Exporting Layers to AI files

Coding Gods!
Is there a script that will:
Export Ai layers to Ai files naming the new files with the layers names?
You can do this in Photoshop.
Any help would be so appreciated
Cheers
Ads

Larry G Schneider, you are a god!
Thanks so much, you have just saved me hours.
From this I found this link with all the codes on:
http://www.adobe.com/cfusion/exchange/index.cfm?from=1&o=desc&exc=17&event=productHome&s=5 &l=-1&cat=210
Cheers.

Similar Messages

  • How do I export Layers to individual Files?

    In Photoshop CS, there is a script that exports Layers to individual Files.
    Go to File>Scripts>Export Layers to Files.

    Hi Arien,
    If your animation program supports paste open it and select each layer,
    Select>All, Edit>Copy and paste that layer into that program.
    If your animation program doesn't support paste you can paste each layer
    into a New file and save it as a *.png image.
    Alex .,

  • Exporting Layers to individual files

    Simple question. Is it possiple to export layers to indivual files in Photoshop elements 8?
    This issue is driving up the wall. So far I have been unable to locate a singl, am I ,issing something?
    discussion or tutorial on the subject.
    Any input will be most appreciated

    If you have pse 6 through pse 10, then this export layers to files script should work:
    https://acrobat.com/#d=blJVJ4ZFfR7dRg24q-mBbQ
    To install:
    1. download and unzip
    2. right click on the script and choose copy
    3. navigate to the elements scripts folder
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    5. start or restart elements and export layers to files should be listed under Files>Automation Tools

  • Export layers to .png files

    Hi,
    I took a .psd file (made by my coworker) and redesigned it. The problem is: he organized his layers so badly...made unecessary clones.
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    So on gimp he can't work on my .psd so well because of color formats. He asked me to cut all the images and turn them to .png
    Hence I needed to run File> Script > Export Layers to files once that done I got too many similar .png as you can see (consequences of bad layers organization?)
    Is that bad ? Do I need to delete unwanted/similar images to make my web dev work easier?
    Last thing I saw that -in the export layers to files panel properties- transparency and trim boxes was checked and I set it to PNG24
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    That would be up to your web dev's needs, I guess. Since these apper to be a background image for the whole page, removing the redundant ones would only be logical.
    Mylenium

  • Exporting Layers to PNG files using each layer name to create the file name??

    Hi All
    I'm trying to sort the following problem and was hoping somebody here could help with a scripting solution - my knowledge extends as far as actions unfortunately - which I don't think is appropriate for this.
    I've created a User interface in Illustrator with many layers and have exported this as a psd with layers.
    Basically what i'm wanting to do is export every layer as a png file while using the layer name to create the file name - each layer needs to be clipped.
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    I've run the export to files script - but the names are too long and there is no anti aliasing.
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    any help would be appreciated.
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    regards
    nate

    Hi,
    We just released this tool: FERRY (http://ferry.thedamarmada.com). It does exactly what you want and a little bit more.
    I think it's worth it a try.
    It comes with a free demo that will export 5 layers.
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    It could be easily tweaked.
    Jordi

  • Export layers to JPG file

    Hi,
    I wants to export only a single layer as JPEG file in Automation plugin. I have gone through the the implementation in which every layers in the current document is exported as files. But i wants to export any particular layer. I had searched the API for this, but havent got a single may be i am very new to this.
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    Thanks a lot.

    You _may_ actually be able to do what you want by using ActionScript  without even going to the Automation plugin. I'd really explore this  possibility first, since to do your task in C++ you'll have to write  quite a substantial amount of code.
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  • How do I export layers as individual files?

    I have an animation with 24 bit colors and alpha transparency. Each frame is a layer in my project and I wish to export each individual layer as a PNG so I can create an animation in a different tool. Is there a way to do this?

    Hi Arien,
    If your animation program supports paste open it and select each layer,
    Select>All, Edit>Copy and paste that layer into that program.
    If your animation program doesn't support paste you can paste each layer
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    Alex .,

  • Export layers as png files from illustrator in multiple resolutions

    suche ein aktuelles Skript. Das Skript das ich habe, wirft mir nur 3 Auflösungen aus un disz von 2012
    Danke_Bernhard

    Hi Larry! Thanks for replying.
    Just gave it a try, set it to 0 (it was set to 36). No luck unfortunately. I still ended up with a larger file getting exported when I turned gaussian blur back on. It also made the gaussian blur that I'm applying to the textures look really weird. That's a little unrelated though: I export textures separately that get used to make the outer edges of the texture look glowy (using a combination of gaussian blur + outer glow)
    Here it is looking normal:
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  • Export layers, with each export an extra layer is showed

    Hello,
    In photoshop, you can export layers to seperate files. I need this action, but a bit difference.
    For instance...
    - my .psd has 40 layers.
    - i want to get 40 exported .png/.jpg's
    - every export shows the next layer AND the previous layer(s)
    The result is like this:
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    - export 2 = layer 1 + layer 2 visible, rest not-visible
    - export 3 = layer 1 + layer 2 + layer 3 visible, rest not-visible
    - and so on
    - till export 40 = all layers visible
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    Thanks in advance for your reply!

    Maybe something like this...
    http://www.ps-scripts.com/bb/viewtopic.php?p=23550

  • Photoshop 6.0 SDK, export layers?

    I was wondering if it would be possible to export layers to a file. For example, using an Export Module, would it be possible to take 3 layers (assuming there's only 3 layers) and write all three of these layers out to a single file, each layer being right after the other in terms of data.
    Any help is greatly appreciated. Thanks.

    I would really appreciate a response on this.
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  • Can I export PSD layers to PSD files like I could do in ImageReady 2?

