Expand Audio Components

It is possible expand audio components in multicam editing?  I try make correction  in one channel, but I cannot.

Yes I was set dual mono, both angles, but I can only expand audio/video, not audio components. It's grey.

Similar Messages

  • Multicam editing and expanded audio components

    Hi. I will try to describe the issue I am having:
    1. I am editing a multicam clip and have expanded the audio components
    2. I make a video only switch to another angle (from angle A to angle B)
    3. I decide I want to move my video edit point slightly so I use the trim tool ('T') to move the video edit to the left or right
    4. The audio edit point does not move with the video edit point while the audio components are expanded, leaving the edit point for the video offset from the edit point for the audio.
    Is there a way I can slide the edit point for video and audio together OR do I need to collapse the audio components before I do this?
    Thanks

    Depending on how often you want to do this, it might get tedious, but:
    Hold down the Alt key and click on the audio portion you want to change; this will select just the audio clip. Right-click on it, go to Multi-Camera, and then select the camera you want to use for audio. The video will stay whatever you had originally edited into place, but the audio will be pulled from the other camera.
    If you want to use audio from a specific camera for the whole edit, there is an option in the multicam monitor flyout menu called "Audio Follows Video." If you uncheck that, you can pick what audio track you want to use at the bottom of the MC monitor. Premiere will add edits, but the audio will always be from the camera you specified. I'm not sure which option you're really after, but hopefully that helps.

  • Audio Components Mix disappear after update to 10.1 – rescue my work?

    Dear community,
    after updating on 10.1 we are missing an essential feature.
    Hundreds of episodes have an audiomix within the three stereo audio components (expand audio components)
    audio1 = main voice, commentary (stereo)
    audio2 = foley / SFX / etc. (stereo)
    audio3 = music score (stereo)
    On every single audio component we put audio filters and changed volume control with keyframes.
    The result is a complex audio mix within a clearly arranged environment. It was very simple to understand.
    Yesterday, we updated one of the episodes and noticed that our audio adjustments were not there anymore. No audio mix at all. Disaster.
    For Apple developers it must be an ease to fix this issue. Maybe they just forgot that.
    Please do not let mix all episodes again maybe someone has an idea?
    My plan is:
    A. Export the final audio mix of every episode (not editable anymore but rescued for eternity) in one stereo file
    B. Export audio compoents into tree seperate stereo files wihout adjustments (if changes must be done in future)
    C. Export as Roles - does anybody have experiences woking with them?
    Sincerely
    Violet

    I'm having the same problem, When I import video from my CF cards on my newer iMac 10.8.5 OS the audio cannot be split into two mono tracks that can be ajusted seporatly.  This is essential for me since all my events I film, one side is the open mic audio and the other comes from the sound system.  On my old Mac with 10.7.5 I'm able to import the media then open in timeline and adjust the two audio channels seporatly.   Please Help us, I need to use my much faster computer to produce on site videos. 
    Jeff

  • How to move Left and Right audio components

    At a performance, there was a delay between what my camera recorded from a soundboard on the left track and what it recorded from a shotgun mic on the right track.
    I want to move each track (Right and Left) independent of each other using FCP 10.1.2
    So far I have successfully changed the audio from Stereo to Dual Mono and I have Expanded Audio Components.
    I am not able to move either track.  No matter wether position or arrow is selected I looks like a range selection over the track and it will not move.
    Any help would be greatly apreciated!

    Yes, that screen shot of your Cam5 video and its right and left audio being staggered is exactly what Im trying to do.  Im sorry I have not been able to describe this better.
    It was the “Detach Audio” option that was giving the messy appearance.
    This time I only made two adjustments done in the Timeline.
    I followed these two steps:
         1.  I select the clip on the Timeline and chose “Expand audio components”
         2.  Then selected the video clip again and chose “Dual Mono”
    Here is a screen shot of what it looks like now:
    Just like before, I can manipulate the audio levels but when I attempt to drag either audio a box is drawn over the clip that looks like the “range select” tool.  This happens when I have either arrow or position is selected.  Nothing can be moved.  I tried these two basic steps on my other computer using an older version of FCPX and get the same result.
    The work around that I described above allowed me to finish this project by my deadline but this is still something I would like to learn since it’s a pretty basic function of FCP that I need to be able to do a lot.
    Thank you Tom for your continued help and guidance.

  • Unable to paste volume from expanded audio

    When I try to paste attribute and paste the audio attributes it only pastes the volume for the clip globally and not any adjustments I have made to the individual expanded audio tracks.
    I have clips with two audio tracks (lav on left, boom on right).  I expand the audio components and adjust the levels of Mono 1 and Mono 2 to different levels.  I want to paste those levels across the board to my other clips in the timeline... but paste attributes won't copy over those adjustments (when copy and pasting at the clip level).
    The only way I found to do this is expand ALL audio in the project, select the adjusted MONO 1 only (not the clip), copy that, then hand select all the other MONO 1 tracks on each clip and then paste attributes, repeat the same process for MONO 2.    A lot more tedious than copying the adjusted clip, selecting all video from the browser on the left, then pasting the attributes to all.
    Am I doing something wrong?

