FCP7; "unmerge" merged audio and video clips in the timeline?

Our TC was way off in some areas due to a bad timecode lemo on set. My editor synched by slate then merged the video with an audio mixdown track using the in points. Now when I export an EDL the original TC from the audio clip is gone, so he has no reference for matching up the audio. Does anybody know of a way to un-merge these clips and restore the original filename (audio takes the name of merged video but reveals correctly in finder) and timecode? Thanks.

what happens if you match frame the audio?  I would think it would match back to the source audio clip which you could then use to replace the audio in the timeline.

Similar Messages

  • Re-importing synched audio to video clips in the timeline

    Hello, i have edited together a project with a whole bunch of clips and i unlinked the audio and deleted it to replace it with music but now my client wants the original audio back.
    Is there any way of automatically reconnecting the audio to the selected video files in the time line?

    Welcome to the forum robz85!
    Fastest way to do this:
    1. put the playhead over any video clip you need to add the audio to in the timeline. Doesn't matter where within the clip you set the playhead... just don't move it after step 2 nor move it in the Viewer after step 2)
    2. With the Canvas active, type f.
    3. connect the audio to the tracks you want to add it to in the timeline window on the left (connect the track buttons) then type F11 to perform a replace edit.
    4. If you have filters on those clips, copy the video only clip in the timeline first (cmd+c)... then after you perform the edit, right click on the new clip that includes the audio, and select "paste attributes" from the contextual menu that will show up... add the filter(s) back... or motion attributes if you've changed those).
    Jerry

  • Merge audio to video clips, end of clip loses audio

    This is driving me nuts. After merging audio and video clips, sync to slate using the in points, everything is in sync.
    The audio is longer than the video itself. But WAY before the scene ends, the audio mutes. The waveforms are visable but no audio plays. It drop out. It happens to every merged clip I create. I don't use the out points either.
    Anyone else have this issue??
    If I take an alternate method to sync them in the timeline and create a clip from there, it makes a new sequence clip losing the scene and take metadata. That's not good. Is there a workaround?

    It happens on every project and different formats. I do use FCP Rescue and that doesn't solve it. I did figure out a work around which involves a few more steps and is more time consuming. Maybe this can help find the problem. Here is the ridiculous workaround steps. We should send this to Apple.
    The "--" are the extra steps.
    To get a good merged subclip.
    Open the audio file and add the 'in point' to the slate.
    --Drag audio clip to the timeline.
    --Drag the audio clip from the timeline to the browser window.
    Merge with video.
    Viola. Audio won't drop out. But the waveforms are completely off with the sound.
    Next step is to open the merged clips and Make Subclip so you don't have that extra media in the beginning and end. And the waveform seem normal.

  • MERGING AND SYNCING more then one audio and video clip?

    Is there are way to select a bin of video clips and a bin of audio clips (DSLR with separate audio) and have Premiere analyze and sync them in batches like Avid. I have a mountain of audio and video clips, but with no rhyme or reason to the file name, no timecode, no slates, just waveforms. But without knowing which audio files go with which video files, it’s impossible (or least time-consuming).
    Or do I have to use plural eyes or other synchronising program for doing that?
    THanks.

    Do the video clips have audio. That is, are you seeking to match A/V clips with audio-only clips? If so, then Premiere can do that. Select all the clips in both bins, right-click & select Create Multicam Source Sequence, and select Sync by Audio.
    Whenever Premiere finds that two or more clips match each other but no others in the batch, it creates a multicam source sequence of just those clips.

  • Issue - syncing Audio and Video Clips

    Hi Friends -
    Definitely, I am newbie for - editing in this application (Adobe Premier CS6) .
    My idea is to sync audio and video clip - 'based on clip markers' or 'based on Audio wave' .
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    Am I missing any setting - Do I need to have any additional plugins for that? Can anyone pls. help regarding that.
    Thanks in advance.
    Regards,
    Kireeti.

    The audio option wasn't added until Premiere Pro CC.
    You can set clip markers in the Source Monitor with the M key.

  • Relink audio to video clip pasted in timeline in FCP7?

    Hi, I need to add the original synced audio back into a montage I made in FCP7. I originally made the montage by pasting video clips into the timeline without their corresponding audio - instead of simply pasting video and audio for each clip and muting the audio like I used to (somehow I thought this new way would be easier). Each clip in the montage was cut using in and out points on their respective source clips, but in some cases I've used those source clips for other sequences so the in and out points I'd used for the montage aren't all still saved. What is the easiest way to reinsert each clip's audio  without manually cutting each in and out point again?
    Sorry if this is a beginner's question! I hope I explained it well.
    Thanks,
    Adam

    Park on the first frame of the clip. Press X to mark IN and OUT on that clip. Then press F to matchframe to the source. Then F10 to cut the clip, and it's audio...into the sequence. 
    If you map the audio tracks first, then it's very quick.  X...F...F10.  X...F...F10.

