Expression question: Time Remap

Is it possible to have a slave layer to follow a master layer outside of the same comp?
I have this expression:
  thisComp.layer("Comp 1").timeRemap
..which is the settings of a time remap following those from another...  It was easily made by dragging the pickwhip from one Comp layer to another Comp layer in the same Comp.
  But how could I target  this to a time remap layer comp  to a time remap layer in  a completely different comp.?
I've tried several variation in terms of  renaming the expression, with no luck..
any ideas?
Thanks for any help
Jeff

Sorry, never mind...
..Just found my own answer
Also just found out there's a forum dedicated to expressions..duh.. 
Here's my solution 
comp("Comp 2").layer("Comp 1").timeRemap

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    I'm still using FCP 4.5 (yeah, I know....Upgrade)
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    If one or more of your subcomps doesn't start at time zero as a layer in its parent comp, you have to compensate for that. It's tricky with multiple levels, but basically you end up with something like this:
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    Message was edited by: BarraAppleId

    Andy did a very good job explaining the underlying problem with the time remap tool.
    The key thing to remember is the first and last frame are fixed in time. If you speed up the clip, time after that keyframe will have to slow down to compensate. Imagine the clip is a rubber band that has been cut so that it is a long string-like form. Now imagine anchoring each end of it with a push pin to a board. If you grab a point on the band and pull it toward one of the pins, the part of the band on the side you are pulling away from the anchor will stretch (run slower) and the side you are pulling toward will bunch up (run faster). But, when all is done, the start and end will still be at the fixed points.
    The way I've worked through this is to make a general guesstimate of how long the clip will be once all the ramping is complete. For example, I want the clip to start at normal (100%) speed and ramp up to 300% and back down to 100%. I might start with a clip having a constant speed of 200% and then change it to variable and play with it. The key concept is if you can get the overall LENGTH to where it should be, the rest works out fine.
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    x

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    John,
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  • Why can't Adobe Premiere Pro CC 2014 Time remap Audio and Video together?

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  • Time Remapping - Need help

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    I don't really see you problem. In order to change the timing, you change the keyframe value, not its tangents. so you change the keyframe's value from 6 to 2, nothing more. The curves merely express the rate of change inbetween keyframes. To reset to linear interpolation, simply select the keys and hit teh respective icon at the bottom of the graph editor.
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  • Time Remapping

    I must be looking in all the wrong places but I can not seem to get keyframes working, for effects such as time remapping is there a tutorial for timeremapping I can not get it to work I am so confused.

    I'm sorry we hijacked this thread. I invite everyone to participate in discussing improving the PPro WIki
    here.
    Cheers
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    Forum FAQ
    Premiere Pro Wiki
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    - Over 100 free tutorials
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  • To "widen" time remap clip - possible?

    Since i'm new commer from APPro i wonder if it's possible to move the out point of the clip when u make time remap? In APPro (Premiere) it's possible to widen the clip up to the phisical OUT point of the captured footage. In FCP i can't do that

    Anton
    I think you're not getting an answer because your question is a little difficult to understand for anyone who hasn't seen how PP handles it ... I think you're asking if you can simply pull the end of a clip to stretch (slow it down) or shorten (speed it up) it in time? If thats what you're asking then the answer is no, not with the Time Remap tool, but its easily worked around using "Fit to Fill" (Shift-F11). Use "F" to match frame into the Viewer, remark the are you want to fill in the timeline, then press Shift F11.
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  • Time remap to change opacity

    Hello,
    I have 25 layers in which i would like to switch between their opacities by means of a time remap marker of sorts..
    My idea was to create a comp of all my layers 1-25 (All_Layers), then pre comp this into a Time Remap comp (Final_Comp) to enable their opacities via time remap.
    ie: if in the time remap comp (Final_Comp) and type in a value of 1 this would change layer 1 of (All_Layers) comp value to 100%, If i key in frame 4, this would change the value of layer 4 to 100%.
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    I received this expression on another forum compliments of Dan Ebberts,.. Thanks! ( strangely i'm unable to log back into that account to respond.. and no one there to assist me!)
    L = comp("Final_Comp").layer("All_Layers");
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    Either way, this expression doesn't quite work..
    When i copy this into the layers opacity channel.  it indeed sets an initial value of 0%, but the time remap values in my (Final_Comp) do not trigger the appropriate layer opacity change.... they remain 0%.
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    Thanks for any help
    Jeff

    Time remapping doesn't seem to update in the Final_Comp the way you would expect. How about scrapping the time remapping idea altogether and use layer markers instead? Apply the layer markers to the All_Layers layer in the Final_Comp and set the comment of the marker to the index (layer number) of the layer that you want to appear at that point. Apply this expression to each layer's (in the All_Layers comp) opacity:
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    n = 0;
    if (L.marker.numKeys > 0){
      n = L.marker.nearestKey(time).index;
      if (L.marker.key(n).time > time) n--;
    if (n > 0){
      idx = parseInt(L.marker.key(n).comment,10);
      if (idx == index) 100 else 0;
    }else{
      0
    Dan

  • Time Remapped Dolly Shot, Smooth in AE, but Jerky in Rendering

    Hi,
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    > My question is that the ram preview  below is relatively smooth, but when I exported a PR4444 sequence to FCP, once in the timeline it's jerky and stutters. (Forgive the sloppy mask, it's now fixed).  The stutters and jerks also appear when playing the 4444 clip back in QT10, and Vimeo.<
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    > Yes I'm aware of the timeline issues, and had hoped that once exported/rendered out of fcp that it would go away.  The above link was a Vimeo compressed RAM preview out of AE And that plays smoothly!.  Not out of fcp however. <
    Well, exporting out of FCP is not really part of this equation. If you export to the codec you're using for your playback of the finished project, say, H.264 or MP4 or MPEG2, the clip will play perfectly within the capabilites of your machine and the player app you are using.
    > Would it help to see what it looks like out of fcp on Vimeo? <
    Nope. The vimeo clip will always play fine because, regardless of what it started out as, when you upload to vimeo it is transocded to the vimeo-friendly codec.
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    Not liekly. Heavy, maybe, but ProRes is designed to be used without issues in FCP on Macs in Quicktime. One uses 4444 only if one needs the alpha. If you don't need the alpha, any of the 422s will work fine. I didn't see the mask you mentioned so I don't know why you're using 4444. It is not often that 4444 cannot be played in FCP unless the pixel dimensions are just too large or you've chosen a weird frame rate. In that case, the clip must be heavily processed before it can fit the timeline's settings.
    I find the time remapping and motion smoothing capabilites of Apple Motion's optical flow functions are completely adequate for all but the most extreme screwups encountered while shooting.
    Message was edited by: bogiesan

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