    Hi Folks,
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    The script in Photoshop adds extenions to the file name that I can't see how to turn off.
    I've tried a couple of free (SciptsRus) and commercial (Ferry) scripts but they don't seem to work with my version of Photoshop (Mac CS5 OS X 10.7.4). Is this a result of the recent Javascript updates with Mac OS X 10.7? I'll contact the authors of these scripts next and see what they say.
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    Sorry to hear that you are having problems with some of the scripts. Normally this is due to the prefferences becoming corrupt. They can be trashed to see if all then works..
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    http://www.scriptsrus.talktalk.net/LSA.htm
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  • How batch export layers to files png in cc

    I am having trouble with an export layers to files script i am wanting to batch export layer to png and this script i have seems to be the one i want although every time i run the script i get this error message "could not complete the action  since the destination folder doesn't exist" the script required me to hard code my destination path the path i require is "C:/Users/Tim/Desktop/Backdrops/png/" I am not completely sure why its stating it does not exist any help would be greatly appreciated. i have tried to contact the creator but the post it was on was very old.
    // enable double clicking from the Macintosh Finder or the Windows Explorer
    #target photoshop
    //=================================================================
    // Globals
    //=================================================================
    var exportPath = "/Users/pedr/Documents/Work/Clients/Pathways/Learning_Hub/Source/Comics/export";
    exportPath = exportPath + '/layers';
    // UI strings to be localized
    var strTitle = localize("$$$/JavaScripts/X2L/Title=X2L");
    var strButtonRun = localize("$$$/JavaScripts/X2L/Run=Run");
    var strButtonCancel = localize("$$$/JavaScripts/X2L/Cancel=Cancel");
    var strHelpText = localize("$$$/JavaScripts/X2L/Help=Please specify the format and location for saving each layer as a file.");
    var strLabelDestination = localize("$$$/JavaScripts/X2L/Destination=Destination:");
    var strButtonBrowse = localize("$$$/JavaScripts/X2L/Browse=&Browse...");
    var strLabelFileNamePrefix = localize("$$$/JavaScripts/X2L/FileNamePrefix=File Name Prefix:");
    var strCheckboxVisibleOnly = localize("$$$/JavaScripts/X2L/VisibleOnly=&Visible Layers Only");
    var strLabelFileType = localize("$$$/JavaScripts/X2L/FileType=File Type:");
    var strCheckboxIncludeICCProfile = localize("$$$/JavaScripts/X2L/IncludeICC=&Include ICC Profile");
    var strJPEGOptions = localize("$$$/JavaScripts/X2L/JPEGOptions=JPEG Options:");
    var strLabelQuality = localize("$$$/JavaScripts/X2L/Quality=Quality:");
    var strCheckboxMaximizeCompatibility = localize("$$$/JavaScripts/X2L/Maximize=&Maximize Compatibility");
    var strTIFFOptions = localize("$$$/JavaScripts/X2L/TIFFOptions=TIFF Options:");
    var strLabelImageCompression = localize("$$$/JavaScripts/X2L/ImageCompression=Image Compression:");
    var strNone = localize("$$$/JavaScripts/X2L/None=None");
    var strPDFOptions = localize("$$$/JavaScripts/X2L/PDFOptions=PDF Options:");
    var strLabelEncoding = localize("$$$/JavaScripts/X2L/Encoding=Encoding:");
    var strTargaOptions = localize("$$$/JavaScripts/X2L/TargaOptions=Targa Options:");
    var strLabelDepth = localize("$$$/JavaScripts/X2L/Depth=Depth:");
    var strRadiobutton16bit = localize("$$$/JavaScripts/X2L/Bit16=16bit");
    var strRadiobutton24bit = localize("$$$/JavaScripts/X2L/Bit24=24bit");
    var strRadiobutton32bit = localize("$$$/JavaScripts/X2L/Bit32=32bit");
    var strBMPOptions = localize("$$$/JavaScripts/X2L/BMPOptions=BMP Options:");
    var strAlertSpecifyDestination = localize("$$$/JavaScripts/X2L/SpecifyDestination=Please specify destination.");
    var strAlertDestinationNotExist = localize("$$$/JavaScripts/X2L/DestionationDoesNotExist=Destination does not exist.");
    var strTitleSelectDestination = localize("$$$/JavaScripts/X2L/SelectDestination=Select Destination");
    var strAlertDocumentMustBeOpened = localize("$$$/JavaScripts/X2L/OneDocument=You must have a document open to export!");
    var strAlertNeedMultipleLayers = localize("$$$/JavaScripts/X2L/NoLayers=You need a document with multiple layers to export!");
    var strAlertWasSuccessful = localize("$$$/JavaScripts/X2L/Success= was successful.");
    var strUnexpectedError = localize("$$$/JavaScripts/X2L/Unexpected=Unexpected error");
    var strMessage = localize("$$$/JavaScripts/X2L/Message=X2L");
    var stretQuality = localize( "$$$/locale_specific/JavaScripts/X2L/ETQualityLength=30" );
    var stretDestination = localize( "$$$/locale_specific/JavaScripts/X2L/ETDestinationLength=160" );
    var strddFileType = localize( "$$$/locale_specific/JavaScripts/X2L/DDFileType=100" );
    var strpnlOptions = localize( "$$$/locale_specific/JavaScripts/X2L/PNLOptions=100" );
    var strPNG8Options = localize("$$$/JavaScripts/X2L/PNG8Options=PNG-8 Options:");
    var strCheckboxPNGTransparency = localize("$$$/JavaScripts/X2L/Transparency=Transparency");
    var strCheckboxPNGInterlaced = localize("$$$/JavaScripts/X2L/Interlaced=Interlaced");
    var strCheckboxPNGTrm = localize("$$$/JavaScripts/X2L/Trim=Trim Layers");
