Flash Builder 4.7 + SDK 3.6 + iOS 6.1.2 app hangs, no debugger

Today i got a rejection letter from Apple on an app i had submitted weeks ago.
It says that my app doesn't run on an iPad3 or iPhone5 running iOS 6.1.2
This seemed weird because i did test it on my iPad3 and it ran, but then i realized i hadn't updated to 6.1.2
So i try to debug my app from FB and indeed, the app just hangs at the Default.png launch image display... the debugger doesn't connect. The app does not crash, there is no crash report. It just hangs.
I tried running the app by itself, usually, when i do this i will get the dialog saying that the app is waiting for the debugger, but this does not appear either. It looks like the app just hangs before it gets to that.
I thought it would be an issue with the app, so i created a new one, no code, just a clean app, and try to run it and get the same problem. No debugger, and the app just hangs before it launches.
I recently updated the SDK to 3.6, and that was the dirtiest install instructions i have seen. It's my only clue, but i heard of a friend having the same issue and his SDK came already with FB.
Anyone else having the same issue? where should i start looking for the problem? i am totally lost.

I have resintalled FB. With the original SDK 3.4 it works fine. With the update to 3.6 i get the same problem again.
I have to assume then the new SDK has an issue with iOS 6.1.2 OR that i somehow screwed up the manual upgrade instructions. Im pretty sure i followed the instructions to the T this time, so if i did screw them up, then they are very error prone.
Can someone confirm or deny having a similar issue?
I guess them tmp solution is to compile with the old SDK and have my app run in letterbox mode on the iPhone5... not ideal.

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