File Size bloating

Hi guys, hope you can help me with this issue.
I am running Designer ES version 8.2.1.5161.1.566259.
I started with a form which was 1,057KB.
I updated two variables in the Form Properties, saved the form and it was 2,227KB.
I then replaced an image in the form with another image (about 100KB larger), and saved - the form went to 3,218KB.
Any ideas/guidance would be helpful.
Thanks,
Keat

Hi,
A couple of things.
If you are generating accessibility tags and embed fonts then this will have a big effect on file size (particularly if you are using multiple fonts in a form):
Some fonts have large file sizes as well. I find Myriad Pro to be an efficient file size.
Also an earlier version of LC Designer (I can't remember which version) added multiple copies of a StyleID line thousands of times, this caused the file size to increase. If you look in the XML Source tab you are looking for blocks of "<?templateDesigner StyleID aped3?>" or similar.
This was fixed in a service pack and certainly in LC Designer ES2. If your form is opened in the newer version it automatically gets rid of the extra lines of code. Again I am not sure which version this was corrected.
When changing images try unticking the Embed Image Data before changing the image and then re-tick it when you have linked to the new image.
Good luck,
Niall

Similar Messages

  • Project file size bloats (Captivate 3)

    Does anyone know what causes a project file to become disproportionately bloated? I was working on a file that was approx 200 MB, then imported some objects onto one slide from another project, and suddenly it jumped to over 300 MB (I even deleted all items in the library that weren't being used elsewhere).
    I've noticed this phenomenon on more than one occassion. It seems to occur most frequently when importing objects or slides from one project to another.

    Hi there
    The only way that I've ever seen a file size reduction in Captivate 3 was by performing the following steps:
    Open a second instance of Captivate.
    Create a new blank project sized identically to the other instance.
    Switching between instances, copy slides from the bloated one and paste into the fresh one.
    Save the new one and the file size is reduced.
    Discard the old one.
    Note that you will likely need to re-establish any links you had.
    Just a special note here about one of the things you tried. You said you exported to XML. I don't believe you are able to export to XML, then import from XML back into a new project. I believe the XML export works in a very similar manner to the Microsoft Word export. Only the project that exported it will be able to successfully re-import it. As I understand it, the XML export is especially designed for Captivate developers that need to localize (translate) their projects.
    Cheers... Rick
    Click here for Adobe Authorized Captivate and RoboHelp HTML Training
    Click here for the SorcerStone Blog
    Click here for RoboHelp and Captivate eBooks

  • Linking Questions cs5: Linking within the Same file, Sharing links, file size bloat

    I have to make print cards for my job. Print cards being a 1 page version of the Larger package layout that the place I work manufactures. On this print card is a section for customer info on top, and the print representation on the bottom. What I've been doing is using two files. The first file is the full-scale art on one artboard, and the customer info on the second artboard, but both within one file.
      On the second file, I combine the two. I still use two artboard because it's a front and back print-off. The front page (1st art board, 2nd file), is the customer info at the top (linked from the 2 art board, 1st file) and the full art shrunk to fit below (also linked).  the back page (2nd art board, 2nd file) is the individual elements of the artwork, zoomed in for easier viewing. For the second page, I use masked links from the fullsize art, sized appropriately. The reason it's important that they all use links, is so if I update the art, it will update the print cards as well.
      I've been trying to stream-line this process. This works ok, but the numerous links bloat the file size, and I have to email these to customers. I've started using "Flatten Transparency" on all my Print cards (2nd file) and saving it as a separate .pdf. This cuts out the links, but then all of my masked images are hiding the whole original file behind their mask. So then I started manually cropping each individual masked area, which helps, but once I've gone through this whole process, I don't think I've saved any of the time my template was supposed to save.
    file://localhost/Users/troubleinthemaking/Desktop/PRINT%20MINI%20EXAMPLE.pdf
      My questions are these:
    Is there any way to link to elements within the same file? Like from a different artboard?
      I've successfully 'Placed' an artboard from the same file, back into that file (but a different artboard), but this creates a never-ending Save/Update loop. I'd like a better way to do this.
    Is there a way to have all instances of a linked file, draw from the same place? i.e. When you update a single link, all instances of that Link would update. plus this would, in theory, cut down on the file size.
    Is there any way to automatically have every masked link crop itself after using the flatten transparency command?
      Even if I had to select them first. I haven't had any luck selecting them all and then using the pathfinder crop tool. I've had to do each one individually.
    I know this last one can't really be answered without seeing everything on my machine. I don't even know what info I'd need to give...
    WHY MY FILE SIZE SO BIG!
    Thanks ahead of time.
    -Jefferson