    var strPNG24Options = localize("$$$/JavaScripts/X2L/PNG24Options=PNG-24 Options:");
    // the drop down list indexes for file type
    var png24Index = 7;
    main();
    // Functions
    // Function: main
    // Usage: the core routine for this script
    // Input: <none>
    // Return: <none>
    function main() {
        if ( app.documents.length <= 0 ) {
            if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                alert( strAlertDocumentMustBeOpened );
            return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
        var exportInfo = new Object();
        initExportInfo(exportInfo);
        // look for last used params via Photoshop registry, getCustomOptions will throw if none exist
        try {
        catch(e) {
            // it's ok if we don't have any options, continue with defaults
        try {
            var docName = app.activeDocument.name;  // save the app.activeDocument name before duplicate.
            var layerCount = app.documents[docName].layers.length;
            var layerSetsCount = app.documents[docName].layerSets.length;
            if ((layerCount <= 1)&&(layerSetsCount <= 0)) {
                if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                    alert( strAlertNeedMultipleLayers );
                return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
            } else {
                var rememberMaximize;
                var needMaximize = exportInfo.psdMaxComp ? QueryStateType.ALWAYS : QueryStateType.NEVER;
                app.activeDocument = app.documents[docName];
                var duppedDocument = app.activeDocument.duplicate();
                duppedDocument.activeLayer = duppedDocument.layers[duppedDocument.layers.length-1]; // for removing
                setInvisibleAllArtLayers(duppedDocument);
                exportChildren(duppedDocument, app.documents[docName], exportInfo, duppedDocument, exportInfo.fileNamePrefix);
                duppedDocument.close( SaveOptions.DONOTSAVECHANGES );
                if ( rememberMaximize != undefined ) {
                    app.preferences.maximizeCompatibility = rememberMaximize;
                if ( DialogModes.ALL == app.playbackDisplayDialogs ) {
                    //alert(strTitle + strAlertWasSuccessful);
                app.playbackDisplayDialogs = DialogModes.ALL;
        } catch (e) {
            if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                alert(e);
            return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
    // Function: settingDialog
    // Usage: pop the ui and get user settings
    // Input: exportInfo object containing our parameters
    // Return: on ok, the dialog info is set to the exportInfo object
    function settingDialog(exportInfo) {
      return;
    // Function: hideAllFileTypePanel
    // Usage: hide all the panels in the common actions
    // Input: <none>, dlgMain is a global for this script
    // Return: <none>, all panels are now hidden
    function hideAllFileTypePanel() {
    // Function: initExportInfo
    // Usage: create our default parameters
    // Input: a new Object
    // Return: a new object with params set to default
    function initExportInfo(exportInfo) {
        //exportInfo.destination = new String(exportPath);
        exportInfo.fileNamePrefix = new String("untitled_");
        exportInfo.visibleOnly = false;
        exportInfo.fileType = png24Index;
        exportInfo.icc = true;
        exportInfo.png24Transparency = true;
        exportInfo.png24Interlaced = false;
        exportInfo.png24Trim = true;
        try {
            exportInfo.destination = Folder(new String(exportPath)).fsName; // destination folder
            var tmp = app.activeDocument.fullName.name;
            exportInfo.fileNamePrefix = decodeURI(tmp.substring(0, tmp.indexOf("."))); // filename body part
        } catch(someError) {
            exportInfo.destination = new String(exportPath);
            exportInfo.fileNamePrefix = app.activeDocument.name; // filename body part
    // Function: saveFile
    // Usage: the worker routine, take our params and save the file accordingly
    // Input: reference to the document, the name of the output file,
    //        export info object containing more information
    // Return: <none>, a file on disk
    function saveFile( docRef, fileNameBody, exportInfo) {
                saveFile(docRef, fileNameBody, exportInfo, false, true);
                function saveFile( docRef, fileNameBody, exportInfo, interlacedValue, transparencyValue) {
                var id6 = charIDToTypeID( "Expr" );
                    var desc3 = new ActionDescriptor();
                    var id7 = charIDToTypeID( "Usng" );
                        var desc4 = new ActionDescriptor();
                        var id8 = charIDToTypeID( "Op  " );
                        var id9 = charIDToTypeID( "SWOp" );
                        var id10 = charIDToTypeID( "OpSa" );
                        desc4.putEnumerated( id8, id9, id10 );
                        var id11 = charIDToTypeID( "Fmt " );
                        var id12 = charIDToTypeID( "IRFm" );
                        var id13 = charIDToTypeID( "PN24" );
                        desc4.putEnumerated( id11, id12, id13 );
                        var id14 = charIDToTypeID( "Intr" );
                        desc4.putBoolean( id14, interlacedValue );
                        var id15 = charIDToTypeID( "Trns" );
