Graphics help

I am working on a project that requires a user to input an amount of change (coins) between 1 and 99 cents. From there, the program is supposed to divvy up the change into the largest possible coins, paint the coins, and the cents amount (so print a 25 on a quarter, a 10 on a dime, etc.). Here is what it is supposed to look like: [http://nova.umuc.edu/~jarc/cmis345j/proj2a.jpg|http://nova.umuc.edu/~jarc/cmis345j/proj2a.jpg]
I have it coded up (I'm sure it's rough to look at), and am getting some errors, specifically with my paintComponent method. It says illegal start of expression on that line. I did some research and it seems like everything is ok, but it won't compile. Take a look, I've included my window class for drawing the window, coins, and logic, and my main method for calling the window and prompting the user.
import java.awt.*;
class ChangeWindow extends GraphicsWindow
     private static final int WINDOW_WIDTH = 500;
     private static final int WINDOW_HEIGHT = 300;
     //Establishes the Change Window
     public ChangeWindow()
          super("Change", WINDOW_WIDTH, WINDOW_HEIGHT);
     //Create the enumerated type Coin
     public enum Coin
          QUARTER,
          DIME,
          NICKEL,
          PENNY
     //Sets the change amount
     public void setChange(int change, Graphics graphics)
          int quarters, dimes, nickels, pennies;
          int toText = change;
          //Determine how many quarters
          if (change >= 75)
               quarters = 3;
               change -= 75;
          if (change >= 50)
               quarters = 2;
               change -= 50;
          if (change >= 25)
               quarters = 1;
               change -= 25;
          //End quarter determination
          //Determine how many dimes
          if (change >= 20)
               dimes = 2;
               change -= 20;
          if (change >= 10)
               dimes = 1;
               change -= 10;
          //End dime determination
          //Determine if there is a  nickel
          if (change >= 5)
               nickels = 1;
               change -= 5;
          //End nickel determination
          //Determine if there are pennies
          if (change != 0)
               pennies = change;
          //End penny determination
          for (Coin coin: Coin.values())
            if (coin == QUARTER)
               //Paint Quarters
               int quarterY = 25;
               for (int i = 1; i <= quarters; i++) {
                    paintComponent(graphics, QUARTER, quarterY);
                    quarterY -= 5;
            if (coin == DIME)
               //Paint Dimes
               int dimeY = 25;
               for (int i = 1; i <= dimes; i++) {
                    paintComponent(graphics, DIME, dimeY);
                    dimeY -= 5;
          if (coin == DIME)
               //Paint Nickel
               for (int i = 1; i <= quarters; i++)
                    paintComponent(graphics, QUARTER, 25);
          if (coin == DIME)
               //Paint Pennies
               int pennyY = 25;
               for (int i = 1; i <= quarters; i++) {
                    paintComponent(graphics, PENNY, pennyY);
                    pennyY -= 5;
     //Paints the individual coins
     private void paintComponent(Graphics graphics, Coin coin, int y)
      switch (coin)
         case QUARTER:
            graphics.setColor(Color.GRAY);
            graphics.fillOval(100, y, 30, 30);
            graphics.setColor(Color.BLACK);
            graphics.drawOval(100, y, 30, 30);
            //graphics.drawString(denom, x, y - 15);
            break;
         case DIME:
            graphics.setColor(Color.GRAY);
            graphics.fillOval(200, y, 15, 15);
            graphics.setColor(Color.BLACK);
            graphics.drawOval(200, y, 15, 15);
            //graphics.drawString(denom, x, y - 7);
            break;
         case NICKEL:
            graphics.setColor(Color.darkGray);
            graphics.fillOval(300, y, 25, 25);
            graphics.setColor(Color.BLACK);
            graphics.drawOval(300, y, 25, 25);
            //graphics.drawString(denom, x, y - 12);
            break;
         case PENNY:
            graphics.setColor(Color.ORANGE);
            graphics.fillOval(400, y, 20, 20);
            graphics.setColor(Color.BLACK);
            graphics.drawOval(400, y, 20, 20);
            //graphics.drawString(denom, x, y - 10);
            break;
}main method:
import javax.swing.*;
public class Project2
   public static void main(String[] args)
      ChangeWindow changeWindow = new ChangeWindow();
       window.display();
      while (true)
         int change = JOptionPane.showInputDialog(null,
            "Enter change amount between 1 and 99. Q to Quit.");
         if (change == Q || q)
            return;
         if (change < 1 || change > 99)
              JOptionPane.showMessageDialog(null, "You have entered an incorrect amount.");
         changeWindow.setChange(change);
         changeWindow.repaint();
}Thanks for any assistance, and if I overlooked something, please point it out.

You're missing a closing brace somewhere between the opening brace of setChange(...) and the opening brace of paintComponent(...).
db

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