    Jefferson:
    There's a few things you can do to make your files smaller, such as using the Action "Delete All Unused Panel Items" which will removed all unused Symbols, Graphic Styles, Brushes and Swatches from your Illustrator files. Those little items add up to bloating a file.
    You also need to examine the images that you place into your Illustrator file. Any unnecessary layers or channels? Can the files be flattened before being placed in Illustrator? You can always keep a "working" Photoshop file of all that extra goobledeegook and then flatten the file and do a "Save As" and place that in the Illustrator file. And that could be a Photoshop EPS saved with a TIFF Preview and JPEG Encoding (Maximum Quality), which will save some MBs.
    But, you should never sacrifice file size for quality. If these files are going to print, you should be using an FTP program to transfer the files and not email them. Email should not be used for files over 5 MB. If all you want to do is send the customer a Low Resolution PDF Proof for approval via Email, that's fine and dandy, but send the final large size files to the Printer via FTP.

  • Pshop CC -- saving JPG & PNG file size bloat

    Saving JPGs & PNGs from Photoshop CC is creating what I can only describe as a obscene file bloat.  Just recently, what should have been a 7k jpg saved as a 1.1 mb jpg file.  PNGs which should average roughly 100-150k are coming out at 1.3mb.  If I use the "Save for Web", sometimes it gives me the proper sized images.
    I have noticed this on 2 computers --- one a mac & one windows with completely different file sets.  So it is not an issue of my OS, the original files or anything specific to one particular common item.
    FYI -- Doing the same thing with pshop cs6, I get the proper file sizes. 
    I have included a sample image here.  This image is a straight out "save" from pshop CC  -- it is 1.1mb.  However, when I saved the same image as a JPG in pshop cs6, it was 7k.
    Is anyone else experiencing this issue?

    Haven't had a PNG or JPG go wacky here in that way so far...
    I think the issue is revealed by looking in File - File Info in the Raw Data section.  I don't know why, but there are a huge number of <rdf:li> XML elements showing up there with hex values in them.  I don't know what that means, exactly, but I believe the accumulation of that metadata explains the size increase.
    Do any of the terms you see in the raw metadata mean anything to you?  Do you have 3rd party plug-ins that could be responsible for this?
    -Noel

  • Project file size bloat when editing sound media in Audition

    Whenever I clean up a voice-over clip in using Audition, the size of the clip in Captivate remains about the same, but the project file size increases by about the amount of the original clip.
    For example, the size of the original sound clip is 1098.90. The size of the edited clip is 1103.98. The size of the original project file is 5416, but the size of the saved file with the edited clip is 6496.  I'm using Captivate 7 and the latest version of Audition CC. I've cleared my cache and removed any unused media.
    All I am doing to the clip is some noise reduction and EQ tweaking.
    It seems like Captivate is saving both versions of the sound clip.
    UPDATE:
    I've also tried saving the sound file as a .wav from Audition into a folder and then updating the sound clip in Captivate. Same bloat problem.
    I have also copied the slides into a blank project. Again, same file size problem.
    Any ideas?
    Message was edited by: Tangent001

    Here is the 'before' Audio Library:
    Here is the 'After' Audio Library:
    Here is a comparison of the project file sizes:

  • File size bloat still evident in CC 2014.1 (or just stabilization?)