                        desc4.putBoolean( id15, transparencyValue );
                        var id16 = charIDToTypeID( "Mtt " );
                        desc4.putBoolean( id16, true );
                        var id17 = charIDToTypeID( "MttR" );
                        desc4.putInteger( id17, 255 );
                        var id18 = charIDToTypeID( "MttG" );
                        desc4.putInteger( id18, 255 );
                        var id19 = charIDToTypeID( "MttB" );
                        desc4.putInteger( id19, 255 );
                        var id20 = charIDToTypeID( "SHTM" );
                        desc4.putBoolean( id20, false );
                        var id21 = charIDToTypeID( "SImg" );
                        desc4.putBoolean( id21, true );
                        var id22 = charIDToTypeID( "SSSO" );
                        desc4.putBoolean( id22, false );
                        var id23 = charIDToTypeID( "SSLt" );
                            var list1 = new ActionList();
                        desc4.putList( id23, list1 );
                        var id24 = charIDToTypeID( "DIDr" );
                        desc4.putBoolean( id24, false );
                        var id25 = charIDToTypeID( "In  " );
                        desc4.putPath( id25, new File( exportPath + "C:/Users/Tim/Desktop/Backdrops/png/"  + fileNameBody + ".png") );
                    var id26 = stringIDToTypeID( "SaveForWeb" );
                    desc3.putObject( id7, id26, desc4 );
                executeAction( id6, desc3, DialogModes.NO );
    // Function: zeroSuppress
    // Usage: return a string padded to digit(s)
    // Input: num to convert, digit count needed
    // Return: string padded to digit length
    function zeroSuppress (num, digit) {
        var tmp = num.toString();
        while (tmp.length < digit) {
            tmp = "0" + tmp;
        return tmp;
    // Function: setInvisibleAllArtLayers
    // Usage: unlock and make invisible all art layers, recursively
    // Input: document or layerset
    // Return: all art layers are unlocked and invisible
    function setInvisibleAllArtLayers(obj) {
        for( var i = 0; i < obj.artLayers.length; i++) {
            obj.artLayers[i].allLocked = false;
            obj.artLayers[i].visible = false;
        for( var i = 0; i < obj.layerSets.length; i++) {
            setInvisibleAllArtLayers(obj.layerSets[i]);
    // Function: removeAllInvisibleArtLayers
    // Usage: remove all the invisible art layers, recursively
    // Input: document or layer set
    // Return: <none>, all layers that were invisible are now gone
    function removeAllInvisibleArtLayers(obj) {
        for( var i = obj.artLayers.length-1; 0 <= i; i--) {
            try {
                if(!obj.artLayers[i].visible) {
                    obj.artLayers[i].remove();
            catch (e) {
        for( var i = obj.layerSets.length-1; 0 <= i; i--) {
            removeAllInvisibleArtLayers(obj.layerSets[i]);
    // Function: removeAllEmptyLayerSets
    // Usage: find all empty layer sets and remove them, recursively
    // Input: document or layer set
    // Return: empty layer sets are now gone
    function removeAllEmptyLayerSets(obj) {
        var foundEmpty = true;
        for( var i = obj.layerSets.length-1; 0 <= i; i--) {
            if( removeAllEmptyLayerSets(obj.layerSets[i])) {
                obj.layerSets[i].remove();
            } else {
                foundEmpty = false;
        if (obj.artLayers.length > 0) {
            foundEmpty = false;
        return foundEmpty;
    // Function: zeroSuppress
    // Usage: return a string padded to digit(s)
    // Input: num to convert, digit count needed
    // Return: string padded to digit length
    function removeAllInvisible(docRef) {
        removeAllInvisibleArtLayers(docRef);
        removeAllEmptyLayerSets(docRef);
    // Function: exportChildren
    // Usage: find all the children in this document to save
    // Input: duplicate document, original document, export info,
    //        reference to document, starting file name
    // Return: <none>, documents are saved accordingly
    function exportChildren(dupObj, orgObj, exportInfo, dupDocRef, fileNamePrefix) {
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            if (exportInfo.visibleOnly) { // visible layer only
                if (!orgObj.artLayers[i].visible) {
                    continue;
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            var layerName = dupObj.artLayers[i].name;  // store layer name before change doc
            var duppedDocumentTmp = dupDocRef.duplicate();
            if ((png24Index == exportInfo.fileType)||(png8Index == exportInfo.fileType)) { // PSD: Keep transparency
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                        if (activeDocument.activeLayer.isBackgroundLayer == false) { //is it anything but a background layer?
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        for( var i = 0; i < dupObj.layerSets.length; i++) {
            if (exportInfo.visibleOnly) { // visible layer only
                if (!orgObj.layerSets[i].visible) {
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            fileNameBody += "_" + zeroSuppress(i, 4) + "s";
            exportChildren(dupObj.layerSets[i], orgObj.layerSets[i], exportInfo, dupDocRef, fileNameBody);  // recursive call
    // Function: objectToDescriptor
    // Usage: create an ActionDescriptor from a JavaScript Object
    // Input: JavaScript Object (o)
