceNum variable that we will use below
    var choiceNum:Number = 0;
    // Set text formatting colors for errors and success messages
    var errorsFormat:TextFormat = new TextFormat();
    errorsFormat.color = 0xFF0000; // bright red
    var successFormat:TextFormat = new TextFormat();
    successFormat.color = 0x00FF00; // bright green
    // Button Click Functions
    function btn1Click(event:MouseEvent):void{
        choiceNum = 1;
        choice_txt.text = choice1_txt.text;
    function btn2Click(event:MouseEvent):void{
        choiceNum = 2;
        choice_txt.text = choice2_txt.text;
    function btn3Click(event:MouseEvent):void{
        choiceNum = 3;
        choice_txt.text = choice3_txt.text;
    // Button Click Listeners
    btn1.addEventListener(MouseEvent.CLICK, btn1Click);
    btn2.addEventListener(MouseEvent.CLICK, btn2Click);
    btn3.addEventListener(MouseEvent.CLICK, btn3Click);
    // Assign a variable name for our URLVariables object
    var variables:URLVariables = new URLVariables();
    //  Build the varSend variable
    var varSend:URLRequest = new URLRequest("parse_my_poll.php");
    varSend.method = URLRequestMethod.POST;
    varSend.data = variables;
    // Build the varLoader variable
    var varLoader:URLLoader = new URLLoader;
    varLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader.addEventListener(Event.COMPLETE, completeHandler);
    // Handler for PHP script completion and return
    function completeHandler(event:Event):void{
        // remove processing movieclip
        processing_mc.visible = false;
        // Clear the form fields
        choice_txt.text = "";
        choiceNum = 0;
        // Load the response from the PHP file
        status_txt.text = event.target.data.return_msg;
        status_txt.setTextFormat(errorsFormat);
        if (event.target.data.return_msg == "Thanks for voting!") {
            // Reload new values into the count texts only if we get a proper response and new values
            status_txt.setTextFormat(successFormat);
            count1_txt.text = "" + event.target.data.choice1Count;
            count2_txt.text = "" + event.target.data.choice2Count;
            count3_txt.text = "" + event.target.data.choice3Count;
    // Add an event listener for the submit button and what function to run
    vote_btn.addEventListener(MouseEvent.CLICK, ValidateAndSend);
    // Validate form fields and send the variables when submit button is clicked
    function ValidateAndSend(event:MouseEvent):void {
        //validate form fields
        if(!choice_txt.length) {  
            // if they forgot to choose before pressing the vote button
            status_txt.text = "Please choose before you press vote.";  
            status_txt.setTextFormat(errorsFormat);
        } else {
            status_txt.text = "Sending...";
            processing_mc.visible = true;
            // Ready the variables for sending
            variables.userChoice = choiceNum;
            variables.myRequest = "store_choice";  
            // Send the data to the php file
            varLoader.load(varSend);
        } // close else after form validation
    } // Close ValidateAndSend function ////////////////////////

    This error means that you are trying to set the text field but there is no data in the variable. As a first step, try to identify where this is happening, eg Is it the first call, or once you have submitted your data or only if you try to submit data second time?
    Trace out the data that is returned for both completeHandlers to see if there is a missing var. Try this for "load_numbers" and "store_choice". Do it twice for "store_choice". Do you get back what you expected?
    You could also try altering the php to return some fixed dummy variables, eg  choice1Count=11&choice2Count=22&choice3Count=33, etc. If this works then you know that the error is in the PHP.
    It looks to me like the issue is when you submit the data a second time and just get back the return_msg - the handler then tries to assign the choice1Count etc but doesn't have any count data back from the poll.php.
    Test that there is data before assigning it, eg
        if(event.target.data.choice1Count){
            count1_txt.text =  event.target.data.choice1Count;
            count2_txt.text =  event.target.data.choice2Count;
            count3_txt.text =  event.target.data.choice3Count;

  • ActionScript 3 + PHP: TypeError: Error #2007: Parameter text must be non-null.

