Flash Game Problem

I've posted in several forums looking for answers and have yet to receive a response.  I've had this problem for over a year and I've yet to figure out the cause.
My problem: I have lag in flash games whenever I input a command (ie - push a key to do something in a game).  The lag is a delay in the graphic update after inputing a command (ie - moving left in a game takes a second and then appears to "jump"...aka it's not smooth animation).
I've had this problem since I got my computer.  Here's all the specs and software I'm using:
Mobile Core 2 Duo T7600G @ 2.33ghz
Nvidia Geforce Go 7950GTX Driver Version: 7.15.11.8520
4 gigs PC-5300 DDR2 memory
Windows Vista Ultimate SP1 all latest updates
Firefox version 3.5.1
Flash Version 10.0.22.87
I've done a fresh install of OS, Firefox, and Flash. All BIOS are update to date. I monitor CPU usage while playing flash games and the firefox process (firefox.exe) uses about 30% of the CPU so the game isn't exactly a workout for my computer. The games (or videos) runs like silk as long as I'm not imputing commands (ie playing the game). I've monitored CPU rating to insure CPU is not running at a reduced power mode during tests.
I defrag my HD regularly and update all other drivers as necessary.  All anti-virus (avast) and anti-spyware (ad-aware and spybot) programs are up to date and scanning my computer regularly.  I've set them on active and passive to test if they were the problem but they are surely not interferring (trust me I've tested extensively).
In conclusion: my computer work 100% great except for this problem and I have no idea what's wrong.  I'm convinced it's just 1 setting that needs to be tweaked but I've yet to come across that tweak.
Any suggestions/help would be appreciated.  Thanks!

I forgot to add this is ALL flash games.  When I say ALL I mean every single one I've ever playedr regardless of detail.

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    Thanks!

    Believe it or not, Flash REALLY isn't the issue.
    It's hardware makers making devices with less processor performance and requiring software makers to fit into a certain requirements of such. Namely iPhone, iPods and iPads.
    Flash is designed to give a lot of features and work across many operating systems, browsers and platforms as a write once solution.
    Flash has a certain level of processor performance requirement, which hardware makers like Apple want to build less powerful machines using less expensive processors.
    Apple has removed Coverflow 3D effects from iTunes and discontinued the 17" MacBook Pro, leaving only the 15" as having a more powerful 3D capable graphics capability.
    So Apple is obviously on a anti-heat/performance quest as they further thin up their hardware, trying to kill Flash by punishing Mac users who want to run it.
    Flash runs without a fan sound on my older Mac with dedicated GPU and older OS X verison, no sweat.
    Head to your System Preferences > Energy Saver and if you have it, uncheck Automatic Graphics switching, this will use the dedicated GPU and shorted battery life, but if your on power should reduce the heat and fan noise.
    Another option is to use SMC fan control and set the fan default speed slightly faster, this will keep the machine slightly cooler and not trigger the higher fan speed as often.
    If your running 10.8, you will need to System Preferences > Security > downloads to "Anywhere"
    SMC FanControl is over at MacUpdate.com.

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