    //        object unique string (s)
    //        Pre process converter (f)
    // Return: ActionDescriptor
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    //        scripts self contained.
    function objectToDescriptor (o, s, f) {
        o = {};
        var d = new ActionDescriptor;
        var l = o.reflect.properties.length;
        d.putString( app.charIDToTypeID( 'Msge' ), s );
        for (var i = 0; i < l; i++ ) {
            var k = o.reflect.properties[i].toString();
            if (k == "__proto__" || k == "__count__" || k == "__class__" || k == "reflect")
                continue;
            var v = o[ k ];
            k = app.stringIDToTypeID(k);
            switch ( typeof(v) ) {
                case "boolean":
                    d.putBoolean(k, v);
                    break;
                case "string":
                    d.putString(k, v);
                    break;
                case "number":
                    d.putDouble(k, v);
                    break;
                default:
                    if ( v instanceof UnitValue ) {
                        var uc = new Object;
                        uc["px"] = charIDToTypeID("#Rlt"); // unitDistance
                        uc["%"] = charIDToTypeID("#Prc"); // unitPercent
                        d.putUnitDouble(k, uc[v.type], v.value);
                    } else {
                        throw( new Error("Unsupported type in objectToDescriptor " + typeof(v) ) );
        return d;
    // Function: descriptorToObject
    // Usage: update a JavaScript Object from an ActionDescriptor
    // Input: JavaScript Object (o), current object to update (output)
    //        Photoshop ActionDescriptor (d), descriptor to pull new params for object from
    //        object unique string (s)
    //        JavaScript Function (f), post process converter utility to convert
    // Return: Nothing, update is applied to passed in JavaScript Object (o)
    // NOTE: Only boolean, string, number and UnitValue are supported, use a post processor
    //       to convert (f) other types to one of these forms.
    // REUSE: This routine is used in other scripts. Please update those if you
    //        modify. I am not using include or eval statements as I want these
    //        scripts self contained.
    function descriptorToObject (o, d, s, f) {
        var l = d.count;
        if (l) {
            var keyMessage = app.charIDToTypeID( 'Msge' );
            if ( d.hasKey(keyMessage) && ( s != d.getString(keyMessage) )) return;
        for (var i = 0; i < l; i++ ) {
            var k = d.getKey(i); // i + 1 ?
            var t = d.getType(k);
            strk = app.typeIDToStringID(k);
            switch (t) {
                case DescValueType.BOOLEANTYPE:
                    o[strk] = d.getBoolean(k);
                    break;
                case DescValueType.STRINGTYPE:
                    o[strk] = d.getString(k);
                    break;
                case DescValueType.DOUBLETYPE:
                    o[strk] = d.getDouble(k);
                    break;
                case DescValueType.UNITDOUBLE:
                    var uc = new Object;
                    uc[charIDToTypeID("#Rlt")] = "px"; // unitDistance
                    uc[charIDToTypeID("#Prc")] = "%"; // unitPercent
                    uc[charIDToTypeID("#Pxl")] = "px"; // unitPixels
                    var ut = d.getUnitDoubleType(k);
                    var uv = d.getUnitDoubleValue(k);
                    o[strk] = new UnitValue( uv, uc[ut] );
                    break;
                case DescValueType.INTEGERTYPE:
                case DescValueType.ALIASTYPE:
                case DescValueType.CLASSTYPE:
                case DescValueType.ENUMERATEDTYPE:
                case DescValueType.LISTTYPE:
                case DescValueType.OBJECTTYPE:
                case DescValueType.RAWTYPE:
                case DescValueType.REFERENCETYPE:
                default:
                    throw( new Error("Unsupported type in descriptorToObject " + t ) );
        if (undefined != f) {
            o = f(o);
    // Function: preProcessExportInfo
    // Usage: convert Photoshop enums to strings for storage
    // Input: JavaScript Object of my params for this script
    // Return: JavaScript Object with objects converted for storage
    function preProcessExportInfo(o) {
        o.tiffCompression = o.tiffCompression.toString();
        o.pdfEncoding = o.pdfEncoding.toString();
        o.targaDepth = o.targaDepth.toString();
        o.bmpDepth = o.bmpDepth.toString();
        return o;
    // Function: postProcessExportInfo
    // Usage: convert strings from storage to Photoshop enums
    // Input: JavaScript Object of my params in string form
    // Return: JavaScript Object with objects in enum form
    function postProcessExportInfo(o) {
        o.tiffCompression = eval(o.tiffCompression);
        o.pdfEncoding = eval(o.pdfEncoding);
        o.targaDepth = eval(o.targaDepth);
        o.bmpDepth = eval(o.bmpDepth);
        return o;
    // Function: StrToIntWithDefault
    // Usage: convert a string to a number, first stripping all characters
    // Input: string and a default number
    // Return: a number
    function StrToIntWithDefault( s, n ) {
        var onlyNumbers = /[^0-9]/g;
        var t = s.replace( onlyNumbers, "" );
        t = parseInt( t );
        if ( ! isNaN( t ) ) {
            n = t;
        return n;
    // End X2L.jsx

