**Flash Player 9.0.115.0 audio issue which was not in 9.0.47.0 under Windows

Publishing Environment:Flash 8 with ActionScript 2.0
OS's Tested: Windows 2003,2000 and XP
Code to reproduce problem:
var nSound:Sound=new Sound();
nSound.onLoad=function()
nSound.start(nSound.duration*.0025)//start the sound at 25%
into the sound
nSound.loadSound("somesound.mp3",false);// as a non streaming
sound
stop();
What happens as you will see, is the although the
nSound.position shows the correct pointer number, the sound is not
being played at the correct position in the audio file. However
playing from .start(0); works fine in regards to the pointer.
When will a fix be available, this is affecting our products.
Thanks,
Randy Poole
CIO
TelSim, Inc.

Randy, can you please open a support case via
http://www.adobe.com/support/flash
(or phones) and provide us with a sample file? Reply back with the
case number so I can make sure it's handled appropriately...

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