    Hi - Still new to flash as3 and php -
    it is a contact form page - user puts in information - i am to receive it in an email address their information
    as well the variables get sent back from the php to the .swf file.
    I am receiving these errors and not knowing how to fix them.
    any help would be much appreciated. thank you in advance really.
    below are the errors in flash - as3 code - and php code setup.
    errors:
    ActionScript 3 + PHP: TypeError: Error #2007: Parameter text must be non-null:
      at flash.text::TextField/set text()
              at kwangjaekim_fla::wholeform_16/completeHandler()
              at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
              at flash.events::EventDispatcher/dispatchEvent()
              at flash.net::URLLoader/flash.net:URLLoader::onComplete()
    my as3 code is the following:
    // build variable name for the URL Variables loader
    var variables:URLVariables = new URLVariables();
    //Build the varSend variable
    var varSend:URLRequest = new URLRequest("contact_parse.php");
    varSend.method = URLRequestMethod.POST;
    varSend.data = variables;
    //Build the varLoader variable
    var varLoader:URLLoader = new URLLoader;
    varLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
    varLoader.addEventListener(Event.COMPLETE, completeHandler);
    //handler for the PHP  script completion and return of status
    function completeHandler(event:Event):void{
              //value is cleared at ""
              name_txt.text = "";
              contact_txt.text = "";
              msg_txt.text = "";
              //Load the response PHP here
              status_txt.text = event.target.data.return_msg;
    //Add event listener for submit button click
    submit_btn.addEventListener(MouseEvent.CLICK, ValidateAndSend);
    //function ValidateAndSend
    function ValidateAndSend(event:MouseEvent):void{
              //validate fields
              if(!name_txt.length){
                        status_txt.text = "Please Enter Your Name";
              }else if(!contact_txt.length){
                        status_txt.text = "Please Enter Your Contact Detail";
              }else if(!msg_txt.length){
                        status_txt.text = "Please Enter Your Message";
              }else {
              // ready the variables in form for sending
      variables.userName = name_txt.text;
              variables.userContact = contact_txt.text;
              variables.userMsg = msg_txt.text;
              // Send the data to PHP now
    varLoader.load(varSend);
    submit_btn.addEventListener(MouseEvent.CLICK, function(){MovieClip(parent).gotoAndPlay(151)});
              } // Close else condition for error handling
    } // Close validate and send function
    my php code is the following:
    <?php
    // Create local PHP variables from the info the user gave in the Flash form
    $senderName   = $_POST['userName'];
    $senderEmail     = $_POST['userContact'];
    $senderMessage = $_POST['userMsg'];
    // Strip slashes on the Local variables
    $senderName   = stripslashes($senderName);
    $senderContact     = stripslashes($senderContact);
    $senderMessage   = stripslashes($senderMessage);
    //!!!!!!!!!!!!!!!!!!!!!!!!!     change this to my email address     !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                              $to = "put iny me email address";
         // Place sender Email address here
        $from = "$senderContact ";
        $subject = "Contact from your site";
        //Begin HTML Email Message
        $message = <<<EOF
    <html>
      <body bgcolor="#FFFFFF">
    <b>Name</b> = $senderName<br /><br />
    <b>Contact</b> = <a href="mailto:$senderContact">$senderEmail</a><br /><br />
    <b>Message</b> = $senderMessage<br />
      </body>
    </html>
    EOF;
       //end of message
        $headers  = "From: $from\r\n";
        $headers .= "Content-type: text/html\r\n";
        $to = "$to";
        mail($to, $subject, $message, $headers);
    exit();
    ?>
    thank you once again
    jay

    thank you Ned -
    i put in the trace line as you mentioned -
    and this is what i received -
    returns: undefined
    TypeError: Error #2007: Parameter text must be non-null
              at flash.text::TextField/set text()
              at kwangjaekim_fla::wholeform_16/completeHandler()
              at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
              at flash.events::EventDispatcher/dispatchEvent()
              at flash.net::URLLoader/flash.net:URLLoader::onComplete()
    what does this mean exactly?
    thank you for the help really

  • Fl.* components not displaying correctly, getting error 2007 and 1009. help me please

    Hi guys,
    I am trying to make my application use Flash components, but I have a problem with displaying them correctly. I've used Flash CS5 to export them into .SWC. In Flex it seems that their graphics doesn't load, and below is a screenshot how it looks with a Button and UILoader. I couldn't find any solution, as I've searched other forums.
    And also I've selected all flash components to be included in the .SWC library, but almost half of them is missing when I include the file in Flex. Is maybe some catalog corrupted or is it an issue with Flash CS5? I hope somebody can help please!
    I when I try to use the .SWC in in Flash I get this:
    TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at fl.containers::ScrollPane/drawBackground()
    at fl.containers::ScrollPane/draw()
    at fl.core::UIComponent/callLaterDispatcher()
    TypeError: Error #2007: Parameter child must be non-null.
    at flash.display::DisplayObjectContainer/addChildAt()
    at fl.controls::BaseButton/drawBackground()
    at fl.controls::BaseButton/draw()
    at fl.core::UIComponent/drawNow()
    at fl.controls::ScrollBar/draw()
    at fl.core::UIComponent/callLaterDispatcher()

