Font glyph

I try generate swf from my c# program.
I convert TrueType fonts to SWF glyphs to use embedded font.
From specification:
quote:
SWF glyphs are always defined on an EM square of 1024 by 1024
units. Glyphs from other
sources (such as TrueType fonts) may be defined on a
different EM square. To use these
glyphs in SWF file format, they should be scaled to fit an EM
square of 1024
So when I get character outline(by Windows GDI function
GetGlyphOutline) I scale it to 1024x1024.
But this glyph in DefineTextTag is larger than same character
in DefineEditTextTag(used device font) with same font height.
What I do wrong?

To follow onto Mylenium's post...
With Fontlab, you can copy and paste from AI because Fontlab understands AI's clipboard format. Comes in as vector. Actually, you can go back and forth. To set up an artboard, copy a glyph out of Fontlab and paste in AI. Set your artboard size and guidelines. This will help to minimize any resizing in FL once you draw a glyph in AI and paste into FL.
Mike

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