  • Audio and video clip lengths differ in encore timeline

    Hi
    I have been working to build a BD-R H.263 ac3 disk.  I used AME from within Premiere Pro to export the M4V and (at the same time) AC3, using the present defualt parameters-no tweaking of any setting.  The clips appear to play great on encore's monitor--everything in sync.And on the burned BD-R
    However, I am getting the black screen between clips in the timeline when played in the standalone BD player, or (when I had one clip to a timeline) in a playlist.  a previous poster made note of different length audio and video clips.  I zoomed on the timeline and lo and behold--the  the audio and video clips are different lengths.
    This is with the timeline fully expand--each division is a frame. Note that break between the two audio clips is offset from the break between the two video clips by two frames.  This offset is after several clips.  I could find no information on what the one frame crosshatching at the end of the leading clips means.  Can anyone explain this cross hatching?  What do I do about it?  the image below is after the first clip in the timeline:
    In this image, the offset is less than a full frame??????
    I tried using the trim tools to bring these together-but, the trim tool only lets it jump a full frame and then only to a GOP boundary, which doesn't help because the boundaries are obviously different fro the video and audio track.
    I want to emphasize that these assets were created from the Premiere CS4 timeline (which had no offset between audio and video) using the default H.263 and AC3 presets in AME and the same presets selected in Encore.
    The offsets do not appear to cause the actual audio and video to go out of sync when I play the burned disk. But, I get the 1-2 second wait between menus and chapters, or with items in a playlist.
    The audio offset suggests that the player may not know what to do when faced with a chapter point that is different on the audio and video tracks, although, I will note that encore snapped to the joints in the video track not the audio track.
    You can see from this listing that several of the clips audio and video lengths that differ by one frame.  By the end of the timeline, the cummulative offset is 3 seconds (48 minute timeline)
    Can anyone shed any light on this?  Thanks

    I don't think that I had the same problem that you do, but I thought I'd throw in my two cents just in case it might help. Encore would not build the output; it said something like the inpoint and the length did not match the endpoint. Actually, I think this happened in several different situations. In one case I simply adjusted the audio and video tracks to match endpoints. In the other case I went back to Premier and found that in some cases where I had added transitions it had shifted the endpoints of the audio and video tracks so they did not match. I removed the transitions. It didn't matter that much to me since I'm doing this for personal use. Is it possible those crosshatched lines you're seeing are transitions?
    I am using CS 3 and editing HD. I have had many problems with encore. I read in the form someplace that it had a hard time handling H.264 so I changed to MPEG-2 and that fixed one problem. In another case it couldn't find some files and I found some advice not to use HD or wide menus, so I switched to standard 4:3 menus and it worked.

  • How to demultiplex the merged audio and video streams

    Hi. I'm currently working on a video conferencing program. I successfully implemented the program using threads to run the audio and the video clients and servers. The problem with this is that the delay for the transmission of both media is a little too great. So now, I'm trying to merge both media into on DataSource, so then I don't have to worry about sending audio and video into 2 different ports and RTP sessions. I know how to merge the audio and video streams, but I was wondering how to extract each media back after receiving the merged audio and video streams. Any ideas? I used the createMergingDataSource(the_DataSource_array) method to merge both streams. Thanks.
    J.L.

    I am working on the same problem. Is there any solution yet?
    Regards
    C.Eckert

  • How can I lock video clips to the timeline?

    Hello Apple discussion.
    I know that holding down the command key disable ripping when triming.
    But that doesn't work when deleting clips. It would be useful to lock videoclips to the timeline, so they keep their position.
    Lock audio to playhead doesn't help the situation.
    Thank you for your time
    Attila

    You cannot lock a video clip to the timeline. The program is designed so that when you delete a video clip, the other clips slide over to fill the gap. Otherwise you would have holes all over your project, or have to manually move them over. You would want to lock the audio clips to the non-deleted video clips, so that the audio slides over with them.
    If you want to preserve the gap left by a deleted video clip, first insert in front of it a black clip of the same exact duration, and then delete the video clip. The black clip would hold all of the other clips in position, but leave you with a black hole to fill or delete. To make a black clip, separate two video clips on the timeline, and control-click on the empty space. In the resulting drop down menu, select Convert Empty Space to Clip. Then control-click on the black clip and in the resulting window adjust the time duration by overwriting the values in the time box and then clicking the Set button.

  • How to synchronize multiple, unorganized audio- and video clips

    I'm editing a video with audio recorded by an external recorder.
    I've been given a lot of unorganized files and I wonder if there's a quick way to synchronize them all without knowing which audio- and video file that fit together.

    I've been pretty amazed by how well the synchronize clips command works. You might take a chance and select all of your audio/video files at once, right click and choose Synchronize Clips.

  • Can Flash play multiple audio and video files at the same time?

    Hello,
    I would like to create a web-based client/application that
    can play multiple a/v files or stream multiple a/v files at same
    time. Is this possible with Flash, without the use of RTMP? If yes,
    can you please provide an example. Thanks in advance.
    Regards,
    Nilang

    You never edit within a clip. The purpose of opening a clip is to make sync adjustments, audio equalization, color correction, stabilization, things that you might want do overall to the master clip before you edit it. You edit the portion of the clip you want from the browser into a project. There is really very seldom any need to open a clip into the timeline.

