Get Date Modified for SWF at runtime

This seems like it should be something pretty obvious but I haven't been able to figure out how to get the time stamp (date modified) for the swf that I am in. I want to be able to get the date the swf was published for debugging purposes. Thanks.

you can do that using adobe air, but not for a swf.

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    Then when LR3 loaded my old LR2 images into memory, it "dirtied" the in-memory copy of the file by adding in these new LR3 XMP fields. Then, because I had "Automatically write XMP" on, it said "I better write these changes to disk".
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    It should wait until the user dirties the file (via Develop, keywords, etc.) before presuming to add a bunch of metadata fields that are unique to the new version of LR3.
    Well, I'm a current software developer, and this is, really, a perfectly reasonable thing to do. It is a reasonable trade-off for a convenient feature required by a small subset of users.
    Yes, in most cases the in-memory copy should "never" be dirtied unless the user makes a gesture of some sort, but like I said earlier, this option (once set by the user) sets up the situation where this gesture becomes implicit. This is a clear trade-off for the sake of convenience. And if the XMP is out of date and needs to be updated en masse, so be it.
    The fact is, there is no easy way around this. Do we save up /every/ dirty buffer somehow until you make a gesture that /might/ require the XMP to be up-to-date before acting on that gesture? Now we have to worry about unflushed buffers if something goes wrong and the app exits. Do we save the buffers to the DB? Now we have to block some calls to make another blocking call to flush some or all of those to DB, and then write some or all of it out to one or more files. In what order? What if there is a gesture to have X files with up-to-date XMP and some or all of those are in unflushed buffers, unflushed DB writes or we have to wait for the DB.
    As you can see, this is a transactionality nightmare, and the easiest and safest thing to get what the user wants (i.e., up-to-date XMP for the purpose of talking to a third-party XMP aware app) is to simply update the sidecar or XMP block in an atomic manner using the correct file IO. The file will have to change at some point, so it may as well be now.
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    Sat May  7 14:40:56 EDT 2011
    mac $

  • Why every GOOP "Get Data to Modify" is set as reentrant?

    Hello All
    I found out that in every GOOP programs like e.g. "report generation" the vi "Get Data to Modify" is set as reentrant.
    Can somebody explain to me why it is so?
    thanks
    Pawel

    Hi Pawel,
    The reason for the "Get Data Modify.vi" to be reentrant is that if you for example have two parallel executing VI which both tries to access and lock the attributes of the same object, one will successfully lock the attributes and continue execution. The other VI will be forced to wait until the attributes are unlock again. The Get Data To Modify for this will the will "get stucked" and not finishing executing until the attributes are unlocked or the timeout occurs (compare with a LabVIEW semaphore).
    Further, if you have another VI executing in parallel to the situation described above (totally three parallel activities) and this code tries to lock and modify another object of the same class. If the Get Data To Modify VI wasn't reentre
    nt, this VI should be forced to wait until the Get Data To Modify finished executing for the first situation, actuall the second object is forced to wait on the first objects attributes to be unlocked! This is not the case if the Get Data To Modify is reentrant, the second objects attributes could then be locked immediatly and the execution continues as expected.
    Regards,
    Mattias Ericsson
    Endevo
    Main developer of the GOOP Inheritance Toolkit
    (please visit http://www.endevo.se/default.asp?lang=eng for more information about the new toolkit).

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