    In the last couple of nights, the project I am working on (originally imported from 2014.0) has gone from 3MB to 16MB to 61MB without any new importing or explicit rendering.
    It's a small project. A single 10-minute sequence with perhaps 16 master clips, most used 4-5 times or less. There's a lot of primary and secondary color correction (half to master clips) and vignettes, but not an excessive amount. I am new to Premiere Pro (but very very smitten with it ).
    I have done most of my warp stabilizing over the last few nights (corresponding, perhaps coincidentally, with the 2014.1 update). Several people on these forums have suggested that the project file storage of warp stabilization data is to blame, but I have not heard this from Adobe and, as a software developer, that doesn't make sense to me. (I would think that the product of warp stabilization needn't be more than the stabilization "solution", an overall zoom value and an x,y for each frame.)
    If additional "hint" data from the stabilization is also stored in the project file to help with future re-stabilizations, this would explain the growing file size but the optimization seems to be hurting more than helping. The clips took only 5-10 seconds each to stabilize initially and I lose that time with every auto-save. In addition, the performance of unrendered playback has suffered significantly on my Win7 i7 16Gb with 1100 CUDA cores.
    If it is warp stabilization data, it would be good to know. I can disable auto-saves for now and, in the future, ensure that stabilization is done much later in the workflow.
    I also want to thank you folks for all for the answers you provide here -- I have learned a huge amount from this community!

    To be fair, the stabilization solution is more than just a 2-D offset, it's a warp stabilizer, after all.
    I did a quick test using 3 of the 6 unstable master shots in a new project and made 6 clips overall to make a small representation of my larger project. As warp stabilization was added, the file size grew from 150k to 4MB.
    Scaling this growth up to match the relative number of clips in my full project, it roughly matches. So question answered, I suppose.
    The performance hit on adjustment visual feedback and playback has me seriously considering removing all the stabilization and repeating it closer to end of editing.

  • File size bloat in RH8

    I have an RH8 project which went from 86.8mg zip to 176mg zip without any substantial additions. why would this happen? One thing I did was to delete some index entries. When I opened the project, the index was completely gone so I recreated it with Index Wizard.

    thanks, Colum.
    I'm on 8.02.208.
    I solved my problem by deleting a lot of the Unused Files. This got the file, when zipped, down to 54mb.
    However, now I have a lot of broken links and the message says "You cannot create a file from a missing bookmark..."
    Today I went in a checked the tickbox: "clear .cpd file before opening any projects."
    When do you recommend getting rid of unused files and is there a script to do this?

  • Issue with FrameMaker file size

    In a book, one of the chapter is failing to open and says File is too large to open using available memory and PDF generation stops. I have no imported figures. Actual file size is 98 MB but when I place the file in the book and try to generate TOC file size bloats to 164 MB. I cannot use the Update LOT, LOF and TOC feature as the file fails to open. I need help.

    More information is needed. What specific version of FM, as shown in Help > About, including the "pxxx" numbers. What O/S, service pack.
    How much RAM is on your system. Do you typically use many other applications at the same time, and if so, have you tested to see if the problem clears up immediately after a reboot, before you've opened other applications.
    Could you clarifiy when you say "I have no imported figures" do you mean that you have graphics that are imported by reference, imported by copying, or that you don't use any graphics at all?
    How large is the book, how many chapters, approx how many pages in total? Exact numbers not necessary, just approximations.
    Sheila

  • Project Bloating and Repair in Premiere Pro CS6; Max Project File Size? Adobe Coders Welcome...

    Greetings.
    After a few browsing sessions, I haven't found direction for a specific problem within a project bloat. First and foremost; we're always backed up. I have a restoration copy of the project that I will reference herein. Check that off the list.
    Numerous people have posted here and around Creative Cow with problems regarding an expanding file size using CS6; watching files go from 300mb to 2.8gb. The unfortunate problem is when the project crosses a magical line that results in an inablity to open, import, export, or access sequences contained therein. Has anyone addressed a solution to repairing Premiere CS6 save files? Reducing file bloat? I haven't seen anything (recall the FCP7 repair days... solutions existed because problems were frequent; thankfully not so bad with Adobe).
    Does anyone inside the code size know the maximum project file size that Premiere can read? I created a monster... Over 200 sequences utilizing 4.5TB of footage, stretching from Red codecs to EXCam to MPEG4 and H264. And for some time, the project size was manageable. Then, it inflated. And one day, randomly stopped opening. None of the auto-saves open.
    Just curious. Files aren't the problem, but the 2.8GB save file is. Machine specs // etc. are openly available if required; no bad ram, no problems with all projects (just this one beast).
    Cheers,
    Jon Michael Ryan