    I have put the like var exportPath = "~/Desktop/Backdrops/png/";  and have removed the exportPath = exportPath + '/layers';
    but when i run the script it still comes up with the error
    could not complete action since the destination folder does not exist
    if you are using the extendedscript toolkit would be able to run the script and see if you know were the problem is coming from i cant seem to understand why its not seeing the destination.
    thanks for all your help
    // enable double clicking from the Macintosh Finder or the Windows Explorer
    #target photoshop
    //=================================================================
    // Globals
    //=================================================================
    var exportPath = "~/Desktop/Backdrops/png/";
    // UI strings to be localized
    var strTitle = localize("$$$/JavaScripts/X2L/Title=X2L");
    var strButtonRun = localize("$$$/JavaScripts/X2L/Run=Run");
    var strButtonCancel = localize("$$$/JavaScripts/X2L/Cancel=Cancel");
    var strHelpText = localize("$$$/JavaScripts/X2L/Help=Please specify the format and location for saving each layer as a file.");
    var strLabelDestination = localize("$$$/JavaScripts/X2L/Destination=Destination:");
    var strButtonBrowse = localize("$$$/JavaScripts/X2L/Browse=&Browse...");
    var strLabelFileNamePrefix = localize("$$$/JavaScripts/X2L/FileNamePrefix=File Name Prefix:");
    var strCheckboxVisibleOnly = localize("$$$/JavaScripts/X2L/VisibleOnly=&Visible Layers Only");
    var strLabelFileType = localize("$$$/JavaScripts/X2L/FileType=File Type:");
    var strCheckboxIncludeICCProfile = localize("$$$/JavaScripts/X2L/IncludeICC=&Include ICC Profile");
    var strJPEGOptions = localize("$$$/JavaScripts/X2L/JPEGOptions=JPEG Options:");
    var strLabelQuality = localize("$$$/JavaScripts/X2L/Quality=Quality:");
    var strCheckboxMaximizeCompatibility = localize("$$$/JavaScripts/X2L/Maximize=&Maximize Compatibility");
    var strTIFFOptions = localize("$$$/JavaScripts/X2L/TIFFOptions=TIFF Options:");
    var strLabelImageCompression = localize("$$$/JavaScripts/X2L/ImageCompression=Image Compression:");
    var strNone = localize("$$$/JavaScripts/X2L/None=None");
    var strPDFOptions = localize("$$$/JavaScripts/X2L/PDFOptions=PDF Options:");
    var strLabelEncoding = localize("$$$/JavaScripts/X2L/Encoding=Encoding:");
    var strTargaOptions = localize("$$$/JavaScripts/X2L/TargaOptions=Targa Options:");
    var strLabelDepth = localize("$$$/JavaScripts/X2L/Depth=Depth:");
    var strRadiobutton16bit = localize("$$$/JavaScripts/X2L/Bit16=16bit");
    var strRadiobutton24bit = localize("$$$/JavaScripts/X2L/Bit24=24bit");
    var strRadiobutton32bit = localize("$$$/JavaScripts/X2L/Bit32=32bit");
    var strBMPOptions = localize("$$$/JavaScripts/X2L/BMPOptions=BMP Options:");
    var strAlertSpecifyDestination = localize("$$$/JavaScripts/X2L/SpecifyDestination=Please specify destination.");
    var strAlertDestinationNotExist = localize("$$$/JavaScripts/X2L/DestionationDoesNotExist=Destination does not exist.");
    var strTitleSelectDestination = localize("$$$/JavaScripts/X2L/SelectDestination=Select Destination");
    var strAlertDocumentMustBeOpened = localize("$$$/JavaScripts/X2L/OneDocument=You must have a document open to export!");
    var strAlertNeedMultipleLayers = localize("$$$/JavaScripts/X2L/NoLayers=You need a document with multiple layers to export!");
    var strAlertWasSuccessful = localize("$$$/JavaScripts/X2L/Success= was successful.");
    var strUnexpectedError = localize("$$$/JavaScripts/X2L/Unexpected=Unexpected error");
    var strMessage = localize("$$$/JavaScripts/X2L/Message=X2L");
    var stretQuality = localize( "$$$/locale_specific/JavaScripts/X2L/ETQualityLength=30" );
    var stretDestination = localize( "$$$/locale_specific/JavaScripts/X2L/ETDestinationLength=160" );
    var strddFileType = localize( "$$$/locale_specific/JavaScripts/X2L/DDFileType=100" );
    var strpnlOptions = localize( "$$$/locale_specific/JavaScripts/X2L/PNLOptions=100" );
    var strPNG8Options = localize("$$$/JavaScripts/X2L/PNG8Options=PNG-8 Options:");
    var strCheckboxPNGTransparency = localize("$$$/JavaScripts/X2L/Transparency=Transparency");
    var strCheckboxPNGInterlaced = localize("$$$/JavaScripts/X2L/Interlaced=Interlaced");
    var strCheckboxPNGTrm = localize("$$$/JavaScripts/X2L/Trim=Trim Layers");
    var strPNG24Options = localize("$$$/JavaScripts/X2L/PNG24Options=PNG-24 Options:");
    // the drop down list indexes for file type
    var png24Index = 7;
    main();
    // Functions
    // Function: main
    // Usage: the core routine for this script
    // Input: <none>
    // Return: <none>
    function main() {
        if ( app.documents.length <= 0 ) {
            if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                alert( strAlertDocumentMustBeOpened );
            return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
        var exportInfo = new Object();
        initExportInfo(exportInfo);
        // look for last used params via Photoshop registry, getCustomOptions will throw if none exist
        try {
        catch(e) {
            // it's ok if we don't have any options, continue with defaults
        try {
            var docName = app.activeDocument.name;  // save the app.activeDocument name before duplicate.
            var layerCount = app.documents[docName].layers.length;
            var layerSetsCount = app.documents[docName].layerSets.length;
            if ((layerCount <= 1)&&(layerSetsCount <= 0)) {
                if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                    alert( strAlertNeedMultipleLayers );
                return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
            } else {
                var rememberMaximize;
                var needMaximize = exportInfo.psdMaxComp ? QueryStateType.ALWAYS : QueryStateType.NEVER;
                app.activeDocument = app.documents[docName];
                var duppedDocument = app.activeDocument.duplicate();
                duppedDocument.activeLayer = duppedDocument.layers[duppedDocument.layers.length-1]; // for removing
                setInvisibleAllArtLayers(duppedDocument);
                exportChildren(duppedDocument, app.documents[docName], exportInfo, duppedDocument, exportInfo.fileNamePrefix);
                duppedDocument.close( SaveOptions.DONOTSAVECHANGES );
                if ( rememberMaximize != undefined ) {
                    app.preferences.maximizeCompatibility = rememberMaximize;
                if ( DialogModes.ALL == app.playbackDisplayDialogs ) {
                    //alert(strTitle + strAlertWasSuccessful);
                app.playbackDisplayDialogs = DialogModes.ALL;
        } catch (e) {
            if ( DialogModes.NO != app.playbackDisplayDialogs ) {
                alert(e);
            return 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