    Thanks a lot!
    Further Information: Adobe Premiere Pro Help | Source patching and track targeting

  • Expand audio does not work in FCP X?

    when I use expand audio from video (cntr-S) accoding to the helpto split video/audio it does not work; the audiowaveform disappears, there is no split in audio and video. Only the audio is functoning and then the colour is green.
    A bug?

    I just restarted the macbpro and the program, tried again and now it works.
    thanks for your attention.
    bruce

  • Core Audio Components Missing After Clean Install and Update to 10.3.9?

    I did a clean install of 10.3.x onto my hard disk and then updated to 10.3.9 through Software Update.
    Before this install I'd been running 10.3.9 (my disk crashed -- or so I thought -- hence the re-install of all above). I'd been running a music recording program and taking advantage of Apple's Core Audio AU components (e.g. AUDelay, etc), which should be in /Library/Audio/Plug-ins/Components/ or something like that. Now they are missing entirely.
    How do I get them back? Where are they to find?
    Thanks!

    It was a problem with the 3rd party software -- I hadn't run the installation update to interface with the AU Components -- after the reinstall. Thanks.

  • Expand audio input?

    I would like to expand the number of audio inputs on my iMac, to enable multitrack recording with Garageband.
    Is this possible? Is there maybe a USB-device with multiple audio inputs?
    Thanks a lot for the help!

    Is something like this what you are looking for?
    http://www.fruity-loops.com/item--EM.US44010
    Or maybe something more like this that works off the firewire bus:
    http://www.activemusician.com/item--EM.MA-9900-40730-00
    Glor

  • Questions on Handling Multi-Channel Audio

    Hi there,
    I'm an Editor at a news shop that has been running FCP 7.0.3 for a good length of time now. Everyone loves it, I love it - however I understand it is becoming dated and eventually we will need to upgrade to a new NLE if we want to stay up to par with latest codec support for new cameras and simple process enhancements (64bit, background rendering, etc.)
    FCPX is one of several options we're trying out, and I have been toying around with the Trial version, seeing the workflow, cutting VO/SOTs and Packages on it.
    The 'new' workflow does not bother me at all, I think there are a lot of enhancements that come with X, despite it seeming foreign to the FCP7 loyalists like myself. However, one thing I'm not quite sold on (or understanding of) yet is multichannel audio. So I'd like to ask a few questions regarding that if anyone would be willing to loan some tips. As a preface here's how we handle audio:
    Ch1 - Wireless audio (stick mic, lav)
    Ch2 - Shotgun mic (usually for natural sound)
    Ch 3 / 4 - Usually copies of 1/2 but at Auto volume.
    1.) Is there a quicker way to make detached / split audio channels a default state?
    - I understand that I can take a clip and detach the audio, and then after that, take it one step further and expand the tracks to see all 4 audio tracks on the timeline. However, that doesn't seem like a very efficient way to go about viewing all 4 tracks (or at the very least the 2 main tracks) if I need to select all and take 2 actions to see them.
    2.) What is the best way to 'bring in' only the channels I want to the timeline?
    - Right now the best method I've found has been to select the clip in the browser, deselect the Audio channels I don't want in the inspector, and then make the necessary edit. Maybe in theory I could Select All clips in browser and globally change active tracks? I equate this to disconnecting A/V tracks in FCP7. Is this the best way to handle this?
    3.) Is there a way to designate channels for export?
    - Since there aren't really any 'tracks' in FCPX, it's hard for me to understand what audio goes where on the way out. Usually on our exports, Ch 1 will be dialogue (reporter track, sound bytes, etc.) and Ch 2 will be nat sound. This makes it easy for editors to re-cut from previously edited elements. How do I even go about assigning this? Do channels keep their position (ie. if I dropped in Ch 2 audio from the camera, does that simply NEED to export to Ch 2 on the output?)
    That's about it - although if anyone is particularly passionate about the subject I'd also ask what they think about how all of this - if this is an audio workflow that when learned, can be better... OR if you feel it is a step backwards from other NLEs like FCP7, Avid, etc.
    I would appreciate any and all answers regarding this. Thanks for your time!

    1. Not a great fan of detaching audio except in multicam clips. Generally I'd suggest using the expand audio components function to access the channels.
    2. Yes. Switch off the auto tracks in the browser and only turn them back on for the clips you need in the project. With expanded audio components, if you turn the channels back on they will reappear in the timeline.
    3. You use roles for this. I know time is tight for news, but taking a few moments to assign roles to the clips in the borwser, which you can do in globally, will allow you to export with separate tracks.