    Hi guys,
    I am trying to make my application use Flash components, but I have a problem with displaying them correctly. I've used Flash CS5 to export them into .SWC. In Flex it seems that their graphics doesn't load, and below is a screenshot how it looks with a Button and UILoader. I couldn't find any solution, as I've searched other forums.
    And also I've selected all flash components to be included in the .SWC library, but almost half of them is missing when I include the file in Flex. Is maybe some catalog corrupted or is it an issue with Flash CS5? I hope somebody can help please!
    I when I try to use the .SWC in in Flash I get this:
    TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at fl.containers::ScrollPane/drawBackground()
    at fl.containers::ScrollPane/draw()
    at fl.core::UIComponent/callLaterDispatcher()
    TypeError: Error #2007: Parameter child must be non-null.
    at flash.display::DisplayObjectContainer/addChildAt()
    at fl.controls::BaseButton/drawBackground()
    at fl.controls::BaseButton/draw()
    at fl.core::UIComponent/drawNow()
    at fl.controls::ScrollBar/draw()
    at fl.core::UIComponent/callLaterDispatcher()

  • Error 2007 Some Actionscript error has occured

    I have tried the converter on a couple of modules that I have been working.  I have actually tried it on two differnet machines to make sure there wasn't something machine specific.  I am getting Error 2007 - Seom Actionscript error has occured.  Has anyone seen this?  Any idea what is casuing it? 
    I have just begun my exploration of the converted and this is my first couple of attempts so I could be doing somethign really obvious.
    This is a very basic simuation module with not much more than captions and click boxes.

    I've installed twice and always run as admin but same issue. If you hear anything else please let me know.
    Kerry Kuehn | Senior Vice President of Learning
    3333 East Camelback Road,  Suite 212
    Phoenix, AZ  85018
    602.840.1000 office
    816.695.3260 cell
    602.957.3057 fax
    [email protected]<mailto:[email protected]

  • How to solve the error Type Error #2007: Parameter hitTestObject must be non-null.

    When I combine the storytelling part(storytelling that run frame by frame) with platform game, this error appear:
    TypeError: Error #2007: Parameter hitTestObject must be non-null.
    at flash.display:: DisplayObject/_hitTest()
    at flash.display:: DisplayObject/hitTestObject()
    at SaveMyBaby4_fla::Background_27/frame1()
    at flash.display::MovieClip/gotoAndPlay()
    at SaveMyBaby4_fla::Mainmenu_20/clickStart()
    How can i solve it? As i use this coding:
    var leftDown:Boolean = false;
    var rightDown:Boolean = false;
    var upDown:Boolean = false;
    var downDown:Boolean = false;
    var leftBumping:Boolean = false;
    var rightBumping:Boolean = false;
    var upBumping:Boolean = false;
    var downBumping:Boolean = false;
    var leftBumpPoint:Point = new Point(0, 0);
    var rightBumpPoint:Point = new Point(0, 0);
    var upBumpPoint:Point = new Point(0, 0);
    var downBumpPoint:Point = new Point(0, 0);
    var scrollX:Number = 500;
    var scrollY:Number = 0;
    var xSpeed:Number = 0;
    var ySpeed:Number = 0;
    var speedConstant:Number = 2;
    var frictionConstant:Number = 0.9;
    var gravityConstant:Number = 1.5;
    var jumpConstant:Number = -35;
    var maxSpeedConstant:Number = 18;
    var doubleJumpReady:Boolean = false;
    var upReleasedInAir:Boolean = false;
    var door:Boolean = false;
    var currentLevel:int = 1;
    var animationState:String="rest";
    function loop(e:Event):void{
    if(back.block.hitTestPoint(player.x + leftBumpPoint.x, player.y + leftBumpPoint.y, true)){
    //trace("leftBumping");
    leftBumping = true;
    } else {
    leftBumping = false;
    if(back.block.hitTestPoint(player.x + rightBumpPoint.x, player.y + rightBumpPoint.y, true)){
    //trace("rightBumping");
    rightBumping = true;
    } else {
    rightBumping = false;
    if(back.block.hitTestPoint(player.x + upBumpPoint.x, player.y + upBumpPoint.y, true)){
    //trace("upBumping");
    upBumping = true;
    } else {
    upBumping = false;
    if(back.block.hitTestPoint(player.x + downBumpPoint.x, player.y + downBumpPoint.y, true)){
    //trace("downBumping");
    downBumping = true;
    } else {
    downBumping = false;
    if(leftDown){
    xSpeed -= speedConstant;
    player.scaleX = -1;
    } else if(rightDown){
    xSpeed += speedConstant;
    player.scaleX = 1;
    /*if(upPressed){
    ySpeed -= speedConstant;
    } else if(downPressed){
    ySpeed += speedConstant;
    if(leftBumping){
    if(xSpeed < 0){
    xSpeed *= -0.5;
    if(rightBumping){
    if(xSpeed > 0){
    xSpeed *= -0.5;
    if(upBumping){
    if(ySpeed < 0){
    ySpeed *= -0.5;
    if(downBumping){ //if we are touching the floor
    if(ySpeed > 0){
    ySpeed = 0; //set the y speed to zero
    if(upDown){ //and if the up arrow is pressed
    ySpeed = jumpConstant; //set the y speed to the jump constant
    //DOUBLE JUMP
    if(upReleasedInAir == true){
    upReleasedInAir = false;
    if(doubleJumpReady == false){
    doubleJumpReady = true;
    } else { //if we are not touching the floor
    ySpeed += gravityConstant; //accelerate downwards
    //DOUBLE JUMP
    if(upDown == false && upReleasedInAir == false){
    upReleasedInAir = true;
    //trace("upReleasedInAir");
    if(doubleJumpReady && upReleasedInAir){
    if(upDown){ //and if the up arrow is pressed
    //trace("doubleJump!");
    doubleJumpReady = false;
    ySpeed = jumpConstant; //set the y speed to the jump constant
    if(door == false)
    if(player.hitTestObject(back.door))
    door = true;
    if(xSpeed > maxSpeedConstant){ //moving right
    xSpeed = maxSpeedConstant;
    } else if(xSpeed < (maxSpeedConstant * -1)){ //moving left
    xSpeed = (maxSpeedConstant * -1);
    xSpeed *= frictionConstant;
    ySpeed *= frictionConstant;
    if(Math.abs(xSpeed) < 0.5){
    xSpeed = 0;
    scrollX -= xSpeed;
    scrollY -= ySpeed;
    back.x = scrollX;
    back.y = scrollY;
    sky.x = scrollX * 0.2;
    sky.y = scrollY * 0.2;
    if((leftDown||rightDown||xSpeed>speedConstant||xSp eed<speedConstant*-1)&&downBumping){
    animationState="playerrun";
    else if(downBumping){
    animationState="rest";
    else{
    animationState="jump";
    if(player.currentLable!=animationState){
    player.gotoAndStop(animationState);
    function nextLevel():void{
    currentLevel++;
    gotoAndPlay(4, "Scene 1");
    door = false;
    function keyDownHandler(e:KeyboardEvent):void
    if(e.keyCode == Keyboard.LEFT)
    leftDown = true;
    else if(e.keyCode == Keyboard.RIGHT)
    rightDown = true;
    else if(e.keyCode == Keyboard.UP)
    upDown = true;
    else if(e.keyCode == Keyboard.DOWN)
    downDown= true;
    if(player.hitTestObject(back.door))
    //proceed to the next level if the player is touching an open door
    door = true;
    gotoAndPlay(5, "Scene 1");
    function keyUpHandler(e:KeyboardEvent):void{
    if(e.keyCode == Keyboard.LEFT){
    leftDown = false;
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    downDown = false;