    // Function: settingDialog
    // Usage: pop the ui and get user settings
    // Input: exportInfo object containing our parameters
    // Return: on ok, the dialog info is set to the exportInfo object
    function settingDialog(exportInfo) {
      return;
    // Function: hideAllFileTypePanel
    // Usage: hide all the panels in the common actions
    // Input: <none>, dlgMain is a global for this script
    // Return: <none>, all panels are now hidden
    function hideAllFileTypePanel() {
    // Function: initExportInfo
    // Usage: create our default parameters
    // Input: a new Object
    // Return: a new object with params set to default
    function initExportInfo(exportInfo) {
        //exportInfo.destination = new String(exportPath);
        exportInfo.fileNamePrefix = new String("untitled_");
        exportInfo.visibleOnly = false;
        exportInfo.fileType = png24Index;
        exportInfo.icc = true;
        exportInfo.png24Transparency = true;
        exportInfo.png24Interlaced = false;
        exportInfo.png24Trim = true;
        try {
            exportInfo.destination = Folder(new String(exportPath)).fsName; // destination folder
            var tmp = app.activeDocument.fullName.name;
            exportInfo.fileNamePrefix = decodeURI(tmp.substring(0, tmp.indexOf("."))); // filename body part
        } catch(someError) {
            exportInfo.destination = new String(exportPath);
            exportInfo.fileNamePrefix = app.activeDocument.name; // filename body part
    // Function: saveFile
    // Usage: the worker routine, take our params and save the file accordingly
    // Input: reference to the document, the name of the output file,
    //        export info object containing more information
    // Return: <none>, a file on disk
    function saveFile( docRef, fileNameBody, exportInfo) {
                saveFile(docRef, fileNameBody, exportInfo, false, true);
                function saveFile( docRef, fileNameBody, exportInfo, interlacedValue, transparencyValue) {
                var id6 = charIDToTypeID( "Expr" );
                    var desc3 = new ActionDescriptor();
                    var id7 = charIDToTypeID( "Usng" );
                        var desc4 = new ActionDescriptor();
                        var id8 = charIDToTypeID( "Op  " );
                        var id9 = charIDToTypeID( "SWOp" );
                        var id10 = charIDToTypeID( "OpSa" );
                        desc4.putEnumerated( id8, id9, id10 );
                        var id11 = charIDToTypeID( "Fmt " );
                        var id12 = charIDToTypeID( "IRFm" );
                        var id13 = charIDToTypeID( "PN24" );
                        desc4.putEnumerated( id11, id12, id13 );
                        var id14 = charIDToTypeID( "Intr" );
                        desc4.putBoolean( id14, interlacedValue );
                        var id15 = charIDToTypeID( "Trns" );
                        desc4.putBoolean( id15, transparencyValue );
                        var id16 = charIDToTypeID( "Mtt " );
                        desc4.putBoolean( id16, true );
                        var id17 = charIDToTypeID( "MttR" );
                        desc4.putInteger( id17, 255 );
                        var id18 = charIDToTypeID( "MttG" );
                        desc4.putInteger( id18, 255 );
                        var id19 = charIDToTypeID( "MttB" );
                        desc4.putInteger( id19, 255 );
                        var id20 = charIDToTypeID( "SHTM" );
                        desc4.putBoolean( id20, false );
                        var id21 = charIDToTypeID( "SImg" );
                        desc4.putBoolean( id21, true );
                        var id22 = charIDToTypeID( "SSSO" );
                        desc4.putBoolean( id22, false );
                        var id23 = charIDToTypeID( "SSLt" );
                            var list1 = new ActionList();
                        desc4.putList( id23, list1 );
                        var id24 = charIDToTypeID( "DIDr" );
                        desc4.putBoolean( id24, false );
                        var id25 = charIDToTypeID( "In  " );
                        desc4.putPath( id25, new File( exportPath + "C:/Users/Tim/Desktop/Backdrops/png/"  + fileNameBody + ".png") );
                    var id26 = stringIDToTypeID( "SaveForWeb" );
                    desc3.putObject( id7, id26, desc4 );
                executeAction( id6, desc3, DialogModes.NO );
    // Function: zeroSuppress
    // Usage: return a string padded to digit(s)
    // Input: num to convert, digit count needed
    // Return: string padded to digit length
    function zeroSuppress (num, digit) {
        var tmp = num.toString();
        while (tmp.length < digit) {
            tmp = "0" + tmp;
        return tmp;
    // Function: setInvisibleAllArtLayers
    // Usage: unlock and make invisible all art layers, recursively
    // Input: document or layerset
    // Return: all art layers are unlocked and invisible
    function setInvisibleAllArtLayers(obj) {
        for( var i = 0; i < obj.artLayers.length; i++) {
            obj.artLayers[i].allLocked = false;
            obj.artLayers[i].visible = false;
        for( var i = 0; i < obj.layerSets.length; i++) {
            setInvisibleAllArtLayers(obj.layerSets[i]);
    // Function: removeAllInvisibleArtLayers
    // Usage: remove all the invisible art layers, recursively
    // Input: document or layer set
    // Return: <none>, all layers that were invisible are now gone
    function removeAllInvisibleArtLayers(obj) {
        for( var i = obj.artLayers.length-1; 0 <= i; i--) {
            try {
                if(!obj.artLayers[i].visible) {
                    obj.artLayers[i].remove();
            catch (e) {
        for( var i = obj.layerSets.length-1; 0 <= i; i--) {
            removeAllInvisibleArtLayers(obj.layerSets[i]);
    // Function: removeAllEmptyLayerSets
    // Usage: find all empty layer sets and remove them, recursively
    // Input: document or layer set
    // Return: empty layer sets are now gone
    function removeAllEmptyLayerSets(obj) {
        var foundEmpty = true;
        for( var i = obj.layerSets.length-1; 0 <= i; i--) {
            if( removeAllEmptyLayerSets(obj.layerSets[i])) {
                obj.layerSets[i].remove();
            } else {
                foundEmpty = false;
        if (obj.artLayers.length > 0) {
            foundEmpty = false;
        return foundEmpty;
    // Function: zeroSuppress
    // Usage: return a string padded to digit(s)
    // Input: num to convert, digit count needed
    // Return: string padded to digit length
    function removeAllInvisible(docRef) {
        removeAllInvisibleArtLayers(docRef);
        removeAllEmptyLayerSets(docRef);
    // Function: exportChildren
    // Usage: find all the children in this document to save