    REALLY_ Mac has a history of being more stable than PC with Premier ...
    Pastor Bernie
    International Evangelism Coordinator
    Global Teen Challenge
    visit us on  FACEBOOK (http://www.facebook.com/bernie.gillott)  or on 
    twitter-just tweet globalcry
    ~~~~Pray Big or Stay Home~~~
    www.bgillott.org (http://www.bgillott.com/)
    426 Newport News Ave,  Hampton VA 23669
    Phone (757) 728-0347 cell (757) 218  8499
    In a message dated 6/2/2013 5:50:50 P.M. Eastern Daylight Time, 
    [email protected] writes:
    Re:  Project Bloating and Repair in Premiere Pro CS6; Max Project File
    Size?  Adobe Coders Welcome...
    created  by joe bloe  premiere
    (http://forums.adobe.com/people/joebloepremiere)  in Premiere Pro - View the full  discussion
    (http://forums.adobe.com/message/5373302#5373302)

  • Preview & File Size for jpegs problem.Bloating bug?

    When adding cover art to iTunes, I am checking the file sizes to be certain I have the smallest size possible to add to my new iPod 16G nano. When connected to the iTunes store and "Get Album Artwork" is selected, I have no way of knowing the size of the images that get installed, except for choosing a song, doing "Get Info/Artwork" then copying and pasting the image in the Artwork window into Preview. Often this Preview image will be identified as around 300+ K in the file size.
    So here's the weird part. When I find an image I want, say 240x240 20k file size, I copy it and paste it into Preview and Save As. the Inspector identifies it as 240x240 and 20K in size. In Finder, the file size is identified correctly as 20k. I use this to replace the iTunes artwork that was 350k, by deleting the old image, and using "Add Artwork" in Get Info. The new, smaller image is added. After clicking OK and to check that all is well, I select the song, Get Info, copy the artwork then go to Preview and use "New From Clipboard". Using Inspector, the image is 240x240, but the file size will be huge - 300+K. If I save this copied image and use Finder to check the file size it will be 300+K.
    What is going on?

    Hello Jody,
    Very probably, the final image is exported in the native format for Clipboard: which is, "pict." These pict files are invariably "huge" when compared to a jpeg of the same physical dimension but which is of 72 ppi resolution. In other words, pict files are like .tiff files: they normally are not compressed and consequently are much larger files.
    So when you do a "New From Clipboard" - the next step should be "Save As" and then select JPEG as the desired image file format.

  • Bloated PDF Export File Size

    I just exported a 2 page file that contained 3 graphics and
    text. The file was an 493K in size and could not be made any
    smaller using Adobe Pro 7.0. This is amazingly large since the old
    Buzzword graphic PDF output was 393K. I then exported the file as a
    Word document and then printed a PDF output using Adobe Pro 7.0 and
    the file was only 95K.
    This new PDF export feature is a disappointment. It produces
    way larger file sizes than any PDF produced by an Adobe desktop
    application. Why is it so inefficient?

    RLarimore,
    Sorry to hear about your disappointment about this feature.
    This problem is known and I think Adobe/Buzzword team would be
    improving it in future releases (though I don't know their
    time-line or feature priority). This was the first cut
    implementation of this feature - and nobody knew what folks would
    want to see improved first. I guess now we know :).
    What would most likely be the problem: Fonts embedded inside
    the PDF are subset-embedded but not fully optimized and that would
    have led to big size. Fonts are difficult beasts to tame, and I am
    sure they would be tamed someday.

  • Bloated PSD File Sizes?