  • Why is it, if i have one video clip in the timeline, i can't just add a transition at the end of that solo clip to fade to black!?! please help!

    hey there, so im making a video for a family event..
    i drag in an audio clip all of a sudden this becomes the be all and end all, and i want to sync some vid clips to that audio track, so let's say i drag in a 10 second video clip, at the end of the 10 seconds, i want to add a transition to fade to black.. i go to the transition window.. choose the cross dissolve or fade to colour, but it will not allow me to drag it on that video clip.. it always ends up on the audio track. this bloody application is so confusing compared to final cut. please help!

    Ahhh, now I see the problem, Grasshopper.  Problem is, we are all Grasshoppers, here.
    Yes, that little piece of info is critical. I'd say the biggest difficulty with FCPX is the whole new language.
    If I read you correctly, your Audio is in the Main Storyline (Track 1 in plain old Editorese). This makes anything else you add (above or below) a "connected clip", which we can no longer think of as "Track 2" because Jobs sez so. So, yes, you cannot just add a transition to either end of a connected clip.
    No argument with Tracy's solution, because I haven't seen any other general solution presented for any attempt to treat connected clips as the main storyline.  And, of course, when they were "track 1" and "track 2", you could.
    An alternative solution, however, is to highlight the connected clip and press Ctrl-V to bring up the Video Animation Editor.  Click the "reveal button" for Compositing: Opacity (bottom, right).  Once open, there is a "fade handle" to the right top.  Drag it left for however much fade you wish.  (there is one on the left as well, but you were only talking about a fade-out.)
    A second alternative, perhaps for future projects where everything keys on audio, may be to create a Gap clip (used to be called slug) in the primary storyline before ever dropping in the audio.  Then you can add video to the main story line and modify it without having to go thru hoops to do the simplest thing.

  • How do I insert a video clip into the timeline?

    Do you happen to know how I could insert a video clip into the middle of a movie like you do in FCP? Can you add tracks and insert the clip above the spot i need to change for each movie.
    I don't want to render the whole movie (convert it into a MPeg2) each time.

    No - DVD timelines are a little different to FCP. If you need to add a clip to the stream, you need to split the exisitng clip (you could trim it back to where you want to insert the new piece) and drag the new piece onto the same timeline. If you trimmed the existing piece then add another instance of it to the timeline and trim the new part from the left until you get to what you want as the out point.
    If you have a collection of video clips on your DVDSP timeline, simply dragging a new one on will shuffle the others along appropriately. However, the audio will not shuffle with them, and you'll end up moving it all manually.
    The very best thing is to create the timeline precisely as you want it in FCP and encode it to MPEG2 before bringing it in to DVDSP. Remember that DVDSP is not an editor, it is a place to assemble your work - it won't do anything remotely like FCP in that respect.

  • Adjusting audio of multiple clips in the timeline simultaneously

    Is there a way to adjust the audio volume of multiple clips in the timeline simultaneously?

    Or you can send the whole things over to Audition and work in multitrack there. 
    I like to get everything edited in Prmiere and then send the audio (I never bother with a refernce video) to Audition for finish work.  There you can apply effects to individual clips, individual tracks or the entire mix.  I always put a hard limiter on the Master track at -3dB to prevent clipping.  Since this is the last filter in the chain I can boost other clips first and still know that my audio will never be too loud

  • CS3: Re-connect audio to a clip on the timeline

    I have a common question from my strung-out journalism students:
    "I have all these clips on the timeline that I've spent ages cutting and ordering. At the time of my first Source Monitor edit, I didn't plan to use their sound so I didn't bring it down with the vision from the source monitor. Now I realise I want to use the original camera sound".
    So: once you have vision on the timeline, and the camera sound either wasn't brought from source, or was subsequently unlinked and deleted, is it possible to "re-attach" the camera sound that goes with the vision without having to find the sequence and re-do the edit?
    cheers
    Matthew P

    Harm's method won't work if you've trimmed the clip in the sequence or if you've used multiple instances of the clip in the sequence.  There's apparently a bug in CS3 that prevents this from being as easy as it should, but it works better and as expected in CS4.  Here's what you do:
    Double-click the sequence clip to load it into the Source Monitor.
    Press the Q-key to go to the video in point.  Note the timecode.
    Press the W-key to go to the video out point.  Note the timecode.
    Select the clip in the sequence and park the CTI on top of it.
    Press the M-key to do a match frame operation.
    Set the Source Monitor to display either audio-only or audio+video.
    Enter the TC of the in point.  Press the I-key to set the audio in point.
    Enter the TC of the out point.  Press the O-key to set the audio out point.
    Drag the audio from the SM image to the sequence.  Line it up with the video portion of the clip that's already there.
    In CS4, you can Q, I, W, O during the match frame operation without having to manually note the timecodes from the clip instance.  You should be able to do the same in CS3, but I can't here.
    -Jeff

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