    // Input: duplicate document, original document, export info,
    //        reference to document, starting file name
    // Return: <none>, documents are saved accordingly
    function exportChildren(dupObj, orgObj, exportInfo, dupDocRef, fileNamePrefix) {
        for( var i = 0; i < dupObj.artLayers.length; i++) {
            if (exportInfo.visibleOnly) { // visible layer only
                if (!orgObj.artLayers[i].visible) {
                    continue;
            dupObj.artLayers[i].visible = true;
            var layerName = dupObj.artLayers[i].name;  // store layer name before change doc
            var duppedDocumentTmp = dupDocRef.duplicate();
            if ((png24Index == exportInfo.fileType)||(png8Index == exportInfo.fileType)) { // PSD: Keep transparency
                removeAllInvisible(duppedDocumentTmp);
                //PNGFileOptions
                        if (activeDocument.activeLayer.isBackgroundLayer == false) { //is it anything but a background layer?
                            app.activeDocument.trim(TrimType.TRANSPARENT);
            } else { // just flatten
                duppedDocumentTmp.flatten();
            // Edit
            var docName = app.activeDocument.name;
            // For some reason indexOf fails if we include the '-', so we use 'copy' and decrement the index by 1.
            docName = docName.slice(0, docName.indexOf('copy')-1);
            var fileNameBody = (docName+'_'+layerName).toLowerCase();
            fileNameBody = fileNameBody.replace(/[:\/\\*\?\"\<\>\|]/g, "_");  // '/\:*?"<>|' -> '_'
            if (fileNameBody.length > 120) {
                fileNameBody = fileNameBody.substring(0,120);
            saveFile(duppedDocumentTmp, fileNameBody, exportInfo);
            duppedDocumentTmp.close(SaveOptions.DONOTSAVECHANGES);
            dupObj.artLayers[i].visible = false;
        for( var i = 0; i < dupObj.layerSets.length; i++) {
            if (exportInfo.visibleOnly) { // visible layer only
                if (!orgObj.layerSets[i].visible) {
                    continue;
            var fileNameBody = fileNamePrefix;
            fileNameBody += "_" + zeroSuppress(i, 4) + "s";
            exportChildren(dupObj.layerSets[i], orgObj.layerSets[i], exportInfo, dupDocRef, fileNameBody);  // recursive call
    // Function: objectToDescriptor
    // Usage: create an ActionDescriptor from a JavaScript Object
    // Input: JavaScript Object (o)
    //        object unique string (s)
    //        Pre process converter (f)
    // Return: ActionDescriptor
    // NOTE: Only boolean, string, number and UnitValue are supported, use a pre processor
    //       to convert (f) other types to one of these forms.
    // REUSE: This routine is used in other scripts. Please update those if you
    //        modify. I am not using include or eval statements as I want these
    //        scripts self contained.
    function objectToDescriptor (o, s, f) {
        o = {};
        var d = new ActionDescriptor;
        var l = o.reflect.properties.length;
        d.putString( app.charIDToTypeID( 'Msge' ), s );
        for (var i = 0; i < l; i++ ) {
            var k = o.reflect.properties[i].toString();
            if (k == "__proto__" || k == "__count__" || k == "__class__" || k == "reflect")
                continue;
            var v = o[ k ];
            k = app.stringIDToTypeID(k);
            switch ( typeof(v) ) {
                case "boolean":
                    d.putBoolean(k, v);
                    break;
                case "string":
                    d.putString(k, v);
                    break;
                case "number":
                    d.putDouble(k, v);
                    break;
                default:
                    if ( v instanceof UnitValue ) {
                        var uc = new Object;
                        uc["px"] = charIDToTypeID("#Rlt"); // unitDistance
                        uc["%"] = charIDToTypeID("#Prc"); // unitPercent
                        d.putUnitDouble(k, uc[v.type], v.value);
                    } else {
                        throw( new Error("Unsupported type in objectToDescriptor " + typeof(v) ) );
        return d;
    // Function: descriptorToObject
    // Usage: update a JavaScript Object from an ActionDescriptor
    // Input: JavaScript Object (o), current object to update (output)
    //        Photoshop ActionDescriptor (d), descriptor to pull new params for object from
    //        object unique string (s)
    //        JavaScript Function (f), post process converter utility to convert
    // Return: Nothing, update is applied to passed in JavaScript Object (o)
    // NOTE: Only boolean, string, number and UnitValue are supported, use a post processor
    //       to convert (f) other types to one of these forms.
    // REUSE: This routine is used in other scripts. Please update those if you
    //        modify. I am not using include or eval statements as I want these
    //        scripts self contained.
    function descriptorToObject (o, d, s, f) {
        var l = d.count;
        if (l) {
            var keyMessage = app.charIDToTypeID( 'Msge' );
            if ( d.hasKey(keyMessage) && ( s != d.getString(keyMessage) )) return;
        for (var i = 0; i < l; i++ ) {
            var k = d.getKey(i); // i + 1 ?
            var t = d.getType(k);
            strk = app.typeIDToStringID(k);
            switch (t) {
                case DescValueType.BOOLEANTYPE:
                    o[strk] = d.getBoolean(k);
                    break;
                case DescValueType.STRINGTYPE:
                    o[strk] = d.getString(k);
                    break;
                case DescValueType.DOUBLETYPE:
                    o[strk] = d.getDouble(k);
                    break;
                case DescValueType.UNITDOUBLE:
                    var uc = new Object;
                    uc[charIDToTypeID("#Rlt")] = "px"; // unitDistance
                    uc[charIDToTypeID("#Prc")] = "%"; // unitPercent
                    uc[charIDToTypeID("#Pxl")] = "px"; // unitPixels
                    var ut = d.getUnitDoubleType(k);
                    var uv = d.getUnitDoubleValue(k);
                    o[strk] = new UnitValue( uv, uc[ut] );
                    break;
                case DescValueType.INTEGERTYPE:
                case DescValueType.ALIASTYPE:
                case DescValueType.CLASSTYPE:
                case DescValueType.ENUMERATEDTYPE:
                case DescValueType.LISTTYPE:
                case DescValueType.OBJECTTYPE:
                case DescValueType.RAWTYPE:
                case DescValueType.REFERENCETYPE:
                default:
                    throw( new Error("Unsupported type in descriptorToObject " + t ) );
        if (undefined != f) {
            o = f(o);
    // Function: preProcessExportInfo
    // Usage: convert Photoshop enums to strings for storage
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