  • Ducking doesn't work on added audio track

    I have an iMovie 09 video clip of people dancing to music in the background.  I attached a separate audio clip of music to the video (it appears in green beneath the video).
    At a certain point in the video, I want to fade the added music clip so you can hear what's going on in the video.  So I went to "Audio Adjustments" on the video clip and checked the Ducking box to that the music on the added audio clip would fade at that certain point.
    But it doesn't fade at all.   How do I fix this?  Thanks. 

    You should be able to trim expanded audio in previous versions, also.  Then you do trim, the audio will only turn dark, not get physically shorter, when you Expand Audio Components.  When you Expand Audio, it will physically change the length of the audio section.  One thing to remember is that when you Expand Audio/Video, the whole clip is selected by default, click on the head or tail of the audio first.  If it is red, you can not expand it out, but can trim it in.
    Tom is correct about ROLL edits, they only work in FCPX 10.1 and later.  Only works with clips in a Storyline.  Only work with audio that has enough Handles to accoedate the Roll edit.

  • Two audio interfaces but different uses in one system

    Hi,
    I have already got an audio interface for recording and run smoothly.
    Recently I get another audio interface (M-Audio Firewire 410). I want to add it to my system as a standalone mixer in which the outputs will be connected to 2 another active monitors, the inputs of this "mixer" are connected to audio outputs of a DVD player.
    So, I can control the DVD volume by the knob on the Firewire 410 and by the M-Audio software in my Mac but my original audio set up doesn't change.
    I mean, the DVD audio signal pass to the Firewire 410 then output to the newly added monitors only,my original monitors will not be affected (no DVD sound).
    At the same, if I play mp3 in i-tunes, the music will output to my original monitors only.
    Just like two independent audio set up in one system, is it possible ?
    Thanks for any help in advance.
    Cheers,
    edtayin

    You need to give complete details of the audio, exactly what is it, how many tracks, what's the channel configuration?
    Can you post screen shots of what you're doing and what happens?
    In expanding audio components in the timeline I can see what looks like an extra audio clip married to this one on a different track which has no signal, but I can't delete that additional audio clip.
    Let's see this and the channel configuration in the audio inspector.

  • FCPX ignores audio mono/stereo

    Here's a new problem! (sigh)
    Working on a show with several multi cam clips, all are specified dual mono (parent clips, multi cam clips in the bin, clips on the timeline, etc all dual mono) but my final export ("Master File" preset) is obviously stereo. On the timeline FCPX occasionally plays back in stereo (I can see it in the meters) but the problem seems to be corrected when I "expand audio components" and then collapse them... But the fix doesn't stay fixed for long.
    Any Idea what could be going on??

    From there on to the timeline or canvas it
    changes to mono?
    Sounds like one audio track ?
    Any track in FCE will be mono in effect, to have stereo you require a Stereo Pair, two separate tracks working as one.
    You will notice small green inward facing triangles in a stereo pair edited to the timeline.
    Use Modify>Stereo Pair to create a stereo pair or make them separate.
    If you require one track to be heard on both speakers: open the audio into the Viewer and move the Pan control slider to centre it or type 0 into the Pan field.
    Al

  • How can I delete one channel of stereo audio?

    I am using FCPX and I need to delete one of the stereo channels.  All I am seeing on the screen is one waveform and one channel.  How do I see both channels?
    Thanks

    Change it to dual mono and use expand audio components. You can adjust the channels separately or switch either off in the inspector.

  • Panning 4 channels of audio

    Hello
    I understand how to set the audio inspector to dual mono for when using a lavalier & a shotgun. But the XDCAM-HD422 video coming from my PMW200 has 4 tracks: external 1 & 2 + internal 3 & 4 (the camera's stereo mic). In FCPX, how can I keep 3 & 4 stereo and pan 1 & 2 on center, or even better, anywhere in between hard left & right ?
    Thanks for any advice

    Same, just make 1 & 2 "Dual Mono", they will pan center by default. 
    So, in the Timeline, select the clip, right-click, choose "Expand Audio Components".
    Then, in the Timeilne, select the audio channel you want to adjust in the Instpector.

  • Multi-channel audio? How ? (Dolby Digital, PCM etc.)

    So,
    Take 2 now support 5.1 channels audio out, at least for some HD rentals.
    I am wondering if anyone has gotten that to work.
    I have Apple TV connected via HDMI to my receiver (which can decode both the bitstream as well as linear PCM for multi-channel tracks).
    However, I don't seem to get any multichannel, and the Dolby Digital toggle in Apple tunes makes no difference.
    Has anyone gotten 5.1 to work, and if so, which which movie/tv show/trailer?
    Thanks,
    Dan

    1. Not a great fan of detaching audio except in multicam clips. Generally I'd suggest using the expand audio components function to access the channels.
    2. Yes. Switch off the auto tracks in the browser and only turn them back on for the clips you need in the project. With expanded audio components, if you turn the channels back on they will reappear in the timeline.
    3. You use roles for this. I know time is tight for news, but taking a few moments to assign roles to the clips in the borwser, which you can do in globally, will allow you to export with separate tracks.

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