    Our 18MB 14-bit Canon camera produces RAW images (converted to uncompressed DNG) that are about 22MB. On a Win7-64bit CS6 workstation, the PSD file that is created from the DNGs has the following sizes (single layer, no masks/paths, maximum compatibility):
    16 bit, DNG as smart object: 207MB (10x of the DNG)
    16 bit, DNG as rasterized layer: 187MB (8.5x of the DNG)
    8-bit (less information than the DNG), DNG as smart object: 115MB (5.2x of DNG)
    8-bit (less information than the DNG), DNG as rasterized layer: 95MB (4.3x of DNG)
    Just for kicks, a blank 8-bit image with a white background layer saves as 818KB, adding a few scribbles with the brush tool saves the file at about 30MB.
    Am I missing something? Is this normal? I know that storage is cheap these days, but sheesh! Does anyone know of a more efficient workflow?
    thanks!
    JP

    Guess you need a primer on the differences tween raw files and rendered files. Raw files that have not been demosiaced are indeed small bcause the raw data hasn't been turned into RGB pixels yet. Once a raw file is rendered into RGB pixels, you get a much larger file, 8-bit is actually more like 3x the raw file (although that changes based on compression options when saving and whether you have backwards compatibility turned on or off). A 16-bit file will be 2x the size of an 8-bit file–again, depending on compression options. Saving a raw file in a Smart Object makes the file sizes swell considerably because it has to save the a copy of the raw file inside the rendered file plus any layers plush a composite preview.
    So, what you've discovered is, it's useful to keep a raw file raw until you need a rendered file. When rendered, you'll have to expect the file sizes to be much larger...

  • Bloated File size in Illustrator

    I created an image in Photoshop and saved it as a jpg with medium compression. The file size is 360K. When I palce it into Illustrator the Illustrator file balloons to 3mg! Can anyone suggest a reason and a solution to this problem? Thanks much!

    Reason: Illustrator works with the uncompressed image size. Understand that JPEG file data is just "gibberish" until decoded to a decompressed state for use in any application capable of dealing with raster images. Go back to Photoshop and open your .jpg image. Save it as an uncompressed TIFF and see what happens.
    Solution: Make sure your image is no larger (in pixel dimensions) than needed for the intended output purpose.
    Suggestion: Don't save JPEGs out of Photoshop for placing in Illustrator. Why subject your image to lossy compression when all you will be doing, most likely, is saving with more lossy compression further down the workflow? Save as .psd instead. (I'll assume you're working with relatively recent versions of AI and PS.) That way you at least maintain the ability to have AI respect transparent regions of your PS image.
    Please always state your Illustrator version and OS.

  • Exporting to PDF - How Can I Get A Small File Size When Using Lots of Vector Art?

    I am trying to create a small PDF file for e-book distribution purposes. My Indesign pages contain a variety of photographs, vector icons and vector maps.
    A publisher in Britain who does similar books on a Mac using Creative Suite was able to create a 22-page document very similar to mine (similar icons, graphics, density, etc) that is only 2.84 mb, a small fraction of the file size that I'm getting! I've included a sample page of his below, which is a low-res jpeg, but on the original PDF all of the text and images (except the jpeg cliff background) are super sharp - they look like vectors when you zoom in. I've also included screenshots of his PDF export settings.
    I don't know if he's exporting directly out of Indesign, but my best guess is that he is.
    My vector-based icons, numbers and maps are bloating my PDFs considerably. When I remove them, the Indesign and exported PDF file sizes drop dramatically. For the life of me, I can't figure out how he got such small PDF files sizes using so much vector art! The PDF graphic compression settings don't seem to include any options for vector art.
    My vector art graphics (numbering, icons, maps) are all saved as Illustrator AI files and then placed in Indesign as linked graphics. My best guess as to why I can't achieve smaller PDF files is I'm either doing something wrong with the vector graphics themselves or handling/exporting them improperly out of Indesign.
    I am using CS4 for PC and am on a Dell Machine running Windows 7.