    The code I say to add is to troubleshoot the problem, it will not solve it, but it could help lead to solving it if the file is able to compile.  Does the trace show up in your output panel?  If so, what does it indicate?
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  • AIR for IOS, ApplicationDomain problem: Error #2007: Parameter Possible symbol clash in multiple swf

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    When I export the same exact project for IOS, it triggers that error randomly in different parts.
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    TypeError: Error #2007: Parameter Possible symbol clash in multiple swfs, abcenv must be non-null.
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    return new RouletteChoserItemDev(num, data);
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    Yes, cannot convert to ".", a dot!

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  • Error #2007 in Xcelsius

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    Thanks in Advance.

    Hi Krishna,
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    Victor

  • Error #2007 and PHP

    Hello!
    Could you please help me with the following code because I can't find the solution - I receive Error #2007: Parameter text must be non-null. (I know what the error means but  I'm not experienced enough to handle it)
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        $newNumber = $currentNumber + 1;
        $data = "$newNumber";
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    click file/publish settings/flash and tick "permit debugging".  retest.  the problematic line number will be in your error message.
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  • UIComponent+Button=TypeError: Error #2007: Parameter child must be non-null.

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    I would appreciate some explanation for this strange behavior, or if I designed my TestComponent incorrectly, then please advise on the correct design.
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    Andrew

    click file/publish settings/flash and tick "permit debugging".   retest.  if you're lucky the line number of the problematic line of code will be in your error message.

  • Win7 and now Server Error [2007]: "Database connection information not acce

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  • CS3 All Buttons give error #2007: Parameter child must be non-null

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    TypeError: Error #2007: Parameter child must be non-null.
    at flash.display::DisplayObjectContainer/addChildAt()
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    Thanks that worked. I didn't add other components directly to
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  • TypeError: Error #2007: Parameter child must be non-null.

    Hello,
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  • TypeError: Error #2007: Parameter text must be non-null

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    click file/publish settings/flash and tick "permit debugging".  retest.  the line number with the non-existant object will be in the error message.

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