Flash Extension: Leere Ebenen löschen

Gibt es eine Extension, die alle leeren Ebenen einer Fla
löscht? Trotz langer Recherche habe ich nur eine (uralte)
Ankündigung einer solchen Extension bei Flashguru entdeckt,
die aber wohl nie kam.
Oft bleiben nämlich irgendwo leere Ebenen über, die
am Ende die Datei unnötig aufblähen. Das würde ich
gerne vermeiden.
Vielleicht kann ja sogar einer von uns hier das proggen. Ich
leider gar nicht!
Freue mich über jeden Tipp!
Gruß, Jerry

Jerrydiemaus schrieb:
> Gibt es eine Extension, die alle leeren Ebenen einer Fla
löscht? Trotz langer
> Recherche habe ich nur eine (uralte) Ankündigung
einer solchen Extension bei
> Flashguru entdeckt, die aber wohl nie kam.
>
> Oft bleiben nämlich irgendwo leere Ebenen
über, die am Ende die Datei unnötig
> aufblähen. Das würde ich gerne vermeiden.
>
> Vielleicht kann ja sogar einer von uns hier das proggen.
Ich leider gar nicht!
>
> Freue mich über jeden Tipp!
>
> Gruß, Jerry
>
sowas kann man sich schön mit jsfl selber schreiben:
// deleteEmptyLayer
fl.getDocumentDOM().getTimeline().setSelectedFrames([]);
var filledLayer = new Array()
function hasElements(name){
for(var i =0;i<filledLayer.length;i++)
if(filledLayer
== name)
return true;
return false;
function deleteEmptyLayer(){
var layers = fl.getDocumentDOM().getTimeline().layers
for(var i =0;i < layers.length;i++)
var f = layers.frames;
for(var j =0;j<f.length;j++)
if(f[j].elements.length!=0||f[j].name!=""||f[j].soundName!=""||f[j].actionScript!=""
filledLayer.push(layers
.name);
break;
for(var i =0; i < layers.length; i++)
if(!hasElements(layers.name))
fl.getDocumentDOM().getTimeline().setSelectedLayers(i,
false);
fl.getDocumentDOM().getTimeline().deleteLayer();
deleteEmptyLayer()
//eof
wenn du das in eine datei mit jsfl-endung kopierst und
abspeicherst,
kannst du das unter befehle >> befehl ausführen
benutzen.
vorsicht, ohne gewähr, ich prüfe nur ob objekte,
scripte, label, oder
sounds in den ebenen liegen. vorher speichern!!!!
gruß
michael

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