    I am trying to create a small PDF file for e-book distribution purposes. My Indesign pages contain a variety of photographs, vector icons and vector maps.
    A publisher in Britain who does similar books on a Mac using Creative Suite was able to create a 22-page document very similar to mine (similar icons, graphics, density, etc) that is only 2.84 mb, a small fraction of the file size that I'm getting! I've included a sample page of his below, which is a low-res jpeg, but on the original PDF all of the text and images (except the jpeg cliff background) are super sharp - they look like vectors when you zoom in. I've also included screenshots of his PDF export settings.
    I don't know if he's exporting directly out of Indesign, but my best guess is that he is.
    My vector-based icons, numbers and maps are bloating my PDFs considerably. When I remove them, the Indesign and exported PDF file sizes drop dramatically. For the life of me, I can't figure out how he got such small PDF files sizes using so much vector art! The PDF graphic compression settings don't seem to include any options for vector art.
    My vector art graphics (numbering, icons, maps) are all saved as Illustrator AI files and then placed in Indesign as linked graphics. My best guess as to why I can't achieve smaller PDF files is I'm either doing something wrong with the vector graphics themselves or handling/exporting them improperly out of Indesign.
    I am using CS4 for PC and am on a Dell Machine running Windows 7.

  • Reducing project file size

    I've got a project that I'm working on. It's 7 tracks of audio and just under 4 minutes long. But the project file size is over 2 gigs! I ran the "Clean Up" option from the project management option under file. That only took it from 2.3 gigs to 2.1.
    Why is it so large and what can I do to reduce the project file size? 2.1 gigs seems way too large for what it is.

    Don't know if you found a solution but I did. Here's what you do:
    im my case I save a lot. Like, I save after every operation. This causes Logic to keep lots of saved audio files in the project that I've overwritten a dozen times already.  I might perform 20 takes of a passage in a song I have.  Logic will keep all 20 takes even though I've deleted the audio file in the editor window.  This causes my 3 min song to bloat out to 2-3GB in size.
    When I'm reasonably sure I like the condition of my song and it's structure I will then do the following:
    Save a new version of the project. Then open "window - project audio". This opens the project audio window.  In this window I select "edit - select unused audio". This highlights all the audio files that have been deleted/overwritten by myself during my recording and editing. I then hit the Delete key. I believe Logic then confirms the delete command and deletes the unused audio. I close the window and save a new copy of the project. Now my file size is a sane number (450mb for example) rather than the 2.5GB it was before. Of course doing this I've eliminated the ability to "undo" any audio editing/deleting but I've already confirmed that fact.
    Hope this helps you out. It helped reduce a 6 min project that was 5.7GB back to a sane number of 890mb. I guess you can say I do a lot of, umm, takes  

Maybe you are looking for

  • "This device cannot start. (Code 10)" 6th gen nano ?

    Hello! I recently purchased a used ipod nano 6th gen.  It was working great by itself but it won't connect to my laptop.  Here's the short story: Ipod worked fine out of the box.  Is not recognized by Windows7.  Installed and reinstalled the driver,

  • Nano formatted for Windows won't appear on Mac?

    Rec'd replacment 2GB nano yesterday. Hooked it up to my iMac G4 running OS X version 10.4.7. The nano charged, but does not appear on my Mac and has not synched. I notice that it is formatted for Windows. Cannot restore or update as the computer does

  • Display word/pdf document in the HTML region or report

    Hi, How to display blob content stored in a table in HTML region or report region. I already have a process to display the image content. But my question here is how to display word/pdf document within the html region so that the user can read the do

  • Fast Failover property prevents container restart

    I'm running a 10.1.3.1 Application Server using the managed data sources using connection pooling which connect to a 10.1.0.4.0 Database in a clustered RAC environment. (Before our recent migration from the 9.0.4 application server, we used the oc4j

  • Place PDF (applescript)

    Hi  I want to use the following script to place my PDF's (yeah I know indesign comes with a PDF place script). [applescript] tell application "Adobe InDesign CS4" set mySpread to spread 2 of active document tell mySpread set myRectangle to make recta